Returning Again to My Gamer Profile

I have done the gamer motivation profile thing over at Quadratic Foundry a few times at this point.  It is one of those things that comes up every now and then, often part of something like Blaugust.  So you can read about my past runs… and how they differ every time… if you so desire.

However, I received an email from them last week that said they had something new for their profiles now.  They now have an array of nine gamer types to go up against Bartle’s now ancient array of Explorer, Socializer, Achiever, and Killer quadrants.  They are:

The Nine Gamers to oppose the Nine Riders

They are, if you cannot read the chart:

  • Acrobat
  • Gardener
  • Slayer
  • Skirmisher
  • Gladiator
  • Ninja
  • Bounty Hunter
  • Architect
  • Bard

You can read about them in detail over on the page that describes them.

So naturally I wanted to see which type I was.  That meant going back and running through the quiz again, which is always the largest flaw in such and enterprise.  As I have said numerous times, the questions are a bit… squishy.  What I deem important can change depending upon the game or situation.  And, as such, my profile changes every time I re-do the quiz, as it did this time.

If you have an account, as I do, when you re-take the quiz you get to see your previous answers and the fact that I end up changing at least half of them every time is a pretty good indication that the question don’t have hard and fast answers.  At least not for me.

So I am apparently and Architect/Skirmisher this time around.

I am at war with myself

  • Architects are solo gamers that enjoy planning, decision-making, and progression. They prefer slow-paced, relaxing gameplay where they can plan and build something grand and enduring.

I guess.  Certainly that describes my Minecraft style.

  • Skirmishers want fast-paced team arenas that are accessible and easy to jump into. They are highly spontaneous gamers who dislike games that require thinking and planning.

And that sounds like the polar opposite of architect.  So I like relaxed solo, fast paced team games, and I enjoy planning but dislike thinking and planning.  I am also a by the book cop who is a loose cannon who breaks all the rules or something.

My adjectives this time around were: Aggressive, Spontaneous, Driven, Gregarious, and Immersed.

That is kind of a lot, while my graph, which I have posted with each of these was:

Where my motivations lay

And, as usual, once you have the profile the site tries to recommend games.  My top ten matches (for PC and Nintendo Switch) were:

  1. Animal Crossing (series)
  2. Starbound
  3. Diablo (series)
  4. No Man’s Sky
  5. Stardew Valley
  6. Elite: Dangerous
  7. The Sims 3
  8. ARK: Survival Evolved
  9. Fallout Shelter
  10. Borderlands (series)

I own games from half that list, but never really got into them save for Diablo.  The first game I have really invested time in on the list is Minecraft, which made it on page three of the recommendations.

Of course, judging from the Massively OP post where they did their surveys, an MMO player needs to be a Bard.  If I read the description for Bard, that sounds a bit like me too.  Maybe less on the social interaction, but certainly the bit about being a part of a grand story.  So I probably answered the questions badly yet again.  But if you go back and take the quiz knowing what you want the result to be, is it any more or less valid?

I went back and changed very little… slightly more emphasis on one thing, a little less on others, but no answer moved by more than one position… and ended up with Bard/Bounty Hunter.

Bard yes, but a Bounty Hunter?

  • Bards are team players who want to chat and interact with other players in game worlds that are rich with lore, stories, discovery, and customization. For them, the game is a grand story that emerges from a community of players.

That is sort of me.  I am less of a chatter and more interested in interacting with the world.  Being part of a grand story that emerges from a community of players pretty much pegs why I play EVE Online the way I do, but not WoW or many other MMORPGs… largely because the grand story is scripted and has little or nothing to do with the community of players in those games.

  • Bounty Hunters are solo, action-oriented explorers who want game worlds that they can make their own through customization and discovery. They also enjoy power progression and unleashing mayhem.

I think the questions about explosives and being an agent of chaos are more influential than one might suspect.  That is the only thing I can imagine would get me on the Bounty Hunter type.  I am not really at “action oriented” explorer by my own measure.  Look how low my action score is both times.

At the root those small changes altered my motivations a lot more significantly than I would have guessed.

Are my motivations a lie?

That also changed my adjectives to:  Aggressive, Spontaneous, Completionist, Gregarious, Deeply Immersed, and Creative.

You can see my current profile in detail here.

With the change of profile, my game recommendations changed… a bit.

  1. City of Heroes
  2. Slime Rancher
  3. Animal Crossing (series)
  4. Star Wars: The Old Republic
  5. The Elder Scrolls Online
  6. Fallout Shelter
  7. The Sims 3
  8. Final Fantasy XIV: A Realm Reborn
  9. The Elder Scrolls (series)
  10. Dragon Age (series)

I guess I should be happy some MMORPGs made the first page this time, though I have to question City of Heroes being a recommendation.  You cannot legally play it currently, as it is only available via private/pirate servers.  Also, like the other MMORPGs that made the top ten, it was never a game I could get into really.  Not my thing.  And, of course, WoW and EVE Online appear nowhere on either recommendation list.

So there we go.  Am I what the first pass through the quiz said I was or the second?  Should I go take it again until it gets me right?

8 thoughts on “Returning Again to My Gamer Profile

  1. bhagpuss

    Here we go again! Annoyingly, even though I have an account at Quantic its not recognized and i no longer have the email its attached to so I have to start over every time. That aside, I just did the survey with the new Gamer Types, right after reading your post. Bearing in mind what you said I deliberately held back on those Agents of Chaos options – normally I would max out the explosions and chaos answers because who doesn’t want to set the world on fire just see it burn… in a video game? I just put them both in the middle this time.

    My final result was straight-up Bard. Considering my lukewarm answers on all of the social questions I assume that came from my maxing all the exploration and most of the story ones but it still seems like the description is way off for the responses I gave, let alone for the kind of things I actually do in games.

    The analysis was a lot closer than the recommendations, though, which were uniformly terrible. Top of the list was one of the four games (out of sixty-three) that I’ve actually played: Morrowind. Well, I say “played”. I bought it when it was new, tried to play it but really hated it. Several other Elder Scrolls games appear on the list as well, the only one I’ve played being ESO, which I like about as much as any other mediocre mmorpg. Other than that, the only game listed I’d actually both played and enjoyed was Divinity: Original Sin 2.

    Everything else seemed to be very popular/famous games that I’ve never had the slightest interest in playing, none of which seemed to have anything at all to do with the “Bard” game type. Since every single one came with a link to Amazon I have to wonder whether being available to buy from that specific outlet is one of the criteria for making the list. That, by the way, was the “Balanced” list. I did check the “Niche” and “Popular” lists but they just seemed to be subsets of the same games in a different order.

    It’s an amusing test but I still think it’s about as meaningful as your horoscope in a national newspaper.


  2. anypo8

    I can’t find any description anywhere of how Quantic conducted their segmentation. It looks broken beyond belief to me. Bartles at least had the advantage of experience telling him what might be a good segmentation going in. Segmentation in a space like this is really hard: there’s a billion pitfalls. I think calling what Quantic is doing “science” is really stretching the definition.

    Here’s a link to a better piece of research as reported in an actual scientific paper. This is the kind of thing I would expect from Quantic if they were doing their job properly.


  3. zaphod6502

    I completed the test for the first time. It was very accurate:

    “Your primary (dominant) player type is the Slayer.
    Slayers want to be the heroic protagonists in a cinematic story. They are solo gamers who enjoy highly curated narratives and slower-paced gameplay. They see games as highly interactive action movies to be experienced.”

    My number one gaming genre is open world survival/exploration games with a high immersion factor. I am not a PvP’er and I do not “min/max” games.


  4. Archey

    I wonder if it wouldn’t be a better use of time to just read all the descriptions and assign yourself a gamer type and subtype and ruminate on that. It seems like an ok framework/segmentation of interests but having to game the questions to make it semi-accurate strikes me as silly.


  5. Jeromai

    The segmentation and type summaries look terrible.

    For one, just reading the site, I’m struggling to find somewhere where my type would fit (where are the novelty, discovery, exploration elements in this who’s who of warriors and planners – where are the mappers and tourists?) I suppose the closest might be a mix of gardener/bounty hunter – we’ll see how hideously mislabelled the quiz deems me later.

    For another, again just reading the categorizations, I want to know how exactly ninjas are differentiated from say, gladiators. Both value competition and challenge. Maybe gladiators value community but ninjas don’t? But hold up, the graph shows ninjas are also in the 56% percentile, and gladiators 76%. That’s not a huge difference, is it?

    The graphs themselves show the main difference seems to be that gladiators value more immersive elements – they want to feel powerful and see destruction, they want story and fantasy, discovery and customisation. Ninjas couldn’t give a damn about those things.

    Ninja vs skirmisher? One values challenge, the other just wants to blow shit up? The summary doesn’t really say. But graph comparison again suggests that in this classification, ninjas value the strategic element while skirmishers don’t.


  6. Anonymous

    “Bounty Hunters are solo, action-oriented explorers who want game worlds that they can make their own through customization and discovery. They also enjoy power progression and unleashing mayhem.”

    This is EVE too. Get your PAP’s and KM’s to make your mark (bounty hunter). You describe your fleet fights largely in terms of your own individual experience (solo, action-oriented) Skill up, bigger better ships, SP updates, etc. (power progression). Customization, discovery, mayhem – EVE, EVE, EVE.


  7. Wilhelm Arcturus Post author

    @anypo8 – The biggest hole in their quiz is that they ask the player to tell them what they like or do, and as my own experience with it points out, that can be very situational. Ideally they would watch what players actually did because we often lie, even to ourselves, about what we really like. I have posts going back more than a decade with the caveat that what I say and what I do are often two different things. I think my exit post from Warhammer Online might have been an early version of that. If asked, I would say I liked the game, but then I didn’t log in for a month straight and let my account lapse. That would seem to indicate that I did not like it all that much.

    Back around 2005 I was with a group of managers who had to do a class that used something akin to the Meyers Briggs thing. The instructor had us read the different interaction personality types and then let us group up by the types we thought we were. Then we had to do some tasks and, based on our behavior, had to assess what type we felt we were based on our actions. About half the class had to change groups, myself included.

    @Anon – Maybe. That also feels a bit like trying to force aspects of the description to fit the situation. And, I will tell you straight up, that big fights, the ones that move the story of null sec forward, are often anything but action oriented when tidi is at 10% and it takes up to 6 minutes for the server to recognize a command.


  8. Pingback: Do You Know Your Gamer Motivations? – Spot of Mummery – FFXIV MMO Blog

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