Death on the Plains in Valheim

Having defeated The Edler, it was time to find a swamp.  However, the seed value of our server did not put a swamp in close proximity to our base camp, which meant it was time to go out and further explore our world.

Fergorin and Crowbar headed out to the east of our main base, something recounted in a post over at the now rekindled Potshot blog.  When I was on by myself, I decided to set out from the base we made to assault The Elder.  I sailed east from the base and started up a river which turned into something like a passage between two stretches of ocean, its steeps sides reminding me a bit of the Corinth canal.

This canal was a bit more twisty though

I passed through to the open water on the far side and sailed quite a ways, but did not spot a swamp.  I ended up taking a the boat back down through the open straights well to the east of the canal, ending up coming down the eastern shore of our original island (and passing a Fergorin corpse marker from the adventure linked above) and back to our main base.

Just a death marker along the shore

That showed me a bunch of coastline, but I decided I needed to fill out the interior of The Elder island, so I went through the portal back to the base and, with the coming of a new day, went exploring on foot.  I found some meadows and more black forest and a Dragur camp that I gave a wide berth to, eventually ending up at the northeast of the island at a tower that seemed to have a lot of copper nodes about it.  Always hungry for more copper, I set up a small base there with an eye towards mining the copper for a few days.  After I had it all ready, I would run back to the base with the portal and take a boat around to the shore near the tower, load the boat up with ore, then sail it back.  It was too far to run back and forth with ore in my inventory and the terrain was too rugged for a cart.  But I knew the boat could get there easy enough, taking the canal I had already sailed through.

The sailing route to my copper hoard

Once I had filled up a chest in my tower with copper ore, I filled up my inventory with as much as I could carry and still not be overloaded, and set about walking back to the Elder Base.  The route was through rolling black forest terrain with lots of wandering greys.  As I walked a storm came up and it got dark and rainy and when I crested a ridge and ran into a troll there was a bit of chaos unleashed.  I wasn’t quite prepared for that fight, and all the more so as had arrived with some greys in pursuit.

I ended up dodging around, trying to kill him, kiting him off as he and the greys pressed me.

Not paying any mind to direction, I kept on kiting him and going down the easiest route.  Eventually I decided to just ditch him and ran all out down the level path to get away.  This sent me wildly off course and, as I saw some water on my mini map, I headed towards that thinking I was at a different coastline that I was.  As the water came into sight I heard a buzzing sound a saw a large flying bug coming towards me.  It attacked and I died.  I had been introduced to the deathsquito.

My unfortunate route

I respawned at the copper storage tower, having built a bed there and set it as my spawn point.  I immediately started to run back to my corpse.  It was still dark and rainy and the place was still swarming with greys, but I found some blueberries on the way and avoided the troll, only to arrive at my corpse and die immediately to the deathsquito again.

I tried another time, but with the same result.  That skeeter seemed to be patrolling the area.

Skronk was on and offered to help out.  I made a naked run back to Elder Base to meet up with him and get some food.  The word on the deathsquito was that they hit for 60 damage, so if you’re health is low then you’re done for.

The plan was to sail out and stop a bit off shore from my corpse, which was within sight of the water, at which point I would go ashore and try to collect my stuff.  Fergorin would stand off to pick me up, but would otherwise try to avoid getting mixed up with the hard hitting skeeter.

The expedition route

I sailed us up through the canal again, so Fergorin got to add that to his explored areas, and along the coast towards my corpse.  As we came to the headlands at the end of the island we saw a pair of giant bison.  As it turned out that tip of the coast was a plains biome, which is why the deathsquito was there.

In the hierarchy of biomes it goes meadows -> black forest -> swamp -> plains when it comes to difficulty, and we were still finding trouble in the black forest and only looking for a swamp.  Hitting the plains was a sudden step up in difficulty.

Our first run at the shore went about as expected.  I jumped off the boat and swam ashore and pretty quickly ran into the deathsquito again, dying before I could get very far.

Fortunately I was still set to spawn at my tower, so I was able to run to the shoreline so Fergorin could pick me up for another run.

Waiting on a rock for a pickup

On taking the second run Fergorin decided to see if he could kill the deathsquito from shore.  The wiki said that while they hit hard, they only have a few hit points, so killing them was supposed to be quick if you could get a shot in.  So this time we stood a bit off shore in the boat and Fergorin tried to shoot the skeeter.

This went about as well as expected.  After trying to call out the position of the deathsquito, he got a shot off that just brought the damn thing down on us.  In the mean time, a Fuling, a goblin looking creature, that had been on the beach, decided to join in with attacking us.  I jumped off the boat and made a run for my corpse and got there… only to find that my corpse could not be auto-looted due to the fact that my inventory was full.  I had a bunch of stuff, including my swamp key, the reward from slaying The Elder.  So I had to start going through my stuff, grabbing armor and a weapon.

As I was doing that Fergorin lost his battle with the skeeter/Fuling combo.  I ran to the shore to try and help with just a few things on me, only to have the deathsquito zap me dead.  The boat ended up getting destroyed along the way as well.

So, in the grand tradition of corpse runs, we now had two people with missing corpses rather than just one.  Fergorin felt that he needed to be geared up for the next run.  Also we needed to build another boat.  I, on the other hand, decided to just try to run and get my stuff again, something that surprisingly succeeded on the third try as I managed to sneak and evade both Fulings and the deathsquito.  I then ran back to Elder Base to meet up with Fergorin.

Getting Fergorin’s corpse promised to be a bit easier.  Having gone down with the ship out the water, he was far enough away from the shore that his corpse was expected to be easy to grab.  The corpse marker nicely floats on the surface of the water, so we just had to sail up to where we had been a couple of times already, make the pickup, and move on.

However, he wasn’t keen to go the long way through the twisty Corinth canal.  So, Fergorin at the helm of the new boat, opted to sail the other way around the island, sure that it would be a quicker passage.  It was not.

Going way out of our way

At least we discovered a swamp biome that was not too far down the coast from the Elder Base.  We just need to kill the Dragur… the house labeled “Bad People” due to my going ashore earlier to say “hi” and then fleeing for my life… and set up in the meadows biome next to the swamp.

Having gone all that way, as Fergorin decided to turn the boat back, we ran straight into a sea serpent.  He came after us and Fergorin ran the boat to shore where we got out and managed to slay it.

Fighting the serpent in yet another storm

Once it was dead I jumped in the water and picked up the serpent meat it dropped.  No point in letting that go to waste.

The Fergorin built a workbench, repaired the boat, and we headed back the way we came, stopping at Elder Base for resupply and so I could cook the serpent meat.

Some big serpent steaks on the fire

As it turned out, it gives quite a nice hit point and stamina buff even in its basic cooked form.

I also put my swamp key, bronze axe, bronze pick, and a few other items in a chest.  No need to carry any of that into danger again.

From there we went the other way around the island, finally catching some wind going our way… the predictive wind AI, which seems to know which way you are thinking about going and turns the wind against you had been working almost flawlessly up to that point… and managed to get ourselves back around the island and off shore from the deathsquito.  I was at the helm and edged us slowly towards Fergorin’s corpse.  We had eaten our best food, including the serpent, and were pushing past 140 hit points as we glided close, ready for trouble.

Corpse marker on the water

Once we got in range he was able to loot all the critical items from it.  Then I backed away from shore and we turned to head home.  Nothing had assailed us on our last run.  It was now about 11:30pm local time on a weeknight when I generally like to be in bed by 10pm.  We managed to sail home without issue, though when I turned in to take the canal back home we spotted a troll standing right at the shore so opted to take the outside route around the island.

And so it goes in Valheim.

6 thoughts on “Death on the Plains in Valheim

  1. bhagpuss

    Hahaha! I laughed out loud at some of that and most of it was recognition humor. I’m glad I went with a post on the Black Desert transfer today because if I’d done my diary of “yesterday in Valheim” it would have been extremely close to yours.

    I’ve edged into the plains a few times now. There are a lot of plains biomes on my world. It looks like the most attactive place but it’s so deadly at bronze levels of gear. I can handle fulings one a time, provided I’m in good health. They drop an ore called dark iron scraps that won’t go through a portal. No idea what to do with it yet.

    Deathsquitos on the other hand… they’re so small you barely see them for a start. I thought the first one I saw was just environmental flavor so I stood there like an idiot gawping at it and then it killed me. Next time saw one i tried to kill it and that one killed me too. Now I run.

    I spent the whole evening sailing my karve in search of swampland. I’ve found two areas and explored them thoroughly without finding a single crypt. I got way up north and then ended up being jumped in the dark in a storm by a fuling that should never have been in meadowland. I have lots of spots on my map where high and low biomes intersect and the mobs tend to cross the lines. Corpse recovery on that one took a couple of hours. Fun times!

    I’m just about to log in now and go east to an area I haven’t tried yet. I am starting to get frustrated at the lack of iron. At least I found the merchant at last so my carrying capacity is up and I can see in the dark without a torch.


  2. Wilhelm Arcturus Post author

    @Bhagpuss – We actually found some swamps since, and there were crypts visible, so we’ll be mounting an expedition this weekend likely. What we have not found is the vendor, much to our frustration. I’ve seen the hooded guy a couple of times, but the vendor? Nope!


  3. SynCaine

    Just an FYI, Mountain biome is between Swamp and Plains.

    As for the vendor, keep searching Black Woods. The good thing about the search is once you get close, his icon will show up on the map, so you can’t miss him so long as you have uncovered the gray on the map. It’s fairly helpful to find him before or during the swamp phase, though not required.


  4. "AD"

    In the spirit of Valheim and Viking’s journey, sound like you both had an Epic Adventure discovering new lands, biome and searching for mythical ore. Valheim is fun solo, just a far more different level of fun playing with a few friends to mix things up for more fun. And that’s all a good time.

    I can say since I’ve fully explored my first island that there are no plains on my island area or around the Snowy Mountains which I’ve marked. So it could be just the procedural generation of the maps. From what I have observed is if you can hear the animal and especially the enemy in this case, it can certainly see you or aware of you. So if you can hear that deathsquito, it’s pretty much already aware of you at that point. A pretty funny and rightly earned name for such a deadly insect.

    Have seen the Sea Serpent crossing the long ocean. I just disregarded it and kept sailing on my solo journey and in the middle of the ocean with no land in sight. I didn’t know the steak meat from it looked so big. The game devs may have to rebalance things in the Heart & Home update to dive more steak meat from the meat drop vs what is current.


  5. Wilhelm Arcturus Post author

    @AD – It seems that, as you expand out from your world spawn point, the biomes get more mixed in. Close to home there are lots of meadows, but the further out you get the more plains seems to be the default biome.


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