Making the Dragur Fang Bow

With every boss defeated there is a new tier of materials and gear unlocked in Valheim.  This is a very MMO-esque aspect of the game, and not one without a hint of peril.  Too much of that and it becomes a grind.

But Valheim’s range of gear isn’t all that extensive, and upgrades don’t leap ahead in stats or protection with each upgrade, so it is a rather calm progression that works for me.

Collecting the resources, on the other hand… well, I seem to enjoy that, but if you’re not an explorer type who wants to see the world, I could see it becoming a bit of a drag.  Logistics as well, with metal being forbidden from portals.  It has become a bit of the challenge of the game for us and where we end up playing is somewhat dictated by that.

We started in our main base, which is pretty much at the world spawn point.  When it came time to refine bronze, much of our work was done in the base we built in the black forest to battle The Elder.  With iron we were back to our main base, shipping loads of iron across the water to it.  And now, with silver as the focus, the base named Dieppe has been upgraded to handle our current crafting needs as it sits at the foot of the largest mountain biome area we have yet found.

And it is there I have been on a bit of a silver binge.  I take the portal up the mountain, run over to the current silver node, mine out 20-22 units of ore, about all I can carry, then run back down the mountain to our base, start it smelting, and take the portal back up again.  This has left us with a couple of chests full of silver and I have been using some of it to outfit myself.

Armor was first, especially since the frost resist effect, so necessary in the mountains, was part of a couple of the pieces.  But after that it was time for weapons, and the first on the list was a new bow.

The Dragur fang bow is currently the best bow in the game and I was happy to get my hands on it as soon as I could.

The Dragur Fang in hand

Making it requires silver, which I was hauling down the mountain, and ancient bark, which we have in abundance, as you find it in swamp crypts as well as in every ancient tree in the swamp.

Then there was guck, a material I had only discovered by accident when I was trying to figure if those green blisters on trees in the swamp might be used for something.  A bit of trial and error with one at blister at ground level showed that a pick axe would pop them after a few blows, and I received one unit of guck, which unlocked the recipe for the bow.

But you need 10 guck to make the bow and 22 guck total for a fully upgraded bow and I wasn’t seeing a lot more guck blisters down at ground level in my swamp exploration.  There are, however, more further up in the trees, though the trees they inhabit cannot be chopped down.  So I built a work bench nearby and then some ladders to get up into the trees to harvest.

Up the ladder for guck

On the bright side, the higher up the blister, the more guck that seems to come out.  Three ladders up I got one that dropped 6 guck, so at least I did not have to find 21 more such blisters.

My guck in the bag, I was able to go back to base and craft my bow… and then immediately upgrade it all the way.  And I am pretty happy with the bow.

It has a bigger knock-back than the huntsman’s bow I was using, which comes in very handy at times, like when I am on alone and I get that “The Ground is Shaking” alert that a troll raid is on the way.  Then I scurry up to the stone tower at the front of the base and start shooting trolls.  The knock-back puts them off balance for a bit so that swapping targets, along with a bit of luck, has kept them from tearing the guard tower down.

Repelling the troll attack

If I remember to swap to obsidian arrows and get a good opening shot, a troll is now down in 3-4 shots.   Maybe 5-6 if I forget and am still using the wooden arrows, which I carry around to shoot lesser mobs.

The poison damage the bow has, which seems to get applied as a DoT, is fun as well.  There have been a few times that I have failed to kill a drake up in the mountains with my second shot, only to see it fall out of the air a few seconds later because the poison finally landed.

The bow has also made sea serpents fair game.  Early on I would run for shore when I heard the cry of a serpent.  With the huntsman’s bow I could drive them off at sea, occasionally killing one before it got away.  The Dragur Fang bow, with obsidian arrows, now makes a serpent a fairly reliable kill.  When I hear the cry I stop the boat and get ready to shoot.

Waiting for the serpent to show

I have started killing them regularly enough when I am afloat that we have begun to build up a supply of serpent stew, which is the best food we have access to right now, and which we save for big fights.

Cooking up some serpent before making the stew

I have even managed to kill a couple close enough to shore to retrieve their scales which, unlike the meat that floats on the water, drop to the bottom of the sea if you’re out too deep.  I collected enough to make the serpent scale shield.

Serpent Scale Shield

It is a tower shield, which slows you down a lot when equipped, so I tend to just use the silver shield I made.  But if I need to go toe-to-toe with trolls, this works nicely.

So the bow has been pretty great so far.  It is accurate, hits hard, and looks good.  But it does have an issue.  That glow on it looks cool, right up until you’re trying to hit a target moving from left to right in front of you.  Then that glow has a bad habit of obscuring the target.

That glow is really annoying in the dark too

But otherwise, the bow has been a very good upgrade for me, and worth the effort in silver mining and guck harvesting.

11 thoughts on “Making the Dragur Fang Bow

  1. bhagpuss

    After you tipped me to the guck I made the Draugr bow. Those guck blisters pop just as well with an axe as a pick, by the way. I only have it upgraded to level 2 so far and at that level I can’t see it’s better than the huntsman bow. In fact, I had cause to swap from the Draugr (2) to the Huntsman (4) mid-fight today and the Huntsman was clearly doing more damage. I guess I need to finish upgrading the Draugr.

    It certainly looks good, anyway, although not as good as that shield. If I used a shield I’d go hunt serpents for the scales but I don’t. I did try but it seems way faster and easier just to use the time I’d spend blocking by attacking harder.

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  2. Wilhelm Arcturus Post author

    @Bhagpuss – at level 2 the Huntsman’s bow does one more pierce damage that the Dragur Fang, and the DF only adds 10 poison damage on top of that, which is a DoT. Fully upgraded it does 5 more pierce damage and 20 poison. If you target resist poison, like blobs and the Dragur, it is probably a wash, but anything poison hurts takes more damage. You can see a bit of the poison damage coloring on that troll I shot.

    The Dragur Fang also does double the knock-back, which is also a big deal in some situations.

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  3. Wilhelm Arcturus Post author

    @SynCaine – I’ve got the harpoon, but I haven’t successfully pulled a serpent ashore yet. I never find them when I am out there actually hunting for them, only when I am hauling scrap iron or exploring.

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  4. Asmiroth

    That bow is godly on the plains and plucking out fulings. Draw speed is awesome at higher skill levels too.

    Still the best part is guck harvesting. What a crazy resource! I found it by pure luck mining a guck pile near a tree. Thought it was just decoration

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  5. "AD"

    @Wilhelm, when and if you use the Harpoon and land the shot, the trick is don’t let it go or don’t hit to reuse the Harpoon again. Just switch weapons to something else. But the Harpoon will stay in the Serpent. You can just boat to shore and you will drag it ashore to which you can jump out the boat and drag the serpent around or kill it more easily on shore.

    I just mark Serpent sighting spots on my map to i know where i encountered them and can try there again for them showing up in case it’s also a spawn point of sort.

    Cool Bow though! Hope to pick it up at some point when i can eventually get some playtime in the game.

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  6. Timar

    Good article. Have you not found the trader yet? He sells an item that helps you carry more weight – with full gear and some food and mead pots, I can now carry about 35 ore.

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  7. Timar

    Good point, I hadn’t noticed the difference in weight. Last couple of mountains I cleared I ported up the mats to make a cart and looked for a slope/route down the mountain to the shore base that wasn’t too steep. Loaded the cart at the top with a few hundred silver plus dragon eggs and guided it down as best I could. It was worse getting it through the last stretch of Black forest than down the mountain; too many obstacles and the ground is very uneven. I think I saved some time though.

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  8. Wilhelm Arcturus Post author

    @Timar – Daring use of the cart! The near side of the mountains near our base is steep enough that you have to run even to go across them, so a cart run would likely end in hilarity.

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