Having defeated Moder in somewhat less time than we might have anticipated, Crowbar and I immediately set out to scout some plains biomes for a potential base. I was ready for this, having spent some time out and scouting for a plains biomes for that very purpose.
While I had a few candidates, the best bet still seemed to be the base we had built up as a staging point to tackle Bonemass. It had the advantage of being in a nice open meadows area… which I had since planted with trees for a wood supply… not too far from plain both north and south, connected to a mountain biome for stone, and a short sail from the swamp Bonemass was in, which also happened to have a select of crypts for iron scraps.
We would need to haul resources to this new base because of the whole “no metal through portals” thing and because the plants… barley and flax… we would need to cultivate only grow in the plains. So we would have to commit to a full base/farm complex to get things done.
The first thing I had done after the boss fight was bring some Moder’s tears through to that staging base and build a blast furnace, mostly just to see it, but also to process some of the metal scraps we had collected from furlings.
I had thought for a bit that maybe we could just base in the meadows and simply farm in the plains, but the base was a bit of a hike from the plains in either direction, so it felt like we would have to at least move the base closer. Fortunately it wasn’t much of a base, just a building, a portal, a smelter (for Bonemass iron), and that blast furnace.
So Crowbar and I set out to scout for a good site for a base, encountering some of the local wildlife almost as soon as we hit the line between meadows and plains.
We’re still working on the best way to tackle a lox, but kiting them with bows seems to be pretty effective. You just have to watch out for other things while you’re running around.
Deathsquitos no longer elicit the terror they once did, back when when we were younger and had just defeated The Elder and ended up having to die multiple times on a corpse run. I still keep a sharp eye out for them to take them down at range with a bow, but my armor is good enough now and my hit points high enough from food that I can survive that first hit and turn to smack one as it comes in for another run.
I shot that particular deathsquito about a dozen times before I was satisfied that it wasn’t actually there or active. But I kept an eye on it all the same.
The furlings though, I can still get in over my head there. A normal furling on the plains is no problem.
But you can take a shot at one and suddenly find out he had 3-5 friends and things can get out of hand very quickly. And the one star and two star versions hit considerably harder than you might expect. A miss-timed block against a two star furling is an invite to being one-shotted.
We’ll work on that.
We ran across a set of ruins on the edge of the meadows that had some base potential. It even had the rune stone that revealed the location of the next boss, Yagluth. So we had that marked down.
But we kept on scouting until we found a little island not too far into the plains, just on the coast, which seemed a likely spot for a base. It would be secure from the wandering residents and on the water so we could ship in metal that couldn’t come by portal.
So we walked back to the staging base and collected up some essentials… wood and stone and some iron and so on… so we could make workbenches and a stone cutter and a portal, piled it all into a Karve I had handy, and set sail back up the coast to the island. The Moder power came in handy as the wind was straight against us so I was able to fix that.
We landed and got out hoes and picks and set about scraping out a level area. Crowbar put up a small building and I built the connecting portal to the staging base. We were then able to jump back and pull in more supplies. The staging base also had a portal to a mountain base I had built. I broke down that portal, brought the materials through to the new base, and set it up there so we could start hauling in stone for walls around the place.
We ended up working away for a few hours and then again the next day, until we had a nice little base built. We built a causeway to the mainland once we were feeling secure.
I planted those trees because I had some beech seeds on me. They were going to be a wood supply, but they actually make the base easier to spot when sailing by, so they will probably remain as they are. The also look nice.
I then reworked the portals so that there was a direct connection from our main base at the spawn point to this new base, and from there you could jump to the staging base or the mountain base.
I should probably bring the Bonemass portal through to the plains base as well, as we’ll likely need to hop over there to harvest some iron scraps from the crypts the haul back.
I also did some scouting to get a sense of how much plains biome we have to work with. In my journey I ended up circling our area and spotting quite a few furling camps. We will need to assault those to find barely and flax.
You can also see the spot where I died to a two star furling while doing a scouting run around the mountain biome to see how big that was. I ended up having to run back naked across the whole biome to grab my stuff, wolves chasing me. Fortunately I ate a serpent stew, lox meat, and some sausage so I had a lot of hit points and stamina. Then, at my corpse, a deathsquito latched onto me and chased me back. Fortunately they cannot hit naked fleeing people. Also, it decided to fight with the wolves once they caught up, so I was able to keep running and eventually put my gear back on.
So we have a lot of area to explore. The furling camps feel like a group exercise. Once we get some flax, which is suppose to be rare, and start growing it, we can begin upgrading our gear.
Life on the plains.