46 Weeks of World War Bee

Week 46 kicked off with a big brawl in 3-DMQT, a system that saw almost nightly clashes as the “Siege of 1DQ” finished up its fourth week in stalemate.

Meanwhile, CCP announced some new changes and pushed some recently announced plans to Tranquility (TQ), the live server, much more quickly than people seemed to expect.  Even the main EVE Online Twitter account didn’t seem to get the memo as it was boosting a story from the 13th about trying out changes on the test server that had already been pushed to TQ on the 18th.

Maybe they just hadn’t had their coffee yet

Overall it was kind of a busy week, so I guess even they had trouble keeping up.

Delve Front

Once more I can recycle my map of the conflict area in the Delve front, originally created to show the situation at the end of Week 43.

O-EIMK Constellation – May 23, 2021

The war in Delve entered a new pattern with the Monday fast form by PAPI to try and reinforce the infrastructure hub in 3-DMQT.  That routine continued through the week, with the Imperium quickly noticing PAPI’s flash form routine just before the vulnerability window started.  That led to a series of nightly clashes where PAPI often won the ISK war and was able to drop another Azbel in the system, but in which they also failed to gain any sort of foothold, losing every Azbel at the end of its deployment cycle, or reinforce the ihub.

The battle plan for this was leaked (high quality meme) so the Imperium was informed.  And, if you want to experience how this all works yourself, somebody made a browser version of the game called Delve Defense.

Looking at the weekly campaign report, ship losses went up by ~600.

Week 46 Campaign in Delve

However, some variable exceeded its max value and somehow GSF lost 6,861 ships that added up to zero ISK.  I would guess that the actual losses exceeded one trillion ISK in the region.

Other Theaters

Over in Esoteria the Army of Mango Alliance continued to push back on The Bastion and its allied and their long held foothold in the northwest of the region.  The Imperium allied forces have been reduced to just six systems now, half of what they held at the end of Week 45.

Esoteria – May 23, 2021

In Feythabolis a couple of systems traded hands, but neither side is pushing the other completely out of the region so far.

Feythabolis – May 23, 2021

And The Initiative appears to be still plugging away in the PandaFam backfield, reinforcing ihubs in Etherium Reach again.

Etherium Reach – May 23, 2021

Whether or not they can win an entosis contest and take an ihub remains to be seen.

My Participation

With a nice, predictable cadence of operations happening I was able to jump into a number of fleets.  The big brawl in 3-DMQT opened up the week, during which I lost three Drakes and a Scythe.  But it was announced one pilot cycled through seven Drakes during the fight, so my losses were not extraordinary.

Another Drake about to explode

I also lost two Jackdaws and a Cormorant in further skirmishes over the week, leaving my loss totals for the war as:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Purifier stealth bomber – 3
  • Jackdaw destroyer – 2
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP, in a rush to do… something I guess… pushed out the changes for warp core stabilizers and interdiction nullification less than a week from when they began to solicit feedback.  The rushed nature was apparent in the details that they appear to have overlooked.

CCP also announced the plan for combating AFK cloaky camping via mobile observatories.  We’ll see if their in a rush to get that out the door tomorrow I guess.  As with the warp core stabilizers and nullification changes, reactions for this change were all over the board.  Those against AFK cloaking felt the change would not go far enough as the mobile observatories would not be exactly tough to kill.  Those defending the cloaking playstyle felt that these things would be spammed everywhere and, in conjunction with the stabs and nullification changes, make null sec much safer than it should be, with bubbles on every gate, faction scrams at every gate camp, and mobile observatories in every system.

In brighter news, CCP won the Webby Award for Games in the “Public Service, Activism, and Social Impact” category for its work with Project Discovery.

And the April Monthly Economic Report was posted… and then fixed… and then fixed again.  But it is looking okay now.  Or no worse than usual.  I should have the usual post about that tomorrow.

Perhaps in response to these changes, or boredom with the war, or sunshine and a receding pandemic, peak concurrent numbers were down noticeably over the course of the week, with the peak day of week 46 dropping a couple thousand players when compared to week 45.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768

Related

3 thoughts on “46 Weeks of World War Bee

  1. Nosy Gamer

    I think a big question is, what will be the effect of the launch of The Burning Crusade Classic on the war? We saw a big drop when WoW Classic launched. Then again, WoW Classic dropped during Blackout, so a lot of disgruntled players just switched games. Will a war keep people from jumping back to Blizzard this year?

    Like

  2. Wilhelm Arcturus Post author

    @Nosy Gamer – I will say that by my measure of how active our WoW Classic server is, things have picked up quite a bit with Burning Crusade Classic coming up. A couple weeks back the auction house had 220 to 280 pages of auctions depending on the day, according to Auctioneer. Since the pre-patch that number has jumped to close to 700 pages of auctions. That means a lot more people are in and active and getting ready.

    Like

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