Category Archives: Diablo III

Seeking the Eerie Red Glow in Tristram

Last week I ran through the Darkening of Tristram event in Diablo III with my best equipped character.  That got me a look at the whole thing, but left me shy on the achievement and rewards front.   Specifically, I wanted to get what seemed to be the main achievement for the event, which had a pet included.

On my list...

On my list…

That required rolling up a level 1 character and running through the event.  So, in a fit of unoriginality, I created another crusader… I really like the class… named Maurice (Steve Miller Band joke here) and set off to run the event one more time.

Unfortunately I got a little bit lost on the was in, as I started out in campaign mode and then tried to blitz through the whole thing until I got to the portal.  However, the portal is only there in adventure mode, which is the free form, open world.  I figured that out after a bit of fruitless searching, then exited that game, changed modes, and started over again.  The portal was listed on the map, so I jumped straight there and off I went.

Event Here!

Event Here!

I have already advanced to nearly level 4 at that point, but for the event you just have to start a level 1 character and eventually run through and slay Diablo.  This was the first alt I had made since I ran through season six and got into Paragon levels, so I a bit surprised to find that I had access to those as a low level.  Still, waste not want not, so I allocated those and headed into the dungeon.

Maurice versus the Skeleton King

Maurice versus the Skeleton King

The Crusader excelling at defense, the paragon levels, and a series of fortuitous equipment drops meant that the run was pretty easy.  I waded into mobs and slew them with abandon as I made my way down the 16 levels to finally face and defeat Diablo.

Level 26 and the pet

Level 26 and the pet

That got me the achievement, the pet, level 26, and a third crusader that I probably won’t ever use again.   The whole thing also felt a bit easy, as with my first run.  So I decided to go up a notch.  Season 9 had just begun, so I figured I ought to do the run with a seasonal character.

Welcome to Season 9

Welcome to Season 9

That would cut off access to paragon levels, gold, extra equipment and such.  I also decided to go with a Barbarian.  While not completely out of my comfort zone, I have not played one for ages, so it would be at least a bit of a change.  I couldn’t just count on the Crusader’s defense to get through the massed of mobs.  I thought about making this a hardcore character… one death and he’s done… but decided that might be too much.  I’d hate to die way down at level 16 and have to start from scratch again.  And finally I decided to do it real old school and never return to town.  No vendors on the run, just going with what I could pick up.

Sigwerd the Barbarian was rolled up.  I set the game to Adventure and the difficulty to Hard and set off for the event.

One of the things with starting out as a level 1 is that you do level up quickly.  This makes getting regular gear drops somewhat critical to progress.  Since the mobs scale with you as you level up, having old gear starts to really weigh against you.  Worst of all is being left with an old weapon, as killing stuff becomes a chore, and all the more so when your defense pretty much depends on killing stuff before it kills you.

And weapon upgrades were in very short supply.  I didn’t get my first weapon upgrade until I was already level 7 and it was taking 10 hits or more with my primary attack to kill random mobs.  Fortunately the game relented literally one room away from the Butcher.  It wasn’t a huge upgrade, but it was better than the no-stats, 3.0 DPS gray starter axe I had been swinging up until then.

Sigwerd versus the Butcher

Sigwerd versus the Butcher

I thought perhaps the game had relented at that point, but I was wrong.  The game seemed keen to keep me on the hair edge of viable gear.  The fight with the Skeleton King was especially taxing as I was several levels up but was still chopping away with the same axe I had against the Butcher.  With the mass of skeletons the Skeleton King has with him… and he summons more the longer the fight goes… the battle went on for several minutes with me kiting him about, clearing his helpers, and running after health globes that the game seemed as tight-fisted with as it did gear drops.  I came away victorious, but it was some work.

By this point I had also noticed a problem with health potions.  They didn’t seem to be working reliably.  If I was in combat and clicking then hit Q for a potion, the timer for the next potion would start, but I wouldn’t get healed.  I had to make sure I wasn’t clicking or hitting any other controls before I hit Q to get that critical heal.

Down I went, level by level, always hungry for a gear update, but the game seemed to want to keep me that way.  I got a very nice orange axe at one point that sustained me for quite a few levels, but eventually fell behind and left me beating on mobs for ages to slay them.

Around the 15th level of the dungeon I got my last weapon upgrade, a 60DPS 2-handed sword.  I didn’t mind laying aside my shield and going with that as I had not seen a buckler upgrade during the whole run so still had the wee level 1 buckler I started out with.  I was level 22 by that point.  And I finally got pants during the big fight to open up the portal to final level of the dungeon.  Up until that point I had gone pantsless.

I had also gotten the whirlwind skill for my Barbaian, a signature skill for dealing with rooms full of foes.  I got that setup on the right mouse button and headed into the final level, knowing that I would be facing rooms full of mobs.  And then I ran straight into the first full room on that level and promptly died.  The skill isn’t all powerful.

Up until that point I had been wondering if I should have gone heroic.  Wouldn’t that have been a pisser, having gotten all the way to the final level only to have to pack it in?

Instead I revived at the previous checkpoint, which was the portal into that level, so I could finish it up.  Having to start back without a full globe of fury meant taking it careful, which I should have done in the first place.   I cleared the first few rooms, unlocked Diablo, cleared off his helpers, then danced with him for a while, chipping away until he was finally defeated.

Diablo down

Diablo down

That finished up the event for me.  There are a couple more achievements left, but I am not sure I want to hang about re-running the whole thing until I slay every single possible named mob that can spawn.  I saw the place, I got the pet, I had a bit of a challenge, I think I might be set.

I am still not feeling the full rush of nostalgic enthusiasm I thought I might for this event.  Putting it in Adventure mode in the game meant you could run it with any character you had, which was convenient.  But it also marked it as just some additional content.  There isn’t any real story around the event like there was back in the day, just the achievements and an in-game goal to slay Diablo.  I am not sure this will be a big drawn as a yearly month-long event unless Blizzard drops in more rewards/achievements.

This also makes me think about any potential plans Blizzard might have for Diablo II.  Some time back there was an indication Blizzard was hiring to convert/create HD versions of Diablo II, Warcraft III, and StarCraft.  That still sounds like the best plan to me for Diablo II.

Too Fast Through Tristram!

Mistakes were made.  Also, there may be some spoilers.

When I got home from work yesterday I got to check out the new anniversary event in Diablo III, the Darkening of Tristram.  The patch had been deployed, the event was live, it was time to log in.  And, upon doing so I was greeted with the announcement.

Happy Anniversary

Happy Anniversary

At the bottom of the announcement was a button that opened up the achievement list for the event, because how else will you know you’ve done the event unless you get the T-shirt?  Yes, I know some of you will object, but I admit I like getting the T-shirt.

New Achievements under General

New Achievements under General

After that I got into my character, got into the Act I area of Tristram and looked around on the map until I found the marker for the event portal.

Event Here!

Event Here!

I immediately went there and started running around… and died.  It had been more than six months since I last played, the game was set to torment level VII, which I think was me pushing things last I played.  I decided that I ought to dial that back a bit.  So I dropped it down to level VI, then V, then down to III because I really couldn’t recall how bit the jump between torment levels was and I wasn’t sure if this event was going to be harder, easier, or the same difficulty curve as everything else.  Paranoia.

At Torment level III I was able to clear my way to the portal to the even easily enough.

The portal, complete with cursor glitch

The portal, complete with cursor glitch

The portal has a pixelated texture to indicate that you will be going back in time.  It also causes some sort of glitch with the cursor when you take a screen shot.  On my screen there was just one fist cursor, but in the screen shot it shows the six variations that make up the animation, all laid out in a row.  I went back and tried that screen shot a couple more times and always got the same result when it was over the pixelated portal to Tristram.

Glitch aside, it was time to go through the portal and see what lay on the other side.

Sudden reduction in graphic quality!

Sudden reduction in graphic quality!

Now we where the rubber meets the road and I was not sure what to expect.

There are a couple of problems with Diablo nostalgia for me.  For openers, it has been nearly 20 years since I first played it and maybe 17 since I last played it in earnest.  So I remember some bits quite clearly.  I recall going to town, piles of excess gold laying about, the Skeleton King and The Butcher, the alternate entrances to the dungeon that allowed you to pick up your quest in progress between sessions so you didn’t have to start back at the repopulated level 1 every time, and that last level with Diablo himself, where you had to clear the level around him in order to unlock his chamber to fight him.

But it is all pretty hazy and a lot of my memories are clearly Diablo II graphics and features impinging on the memories of the original game.  The problem is that, for me, Diablo II was such a good sequel that it overshadowed the original.  The way I never even considered going back to play the original Civilization once Civilization II came out, I never thought to set foot in the original Diablo after Diablo II came out.  One just eclipsed the other and that was that.

So there in old Tristram, I had to sort through mixed memories.  The event itself doesn’t have the story of the original.  It is more like a massive dungeon with that single “Kill the Dark Lord” objective.  You just have to go get him, and so off I went.

Into the Labyrinth!

Into the Labyrinth!

My feelings on the whole thing are bit mixed.

Overall I am happy.  A five year old game got some new content.  All else aside, that is a plus.

While I appreciate the work done on the graphic filter to make things feel more like 1996 than 2016, I am not sure how well that has really paid off.  The problem is that even with fuzzed up visuals, the whole thing is clearly made up of assets from the current game.  You would have to pixelate the visuals into oblivion to hide the fact that you’ve seen all these dungeon tiles and layouts before.

Without wanting to spoil the event, I sort of wish there was a “Diablo III visuals” version of the dungeon.

The pixelation also didn’t help with one memory I had of the original game, which was that of different parts of the labyrinth feeling distinctly different.  The top part was an architectural basement of sorts with lots of skeletons, and then there was the tunnels with the goat men, then magic users then demons.  The blur of everything managed to wipe out some of that feeling of distinctness.  Yes, it did progress from skeletons to goat men and so on, but was so indistinct in color/tone/visuals that they blended together.

And then I added to the problems by dropping the difficulty down to Torment III, which made everything trivially easy to kill with my current gear.  I was tearing through things like no other, to the point that even bosses were like soap bubbles.  I tried to get a screenie of The Butcher, but I clicked first and one-shotted him.

Nice cleaver

Nice cleaver

The experience was good.  I managed to get seven paragon levels running through the whole thing, which I did in one sitting.  That, too, is true enough to the original I suppose.  I remember starting new characters in the evening with friends and running through and killing Diablo before the night was through.

The loot was almost a bit too good.  Lots of stuff dropping everywhere in a game that already drops things everywhere.

Look at this mess...

Look at this mess…

I had to go back to town a few of times to clear my bags.  There were even some good old reminders of loot from days gone by, including the coveted Godly Plate of the Whale that everybody wanted.

This one is legit, I swear!

This one is legit, I swear!

I actually got six of those on the run, no doubt a nod (as is the description at the bottom) to the fact that back in the day somebody had a hack or exploit to obtain them well beyond what Blizzard expected.

Also a plus was the sounds and music, which certainly did their bit to evoke the spirit of the original.

Another item true to the old game was the ability to sort of rush on past things.  Bosses like the Skeleton King and the Butcher were optional in the old days, and if you pressed on every time you found the way down to the next level you might very well miss them.  I managed to miss the Skeleton King on my first run as I was taking every downward option, which got me down to the portal to level 16 in under an hour.

Diablo is somewhere past here... also, cursor glitch again!

Diablo is somewhere past here… also, cursor glitch again!

As with the Butcher, I clicked on Diablo before I managed to get a screen shot, so he was dead before the camera went off.

That was fast

That was fast

If you look at the time stamp at the top, I walked in at 4:19pm and Diablo was dead by 5:09pm, which left me time to go pick up my daughter by 5:30pm.  Such timing.

As I noted above, despite some issue, overall I am happy to have the new content this month.  The speediness of the run was largely my fault.  However, one of the achievements for the event is to take a level 1 character into the event and run them through to slay Diablo.  I will have to find time on the weekend to do that, during which I will give the whole thing a much more thorough examination.

On my list...

On my list…

But now I have had a preview of it, a mission, and I am back playing the game.  A success on that front.

Waiting for the Darkening of Tristram

Am I the only one who logged into the Blizzard launcher on January 2nd (I allowed them the first, a Sunday, off) wondering where the 20th Anniversary event was?

I knew it wasn’t likely to be there, but I was keen to check just in case.  Then the news came yesterday that the 20th Anniversary event update was in the 2.4.3 patch and was going live in Diablo III at midnight.  We would at last be able to play the throw back to the original Diablo that was being put in the Diablo III.

Back when 640x480 was a desktop screen size

Back when 640×480 was a desktop screen size

Of course, on a work/school night, midnight was too late for me… midnight was frankly too late for me on New Year’s Eve… so I will have to wait until after work today to check the event out.

I am actually looking forward to this enough that I even attempted to give the event a whirl while it was on the Diablo III Public Test Realm, only to find that trying load PTR build crashed for me every single time I launched it.  So I have been waiting.

This is, of course, a risky nostalgia venture, attempting to recreate the old game within the new.  It could be quite the event or it could be soundly rejected by fans.  Until I get home though I will have had to content myself with Blizzard’s anniversary retrospective video.

 

Looking Back at 2016 – Highs and Lows

Lord, what did we do to deserve this year?  I’ll just steer away from politics, the world, and celebrity deaths for this if you don’t mind.  Wow, 2016.

Blog2016

Still, it is time for this post, where I look back at the year gone by and look at some aspects over it, a tradition going back to 2010.  Past entries:

This annual post tends to be even more haphazard than my standard fare, an exercise in stream of consciousness writing as I add things to the list as they pop into my head.  No links, no explanations, minimal punctuation, and lots and lots of bullet points.

Blizzard

Highs

  • Still makes tons of money, actually has several popular, profitable games
  • Just to reiterate, “Money, money, money, money, money!”
  • Celebrated the 25th anniversary of its founding… and the 22nd anniversary of when it was first bought by another company
  • Shipped a WoW expansion, Legion, which sold well
  • the lead-in preview events before the Legion launch were pretty good
  • Actually appears to have a plan to keep content coming for Legion rather than the usual year long drought
  • Blizz still does a good job with new players and level boosts to let you jump straight to the current content with your pals
  • WoW Tokens haven’t destroyed the in-game economy or anything
  • Overwatch is totally a stellar success, you can tell by the amount of rage that comes from one character getting just an okay holiday outfit
  • Oh, and Overwatch got its own paid professional league
  • Hearthstone is doing pretty well, getting new expansions and coverage on Twitch as a casual alternative to whatever
  • Diablo III is getting some new stuff
  • Hell, even StarCraft II is still chugging along selling mission packs

Lows

  • If you are a fan of just ONE Blizzard game, you probably don’t think they give your game enough attention
  • If you are a WoW fan, you’re probably pissed about how much attention all the new shit is getting
  • The old instance group… totally not playing WoW, except for Earl who never stops playing it
  • Chris Metzen, Mister Lore Enthusiasm, retired
  • BlizzCon has become mostly a Blizzard eSports event
  • Legion made the long, long tradition of alts a pain in WoW
  • WoW classes in Legion are pretty much designed around a legendary weapon, so feel off until you get into the current content
  • Have you seen the path to get flying in the Broken Isles?
  • The whole Nostalrius saga, which really brought out some horrible people on both sides of the issue
  • Blizzard continues to steadfastly fail to understand why somebody would want to play an old version of WoW
  • Mark Kern injecting himself into the Nostalrius saga, which just seemed to make any progress forward less likely
  • Nostalrius expecting fast action from Blizzard and just relaunching when they didn’t get it… this will end well
  • The Diablo III new stuff is really nostalgia driven… which is okay for an older IP, but won’t sell many boxes as, say, Diablo IV would
  • Uh… Heroes of the Storm… you still there?

Daybreak Game Company

Highs

  • Really, things seemed to be well if you were a long time EverQuest or EverQuest II player; expansions, updates, free things, all good
  • DC Universe Online has a happy community and seems to be doing well, especially on PlayStation
  • H1Z1 King of the Kill seems to be popular on Twitch and is getting off of Station Cash
  • Some sort of publishing deal for LOTRO and DDO through the new Standing Stone Games… that should be worth some money, right?
  • Lots of job reqs on the Daybreak site, so they must be working on something new

Lows

  • EverQuest Next got the axe after the traditional SOE long silence
  • Without EverQuest Next, Landmark got shoved out the door, ready or not… mostly not
  • Has Daybreak hit the point of diminishing returns for special/nostalgia servers for EQ/EQII?
  • “Free to Play, Your Way!” became “There is a cover charge at the door and a two drink minimum”
  • If you think you’re going to buy a level boost for EQ or EQ2 in order to play the new content, think again!  This ain’t WoW, the path through Norrath is not well marked
  • Haven’t heard much about PlanetSide 2 since its console launch
  • H1Z1 Just Survive might have a name that is too close to the reality of its situation
  • If Station Cash is so bad that they’re getting H1Z1 King of the Kill off of it, what does that say about the games left behind?
  • Pulled support for retail game cards; no more bringing your allowance to GameStop to pay your subscription, you have to pay online now
  • Good-bye Legends of Norrath
  • No more open world PvP in EQ2 (I’m sure somebody considers this a low point, even if I don’t really)
  • No more EQ2 Worlds mobile app either (That’s bad, right? Or was that just another distraction?)
  • With Russell Shanks gone, Columbus Nova doesn’t even have the pretense of a gaming exec running the show

Standing Stone Games

Highs

  • No longer part of Turbine or on WB’s balance sheet, so no more margin requirements… can actually spend money on development
  • Being able to just run DDO and LOTRO is probably the best thing possible for both games at this point
  • Mordor is in sight in LOTRO
  • DDO still seems to be in good shape

Lows

  • Asheron’s Call and Asheron’s Call 2 have taken their final call and are being shut down
  • With nothing new in sight, SSG is playing through its own company end game as a caretaker
  • As their own company they gain the overhead for internal tasks that WB was likely doing for them, things like HR and payroll and such
  • LOTRO and DDO are both licensed properties, so SSG still needs to send out checks for that every month, which is more overhead than a fully owned property like EveQuest or Ultima Online has to deal with
  • Daybreak is now their publisher, which means they will need to get paid too
  • Despite the “nothing is changing” FAQ, this move will mean changes eventually
  • Able to run their own show, the first reaction seemed to be “revamp avatars!” which is code for “screw the current player base, I want new people around here!”
  • Can they even afford to make new avatar models that are good enough to make a difference to anybody?

CCP

Highs

  • They have the most popular VR app for the Oculus Rift in EVE Valkyrie
  • Two big expansions, Citadel and Ascension that changed the face of New Eden
  • A new New Player Experience in EVE; this time for sure!
  • Citadels everywhere!
  • Rorqual becomes the most popular capital ship in the game, figuratively if not literally
  • We had a great big war, a two year PCU high mark, and the most people ever in a single battle this year
  • CCP ends gambling, confiscates tainted ISK, and bans the RMT barons who fomented The Casino War after the Imperium called them out for being involved with RMT
  • Skill injectors let new players “catch up” to vets in training
  • The new CSM hasn’t been a distraction/embarrassment/hostile force this year

Lows

  • DUST 514 went dark
  • Rated 6/10 due to the shallowness of the game, EVE Valkyrie doesn’t have much competition and costs $99 if you didn’t get it for free
  • Being the most popular VR app in the Occulus Rift fragment of the market is like being the most proficient thumb sucker in pre-school, an honor that just isn’t going to last
  • F2P option boosted average PCU for EVE, but it is still 15K below the 2013 peak
  • Banning RMT tainted casino accounts came too late to save the Imperium, but a dish served cold was better than no dish at all
  • After the The Casino War Goons went to Delve while PL and NCDot started a rental empire at the expense of their erstwhile allies… nothing new in space, so just replay the greatest hits I guess
  • Ummm… no, really, citadels everywhere
  • Welcome to the new super cap arms race in null sec!
  • Suddenly becoming the most popular anything in New Eden is a sure sign of a balance issue
  • Not sure where the New Eden road map is headed next, and we probably won’t hear until Fanfest
  • Skill injectors pretty much made the powerful more powerful, as the rich now can have insta-trained alts
  • Not sure CCP is actually listening to the CSM
  • RIP New Eden solo industrialists
  • Still a loud faction out there that thinks walking in stations will “save” EVE Online
  • Rumors of CCP being sold… you may not love those vikings, but who else would have even tried to make EVE what it is today?

Nintendo

Highs

  • 20th Anniversary of Pokemon
  • Re-release of Pokemon Red, Blue, & Yellow on Virtual Console
  • Pokemon Sun & Moon, a great new core Pokemon RPG, was a bit seller
  • Pokemon Go takes the world by storm, boosting Pokemon related sales on all fronts
  • Super Mario Run followed on Pokemon Go as a huge immediate success on mobile
  • Announcement of a new mobile console thing, the Switch

Lows

  • End of the line for the Wii U… but at least it outsold the Saturn and the Dreamcast
  • Pokemon Sun & Moon performance on old model 3DS units is laggy
  • They must Amiibo all the things these days I guess
  • Pokemon Go problems… it wasn’t ready to be a phenomena
  • Will the Switch be more of a handheld or a living room gaming console?
  • The “not a successor” designation for the Switch no doubt means no backward compatibility for any of your current Wii U or 3DS games.

Other Games

Highs

  • Star Trek Online made its way to consoles
  • Star Citizen shook off Derek Smart eventually
  • Rift got an expansion out, as did SWTOR
  • Black Desert Online had the MMO spotlight for a while
  • The Elder Scrolls Online seems to have turned a corner to success/stability
  • Minecraft continues to boom, with new updates, high sales, and a happy fans
  • Project: Gorgon has been available and improving and got some more funding via Indiegogo
  • WildStar lives yet!
  • Dark and Light sputtered back into existence after an eight year server downtime
  • No Man’s Sky had everybody excited for a cool, new indie space exploration game
  • Stardew Valley shows one dev can make a compelling game

Lows

  • The usual array of F2P fuckery, as J3w3l would put it, in various titles trying to boost income; I think Rift and Black Desert Online get a special mention for 2016
  • A special bonus mention for SWTOR and its “new content is for subscribers” plan; can’t buy it ala carte, gotta pony up
  • Black Desert Online fulfilled its prophecy and pretty much a re-run of ArcheAge, but that seems to be the way of these things no matter what MMO launches
  • ArcheAge got an update, the main feature of which seemed to be killing the servers
  • Consoles seem to be the main focus for Star Trek Online, so if you play on the PC you are probably behind on new features.
  • Just because Derek Smart hasn’t posted about Star Citizen in a couple months doesn’t mean all is happy, as the whole package is still in alpha, still nowhere close to all those promised features, has moved to a new engine (which they forgot to mention for months), and still seems to be run in a haphazard and/or amateurish fashion
  • Jesus, did any fucking Kickstarter I back even ship this year?  Camelot Unchained? No!  Shroud of the Avatar? No! Project: Gorgon? No! MineServer? No!  Even Jason Scott’s documentary trio hasn’t shipped a single video yet.  Dammit people, you know when you promise and don’t deliver you screw over the people trying to get funding after you, right?
  • While I am complaining, early access has turned into something like, “We got the code to run, give us some money!” of late
  • If WildStar’s revenue drops any further the studio is going to turn into a tax write-off for NCsoft
  • Main line PC Minecraft needs to get off Java already
  • The return of Dark and Light hardly seemed worth the effort
  • No Man’s Sky was just the intersection of many bad things, with unmet promises, overreacting fans, and a level of post launch company support that might be best summed up with, “Have you tried turning it off and then back on again?”
  • Seriously Hello Games, if you go on TV and say people can play No Man’s Sky with their friends, and they cannot, you have earned a pile of negative reviews
  • The LEGO Minifigures Online closer punches Funcom in the gut yet again
  • The rocky ride and sudden end of Hero’s Song
  • Yahoo shut down Yahoo games, because literally anything Yahoo touches turns to shit… and then just gets worse from there

Media

Highs:

  • Rogue One, a new Star Wars movie, was pretty okay
  • Fantastic Beasts, a new Harry Potter universe movie, was pretty okay
  • Westworld kept me going for ten weeks
  • I am not a big super hero movie fan, but Deadpool did make me laugh

Lows:

  • The end of Downton Abbey
  • Rogue One isn’t going to get anywhere close to $2 billion in the box office revenue, probably due to a lack of Skywalkers
  • Also, Rogue One continued the tradition of crying about a vast SJW conspiracy because a female got a lead part in an action movie
  • Akin to Rogue One, a lack of Potters does limit the appeal of Fantastic Beasts
  • The Warcraft movie was really a for-the-fans-only venture, unlikely to expand the player base of the franchise
  • I think super hero movies have hit saturation point… maybe we can do some westerns or something?
  • So many celebrity deaths… crap, I wasn’t going to mention that… but Jesus Christ, even Carrie Fisher?

The Blog and Blogging and The Internet

Highs:

  • Continues to chug along with 360 posts this year, or almost one a day, up 7 from last year
  • I still enjoy writing
  • I still very much enjoy writing after I have writ and can go back and see what was up a year later
  • Still a decent rang of blogs out there to read
  • Massively OP still does a regular call out to blogs
  • Reddit does has some very good and informative subreddits

Lows:

  • My enthusiasm for new and different MMORPGs has largely faded, so I tend to write about the same half dozen games over and over
  • My style… crank out a first draft then press “publish,” after which I start to find errors and typos… remains largely unchanged
  • I still have to fight the urge to start every paragraph after the first with, “And,” “So,” “Then,” and “Meanwhile.”
  • Readership is down to about 2009 levels, though I suspect the core regular readership is about the same, it is just less new people showing up… sort of like an aging MMO, which seems oddly appropriate
  • I still don’t link out to other blogs as often I think I should
  • Blog attrition and fading has passed the replacement level in our corner of the net, or maybe I am so out of the loop that I simply no longer see new blogs as they pop up being an old fart
  • Other MMO gaming news sites pretty quickly forgot about blogs after a flurry of paying attention to them last year
  • AOL killed the Massively and WoW Insider archives… or at least broke all the links going to them… At least we still have the Internet Archive
  • Reddit does make blogs feel redundant unless you are a fan of long form
  • /r/eve

Anyway, that is what I have in my brain here at the end of 2016.  I am sure I left a lot out, so feel free to add anything you feel needs a mention in the comments.

A new year approaches, which at least implies two more of my yearly posts are yet to come, my outlook for 2017 and the inevitable New Years Day predictions post.

Others looking back at 2016:

Scoring My BlizzCon Projections

The tenth BlizzCon has come and gone.  It always seems short at just two days.  Even wee EVE Vegas ran into Sunday.  But Blizzard knows how to pack a bunch of stuff into two days.

blizzcon2016

Granted, most of what was packed into those two days wasn’t of interest to me.  If you got the Virtual Ticket as I did you found out pretty quickly that four of the six available streams were devoted exclusively to “esports.”

The schedule - smaller dives into products not streamed

A schedule snippet – smaller dives into products not streamed

I was also mildly amused at the confusion over this being the tenth BlizzCon, as announcers kept saying “ten years of BlizzCon,” which is incorrect.  The first BlizzCon was in 2005, but they skipped 2006 and 2012.  So ten BlizzCons, not ten years.

However I was not amused at all to find out that the “Weird Al” concert at the closing ceremony was only viewable live with the Virtual Ticket.  We were out when th concert kicked off, but I figured I could watch it the replay the next day.  Blizzard makes a point of saying that we get to view replays for 14 days.

The concert appears to be an exception though, as it is not available in the video archive.  Since that was one of the key reasons I bought the damn virtual ticket, I am pretty unhappy with that.  I am sure it says something about the concert in the fine print somewhere, but if it had been more obvious I would only have the one chance to see it, I would have made an effort to be home for it.

Anyway, enough carping about that I guess.  Did Blizzard cover what I thought they would?

World of Warcraft

There was a time when BlizzCon could have been called “WoWCon.”  A decade back World of Warcraft was pretty much their only going concern, the company having been practically swallowed by the overwhelming success of the game.  The next release after WoW was StarCraft II, six years later.

For long time observers of BlizzCon, the event has gone from WoW being the only story to now having to share the stage with five siblings.  And since WoW is clearly past its peak, it is in Blizzard’s interest to promote other titles.  The Azeroth gravy train isn’t dead yet, but some alternative revenue streams are clearly part of the plan.

So WoW, which just got an expansion (along with a movie) recently, did not get much attention at the keynote.  I saw some bitter comments on Twitter about Blizz passing over WoW, but it is to be expected.  You had to get into the “Legion – What’s Next” panel to get any details about the game.  Here is what I thought Blizz was going to talk about when it came to WoW:

expect to see:

  • How great the Legion expansion is doing
  • Some hint about the next content drop
  • WoW in other media (film, TV, graphic novels, etc.)

want to see:

  • Details about the plan for 7.2, 7.3, and, one would hope, 7.4
  • When we will get flying in the Broken Isles
  • Something about retro/nostalgia/legacy servers – Yes, I know, the have already explicitly said they will NOT talk about this, but a man can dream right?
  • Nothing whatsoever about Mark Kern, who is still trying to inject himself into the legacy server thing so he can disrupt BlizzCon with it
  • Tom Chilton saying something he shouldn’t about WoW just one more time

We got a bit of the “woo hoo! Legion!” at the keynote (fastest selling blah blah), along with a mention that Blizz would continue delivering content for the expansion, and a plug for the film (now available on DVD and Blu-Ray).

At the Legion panel they went much deeper and covered what will come before 7.2, 7.2 itself, and and eye to what 7.3 will bring.

Coming soon-ish

Coming soon-ish

So what I would consider the minimum was pretty well covered.  I do wish that Blizz was still announcing subscriber numbers, if only to see if a constant stream of content really does make a difference.  After all, Warlords of Draenor may have left people high and dry for a year, but the big dive in subscriber numbers started well before we hit the 6.2 patch that opened up new content and, eventually, flying.

Speaking of flying, 7.2 patch is also supposed to bring us to the point where we will be able to unlock flying in the expansion.  That will give us all something to work on when it hits.  I doubt I will move a single alt in the Broken Isles until I unlock that with my main.  So that point was covered.

I saw nothing about any special, nostalgia, or retro servers, so pretty much as expected.  This did not sit well with the Nostalrius crew, which vowed to return.  I don’t think they understand how slowly (and conservatively) the wheels grind at Blizzard.

And I didn’t hear any Tom Chilton quotes, regrettable or not, so I guess Blizz kept him busy elsewhere.

All in all, not a ton of news about WoW, but about the minimum amount of news that Blizz needed to provide to keep fans going.

Diablo

Here is where I had high expectations.  With the 20th anniversary of the franchise just weeks away, I expected the announcement of Diablo IV or, at a minimum, a new expansion for Diablo IIIDiablo III is well past the four year mark, and the Reaper of Souls expansion is 2.5 years old now.  As a franchise that makes money by selling boxes, it sounds like it needs a new box on the market.  Anyway, this was what I put down:

expect to see:

  • Positive but vague words about how popular the game remains
  • The Diablo 20th anniversary plan
  • MEUs and China [Edit: MAUs, we are not sending Marines to China!]
  • Something new coming for Diablo III seasons

want to see:

  • Diablo IV announced… Reaper of Souls setup the next game
  • A new expansion for Diablo III announced… if not a new game, at least this
  • Something about that remastered version of Diablo II they were talking about a year ago
  • The original Diablo either remastered or on iOS and Android… I would throw money at the screen for a good remaster of the original

We didn’t get anything about MEUs or China, but the Diablo 20th anniversary was covered and we are getting something new.

Just not a new game or an expansion.  Well, “sort of” on the expansion front, but I’ll get to that.  And there will be new zone content coming to appease the people doing season runs.

Instead, to feed the nostalgia hungry, they are remaking the original Diablo in Diablo III.

I think this is something I actually put forth as an option in a previous post.  Yes, here it is“Diablo and/or Diablo II being ported to the Diablo III engine.”

So that sounds pretty interesting, especially since they are attempting to simulate the more primitive graphical style, movements, and sounds of the original.  I am very interested to see how this ends up playing.

The downside is that they are going to make this a special event called “The Darkening of Tristram.”  This event will only be available every January in order to mark the launch of the series.  So I hope you are in the mood for nostalgia then, because you won’t get to play it for the rest of the year.

The other big announcement was the addition of a Diablo II class to Diablo III, the necromancer.  Blizzard has a post here about it.  Interesting, and a clear nostalgia play, but the necromancer was never a big deal for me.  This will be part of a Rise of the Necromancer “pack” which will be available at some future date with some unspecified amount of content (or not) for some unspecified price.

So you can say they announced an expansion… they just didn’t tell us enough about it to get a feel for what it will really be.  If it is just a “buy a new class” thing that they have announced so far, then it doesn’t really count as much of an expansion in my opinion.  If it ends up including more levels (which will be awkward after paragon levels and all that) or a new story line, then we are there.

Finally, we did not hear anything about the Diablo II remaster that they were advertising for last year though.

StarCraft

My interest starts to wane about here.  I like StarCraft for nostalgia reasons, I played a lot of the original back in the day.  But I don’t even own StarCraft II, much less any of the expansions, so my opinions here are dubious at best.  All I know is what I heard at the keynote.  What I said:

expect:

  • General “Woo, StarCraft!” stuff
  • Reassurance about the third part of Nova Covert Ops shipping
  • A DLC pack for 2017
  • Tournament play

want:

  • Remastered original StarCraft because, honestly, I would much rather play the old version if it wasn’t locked into 640×480 resolution (because this)

There was a firm date announced for Nova Covert Ops part III.  Previously listed as “before December 1” it will be available on November 22.  There was also something about StarCraft II being used in conjunction with AI research, a new story line, new maps, and “War Chests” coming to the game.

There was also plenty of tournament play.  There was, however, no mention of the original StarCraft being remastered.

Other Titles

And then we get to the three Blizzard titles where I have no investment.

expect:

  • Everything is Awesome playing on continuous loop, at least metaphorically
  • New hero and/or map for Overwatch
  • Positive Overwatch play time stats
  • A new card pack for Hearthstone that will make all previous packs obsolete
  • Some over the top stats for how many games of Hearthstone have been played
  • Some new play mode for Heroes of the Storm to try and make it at least visible in the market after League of Legends and DOTA2
  • Tournament plans or some such that make it sound like a lot of people play Heroes of the Storm
  • A mobile game from Candy Crush Saga division using Blizzard IP; Manic Murloc Melodrama or some such

want:

  • Overwatch on MacOS so my daughter will stop complaining about Blizzard betraying her
  • Any mention of the original Warcraft RTS games being remastered
  • Report on how that Cho’gall plan from last year turned out for Heroes of the Storm
  • A “Weird Al” song about any Blizzard product

No Manic Murloc Melodrama mobile app.  No Overwatch on MacOS either.

On the other hand, SynCaine’s suggestion that Blizz might not mention Heroes of the Storm was totally unfounded.  They are still fully behind the game and, as you can see by the schedule snippet I have at the top, it had a whole channel dedicate to league play.  They even mentioned the Cho’gall unit from last year, though they did not say if it ended up being all that popular or not.

In fact, most of the keynote seemed to be devoted to these three titles and all of the new stuff they are getting, with Overwatch even getting a new league devoted to it, and how much Blizzard has been paying out in prize money over the last year.  None of that interested me as I am not an “esportsball” fan.

And, of course, I may never know if “Weird Al” had a song about a Blizzard product.

So that was that.  It was interesting to see the keynote and a couple of the panels, but without the concert I feel like I wasted $40 as I could have gleaned all that information and more by just reading the gaming news.

Remind me of that in a year when BlizzCon returns.

Projecting on BlizzCon 2016

I must admit that this year’s BlizzCon doesn’t have much going for it in my book.

blizzcon2016

The only game of theirs that I have played in the last six months is World of Warcraft, and that got an expansion just about two months back, so there didn’t seem to be much in it for me.  I wasn’t going to actually GO to BlizzCon or anything, which would be a totally different experience, if only because I just got back from EVE Vegas… and, also, tickets to BlizzCon sell out in seven seconds.

So I was tempted to simply ignore the whole thing and ready about it in the funny papers next week.

Then Blizzard went and announced that “Weird Al” Yankovic was going to be the closing musical guest and I decided I kind of wanted to see that.  I mean, he isn’t Permaband, but he does have more than five songs.  With my daughter keen to see the costume contest and my wife always amused by the dance contest, I subscribed to the pay per view version of the event.

So there we are.

And if I am paying for the event, I am certainly going to pay attention to it and get at least two blog posts out of it, so here we go with the first one.  As with previous years, my mostly uninformed preview of the event will include what I want to see and what I actually expect to see.

World of Warcraft

As I noted above, WoW just released an expansion, so the options are limited.  It likely won’t be a WoW year on the main stage.

expect to see:

  • How great the Legion expansion is doing
  • Some hint about the next content drop
  • WoW in other media (film, TV, graphic novels, etc.)

want to see:

  • Details about the plan for 7.2, 7.3, and, one would hope, 7.4
  • When we will get flying in the Broken Isles
  • Something about retro/nostalgia/legacy servers – Yes, I know, the have already explicitly said they will NOT talk about this, but a man can dream right?
  • Nothing whatsoever about Mark Kern, who is still trying to inject himself into the legacy server thing so he can disrupt BlizzCon with it
  • Tom Chilton saying something he shouldn’t about WoW just one more time

Diablo Franchise

Unlike WoW, the world of Diablo is prime for something new.  Diablo III is going to turn five next May and even the expansion will be three in March.  Presumably, with more than 30 million copies sole, Blizzard isn’t going to let there be another decade gap between releases.  Plus, the 20th anniversary of the original Diablo is coming up.  They have to do something.

expect to see:

  • Positive but vague words about how popular the game remains
  • The Diablo 20th anniversary plan
  • MEUs MAUs and China
  • Something new coming for Diablo III seasons

want to see:

  • Diablo IV announced… Reaper of Souls setup the next game
  • A new expansion for Diablo III announced… if not a new game, at least this
  • Something about that remastered version of Diablo II they were talking about a year ago
  • The original Diablo either remastered or on iOS and Android… I would throw money at the screen for a good remaster of the original

StarCraft

The StarCraft franchise is in an awkward place as Blizz has sort of finished up what they initially planned to do for StarCraft II.  Last year the big news was DLC missions to come after Legacy of the Void shipped.  We got a three part module in this year in the form of Nova Covert Ops.  The first two parts have been released and the third is promised for December 1.

expect:

  • General “Woo, StarCraft!” stuff
  • Reassurance about the third part of Nova Covert Ops shipping
  • A DLC pack for 2017
  • Tournament play

want:

  • Remastered original StarCraft because, honestly, I would much rather play the old version if it wasn’t locked into 640×480 resolution (because this)

Other Titles

I don’t play the other Blizzard titles so I will lump them under a single heading to hide the paucity of entries about individual games while condensing the cynicism into a single, bitter pill.

expect:

  • Everything is Awesome playing on continuous loop, at least metaphorically
  • New hero and/or map for Overwatch
  • Positive Overwatch play time stats
  • A new card pack for Hearthstone that will make all previous packs obsolete
  • Some over the top stats for how many games of Hearthstone have been played
  • Some new play mode for Heroes of the Storm to try and make it at least visible in the market after League of Legends and DOTA2
  • Tournament plans or some such that make it sound like a lot of people play Heroes of the Storm
  • A mobile game from Candy Crush Saga division using Blizzard IP; Manic Murloc Melodrama or some such

want:

  • Overwatch on MacOS so my daughter will stop complaining about Blizzard betraying her
  • Any mention of the original Warcraft RTS games being remastered
  • Report on how that Cho’gall plan from last year turned out for Heroes of the Storm
  • A “Weird Al” song about any Blizzard product

And that is about it.  I hope it will be a big year at BlizzCon for Diablo, give the 20th anniversary and all, but I have been disappointed on the Diablo front so many times in the past that wouldn’t bet on it.

What else should I expect to see… and what do you want to see at BlizzCon?

April in Review

The Site

Well, the MMO Bloggers Feed in my side bar got a last minute reprieve when IFTTT decided not to cut off Pinboard support on April 4th.

FeedlyPinboard

Pretty much the synopsis…

That was probably a good thing as my experiments with Delicious created RSS feeds have been a complete flop.  Not only do they have ads injected into the feed… which I get, they have to make money somehow… but something between Delicious and WordPress.com isn’t picking up the feed as it updates.  So while I look at the raw RSS and see new things being added, the feed just sits with the first couple of items.  Bleh.

Meanwhile, nobody has suggested anything about the Google+ syndication issue I mentioned last month, which I am going to take as a sign that either nobody really cares about Google+ syndication or nobody noticed that my posts stopped appearing there.  Probably the latter.

In addition, because I have a Google login that I use to comment on Blogger sites, I made a blog over there to point to this one since my Google profile only likes blogs they host.  But as I was tinkering with various RSS and feed options, I thought I figured out how to get anything that posted here to also post straight to that site as well.  I put that in place but never actually tested it.

Imagine my surprise when I passed by the blog half way into the month and found that it worked.  So I renamed the site The Redundant Ancient Gaming Noob.  The only problem is that it takes the post as published and never picks up any revisions, so all my original typos are there. (And I am too lazy to go fix them… though it takes a while to poll, so if I fix them right after I hit the “Publish” button… which, due to some lesser known physical property of the universe,  is the only time I can actually see my own typos… then I can catch them in time.)  Still, it seems to work.  Not sure it is much use and I figured the whole thing our about nine and a half years too late for me to jump ship to the Blogger platform.

And, finally, I thought I might not have anything to complain about when it came to WordPress.com this month, and then they decided to change the interface for doing inline links in such a way that they are more annoying AND you can easily delete them by accident.  Since that is a feature I use constantly… just look at them all in this post… that bit of nonsense has had me fuming for days.  It is like they never think things through.

One Year Ago

As ever, it was April Fools at Blizzard and elsewhere.

Elsewhere, EA was still selling lots of Sims titles, but were cutting online games like Need for Speed: World.

In what I thought must be an April Fools joke, Daybreak said they were not going to do any more expansions for EverQuest II.  Instead it was going to be DLC like the Rum Cellar.  A rum idea if ever there was one.  Likewise, though EverQuest was getting a new progression server, it seemed like it was the end of the road for expansions in old Norrath.  Also, that logo, totally not stolen.

Of course, why would you even need an official progression server, since Daybreak declared Project 1999 totally legit.

And speaking of rum ideas from Daybreak, they were also pushing people off of their forums and on to Reddit.  How were they going to lock threads and delete posts there?

CCP was talking about ship skins in EVE Online, in hopes of finally finding the right formula for the Mosaic expansion.

In New Eden the war was still going in Delve, including a big fight at ZXB-VC, while the Reavers were doing their work in Querious.  Not only that, but we were also decked out in our spiffy new jackets… well, some of us were.  I was trying to be in both fronts of the war. The Reavers front was the place to be though.

The Imperium was declared, with Max Singularity VI as our spiritual leader.  Also, Karma Fleet was launched and Xenuria got in and was a Goon for like ten minutes!  How crazy was that?   I’m sure that will never happen again.  Right?

Blizzard’s WoW Token idea went live, and the US regional version immediately dropped below the opening price.  They also had a beta for the Legacy of the Void expansion for which I was not prepared.

The instance group was doing Auchindoun and Skyreach in Draenor… after which we were fresh out of dungeons until we all hit 100.  After that I was leveling up some characters and complaining about little things in WoW.

Meanwhile, the war of the rings in Lord of the Rings Online was dragging out into its eighth year.  Is this Mordor or Afghanistan?

While we’re there, Guild Wars turned ten.

And there was this Liebster thing, which feels like it happened a lot longer than just a year ago.

Five Years Ago

Of course, there was some April foolery both here and at Blizzard.

I also wrote something about magic quadrants.

Sanya Weathers had one of the best quotes about MMO gamers ever, made all the more amusing by its truth.

Battlefront.com released a completely new version of their original WWII Combat Mission series.

Wargaming.net released World of Tanks.

SOE’s spy themed MMO, The Agency, was officially cancelled.

We got a PlayStation 3.  And then the PlayStation Network got hacked.  At least I could still play Blu-Ray disks and stream Netflix.

The instance group got together and decided to try out EverQuest II Extended, the one-time separate free to play version of EverQuest II.  However, the game immediately began to kick us in the teeth for daring to do solo content as a group.

Being there in EQIIx also meant looking at what the cash store had to offer.  Some of this stuff is gone now in the post merger era of EQIIFlying mounts are still around.  And some idea, like selling max-level characters, would have to wait a while to come back.

And Potshot and I were still playing EverQuest.  We moved on from Unrest to Lake Rathetear and spent an evening there.  Then it was on to Kerra Island and finally we made it to Runnyeye, at which point SOE also went down due to the PSN hacking.  That pretty much ended our EverQuest adventures for 2011.

I did have to explain EverQuest to my daughter.  Her foundation in MMOs is World of Warcraft.

Ten Years Ago

ANet releases its first post-launch Guild Wars expansion, Guild Wars: Factions. It only took them a year, too.  Right, Blizzard?  See?

Auto Assault went live, perhaps the first “troubled at launch” MMO I am personally aware of that fails to get past its issues.  The game ends up being shuttered by NCsoft 19 months down the road.  It is, for a while, the poster child for MMO launch failures.

Nintendo announced the name of their new console, slated to replace the GameCube.  Known up to that point only by its code name “Revolution,” Nintendo said it was going to call it the “Wii.”

Viacom spent $102 million to purchase Xfire.  According to Viacom: “Xfire and its users fit squarely into the Company’s multiplatform strategy to build an engaging universe of music, gaming, entertainment, news, networking and interactivity for focused audiences.”  They also thought NeoPets were worth splurging on as well.

Featured Sites of the Month

For this month’s featured MMO Blog I want to bring your attention to:

Kirith Kodachi has been plugging away for more than a decade at his blog.  While not initially about MMOs, he fell into EVE Online at about the same time I did (I beat him by 10 days), at which point it began to take over his blog, a situation that persists through to today.  EVE is just a crazy game that is fun to write about, and it has been interesting to watch our parallel, yet very different, trajectories through New Eden.

Then of the “other” site of the month, I want to point you at is:

While zKillboard now gives you something of a battle report with its related kills option, I much prefer the output from the Battle Report Tool.  It draws data from zKillboard to piece together the raw details about who shot whom and which ships got blown up and how much ISK it was all worth.  While I am not all about the kill mails, I do like looking at battle reports this site generates in order to understand what happened.  I often have a sense in a battle if we’re doing well or not, but this helps quantify what just happened.

Most Viewed Posts in April

Well, I can write every day of the week about EVE Online, but nothing brings in traffic like a World of Warcraft post.

  1. April Fools at Blizzard – 2016
  2. Blizzard, Nostalrius, and the Classic Server Question
  3. Will Nostalrius Drama Shift the Sleeping WoW Giant?
  4. War Footing, War Fever
  5. FCON Leaves The Imperium
  6. SMA Leaves The Imperium
  7. World War Bee – What’s in a Name?
  8. WoW and the Case for Subscription Numbers
  9. Google Tells Me Nearly All Games are Dead
  10. The Russian Complication
  11. FCON Shows Up in Immensea
  12. CSM 11 Announced – Xenuria Wins at Last

Search Terms of the Month

Claude Ring
[Once I saw that, I made an alt with that name]

origin unifies your gaming life
[The way your mom organizes your trading cards]

legion gonna suck
[And haters gonna hate]

if you change world of warcraft payment plan do you get a refund
[no]

lotro level store
[I don’t think the cash shop is quite there yet]

what do you get after you complete the national pokedex
[Your life back?]

Diablo III

I haven’t really played much Diablo III this past month, except to go in once Season 5 ended to clean up my storage situation.  It is nice to have everything combined into the common storage, but the fact that the game mails you all of your seasonal stuff was kind of a pain.  Okay, maybe I should have recycled some of those legendary items I held onto, because it took a while to collect all the items and then sort them out into different boxes.

EVE Online

The war goes on.  On the down side, we’ve lost almost all our sovereignty.  On the up side, we don’t have to go very far to find fun.  There has been an almost continuous supply of fleet ops from Saranen for the last few weeks.  I am starting to think the war effort depends mostly on Boat holding out.  He has been running fleets every day for hours at a stretch.  Best fleets to be on though.

Oh, and there was the Citadel expansion that has the potential to change everything in New Eden.

EverQuest II

I have pottered around on the Stormhold nostalgia server off and on this month.  EQII is less of a solo game for me than others.  I don’t think I have ever played for more than a week or so without ending up in a guild with at least a few people I know.  But it is fun.  The pace is slow and it is relaxing if I have a couple of free hours.  My shadow knight is level 22 and fumbling around between Nek forest and Butcherblock.

Minecraft

I swear I meant to do a Minecraft post this month.  Actually I have a few.  But I never quite got there.  News of the moment from the war in New Eden and Blizzard managed to preempt tales of building.  Still, if I look at Raptr, I spent more time in Minecraft than any other game in April… though that might be because Raptr stopped tracking EVE Online when I upgraded to the new launcher.  Doh!  I have to remember to manually enter that time, and I forget more often than I remember.

Pokemon

I have been carrying on with Pokemon Blue.  Another gym badge down.  Progress has been slow in part because it remains the fourth item on my list of things to play of late, and because it is a game I don’t play sitting at my desk in front of my computer.  As such, I never launch Pokemon by default, I have to actively want to play it.  Still, I have time to finish.  Pokemon Sun & Moon are not due until winter.

World of Warcraft

I did not actually PLAY WoW in April, aside from logging in to check something out on a level 20 character.  But I did write about it.  I didn’t even write that much, but if you look at the top posts for the month, WoW was definitely a big topic.  The whole vanilla/classic/special server thing opened up a lot of emotions and I am sure we are not done with it yet.  I know I am not.

Coming Up

Summer is coming, and May is its harbinger… at least out here in Silicon Valley where despite what the calendar says it can feel like Summer from some point in April through until November.  Not sure that means much for the blog, aside from the fact that I might write more with the window open in the evenings.

The war in New Eden will carry on and we shall see who has the greater endurance.  CCP though, I am going to bet we are going to see a lot of post-Citadel patches in May.

The Warcraft movie is just a month and ten days away, so I expect to see Blizzard ramping up on that pretty strongly while trying to go back to ignoring the whole vanilla server drama it stirred up by shutting down Nostalrius.

Speaking of Blizzard, their latest title, Overwatch, will go live this month.  I am not really interested in playing myself… and my daughter, who wants to play, is fuming about the lack of MacOS support… but another game from Anaheim means that much less focus on WoW.  It isn’t a zero sum thing, but a company can only put out so much PR before it is trying to talk over itself.

Also, isn’t Daybreak supposed to ship Landmark this spring?  May is the last full month of spring left this year… well, that and 20 days of June.  That will be a thing.

I will write something… or finish writing something… about Minecraft.

And… what else is coming up in May?