Last month I was on about email subscriptions and how they appeared to have broken for a stretch, then started back up. Well, they seem to be completely broken again. WordPress.com working its magic yet again. So if you’re one of the 45 people WP.com thinks still subscribe via email… that number dropped suddenly as well… you’re probably not reading this. Sorry?
Also, I have somehow carried on posting every single day, bringing the tally up to 916 days in a row.
Another meaningless milestone
That means I only need to do that for 84 more days to hit 1,000. And there are 92 days left in the year. I could get there by Christmas and give myself boxing day off… unless I have waited until the last minute for all of those end of the year posts. We’ll see I guess.
That is about it for the 17th September in Review post… well, except for all of the usual stuff below.
One Year Ago
It was time to sum up the labors of Blaugust once more.
It was also anniversary time as the blog turned fifteen. Also, WordPress was talking about putting “sponsored content” into blogs.
I also wrote something about 35 years of connected computing, it marking the anniversary of purchasing my first modem back in 1986.
I was wondering if the level squish had been a good idea a year after Blizz did it. I still wonder if it was today.
In Burning Crusade Classic the instance group managed to get through the Blood Furnace as a foursome.
But we were kind of slowing down on that, and on our radar was Diablo II Resurrected, which launched at last.
Daybreak announced the Visions of Vertovia expansion for EverQuest II. Then it was time for the Pandas and the pre-expansion catch up. Meanwhile, over in EverQuest there was something about perks… for sale of course. And Lord of the Rings Online announced the Fate of Gundabad expansion.
Meanwhile, Amazon finally launched New World. Having played in some of the beta cycle, I was moaning about how the vision for the game had changed.
In EVE Online it was once again time for Caldari Union Day. We also got the Gateway quadrant update, which included yet another new player experience, as well as a UI update for skills that once again proved that the one thing CCP UI designers value over all else is wasted empty space in the middle of informational elements.
CCP was also telling us that 24 million pilots had played EVE Online, though they were not clear about what that really meant.
The New Eden monthly economic report was showing us the impact of the end of World War Bee. Meanwhile, CCP remain on its path to make players poor, their solution to MUDflation, while I was looking to my own finances in game.
Things were still happening though. We blew up a Keepstar in Catch and CCP helped up blow up botters in Yulai once again.
I was getting setup with Zwift and our new exercise bike. A year later I am still using it regularly, even if the stages of every ride remain the same.
We were also binge watching Ray Donovan and all of the Helen Mirren versions of Prime Suspect.
My wife and I went to Maui where we were involved in some minor driving adventure.
Finally, it had been 20 years since terrorists brought down the World Trade Center and I was reflecting on how it was very much a dividing line in history.
Five Years Ago
The blog turned eleven and so I brought out an elf.
I was talking about a typewriter. The first typewriter I used. I still have it.
Raptr announced that they would be shutting down at the end of the month.
GuildWars 2 launched their Path of Fire expansion.
Destiny 2 launched. That’s an MMO, right?
Pokemon Gold & Silver were made available via the 3DS Virtual Console.
Crimson Leaf Games announced MegaWars – Dawn of the Third Age.
I took a look at Daybreak 30 months into is existence. And, as I did that, we got the bad news that EQ2 Wire was shutting down after covering the game for nine years. Then Daybreak announced that the Fippy Darkpaw server would be merged with the Vulak server… probably a few years too late to make any difference.
In EVE Online CCP gave us a heads up as to the coming Lifeblood expansion, complete with trailer. Last I checked the site was still up, but running pretty much unattended.
I was running on about meaningful PvE progression in New Eden and going on about return on time invested and content on demand.
In space I was doing the Alpha Strikes event while the August MER showed that deploying to Hakonen cost the Imperium in mining and ratting revenue.
Then came the Warzone Extraction event to celebrate the non-VR version of the soon to be in maintenance mode EVE: Valkyrie. It was a tough event by EVE Online PvE standards and I am sure it killed some newbies.
But the big EVE Online news of the month was The Judge betraying Circle of Two, selling their Keepstar to the Imperium (who later sold it to TEST) and the camp in 68FT-6 as alliance members tried to escape from their former home. GigX was banned and CO2 seemed doomed. It was one of those “Only in EVE” sort of events.
Andrew Groen was planning some EVE Online history lectures via a new podcast. That only lasted five episodes before he went back to writing books on EVE Online history.
In a bullet points post I noted the passing of the EVE Gate site, that CCP cancelled their deal with Nexon for Japanese EVE Online support, that Ultima Online was talking about free to play, and that Daybreak wasn’t going to be handing out any more free content in Norrath for the foreseeable future.
And finally Chris Roberts was unironically talking about developer optimism in an interview.
Ten Years Ago
The World of Warcraft expansion Mists of Pandaria launched, adding a panda race to Azeroth, right on Ultima Online’s 15th anniversary. I think the shark jumping trope jumped the shark that day.
I was falling out of WoW myself, though still not allowed to unsubscribe. Being locked out of the Theremore event due to item level helped kill any enthusiasm I had for staying with the game.
Torchlight II showed up. I was still waiting for the Mac OS version so I could play with my daughter.
In the land of EverQuest, the Rain of Fear expansion was announced, while EverQuest II went straight to truth in advertising and revealed an expansion called Chains of Eternity.
On the Fippy Darkpaw server, Omens of War went live and was finished.
SOE was talking about some form of Wizardry that was online. PlanetSide 2 was planned for the end of the year… sort of. And then there was Player Studio and all that implied.
The next chapter in the Darkfall saga was announced. And they had a new game/expansion or some such.
In EVE Online, the CSM was looking for a way to… well… screw most of the people who actually vote for the CSM. I stranded my null sec Drake in Jita and I compared Traffic Control to a hostile FC.
In a more serious vein, the real world reached into our game took a fellow player. Even tragedy cannot displace idiocy though.
My goal to get my fourth class in Rift, a mage, to level cap before Storm Legion had me in Stonefield.
BioWare, not done with their trend of announcing public metrics they eventually failed to meet, committed themselves to a new content schedule for SWTOR. Later we found out that “adding items to the cash shop” counts as new content. Meanwhile, I pondered the SWTOR lore choice.
The Lord British saga continued as he opted to jump in bed with Zynga! He, of course, expressed great fondness for Zynga, while I wondered what his sith name would be, since he was clearly going the Anakin Skywalker route.
I remembered Spaceship Warlock.
Free to play was still under discussion. An article in Game Developer Magazine included the warning to not assume profitability just because people are going on about revenues. And yet all I hear about are revenues when it comes to free to play.
The people at Stormpowered Studios started in against marriage.
And the blog turned six and felt very clever about it.
Fifteen Years Ago
I summed up my first year of blogging, the first in a long series of anniversary posts. I also participated in a meme… back when that wasn’t an picture thing… about the power of four.
Auto Assault was gone, another NCsoft title shut down. I was wondering if Tabula Rasa might follow suit.
I started thinking about what an expansion would look like for Lord of the Rings Online. I was also browsing in Othrikar. But I was more curious as to why the game just wasn’t as much fun as, say, World of Warcraft.
On the Wii it was Mario Party 8 and the Virtual Console.
In EVE Online I finally fixed the sound driver issue that was making the game crash. Hah, I used to run EVE with the sound on!
In other New Eden events, I was flying the Mammoth as a hauler to support mining ops in my Retriever. Jet can mining and training up to Mining Barge V and salvaging. I was also getting lost with the corp and station interface. Another wish list there. At least I found the “warp to 0” options quickly. I still wasn’t quite sure what people meant by “tank” in the game though.
I was still running missions and had advanced to cruisers on that front. And I was losing them as well. I also had to queue to log in because there were 21K people in the game. Traffic control was coming up as well. CCP was working on the issue.
Our summer vacation from Azeroth was over with the return of Earl. We were back to running instances, starting with Zul’Farrak. Of course, then we realized nobody had the mallet, so we had to go get that. I still have it in the bank. I was also out searching for mithril.
SOE announced that their combined Station Launcher would be available for beta soon. I don’t think it ever left beta before it was finally scrapped.
I was reminiscing about the Thundering Steppes in EverQuest II, a zone I was playing in less than three years before. Early onset nostalgia I guess.
There was the loaded question about who counts as “press” in a world where blogs exist. People seem determined to embrace arbitrary rules on that front, something that always leads to suppression of opinions with which they disagree.
And finally there were naked zones and wondering how to make PvP (and PvE) better.
Twenty Five Years Ago
Ultima Online launched. Raph Koster has some accumulated memories of the game from over the years and a link to a video… and then he wrote some more about the game as it came about, what influenced it and what it influenced. He was back with another post for the 25th anniversary.
A little title called Total Annihilation also launched 20 years ago today. With a real three dimensional environment and line of site constraints, it was ahead of its time and remains an underrated title to my mind. Cave Dog, the developer, went bust ages ago and, through the twists and turns of the video game business, Wargaming.net of World of Tanks fame ended up owning the rights to the title.
Forty Five Years Ago
Atari ships the Atari 2600 Video Computer System, getting the retail channel all setup for the best Christmas ever.
Most Viewed Posts in September
- Flight in Pre-Patch Outland
- Minecraft and the Search for a Warm Ocean
- The Altar of Zul and Jintha’alor
- The Level 70 Boost Question for Wrath Classic
- Alamo teechs u 2 play DURID!
- 20 Games that Defined the Apple II
- A Brief History of Goon Leadership
- CCP Lets EVE Online Players with Multiple Accounts Subscribe Secondary Accounts at a Lower Price
- Sixteen Years of Driving the Blog
- Arrival in a Level Squished Northrend
- What Will it Mean to Have a Bunch of 20 Year Old MMORPGs?
- Where Does WoW Classic End?
Search Terms of the Month
portable hole bag price
[Too damn much]
dune adventures in the imperium sand and dust download pdf
[That sounds pretty interesting really]
Game Time from ManicTime
Another month with two titles, with pretty much the same ratio between them. I did, however, spend about 20% more time actually playing video games this past month, so I guess I shared that extra time out equally.
- WoW Classic – 77.8%
- EVE Online – 22.2%
At least I think it was just those two titles. There was an update to ManicTime and, while the daily stats remained normal, the rolled up stats for the month got messed up and now seemed to be associated with the executable rather than the window name. So, for example, WoW Classic and retail WoW both run as the same name, so I just see time for World of Warcraft. Now I know I mostly played WoW Classic, but I did spend a bit of time in retail WoW redeeming that dragon mount and poking around. But I cannot tell how much time.
As always seems to happen, my time tracking app seemed to get screwed up eventually.
Something must have happened in New Eden, I spent some time there. I guess there were a couple of move ops home, my Planetary Industry to tend to, and at least one fleet op… the one where I lost the insured Ferox. That was a net win. I only have eight more in my hangar.
Still working our way towards level 43. It may still be a while. I did, however, finally get a Torkoal this month.
- Level: 42 ( 82.7% of the way to 43 in xp, 4 of 4 tasks complete)
- Pokedex status: 733 (+8) caught, 751 (+5) seen
- Mega Evolutions obtained: 15 of 25
- Pokemon I want: Pachirisu
- Current buddy: Golisopod (just because he looks cool)
It was the big run up to Wrath Classic and getting mains and alts leveled up and then that first brief look at Northrend. Really, it is about as simple as that. We leveled up mains, leveled up some alts, and made Death Knights. And we were happy doing it.
I have somehow kept this up for over a year. I may have to do a post about that. But here are my stats as of today.
- Level – 16 (+0)
- Distanced cycled – 1,244 miles (+64 miles)
- Elevation climbed – 49,652 (+2,040 feet)
- Calories burned – 40,232 (+1,797)
October is likely to be very much about Wrath Classic. We’ll be heading there as a group this weekend for the first time. Eventually we’ll get to the first dungeon and will have to work out how to get past the Prince Keleseth fight. It will be tough with only four of us, but we’re working on ideas.
In EVE Online there could be some happenings… though Hurricane Ian ravaging Florida means that our Alliance leader is offline. I do hope he is okay. I’ll trade some downtime for his safety.
Also, CCP is starting to roll out some of the things they presented at Fanfest. There might be actual game news to cover.
Otherwise Daybreak will be ramping up for its range of content launches in Q4 and holiday event will start showing up.