Category Archives: EVE Online

MER – New Eden Numbers for a New Year

We’re already into the back half of February and the Monthly Economic Report for January has finally made its appearance.  I suppose CCP had an update to push and event to launch, though the latter was pretty small while the former… well, the less said the better I suppose.

But now we have some charts and numbers to stare at finally.  So I might as well open up with mining, my usual start point.

January 2019 – Mining Value by Region

Mining was up some in our benchmark region of Delve, moving from 12.2 trillion ISK in ore mined to 14 trillion.

January 2019 – Mining Value by Region – Bar Graph

The bar graph shows that the top five regions for mining output remained the same, with Imperium owned Querious passing Detroid where Fraternity lives.  The top three all saw an increase in mining output, while the next two, Detroid and Branch saw a decrease.

Given that the price of ore was up slightly, if all things were otherwise equal, output should have been up.  That the Imperium and TEST (in Esoteria) have deployed some groups to the east of null sec may be suppressing output there.

January 2019 – Economic Indices

While up a bit, mineral prices are still near an all time low for New Eden.  That they bottomed out seems to suggest that we have hit a natural price floor.

On the production front, both Delve and The Forge, the top two regions, say a small decline.

January 2019 – Production Values by Region

Delve remains the top region, though the three regions that directly feed Jita, The Forge, Lonetrek, and The Citadel, still combine to more than Delve, totaling up to over 56 trillion ISK in production.

January 2019 – Production Values by Region – Bar Graph

Looking at the bar graph, you can see Esoteria (TEST) and Detroid (Fraternity) are not far behind, holding fifth and sixth place overall, indicating that they are also building up capital ships and the like.

On the market value front, The Forge, home of Jita, continues to dominate the numbers there.

January 2019 – Trade Value by Region

Trade in The Forge was down a little, but not enough to put any other region in the same ballpark, to the point that you have to exclude The Forge for the bar graph to show anything about the rest of New Eden.

January 2019 – Trade Value by Region – Bar Graph, Forge Excluded

The ranking of the second tier systems remained unchanged, with Domain, home of Amarr, in second followed by Delve.

And then there is the big ISK faucet in New Eden, NPC bounties.

January 2019 – NPC Bounties by Region

Delve, unsurprisingly, remained at the top of the heap, up two trillion ISK over December.  The Imperium has some SIGs and squads deployed, but otherwise continues to farm Delve under the protective supercap umbrella.

January 2019 – NPC Bounties by Region – Bar Graph

The next four regions remained in the same rank as before, Branch (GotG), Detroid (Fraternity), Esoteria (TEST), and Querious (Imperium), with all of them up for January.  That led to a new all time high.

January 2010 – Top Sinks and Faucets

NPC bounties peaked at that new all time high early in January, but was drawn back down some mid-month.  My guess is that the fighting in the east of null sec and the ongoing showdown over the Perimeter Keepstar trade hub drew some people away from their ISK collecting.  I keep thinking that maybe CCP will make some more tweaks to address this growing ISK glut, but players rolled right over the last change that was supposed to slow down titan and super ratting.  We’re like that.

Of course, maybe CCP has its eyes elsewhere.

January 2019 – Sinks and Faucets

Despite the peak in NPC bounties, overall ISK in the game went down slightly, with the infamous “Active ISK Delta,” which includes GM’s going after botters and RMT sales, pulling 95 trillion ISK out of the economy.  In addition to bans, they are moving level 4 and 5 missions to Omega only status to close the courier mission botting exploit.  Go CCP!

And, finally, the region summary chart with which I like to end, the regional summary.

January 2019 – Regional Stats

That gives you a nice overview of what each region has going on.

The Forge, while down from December, leads in total ship destruction.  That number that will likely go up with Burn Jita 2019 hitting this Friday.  And Geminate, where some SIGs and squads are deployed, saw its destruction number trending up.

And in a few weeks, or maybe less, we’ll see what February did in New Eden.

 

No Alliance Tournament for 2019

I have to admit that I am not a huge fan of the annual EVE Online Alliance Tournament for various reasons.

The Alliance Tournament

It happens outside the game, which is not good thing for a single shard sandbox game to my mind, and all the more so since the special rewards come back into the game. (Though that you have to supply ships from the game for the tournament, and if you lose them they’re gone, does redeem that some.  Especially when a tournament reward ship blows up.)

Also, as with a lot of video game tournaments, seeing it online involves watching action on camera that wavers between being too distant to tell what is going on or too close to understand the context, making the commentary pretty much vital.  And the commentary can be… uneven.  You all aren’t Elise Randolph I’m afraid.

In addition, the skill needed to participate doesn’t translate through the screen very well.  If I watch a StarCraft tournament I know enough to appreciate some fine unit handling and situational awareness. With the AT you can be left wondering if one side was really better or if somebody just picked the right/wrong fleet composition for that round.

So, on any given year I might watch two or three of the matches.  I get more excited seeing a Drake in the mix than I do over any particular team winning or losing.

Still, I get that it is important to some people.  That it isn’t my thing doesn’t mean it shouldn’t be a thing.  There are groups out there that take this annual event very seriously.  As the joke that isn’t really a joke goes, if you want to do something in null sec without Pandemic Legion dropping on you, you doing during the ramp up to the AT because a lot of their key players will be busy with practice for that.

And I do enjoy hearing those involved talk about the AT.  More than anything else, stories are the essence of EVE Online to me.  The game is objectively not that good.  You wouldn’t play it solo.  Well, somebody would, but most wouldn’t see the point.  I wouldn’t see the point.

But the stories it produces, the tales of how things ended up coming to pass or how a given strategy came about or just the behind the scenes reactions to changes or unexpected turns of events are the secret sauce that allows EVE Online to transcend its obtuse UI and unwieldy mechanics.

And the AT produces stories, which is enough for me to support it as an ongoing event.  I’ll read or listen to those stories so long as somebody wants to tell them.

So I was a bit disappointed to see that CCP has decided not to hold the Alliance Tournament in 2019.  I am not even sure I get the reason why.  How do you go from saying the AT is a huge aspect of the game’s heritage and a big part of the annual game calendar to it being a good idea to take a break?

I mean, it doesn’t impact me directly, but it will be a hit to some, a kick in the nuts to their morale, a reason to take a break or not come back from one.

Meanwhile, as I wrap this up I see that Rixx Javix is going further in asking what it really means when CCP decides to give this event a miss.  Is this really just an opportunity to reflect or concentrate on other tasks?  Is there a bigger agenda here that we ought to know about?

I’m still digesting the rather grim view for Blizzard and now this.

EVE Online February Update Brings Little Things and the Guardian’s Gala Event

With the update to the EVE Online launcher already in our hands, the February update for the game doesn’t have much in the way of big features.

No UTC Clock yet, but more space for announcements and accounts

Instead February brings us something of a little things release.  And that is not necessarily a bad thing.  In a complex project like EVE Online with many moving parts there are plenty of refinements possible.

One of the highlighted changes for the update is a reorganization of the Neocom menu structure, including removal of the “holds and bays,” “ship hangar,” and “item hangar” options, as those all roll up into the unified inventory window already.  CCP will also be reducing the number of items that are on the Neocom by default to help with the sensory overload problem that is the game’s UI.

Another change being called out affects the overview, where cynosural fields will be moved to their own selection in the configuration, separate from other beacons, allowing capsuleers to filter on just those.  A placeholder slot was put in the UI in advance of this, to allow people to update and have their overview ready to go.  If you want to see cynos you should probably check and update your settings.

And there there is the dev blog post about many of the other little things that are arriving with the update.  One silly little item I am looking forward to is a change to how links show up in chat, color coding them so you have a better ideas as to what to expect.

Link colors update

There is always somebody out there that forms a link to look like a kill mail, but when you click on it adds you to a specific chat channel.  That ruse will at least be a bit more obvious now.

The UI will also now prompt you when you attempt to map a key already in use, allowing you to reassign the key right then as opposed to having to hunt down the current key and unmap it manually.

This would have been handy a while back

Also in the mix are two larger font sizes for contextual menus, no doubt a boon to the aging population of the game.

The update also kicks off the now annual Guardian’s Gala event in New Eden.

Coming to The Agency today

The event will run from today through until February 25th.  As usual, it is hooked into The Agency interface in the game and will offer special drops from various activities as well as the usual points system used to accrue towards specific rewards.  Expect SKINs, cerebral accelerators, and the like.  Also, special pink SKINs are for sale in the New Eden Store.  I might need the Eagle and Basilisk SKIN.

As usual we’ve gotten word that the update has been deployed successfully.  For the details there are the patch notes and the updates page available for your perusal.

Also coming soon, CCP think they have nailed down the major problems with the XMPP based chat system they introduced last year.  As a reward for our patience, accounts that were Omega status on March 20, 2018 will be getting a 500K skill point reward on the character with the most skill points.  It’s like a free skill injector.  Details here.

And, finally, CCP has announced a new initiative called CCP Please which will act as a tracking methodology for their ongoing work when it comes to quality of life improvements in the game.  You can visit the CCP Please site here.  Among the first items to be tracked, progress towards a 64-bit client.

Burn Jita back for 2019

For the sixth time since 2012… or seventh if you count the year that it became Burn Amarr…  the Burn Jita event returns.

The warning from CCP sometimes seen in the launcher

The word came down, first at the weekly coalition fireside, then on the Meta Show an hour later, and finally in an obtuse post over at INN, that Burn Jita would be held again this year, with the last weekend of the month being the current anticipated target date.

Soon Coercers, stockpiled in the tens of thousands in a station in Jita, will be handed out to all and sundry who care to join in.  The scouts will be out, the bumpers hitting designated ships as the MiniLuv FCs undock wave after wave of sacrificial ships to be spent in exchange for freighters, Orcas, and the occasional industrial.

Gank fit destroyers on the move

The result will likely be billions of ISK in ships and cargo lost as these fleets strike again and again at shipping in the main trade hub of New Eden.  You can read about the aftermath from last year, or the year before, if you like.  Expect more of the same.

An Obelisk learning about Burn Jita the hard way

The crazy bit is how easy it is to avoid.  Not logging in is always an option, but I suspect that if you stayed at least three jumps away from Jita you wouldn’t even notice Burn Jita was going on.  You might even be a bit safer at some of the common gank choke points, if only because so much attention will be focused on Jita.

Yet people will undock and head into or out of Jita in their haulers, laden with cargo.  The event pretty much depends on ignorance, and of all the resources that humanity has to draw upon, ignorance seems to be the most plentiful.  Just look at the current, completely preventable measles outbreaks hitting children this year.

And EVE Online is no different.  Despite the announcements I mentioned, despite all the signs, people will carry on as though nothing out of the ordinary is happening.  CCP can put that warning on the launcher and they will carry on.  Local in Jita will be full of spam related to the event… from warnings by those opposed to the event to offers to sell you a pass to exempt your ship to the ever present “buzz” of the many BJBee alts… and people, many people, will still undock their freighters and set out to unwittingly become part of the carnage.

If 2019 follows the pattern of past years, there will be pretty much non-stop kills during peak hours, as two or three gank fleets undock in rotation to land on another unwary target, blow it up, get blown up in turn by CONCORD and those seeking to pad their killboards with some easy kills, then wait out their timer before re-shipping and doing it again… and again… and again.

There are a couple of wildcards in the mix this year.  MiniLuv, the high sec ganking wing of the Imperium had a falling out with CODE, the other big force in high sec ganking, so that CODE will likely not be joining in on the event.  That may reduce the number of skilled hands guiding the unwashed BJBee pilots on their suicide runs.

Also there is an ongoing battle over the trade hub empire in Perimeter, one gate away from Jita. The fighting there, which pits TEST and the Imperium versus Pandemic Legion, Pandemic Horde, and NCDot, has led to the two sides opening war declarations against each other.

This means that those at war with the Imperium could put up fleets to shoot the gankers preemptively without having to worry about being shot by CONCORD.  This has been tried before, to no great effect.  However, with the conflict in Perimeter currently raging, both sides are already there in force.  While there has been little impact with small fleets in the past, it is possible that a full on push by a big group like Pandemic Horde to suppress the event could make a difference.  Ganks happen fast though, so any opposition would have to be on grid and ready to shoot fast if they want to make a difference.  But those wishing to oppose the event can join those war decs so as to be allowed free fire on the gankers.

Anyway, the preparations continue and, despite the public statements, little word seems to be getting out about the impending event.   I guess it will just be another surprise again this year.

The Time Zones of New Eden

This isn’t a particularly insightful post, at least not is you’re really into EVE Online.  This is more of a reflection and maybe a bit of info for those who do not play or to somebody years down the road researching the game I suppose.

It is one of the quirks of there being one EVE Online server for the whole world that the time of day plays into what opportunities you have.

Okay, there is another server.  But the population on the Serenity server in China is small enough that it doesn’t really count.  The current count on the relaunched server is frankly tiny.  And the players in China have ways of slipping through the Great Firewall to play on Tranquility with the rest of the world in any case.

Anyway, there is a pretty consistent ebb and flow of population over the course of the average day on Tranquility, or TQ.  You can see it repeated ad nauseum on the charts over at EVE Offline, the same hills and valleys over and over.

A typical week in New Eden

The deepest valley in the day is down time, the daily restart of the server that hits at 11:00 UTC and kicks everybody offline for a few minutes most days, though it can be longer from time to time.

Since downtime hits at 3:00 am or 4:00 am local time for me, depending on whether or not we have daylight savings time in effect, I’ve never been up and awake and online when downtime has hit.  I’ve been logged in.  I left my ship drifting during B-R5RB and went to bed, getting logged out at downtime, but I was fast asleep.

That, however, is mid-morning for for those in Europe, early afternoon for the Russians, and passing midnight for those in Australia, with the former two already starting to ramp up the online population.  There is something of a daily ski jump in the chart every day before downtime.

From there things keep ramping up as the Euros get into their evening and day breaks in the US, peaking at around 20:00 UTC.  That is still a bit early for me on the west coast of the US, being about lunch time.  The Russians, then the Euros, start logging off as the US and Canada hit their prime time.  I’m usually not able to get on before 00:00 UTC, by which time all the sensible people in Europe have gone to bed.

The steep downward slope flattens just a bit as US prime time hits, but continues on down to the daily nadir around 06:00 UTC, when the population begins to ramp up again for another day.

Exciting though all of that is… sarcasm, sorry…the real impact is what it means for those playing the game at any given time.

And it just isn’t PvP.  Yes, if you want to blow other people’s ships, you’re better off logging in when the population is at its peak.  Likewise, if you want to stage a million dollar battle, it should probably be timed to commence in the evening European time to let the US players get in on it… though, honestly, experience says that a bunch of us in the US will call in sick or find a way to be home for these things if they are early in the day.

But the population count also has an impact all all sorts of PvE tasks.

If I am playing World of Warcraft, the current server population doesn’t have a lot of impact on me.  In part that is because I play on a US timezone server, so the population is likely to be peaking when I am on in any case.  But even if I have insomnia and log in way off-peak, unless I want to use the dungeon finder or queue up for a battleground.  And, even then, the fact that those work cross server means that I am not totally without hope of getting a group of the fellow sleepless together.  But running around doing quests in the open world isn’t much changed regardless of when I am on, give or take running into a few people out in the world.

In EVE there is the obvious effect that, when more people are online, there are also likely more people likely to be hunting you as you go about your business.  There are more gankers waiting for you in Niarja, more followers of James waiting to bump your mining ship, more gangs on gates while you’re trying to haul your PI or minerals back from low sec, and more scouts looking to get you while you’re running anomalies.

But it also affects you even when somebody isn’t looking to shoot you.  I’ve been out doing a bit of ratting with an alt after taking over a year off.  I’m back to running the much beloved Blood Raider’s Forsaken Hubs.  I have a post about that brewing, once I hit a particular milestone.

I make a point of doing that as far from peak hours as I can possibly manage.  That is, in part, for safety.  I’m usually tabbed out as my drones take care of the rats for me, so I pretty much never dock up when a hostile shows up in system and my response time when I get jumped can be comically slow.  Again, there is a tale behind that.  So being on when there are fewer hunters is probably a good thing.

But there is also a competitive need for that.  In a world where the easy and cheap solution to subcap ratting is a Vexor Navy Issue running forsaken hubs, there are only so many such sites to go around in a given system.  When I have tried to do a bit of ratting closer to peak hours it becomes a task finding a system where you can reliably land in a hub and not find somebody’s VNI already feasting on Blood Raiders.  You end up either having to watch the probe scanner to try and jump on a fresh pop or you have to find a system where there isn’t so much competition.

And, of course, the systems without so much competition tend to be pipe systems with lots of hostiles passing through looking for targets or those near NPC Delve where hunters stage.  I’ve actually fewer encounters hanging out in a pipe system, most likely because the hunters probably expect you to be more on your guard, but lots of non-blue traffic coming and going does put you on edge.

I recall, back in the day, that when I was running missions in high sec, that the population of the current mission hub I was hanging out in was also had an effect on how things played out.  There seemed to be a limit to the number of mission spaces the game would allocate in a given system, so at peak hours you could end up being sent out of system, often more than just a jump or two.  I recall one of the reasons for packing up and moving to Amarr space was being in a seemingly safe mission hub system only to have the agent assign me missions half a dozen jumps away in low sec.  At the time I was still figuring out how to deal with NPCs, so having players show up to shoot me discouraged taking those missions.

Anyway, I’m not sure I’ve arrived at the point I set out to make.  That is the problem with just thinking about a topic and setting it to write before you’ve really nailed down where you want to go with it.  But I’ve used up my writing time and I’ve got nothing else on tap, so this is what you get.

Frozen Friday Afternoon Bullet Points

There is no polar vortex going on out here on the left coast, but it is raining and chilly enough that the roses might take a rest from their otherwise year around blooming.

The previous post about Steam started as a bullet point last night, then grew into its own post.  That happens.  It was pretty much the anchor of the post too.  Now I’m left with the other items hanging about.  Might as well just post them and move on.

  • A Smaller Switch

While there are no details out yet, Nintendo has said they have a revised version of the Switch they plan to launch this year.  It is supposed to be smaller so as to emphasize portability.  The hope is, no doubt, to get the remaining Nintendo 3DS/2DS users to consider it as an option.  Nintendo 3DS/2DS sales were pretty well strangled by Nintendo over the last year, undoing a sales surge in 2017.  We’ll see if the new Switch unit will hit the price, size, and durability metrics that would be required to replace the durable dual screen models.

  • Wii Unplugged

This past week saw the Wii Shop channel turned off.

Memories

This closed the door on getting any digital content onto you Wii.  Yes, the Wii has been around since 2006, and is now two generations behind, with Wii U having stumbled before Nintendo hit pay dirt again with the Switch.  But our Wii is still hooked up to the TV in the family room and still gets an occasional play.

  • New EVE Launcher Coming

CCP has a new launcher coming in February for EVE Online.  It will support new features, like “launch groups,” which will allow you to log on all your associated alts for specific tasks.  It will also make tasks like saving logins a little more obvious.  We’ll see if it remembers them, a chronic issue with the current launcher.

The 2019 launcher

Looking at the design though, the primary goal seems to have been better announcement placement.  Probably not a bad idea.

  • Esports Trying Too Hard

There was an article up in the games section at Venture Beat about how the top ten mobile esports players had roped in $8 million in prizes in 2018.  And seven out of those ten were women.

Infographic from that post

At least that was what the headline said.  Most of the article was yet another attempt to prove that esports was a legitimate competitive arena by comparing esports to various professional sports.

I was actually interested in the topic in the headline, but that was barely covered.  Of course, it is hard to blame Venture Beat, since the press release they were working from… and which they pretty much regurgitated word for word, so maybe they get some blame… was just as scant when it came to details.  If you have to spend that much copy establishing that esports are a thing, you don’t sound convincing.

  • Esports Denied

Of course, there might be a reason to feel defensive.  There was a forum to discuss bringing esports to the Olympics in some sort of exhibition capacity that fell through once the International Olympic Committee saw just how violent the most popular esports were.  Yeah, that’s not going to happen.

But then the president of the German Olympic Federation Alfons Hörmann said that esports do not exist and that people should stop using the term because esports have nothing to do with sports.  He seemed quite determined that esports should never be a part of the Olympics in any way.

While I’m not in league with Herr Hörmann, I do find the pushing of the parallels between competitive professional video game leagues and sports to reach the level of the absurd at times.  Again, the burning desire to be seen as a legitimate competitive event seems to get the best of those promoting esports.

January in Review

The Site

On my side of the browser WordPress.com decided to change up the color scheme for the admin interface.  Ostensibly this was to improve the contrast, but any color scheme that involves fuchsia as a default might be going too far down the bright scale.  But the post about it said you could go back to the classic blue if you wanted.  Of course, it wasn’t the same set of blues, so it wasn’t really classic.  Also, the change messed up a few things, like the world map.  Things got fixed over time, but it was another in the long list of WP.com pushing something that wasn’t ready to be pushed.  The main surprise was that they actually announced it almost concurrent with pushing it.  Usually they change something, confuse people, field a bunch of questions, then finally post about the update.

Otherwise it has been a slow traffic month on the site.  For the first time since February of 2008 a monthly total dipped below 20K page views.  2018 came close to doing that early in the year as well, but then traffic rebounded.  Blaugust was very much a success in reviving traffic around here, though that tapered off as the holidays hit.  And now, in another cold new year, it is back to low ebb again.

Slow months show up in the most viewed posts pretty clearly.   As you can see below, the traffic tends to come into older posts via Google as opposed to newer posts from the current readership.

Finally, I am going to add a new section to the Month in Review posts starting this month, because clearly these posts are not long enough already, stretching out past 2,000 words of late.  But don’t worry, this new section will be short.  It will be a list, and everybody loves lists, right?

I saw over at Endgame Viable’s year in review post that he had a program for tracking play time… and application usage time in general… called ManicTime.

The free version of ManicTime does pretty much all I need to track game play time.  And, unlike Raptr or XFire from days gone by, it tracks the time you have the application up front as opposed to just the time it is running.  (Or, in the case of GW2, when the launcher was running, which accounted for most of my GW2 play time in Raptr.)  So putting stuff in the background stops the timer.  This gets interesting and/or amusing at times, since it shows your application swaps.  I tab out of EVE Online a lot.

Anyway, you’ll find the first stab at that down in the post.  I’m going to break it out by percentages rather than raw hours because I find that more interesting.

One Year Ago

There were the usual predictions and outlook and Steam Winter Sale posts for the year.  I am consistent, you have to give me that.

Satan was speaking to us about lockboxes.

I played Anarchy Online for a few hours.

There was Trogday.

I was looking into the Legion expansion in World of Warcraft for the new year.

Blizzard gave us four more bag slots… if we had our account security setup correctly.  A year later that little notification about the bag slots still comes up every once in a while.

I was on to pet battles again, collecting them, leveling them up, and looking into the Celestial Tournament.

Blizzard also gave us a target season (summer) for Battle for Azeroth and opened up pre-orders.

In EVE Online the January update moved the Agent Finder fully into The Agency.

But the big news in New Eden was brewing in the system 9-4PR2.  Pandemic Horde was anchoring a Keepstar there and the hype for the battle over it built pretty fast.  Dubbed the “Million Dollar Battle” in advance, it didn’t quite get there, though there were over 6,000 players in the system at one point.  INN spent time reviewing the whole thing.  Still, it was good enough for a Guinness Book World Record. (Yeah, that was in April, but I figured I would tie the whole event together here.)

I moved all of my games and data from my old Nintendo 3DS XL to a new 2DS XL.

In a bullet points post I was on about the Age of Empires remaster, which you could only get through the Microsoft store, Rift Prime plans, legendary Pokemon, the cost of making video games, and how BitCoin miners were buying up all the video cards.

And, finally, I was kind of bummed because, in this age of streaming, if you want to see recent movie releases at home, disks were still the most reliable method for the price… short of pirating the movies, of course.

Five Years Ago

Do I need to say more than B-R5RB?  That was, at the time, the biggest single battle in the history of EVE Online when it came to total ISK destroys, most of it in the form of 75 titans blowing up.  Lots of big numbers in that fight.  It made it to lots of non-gaming news sites.  And I was there.  I am on six titan kill mails to prove it.  The whole thing was a hell of an event after the crash at HED-GPearlier in the month.

That about spelled the end of N3 in the southeast as the Russians rolled in with CFC support.  My joke about the power blocs seemed to be true.  What could possibly go wrong?

Meanwhile, Blog Banter 52 was focused on the EVE Online community.  All sunshine and lollipops there, right?  Otherwise it was a pretty slow month in New Eden for me.

Speaking of bloodbaths, SOE announced they were going to close four titlesFree RealmsWizardry OnlineStar Wars: Clone Wars Adventures, and Vanguard: Rise of the Saga.  Meanwhile, deadbeat Planet Side, which hadn’t netted a nickel of profit in years went 100% free to play.  Way to show favorites Smed!

Then there was how Hearthstone was going to inspire SOE to update Legends of Norrath, because SOE has been cast in the role of follower for a while now.  Also, never going to happen.

Then there was the question of when “Next” was, specifically EverQuest Next.  Things had gotten quiet already.

At least SOE made subscriptions cheaper, though not before pissing off their subscribers first.  SOE being SOE.

And then there was Lord of the Rings Online, which announced there would be no expansion in 2014… or raids or dungeons… which left people kind of wondering what was going to happen.  You want to know when people started to doubt the future of the game?  This was the moment.  I did point out that Turbine was not the only entity that tried to tackle Tolkien’s work, only to be brought up short at Helm’s Deep.  In the end my guess would be that the crisis at Turbine was Infinite Crisis, and that fell flat.

There was the Pantheon: Rise of the Fallen kickstarter.  Brad McQuaid was back, asking for too much money and promising too many features.  We know how that works out.  Even SOE closing his last title couldn’t push his pledge totals up to what he wanted.

Then there was World of Warcraft.  People were wondering what classes to boost to level 90. and what the so-called stat squish was really going to mean.  They also, in hindsight, pretty clearly broadcasted the Warlords of Draenor ship date, only few believed it.

Our own group was still running through the Cataclysm expansion, catching up from our year or so away from the game in places like Deepholm and the Vortex Pinnacle.  I was also lusting for living steel and making friends with the Netherwing at last.

What else?  Oh yeah, EA decided that maybe SimCity should be a SimCity game.  I was wondering if level cap upgrades were an aberration.  There was some naming policy shenanigans.  And there was my yearly MMO outlook for the year as well as the usual predictions.

Ten Years Ago

Ten years ago I was in a Middle-earth mood.  I had rolled up some new characters on the same server as a few notable podcasters and then started trying to catch up to them.  The small and friendly community in LOTRO helped out, so I was able to do the Great Barrow with a pickup group and not feel the need to drink heavily afterward.  Of course, I sometimes feel the need to stir the pot.  And then there was the whole icon thing.

I also mentioned something that involved punching Amy Tan that seemed to go down well.  According to Google, this was the only site it tracks that has ever used the exact phrase “punch Amy Tan.”  I think it is still pretty much a TAGN unique.

In WoW the instance group was working its way up to Ingvar the Plunderer.  This was the height of our “we suck” phase.  Meanwhile Blizz was busy patching in improvements.

While in EVE there was a bit of mission running plus I hit a monetary milestone and 30 million skill points.

I went looking for KartRider and found that after beta Nexon apparently folded up that tent and  called it a day, at least here in the US.

I noticed that the optical drive on our Wii started making a lot of noise.  It still makes noise ten years later, but it also still works, even if Nintendo has turned off almost everything related to it.

There was that whole controversy about Wikipedia deleting entries on MUDs and MUD history.  That lead to the creation of MUD History Wiki over on Wikia.  Many MUDs are still alive and well, and sites like the MUD Connector seem to still thrive.

I pointed to a post over at Massively that showed the top selling games for October of 2008 were almost all a couple years old or more.

Ensemble Studios, who created the Age of Empires series, shut down.  But their games live on, with Age of Empires II remaining popular on Steam.

I hit the 1,000 post mark, which was cause for yet another milestone post and some reflection. (I’m closing in on the 5,000 mark a now.)

Oh, and I predicted a whole bunch of crap that mostly failed to materialize.  But that never stops me from trying again.

And, like everybody else, I had a laundry list for the new President. He totally failed on all fronts!

Most Viewed Posts in January

  1. How Many People Play EVE Online?
  2. Rumors of Future Daybreak Projects and the End of EverQuest
  3. Alamo teechs u 2 play DURID!
  4. Minecraft and the Search for a Warm Ocean
  5. From Alola Pokedex to National Pokedex in Pokemon Sun
  6. Burn Jita 2018 Aftermath
  7. Top 25 EVE Online Corporations Graph – The End Number
  8. Delta Force – A Memory of Voxels
  9. My MMO Outlook for 2019
  10. New Years Predictions for 2019
  11. The First EverQuest II Progression Server is Coming to an End
  12. SuperData and the Free and Mobile Future

Search Terms of the Month

daybreak lifetime membership refund
[Good luck on that!]

guild name generator for animals
[Have you met us? We’re all animals]

eveequest 2019
[This the Pokemon/Norrath crossover?]

dreanor cant fly why do i have a mount then
[So you don’t have to walk?]

Game Time from ManicTime

Listing out the games that ManicTime tracked in January, here is how I divided up my time.

  1. LOTRO   –  36.40%
  2. RimWorld  –  33.56%
  3. EVE Online  –  25.25%
  4. Unnamed Alpha  –  2.90%
  5. Combat Mission  –  1.00%
  6. WoW  –  0.73%
  7. EverQuest  –  0.13%
  8. EverQuest II  –  0.03%

I had to consider what would be the cut-off for how little time I would list.  But I also wanted to keep track of games I spent time with, even a little time.  So I decided that if a game made the top 50 list of apps tracked in the month, it would make the cut.

The top application tracked was Firefox, the browsed I default to at home for most things, including writing blog posts.

EVE Online

I was off with Liberty Squad and their deployment to the east of New Eden.  I shot a lot of structures, which is fine.  Structure shooting is what we call “putting money in the bank” in Reavers.  Setting timers is investing time in hopes of a future fight.  However, I seem to have missed most of the withdrawals.  Oh well.

Lord of the Rings Online

I made it to level 50 as I carried on with the epic quest line.  I finished the first eight books and have been trying to round up the final seven so I can say I have done them all.  They have started to wear on me a bit, as the structure of those last seven seem designed as much to keep the player busy and running all over Middle-earth as anything.  At this point I only have Book XV left to do.  Once I finish that it might be time for a break from the game.

Pokemon Go

I slipped a bit on the Pokemon Go front this month.  I didn’t play for about a week around New Years.  It was cold and wet and I didn’t want to go outside.  But I live in California, so it is never cold or wet for long.  It soon turned sunny and warm again and I was out playing.  I did finally get my excellent curve ball thrown in for the task that lets you catch a Celebi.  Have I mentioned how annoying it is when the game forces you into AR mode to catch things?  With no sense of scale or distance… or scale and distance distorted by being projected in a small room… I expended a lot of Pokeballs to catch the Celebi.  Still, I got it eventually.

Level: 35 (+0)
Pokedex status: 385 (+5) caught, 405 (+5) seen
Pokemon I want: Rhyperior, the Rhydon evolution, but I still need about 70 candies
Current buddy: Togetic

RimWorld

As I mentioned in yesterday’s post, I have had RimWorld out again.  I find it a very compelling game to play in sort of the way I find Civilization games compelling; I always want to just finish up the next task or objective before I quit for the night.  And then a raid hits and I lose half my colonists.  It is usually easier to go to bed then.

World of Warcraft

I did log into Azeroth for a bit, though it was only really for Darkmoon Faire.  When I saw that they had fixed the trade skill quests there I wanted to drop in and see if it really was true.  It was.

Others

Now I feel like I have to account for everything on the ManicTime list.  I did play a couple quick rounds of Combat Mission: Barbarossa to Berlin.  Still an excellent game.  I also logged into EverQuest and EverQuest II, mostly just to check on a couple of things in anticipation of upcoming anniversary events.  I don’t think I earned a single point of xp in either.  And the unnamed alpha title shall remain unnamed.  It actually has an NDA.  Remember those?

Coming Up

February, the shortest month of the year.

There will be the usual monthly update for EVE Online, but it already looks like it will be concentrated on small, quality of life items.  That is fine.  We can always use that.  But I am not sure when the “next big thing” will be coming.  We should also start hearing about the next round of CSM elections.  That will get people complaining.

I hope that we’ll hear a bunch of things from Daybreak.  The Producer’s Letters put out this month mentioned all sorts of plans to help celebrate EverQuest‘s 20th birthday.  Most of those plans had details to follow, so one would assume they would follow in February, as once we get into March things will be getting a bit tight.

In Lord of the Rings Online I should finish up Volume I of the epic quest line.  The word is that the Mines of Moria expansion will be opened up around March.  We shall see.  Part of me sees the Anor server as an opportunity to play through all the game and into the Mordor expansion.  Another part believes that the 1-50 game is the best part and maybe I should just stop there.

I also have a plan… we’ll see if it comes to pass… to put together a series of posts about some old games I dug up this month.  Maybe I will have enough for a theme week.  We shall see.