Category Archives: Guild Wars 2

2020 and Predictions for a New Year

I have to say that the brightest point about the new year is that we have now moved into a decade that should be easily referred to.  Gone are the “teens” or whatever we called the last ten years, so bring on “the twenties!”  Whether they are “roaring,” “soaring,” or simply “boring” remains to be seen.  (And yes, it is a new decade. It has been proven beyond doubt.)

And, as happens every year, it is now time for me to expose my ignorance and nonsensical notions by attempting some predictions about what may come to pass in this fresh new year.

The history of this ritual is documented.  You can go back and see just how often I am wrong, which ranges between “almost always” and “damn near always.”

As always, each prediction is worth ten points, with partial credit available.  And, just because it comes up now and then, I will remind people that predictions are not wishes.  What I think will happen and what I want to happen are generally pretty different.

1 – Daybreak Up

When your predictions don’t come to pass… well, maybe you were just ahead of your time.  So I am going to recycle this one.  By the end of the year Daybreak Games won’t exist in its current form.  New owners, new acquisitions, new partners, or just spun out into a couple smaller studios built on geographical locations (San Diego and Austin being the basis), there will be drastic changes.

2 – Norrath Forever

Pessimism about the company overall aside, I expect the EverQuest franchise, fresh off a couple of big anniversaries, to continue humming along as before no matter where it lands.  There will be the usual content updates mid-cycle, a special server launch for each, and then the standard end-of-year expansions for each game.  You don’t mess with things that are working.

3 – Struggling Royales

H1Z1 and PlanetSide Arena will both be toast on the PC platform.  I wrote this before we got the word on PSA.  I won’t take half credit up front.  The burden will just be on H1Z1 or Z1 Battle Royale or whatever it is called now, to prove me wrong.

4 – PlanestSide Promises

Daybreak has been telling people they will have a big PlanetSide 2 related announcements in the new year.  But no matter what they announce, it will fall flat.  Daybreak has another game in decline and cannot figure out what to do about it.  I guess when your only answers in your bag are “battle royale” and “retro server,” you are kind of stuck.  What else do they have?  PlanetSide 2 on the Switch?  Expect little and you won’t be disappointed.

5 – Unexpected Party

Standing Stone Games will take a page from their… well… we still aren’t sure how Daybreak and SSG are connected so lets just say “partners” for now… partners in San Diego and roll out a new special rules Lord of the Rings Online server.  Like Blizz, SSG needs something splashy for LOTRO for its non-expansion years and the 2018 LOTRO Legendary server went pretty well for them.  However, rather than just replaying the nostalgia card once more they will make up a much more convoluted rule set for this new server.  It will go badly.

6 – Avatar’s Shroud

Lord British has washed his hands of the whole thing and the new company (Catnip Games, no doubt because you’d have to be on drugs to think things are going well) has already reneged on more promises, a sign that times are bad for this strange, very much not for everyone title.  I expect that online play will be shut down before the end of the year, leaving backers with local single player as their only option.

7 – Shadowlands Forseen

I am calling an August 18th launch for the next WoW expansion, Shadowlands.  That month has become the Blizz sweet spot for WoW launches.  Not a lot else tends to launch in August, there is the summer for pre-expansion events, and things tend to settle down by BlizzCon when the company likes to start talking about the next thing.  2 points lost for every week I am off the date.

8 – BlizzCon Announcements

Read my lips: No new games.  Just reworks, remasters, and expansions of the current games and franchises.  Maybe a mobile version of something… a tablet version of StarCraft or a watered down phone game with a Warcraft theme… but nothing new.  Need more pylons.

9 – Diablo Before

At BlizzCon there will talk about Diablo IV, along with some art and a bit of game play video.  What there won’t be is a release date announced in 2020.

10 – Wait of Immortals

For reasons that will not be disclosed, Diablo Immortal will fail to ship again in 2020.

11 – Classic Future

At BlizzCon, and not one minute before, Blizzard will announce a very conservative, no dates given save for maybe with a hint towards summer of 2021, plan for a classic server based on The Burning Crusade.

12 – Activision Encroachment

By the end of the year the Battle.net launcher will feature the Activision logo more prominently as it becomes the Activision-Blizzard launcher.  No need for the team in Santa Monica to roll out their own launcher when the team in Irvine already has one.

13 – New Eden in Decline

As mentioned before, CCP has gone into a very tactical phase of development with EVE Online.  That isn’t a bad thing.  The game needs it.  But there is no vision for the game, no future path being sketched out, and space nerds require optimism and forward motion.  Retaining another percent or two of new players won’t help much if the old guard can’t pass on enthusiasm to them.  I expect the 2020 PCU and MER numbers to show a slow, consistent decline.

14 – The Eternal POS

CCP will fail to remove the storied Player Owned Starbase from New Eden yet again.  They are growing exceedingly rare, but they are still out there.

15 – CSM XV

The usual round of CSM election nonsense will carry on.  In the end, it will be eight null sec representatives dominating the council again, with any null sec incumbent that runs getting returned.

16 – HyperNet Relay End Point

CCP will shut down its HyperNet Relay within a  year of it launch due to issues related to local gambling regulations, which will be spurred by the situation in the next prediction.  It is always a risk to chain predictions together, but I’ll go there yet again.

17 – Gacha Movement

After predicting no movement on lockboxes and gambling for a few years now, the pot seems to have heated up enough that the frog might be in trouble in 2020.  My assumption up to this point has been that the industry wouldn’t be dumb, that the ESA would promise that the industry would police itself with a few concrete proposals while dumping a lot of contributions on key political players.  But the industry has been greedy and dumb and arrogant and even antagonistic, what with “surprise mechanics” and trying to upstage hearings on the subject by loudly announcing a set of empty promises.  You have to look contrite and helpful in order to give politicians the cover they need to roll over and take your bribes contributions.  Also it is a presidential election year in the US, so politicians will be looking for softball issues to champion, and when the NRA is telling you that video games cause violence…  Anyway, the industry is going to have to actually put up something real to avoid regulation beyond Belguim.  Look at what happened to Juul when politicians decided it was a safe vote getter to jump on vaping.

18 – Guild Wars Decline

With the contractions and departures at ArenaNet, Guild Wars 2 will potter along with small updates, bits of content dressed up as living story seasons, and replays of tried and true things like the Super Adventure Box.  The game won’t be in “maintenance mode” the way Guild Wars is, but it will be clear a year from now that its heyday has passed.

19 – City of Villains

NCsoft will finally make a public announcement about the City of Heroes servers out in the wild using the original code.  It will come from a lawyer and will include the words “cease” and “desist.”  NCsoft will attempt to stomp out these servers and will force them to be much lower profile than they have been in 2019.  But they won’t go away.  Software, once freed, is very difficult to contain.

20 – New World Order

Amazon’s New World will be delayed past May to launch in the fall.  Once launched it will be… fine.  An Ark: Survival Evolved kind of game, probably what Smed wishes H1Z1 had been like at launch.  It won’t break any new ground and after a flash at launch will fade into the crowd, successful but not headline worthy.

21 – Won’t Ship Yet Again

The following titles won’t go live or otherwise be available to customers in any way that we would agree on was complete.  Early access, open beta, or eternal alpha states do not count.  Two Points per title.

  • Camelot Unchained
  • Crowfall
  • Torchlight Frontiers
  • Dual Universe
  • Anything at all from Chris Roberts

I’ll go negative points on that last one if he ships two things.  But I think we all know that isn’t going to happen.

22 – GameStopped

The only way GameStop is going to be around a year from now is if they shed enough weight to make it into the Christmas season.  Black Friday might as well be “life or death” Friday for them.  But I don’t think they will make it that far unscathed.  In order to get the freedom of movement required to get that far they are going to have to declare chapter 11 bankruptcy.  That will let them get out of store leases and give them the breathing room to carry on.  But even then they will be a shell of their former selves by the time I write up the results post come December.

23 – Steam Engine

Life as usual for Steam.  The four usual seasonal sales.  Epic will keep sniping away and trying to get people to pay attention by throwing free games at them while most people will still see Steam as the default source of PC games.  It is the post office of gaming.  Steam will continue to revise their game acceptance policy, but otherwise carry on as always with no big changes in 2020.

Bonus Prediction – Guild Wars 3 Announced

Sure, why not?  Guild Wars 2 is slowly ebbing, NCsoft needs something to keep fans in that area happy, and I am sure there is a crew around that believes they have learned enough from GW2 to do it RIGHT this time!  They don’t have to ship anything.  At most they have to do some hand waving about another monuments thing for specific achievements, which will get people grinding away again.  Give me 10 bonus points if this comes to pass, though it is so out there that I ought to ask for more.

Super Double Bonus Prediction – PA buys Daybreak

This one came up a couple months back when Daybreak was registering new names for itself and CCP announced that EVE Vegas was going to become EVE San Diego.  The obvious (to me) conclusion was that Pearl Abyss MUST be buying Daybreak and then merging their fan events together.  I left this as a comment and it became a post over at Massively OP.  I figured I ought to codify it here as a prediction.  Have a couple of drinks and say it three times fast and it sounds pretty logical.  And if it comes to pass I want 20 bonus points.

Scoring

That gives me 230 possible points from the core questions, plus the extra credit bonus questions.  Now I just have to sit tight and wait for eleven and a half months to see what comes to pass.

Reviewing my 2019 Predictions

The wheel keeps turning and we have arrived back in December again, which means getting back to stuff I said in January.  I predicted some crazy stuff then, much of which is just embarrassing in hindsight.  But hindsight is an exact science, while the future can be an impenetrable fog on a cold January morning.

While there are still a couple weeks left in the year my general rule is that if it hasn’t happened by December 15th it isn’t going to happen.  So barring a 4pm press release from Daybreak later on today I think I am safe calling it now.

This is a regular feature and, as such, you can go back and review how it has gone before… if you have that much free time.

But if you do not want to dwell on the past… then why are you here, that is my favorite thing… we can get right down to this year’s prediction scoring.  As usual, unless otherwise noted, predictions are worth 10 points each, with partial credit available.  So off we go!

1 – Early Classic Date

WoW Classic will launch on May 28, 2019.  As is the standard for this sort of guess at a date, I knock off 2 points for every week I am off.  That is about as concrete and clearly defined as a prediction can possibly be.  The early date will be to coincide with the end of the six month subscriptions that Blizz sold back in the fall as Battle for Azeroth isn’t holding people otherwise.

I was way off on this.  Blizz being Blizz shipped WoW Classic later than I expected.  And Blizz just went with another six month subscription offer to get people to stick around in BfA0 points.

2 – Classic Rush

The WoW Classic launch will be 2004 all over again.  There confluence of nostalgia and the end of the Battle for Azeroth expansion will conspire to cause WoW Classic to overflow quickly.  There won’t be enough servers leading to long queues to get on to the servers available.  This will lead to new servers being spun up and the classic server split routine from back in the day.  Blizzard will publicly compare the day one WoW Classic crowds to how things went at the WoW launch in 2004.

I hit some points on this one.  Maybe not exactly like WoW in 2004, but queues and not enough servers and all that were clearly present.  I’m taking 5 points for this one.

3 – Classic Plans

By the time BlizzCon roles around… we’ll get to BlizzCon itself in a bit… there will be a panel, or at least a mention in the keynote, about WoW Classic and moving on from vanilla into some of the early expansions.  How to do an expansion like The Burning Crusade without necessarily progressing the vanilla servers will be a key point of contention, with transfers and boosts straight to level 60 being discussed.

Eh, not so much.  WoW Classic got a mention in the keynote for sure… I mean, duh… but otherwise all WoW focus was on ShadowlandsWoW Classic plans will be next BlizzCon for sure, but this year it is 0 points.

4 – Classic Acceleration

By September 1, 2019 the WoW Classic rush will be over.  As we have seen time and again, the initial pile-on to play on a nostalgia server peaks pretty quickly as players, familiar with the old game and reliving their experience, move much more quickly through the game than back in the day.  This will lead to complaints about dead servers and calls for server merges or free transfers.  This will be even worse if Blizz goes full purist mode and doesn’t use the sharding tech that allows more people to use a single zone/server.

This one is tough.  Certainly progress for a lot of people has been much faster than back in 2004.  I think the percent of the population at the level cap is probably much higher than it was at a similar point in WoW history.  And populations have tapered off some, as one would expect.  My indicator is how many auctions are up in the AH on Saturday.  Early it was in the 500s, now it is below 400.  But a lot of people are still playing and I haven’t seen a dead server complaint yet.  I still run into people in low level zones doing the same quests.  It feels kind of like 2006 WoW… which I guess is what it is.  The Blizz sharding stuff worked I guess.  But 0 points for me.

5 – Next WoW Live Expansion

The early launch of WoW Classic to cover the Battle for Azeroth collapse will mess with the Blizzard’s timing the way that Warlords of Draenor did.  Look for Blizz to cover their sagging Q2 2019 earnings by announcing the next expansion in August, just after Activision releases their quarterly earnings report.

Nope, they waited until BlizzCon to announce.  0 points.

6 – The Long BlizzCon

There will be a BlizzCon 2019 on November 8 and 9.  The main stage will be taken over by new titles as Blizzard announces no fewer that five projects.  Three of them will be mobile titles and an actual PC Diablo franchise game will be another.  However, a Diablo II remaster will go missing yet again.

Well, it was November 1 and 2, so I was off by a week.  And, counting Shadowlands and Diablo IV and Overwatch 2, there were… uh… one, two… two and a half new projects?  There was nothing about mobile mentioned.  But the Diablo II remaster went missing again.  I’m going to give myself 3 points.

7 – Full Steam Ahead

Expect Steam to stay strong despite Epic, Discord, and Amazon trying to undermine it with better deals for developers.  Steam can and will play that game while carrying on as the one stop shop for all games PC.  Devs won’t get as big of a cut on Steam, but the installed base and success stories will keep any but the biggest studios from cutting ties.

Pretty much.  Epic made waves by luring away titles that were offered for pre-order on Steam to become Epic Store exclusives, but that didn’t go 100% in their favor either.  There was some backlash.  Microsoft gave up and starting putting titles on Steam.  Even EA made a half-hearted compromise with Steam.  They will sell their titles there again, but you still need Origin installed to launch them.  10 points.

8 – All Things PlanetSlide

PlanetSide Arena will launch… or go into early access or whatever… as planned at the end of January.  It will sell some boxes and make Daybreak some quick money.  But it isn’t going to steal back the Battle Royale market for the company.  Before spring turns to summer it will be showing peak numbers on Steam down near the H1Z1 end of the spectrum, lagging far behind PUBG and nowhere close to whatever Fortnite will report on its own.

Well, I got the ship date wrong.  It was September, not February.  I should never believe Daybreak.  But as for the rest?  It didn’t grab any market and became something of a divisive point in the PlanetSide community who didn’t want a re-hash of Battle Royale.  It isn’t dead yet, but rumor has it that Daybreak laid off most of the staff working on it.  7 points.

9 – Sayonara Norrath

I am going to go with the Prophecy of May and say that this will be a fateful anniversary year for EverQuest titles.  The 15th anniversary for EverQuest II and the 20th anniversary for EverQuest will see both titles celebrated, given special new content, and then put in what will be effectively maintenance mode.

Pessimism about Daybreak often ends up correct, but I think I am wrong on this.  We heard a lot around the EverQuest 20th anniversary about how the franchise has more players than it did back in 2015.  These two games will keep going, bascially because they have a core customer base and make money.  Expansions for the foreseeable future, but 0 points for me.

10 – NantGo Away, I’m No Good For You

The NantG Mobile joint venture between Daybreak and NantWorks will deliver on none of its promises.  They’ll keep H1Z1 alive, but there won’t be any new Z1 Battle Royale (unless they just straight up rename H1Z1), there won’t be any new esports league, there won’t be an esports venue next to the LA Times, and there won’t be any mobile version of Z1 Battle Royale, and there won’t be any hint, word, or anything about any EverQuest game, mobile or otherwise.

All that and they gave all the code back to Daybreak.  A complete flop.  10 points.

11 – Something Has Gotta Daybreak

All of this is going to add up to hard times at Daybreak.  By December 1, 2019 it won’t be the company it was on January 1, if it exists at all.  It will either be acquired wholesale by another company or be parted out, with somebody like Gamigo taking the the three traditional MMORPGs (EverQuest, EverQuest II, and DC Universe Online) while the rest either tried to stand alone with the what I will call “the children of PlanetSide” or being folded into the NantWorks joint venture.  I’ll be writing a farewell history of the studio before the year is out.

Well, things didn’t get that bad.  There were more layoffs, but the company is still afloat.  But the fact that they were creating alternate company names and social media accounts indicate that this wasn’t exactly miles from the truth either.  0 points, but I still feel like it could have gone this way and may still next year.

12 – Standing Alone Games

Standing Stone Games will feel the impact of Daybreak’s misfortune as well as the sting of losing a key LOTRO developer.  They will carry through the first half of 2019 on momentum, but the latter half will leave people wondering what is up as they scramble to fill the void that Daybreak’s collapse will leave on their marketing/publishing front.  The company will soldier on, but you won’t be getting anything like a 64-bit client from them.

With no Daybreak misfortune there were no repercussions.  I’ll have to remind myself next time to stop making predictions that assume previous predictions come to pass.  And just to rub my nose in it, not only did SSG launch a new expansion for LOTRO, they also delivered a 64-bit client.  Imagine that!  0 points.

13 – Non-Shippers

The following titles won’t ship in 2019, defining “ship” as being available for sale with having to hide their unfinished state behind terms like “early access,” “beta,” “alpha,” or anything that falls into that realm.  2 Points per title on this one.

  • Squadron 42
  • Camelot Unchained
  • Atlas
  • Torchlight Frontiers
  • Crowfall

10 points.  Not a one of them on the list made the criteria.  We didn’t even get Camelot Unchained into beta.  It is starting to make Star Citizen look positively progressive in getting test content to users.

14 – CCP Anomalous

The ISK problem in New Eden will be one of CCPs targets for 2019, so expect null sec anomalies and the rats that infest them to change to try and slow down the titan and super gravy train while not stomping too hard on the line members in the VNIs.  Mining, however, will remain unchanged.  Ore doesn’t bring ISK into the economy and should be self regulating based on price.  It isn’t, but it should be.

Spot on here.  CCP went straight at super and titan ratting for a few months, changing fighter damage application, anom respawn times, HAW weapons on titans, and so on.  And then came the Blackout and the VNI nerf and it was the line members who paid the price.  Ah well, they started on the rich, but eventually slaughtered the poor.  5 points for things before the Chaos Era.

15 – High Sec Changes

The War Dec changes will lead CCP to change up how suicide ganking works as well.  Right now it is too by the numbers, a solved problem for most cases.  CCP doesn’t want high sec to be safe, but right now the gankers kill with impunity and need a shake up.

Maybe, a little bit.  They finally implemented that “warp in 3 minutes or your money back” scheme and made auto pilot warp to 10km rather than 15km.  That annoyed gankers a bit.  2 points.

16 – Low Sec Attention Span

CCP has to do something radical for low sec in general and faction warfare specifically.  My guess is that low sec will continued to be screwed in general, but that CCP will decide they need to greatly restrict, if not outright ban, the deployment of Upwell structures in FW space.

I figured this one was going to be a complete miss, but the last game update in December changed a bit of how Upwell structure tethering will work in FW.  Give me 2 points for that at least.

17 – CSM XIV

CCP will change up the election process yet again, trying to get the candidate list out further before the actual elections, but it will be for naught.  Eight of ten seats will still go to null sec alliances.

Nah.  Same old election scheme.  But if you count Olmeca Gold as a null sec candidate… it is where he lives and hunts, so I do… 8 out of 10 seats went to null sec.  5 points.

18 – POS Bash

Player Owned Starbases, already left with little relevance in the game, will see their end come June, when CCP finally pulls them from the game, symbolically burning the source code on the summer solstice.  And so will go the POS, long a staple of the game.

Nope.  All the blueprints are gone so you cannot make any new ones, but if you have one still deployed you can still hide within POS shields even today.  0 points.

19 – Key FOB

The POS announcement will come earlier as part of CCP introducing a new Upwell structure, the player forward operating base.  The FOB will be something akin to a corp/alliance sized mobile depot that will allow players to repair, refit, and resupply.  It will lack tethering or defenses and, give how cheap a Raitaru is, will barely get used.

Again, no sale.  0 points.

20 – 3DS Exit

Nintendo, after paring down the platform releases to almost nothing, will announce the end of their long running handheld line.  They will cease manufacture, blow out the last units, and throw themselves fully onto the Switch.  It will be the end of the Pokemon era.  Pokemon will just be another game, not something that made a platform worthwhile.

I am annoyed to say that Nintedo is still pushing the 3DS/2DS line on their website a year after it was effectively dead.  The only reason I can see for buying one is as a replacement for a failed unit for somebody who has an investment in older games.  There are a lot of older games out there.  But the online support for most of them is long gone.  0 points.

21 – MADE Pirates

Pirates of the Burning Seas will end up being the first MMORPG to make it into The Museum of Digital Art and Entertainment.  The unique state of its current ownership will create a situation where the game will actually be preserved, mostly because it won’t survive on its own.  And that will be it.  The games people ache to see enshrined, SWG or CoH, will never get there.  The only possible entrants will be games so small and unknown that few will notice.  So The Saga of Ryzom will be a possibility.  The MADE should work on preserving MUDs.  That is something they could make happen.

Pirates of the Burning Sea found a player  group to support it.  MADE remains without an MMO to call its own.  0 Points.

22 – Shlock Boxes

No wide spread change to the legal status of lockboxes or the selling of power or pay to win.  Some small jurisdictions might try to put something in place, as happened in 2018, but nothing will go in that will change the bottom line.  There simply isn’t a political power block against this sort of thing that could make any difference for politicians.  At best it will be used as a political football to try and divert attention away from other things.  For example, the NRA doesn’t care about video games… until there is yet another mass shooting, at which point they need something to blame.  More of that.

At the end of the day, with all the talk that spun around gambling, nothing really changed when compared to 2018.  10 points.

23 – A Prime New World

Amazon’s survival sandbox whatever MMORPG New World won’t be ready in 2019, but the company will announce special benefits for Prime members when the game does launch.  I hope it will be something more than expedited delivery from the in-game version of Whole Foods.

Nope. New World has disappeared into a black hole for months after testing.  Apparently it might end up being a thing next year, but I’ll believe it when it actually launches.  0 points.

24 – Behindcraft

While Microsoft and Mojang haven’t given up on Minecraft – Java Edition, which is the Mac, PC, and Linux version of Minecraft that lacks a cash shop, it has clearly slowed down development.  The rest of Minecraft has pandas and new cats and stuff while Java is getting development snapshots still.  This trend will continue as the Java code base won’t release the panda update until March and that will be the only update to be released for Java in 2019.

I mean… sorta.  Java got the update in April, so close on that I guess.  But the updates have gone to something of an annual cycle, so getting another update… as opposed to bug fixes… was never in the cards to begin with.  2 points for being close on that date.

25 – Avatar’s Shroud

Shroud of the Avatar will see further constrictions, if not an outright closure, in 2019.  Like most early access games, it used up the goodwill of all but the most dedicated fans as it was being built out and now nobody is left interested in buying a copy.

Lord British has grown bored and his remote mechanical telepresense has rolled off into the sunset in Austin.  Potalarium is… no more I think.  Some other company owns the game, being setup as a last ditch effort to keep it alive.  Predicting the online aspects of the game going dark in 2020 wouldn’t be an outrageous stretch.  10 points.

26 – Guild Wars 2 Continues

The pattern seems to be an expansion every could of years.  That is about as deep as my insight into the game really goes at this point.  But given that, I expect they will announce an expansion this year set for launch in 2020.

Nope.  Not really.  They’re just re-arranging the deck chairs over there at ANet these days.  0 points.

27 – Cattle Royale

As we saw the final rounds of the MOBA shake out with Blizz cutting back on Heroes of the Storm, the culling of the Battle Royale pretenders will commence in earnest.  Anybody for whom Battle Royale is just a mode tacked on to an already solid franchise, as with CS:GO, won’t have much to worry about, but anybody all-in on that alone… that isn’t Fortnite or PUBG… will be dead or dying by the end of the year.  This will be most unfortunate for the late comers that show up this year.  Also, how they hell am I even going to score this one.  See what I mean?

I’m giving myself 1 point for H1Z1, Z1 Battle Royale, and PlanetSide Arena.  They all stunk on ice and remain alive only because somebody has an unrealistic hope still.

Bonus Wild-Ass Prediction

Sony buys back some, if not all, of Daybreak from Jason Epstein at the bankruptcy sale at discount prices.  If Daybreak is headed for a fall, who has the most to lose?  At this point, aside from Daybreak itself, Sony makes a tidy sum on the PlayStation 4 from DC Universe Online and, for the moment, H1Z1.  Maybe they also make a bit from PlanetSide 2, but I’d be surprised at that.  20 bonus points if it comes to pass.

No bonus points here.

Double Bonus Wild-Ass Prediction

Daybreak announces a new EverQuest title, sells pre-orders, never makes it to early access, and shuts everything down without any refunds.  I want 40 bonus points if that happens.

And none here either.

Score

Out of 270 possible points this year I managed to only earn a meager 82 points, giving me a 30% success rate, such that it was.  Still, not my lowest percentage ever!  I was at 25% in 2017, and have done worse than that.

As with Jeane Dixon, I am sure people will forget all the failed predictions and just remember the time I called the next expansion for EverQuest II and being based in Kunark or last year when my wild-ass prediction was that CCP would be acquired.  After all, that is all I am ever going to mention, right?

So another year has passed and now I have to think about what the next year will look like.  Will I go with New Year’s predictions again?  Or should I try something else to see in the launch of a new decade?  Is it time for another turn at something like goals, questions, or aspirations?  Tune in on January 1st to find out.

Others reviewing predictions:

Friday Bullet Points about Playable Worlds and ManaWorks and Other Things

Another Friday with just some tidbits to share.

  • Playable Worlds

Raph Koster announced his latest venture yesterday.  Called Playable Worlds, it got $2.7 in seed capital to start making it a thing.

As jaded as I am, $2.7 million doesn’t seem like a lot of money.  Thanks Star Citizen!   But it is seed capital, so the team has to make some progress before they will get any more I suppose.  At least it is not being crowd funded. The description though… that is wide open.

As you might guess, with the online world, we are going to build a massively multiplayer world where all sorts of players can come together and find ways to regardless of whether they like exploring or adventuring or socializing or player-versus-player (PvP). It’s a sandbox world that supports many ways to play.

-Raph Koster, VentureBeat interview

All things to all people much?  It won’t be a themepark I guess.  But what will it be?  Possibly` another MetaSpace, Raph’s previous venture, where you got tools and had to make your own content.  That did not end well.  But there is a solid team signed up to give it a shot, and Bhagpuss has run down the backgrounds of some of them already.  Massively OP also has a post up about it.

As for when it will show up, you had best find something else to occupy yourself for a few years, this is going to take some time.  But you can sign up for the email list on the Playable Worlds site.  Or follow them on Twitter or Instagram or whatever.  You can also apply for a job there.

Also another article over at Games Industry Biz about MMO lessons learned that may be applicable.

  • ManaWorks

Another new studio was announced this week, ManaWorks.

Good for those looking for something from a new studio, but perhaps bad news for fans of GuildWars 2.  As Kotaku notes, the lead of the new studio is Mike O’Brien, who was up until now president of ArenaNet and quite possibly involved in whatever would come next from the studio.  With his departure, along with other members of the GW2 team, the future of ArenaNet projects is very much a matter of speculation.  There are posts up about this at Massively OP, Inventory Full, and Nerdy Bookahs that are worth reading if this topic is of interest.

  • EverQuest Show Daybreak Teaser

The EverQuest Show traveled to San Diego to talk to the Norrath team and has promised to share the interviews in the next episode of the show.  Until then there is just a teaser video up featuring a short chat with executive producer Holly Longdale.

  • Norrath Soundtracks

Daybreak has announced that the original soundtracks for EverQuest and EverQuest II are now available for purchase from Amazon, Spotify, iTunes, Google Play, and maybe Pandora.

Sound Tracks for Both

I’ve not been a big fan of the Norrath music myself.  It tends to run between too brassy and too few strings on the lute for me.  But I barely like anybody’s soundtrack and generally turn the music off and listen to my own while I play, so Norrath is hardly an outlier for me.

  • Skywalker Speculation

And, completely off the video game topic, a new Star Wars movie is coming this December, the third film of the third trilogy, The Rise of Skywalker.  I am sure it will make many people angry and/or happy, while making Disney just that much more wealthy.  Not a lot is known about the story, or even the meaning of the title.  Over at How it Should Have Ended on YouTube they have put an episode of Villain’s Pub that speculates on what is really coming for this entry in the saga.

It is as least as good as any of the fan theories you’ll find on Reddit.

September in Review

The Site

I got another WordPress.com achievement.  Go me.

A New Record!

I think I hit that largely based on the impending death of Raptr, which is a bit sad when you consider it.  Still, go me.

Also, I got quite a spike in traffic this month from the Warzone event in EVE Online and from being linked in a post over at PC Gamer about the Circle of Two heist/betrayal.  The latter used my LOL Keepstar screen shot and nicely linked me as the source.

LOL bubbles at the Keepstar in 68FT-6

The Warzone event traffic, no doubt representing people trying to figure out how the event worked, seems indicative of CCP perhaps not thinking things through.  Or at least not communicating sufficient information about the event, especially in light of how past events under The Agency banner have been run.  (And how easy they were relative to Warzone.)

Anyway, one of my search terms of the month below is dedicated to CCP.

One Year Ago

It was the tenth anniversary of the blog.

I was looking back at day/night cycles and full zone respawns of yore.

My wife’s Pokemon Go account was hacked, but I recovered it pretty quickly.  That post brings in a lot of search engine traffic looking for ways to hack Pokemon Go accounts.  So many bad people.

Daybreak announced that both EverQuest and EverQuest II would be launching Kunark focused expansions, with Empires of Kunark slated for the former and Kunark Ascending for the latter.

Smed was taking his Hero’s Song project back to the crowdfunding arena again, this time via Indiegogo which, unlike Kickstarter, lets you keep the money even if you don’t meet your goal.

I was going on about problems EVE Online has getting new players to stick with the game… again.  We also had the YC118.8 Update which revamped a the look of mining barges and some frigates, among other thing.  It also launched the Purity of the Throne event that had me chasing white skins for Amarr ships.

There was also the ascension of Caitiz of House Tash-Murkon to the Amarr throne.  All those ships are still lined up in Amarr for some reason.  Did they have to wait a year for the first Jubilee?

And Alpha Clones would soon be a thing, so I was wondering what you could do with one.

In post-Casino War events the Imperium finished conquering Delve and a state of normalcy was starting to come to pass.  I also got my last ship out of Deklein.

And then there was World of Warcraft where the Legion expansion was off and running.  There was even an app for it.  I started off slowly as I figured things out and moved clockwise around the Broken Isles.  That didn’t stop me from checking up on my Draenor garrison though.

And then in one of those bullet point posts that I always hate a year later when it comes time to do the summary I covered Star Trek Online going to consoles, Legends of Norrath card packs, rewards for Omega players in EVE Online, and the then upcoming EVE Vegas.

Finally, No Man’s Sky launched, capping off yet another dismal episode of fan behavior.  After getting death threats for delaying the launch, Hello Games finally shipped the game only to have the fan base explode even more so when it was discovered that features that were straight up said to be in the product… multiplayer being the prime suspect… were not.  Still, it made a lot of money and features have since been added and it got its own Honest Game Trailers video.  There is, no doubt, lessons to be learned here.

Five Years Ago

The World of Warcraft expansion Mists of Pandaria launched, adding a panda race to Azeroth, right on Ultima Online’s 15th anniversary.   I think the shark jumping trope jumped the shark that day.

I was falling out of WoW myself, though still not allowed to unsubscribe. Being locked out of the Theremore event due to item level helped kill any enthusiasm I had for staying with the game.

Torchlight II showed up.  I was still waiting for the Mac OS version so I could play with my daughter.

In the land of EverQuest, the Rain of Fear expansion was announced, while EverQuest II went straight to truth in advertising and revealed an expansion called Chains of Eternity.

On the Fippy Darkpaw server, Omens of War went live and was finished.

SOE was talking about some form of Wizardry that was online.   PlanetSide 2 was planned for the end of the year… sort of.  And then there was Player Studio and all that implied.

The next chapter in the Darkfall saga was announced.  And they had a new game/expansion or some such.

In EVE Online, the CSM was looking for a way to… well… screw most of the people who actually vote for the CSM.  I stranded my null sec Drake in Jita and I compared Traffic Control to a hostile FC.

In a more serious vein, the real world reached into our game took a fellow player.  Even tragedy cannot displace idiocy though.

My goal to get my fourth class in Rift, a mage, to level cap before Storm Legion had me in Stonefield.

BioWare, not done with their trend of announcing public metrics they eventually failed to meet, committed themselves to a new content schedule for SWTOR.  Later we found out that “adding items to the cash shop” counts as new content.  Meanwhile, I pondered the SWTOR lore choice.

The Lord British saga continued as he opted to jump in bed with Zynga!  He, of course, expressed great fondness for Zynga, while I wondered what his sith name would be, since he was clearly going the Anakin Skywalker route.

I remembered Spaceship Warlock.

Free to play was still under discussion.  An article in Game Developer Magazine included the warning to not assume profitability just because people are going on about revenues.  And yet all I hear about are revenues when it comes to free to play.

The people at Stormpowered Studios started in against marriage.

And the blog turned six and felt very clever about it.

Ten Years Ago

I summed up my first year of blogging.  I also participated in a meme… back when that wasn’t an picture thing… about the power of four.

Auto Assault was gone, another NCsoft title shut down.  I was wondering if Tabula Rasa might follow suit.

I started thinking about what an expansion would look like for Lord of the Rings Online.  I was also browsing in Othrikar.  But I was more curious as to why the game just wasn’t as much fun as, say, World of Warcraft.

On the Wii it was Mario Party 8 and the Virtual Console.

In EVE Online I finally fixed the sound driver issue that was making the game crash. Hah, I used to run EVE with the sound on!

In other New Eden events, I was flying the Mammoth as a hauler to support mining ops in my Retriever.  Jet can mining and training up to Mining Barge V and salvaging.  I was also getting lost with the corp and station interface.  Another wish list there.  At least I found the “warp to 0” options quickly.  I still wasn’t quite sure what people meant by “tank” in the game though.

I was still running missions and had advanced to cruisers on that front.  And I was losing them as well.  I also had to queue to log in because there were 21K people in the game.  Traffic control was coming up as well.  CCP was working on the issue.

Our summer vacation from Azeroth was over with the return of Earl.  We were back to running instances, starting with Zul’Farrak.  Of course, then we realized nobody had the mallet, so we had to go get that.  I still have it in the bank.  I was also out searching for mithril.

SOE announced that their combined Station Launcher would be available for beta soon.  I don’t think it ever left beta before it was finally scrapped.

I was reminiscing about the Thundering Steppes in EverQuest II, a zone I was playing in less than three years before.  Early onset nostalgia I guess.

There was the loaded question about who counts as “press” in a world where blogs exist.  People seem determined to embrace arbitrary rules on that front, something that always leads to suppression of opinions with which they disagree.

And finally there were naked zones and wondering how to make PvP (and PvE) better.

Twenty Years Ago

Ultima Online launched.  Raph Koster has some accumulated memories of the game from over the years and a link to a video… and then he wrote some more about the game as it came about, what influenced it and what it influenced.

A little title called Total Annihilation also launched 20 years ago today.  With a real three dimensional environment and line of site constraints, it was ahead of its time and remains an underrated title to my mind.  Cave Dog, the developer, went bust ages ago and, through the twists and turns of the video game business, Wargaming.net of World of Tanks fame now owns the rights to the title.

Most Viewed Posts in September

  1. At the Camp in 68FT-6
  2. From Alola Pokedex to National Pokedex in Pokemon Sun
  3. The Agency Warzone Extraction Event in EVE Online
  4. Running some Warzone Extraction Event Sites
  5. Where the Hell is that EverQuest Successor Already?
  6. Alpha Strike in New Eden
  7. Alamo teechs u 2 play DURID!
  8. The Imperium Buys a Keepstar
  9. EQ2 Wire to Shut Down after Nine Years
  10. Top 25 EVE Online Corporations Graph – The End Number
  11. Missions and Content on Demand
  12. Quests, Missions, and Return on Investment

Search Terms of the Month

mallet of zul’farrak
[Still in my bank somewhere]

eve learning curve
[It is still a thing]

how to get to scarlet monastery
[Do people still walk there?]

torchlight 2 updates 2017
[That seems unlikely]

do you need to play pvp in mmorpg
[Only in the good ones]

future everquest game
[Maybe some day]

i’m thinking of resubbing to wow 2017
[Me too…]

eve online warzone extraction wtf?
[A question asked by many]

EVE Online

Well, after the CO2 betrayal caper things got sort of quiet.  I tinkered with alts and did some of the Warzone Extraction event sites, but there wasn’t a lot to draw me to New Eden after the camp at 68FT-6 drew down.

Guild Wars 2

There is a new expansion and people I know are playing which makes me sort of thing about maybe trying it some more.  I patched up at least.  My highest level character is 41 and hanging about in Harathi Hinterlands, which has to be the most Azeroth sounding zone in the game.  Otherwise, not a lot to report.

Lord of the Rings Online

I managed to get through another month of avoiding Mordor.  Seriously, I bought the expansion, have the character boost, but have not stepped foot into that dark land.  Then again, I hear it is brutal solo.  I did try to carry on with a character I boosted to level 95 previously.  However, the first place he was sent out of Rohan was the paths of the dead, which was also pretty tough for somebody still getting back into the swing of the game.

Minecraft

One of the members of our server built some giant monuments in the game, something I have been meaning to do a post about.  However my own efforts there have been somewhat desultory.  I log in, I work for a bit on the rail line I have going to the north mansion, then I log off.  Also, Minecraft Overviewer still hasn’t been updated for Windows, and I miss being able to update my map of the world.  The pain of open source and waiting for somebody to step up and do a build for you. (I’d give it a shot if you need a full version of Visual Studio.)

Pokemon Go

No big changes as the game carries on.  I still make sure to catch a Pokemon and hit a PokeStop every day.  There are rumors of third generation Pokemon showing up some day, but nothing concrete yet.

  • Level: 29 (+0, though I am closing in on 30)
  • Pokedex status: 189 (+1) caught, 222 (+3) seen
  • Pokemon I want: Gyrados, since the new legendaries are nigh on impossible
  • Current buddy: Magikarp… only 80km more to get enough candies for a Gyrados

Also, after months of saying she really wanted a Snorlax my wife finally had one hatch.  One evening she was reading a game message aloud, “Snorlax has battled hard…” and I was all, “When did you get a Snorlax?”  It had come from an egg earlier in the week and she hadn’t even noticed.  She just started putting it in gyms as soon as it showed up.

Pokemon Gold & Silver

I picked up a copy of Pokemon Silver from the Nintendo Store and started off on that adventure.  We’ll see how Pokemon from 1999 compares with Pokemon from 1996 and 2016.

Coming Up

Well, as I mentioned earlier in the month, there will be no more Raptr tomorrow.

Potshot had been tinkering with Medieval Engineers and, since it was on sale (and had been on my wishlist for a while), so I picked up a copy as well.  A post about it seems likely should I be able to engineer anything.

After the decapitation of Circle of Two in EVE Online we seem to be in another consolidation stage in the south end of null sec as former members of the alliance settle in with new groups.  Things will likely remain quiet for a bit on that front.

Still, we have the Life Blood expansion to look forward to as well as EVE Vegas, which I will be attending.

We’re likely to get more details about the upcoming EverQuest and EverQuest II expansions.

And, while BlizzCon itself isn’t until the first week of November, speculation as to what Blizzard will be talking about will no doubt be a hot topic in October.

I am sure something else will show up next month, but I can’t think of anything else at the moment.

Guild Wars 2 Path of Fire Launches Today!

Today is the day.  At some point around noon [or now], here on the first day of Autumn in the northern hemisphere, the Path of Fire expansion for Guild Wars 2 goes live.

Guild Wars 2 – Path of Fire

As an outsider to the game… never got much past level 40… the expansion looks to offer up some standard sounding fare for players; New story, new zones, new skills/specs, guild halls, and the seemingly now mandatory character level boost.  I think the new feature I can most related to is the addition of mounts.

Some very Tyria mounts

There is, of course, a whole page dedicated to the expansion over at the GW2 site if you are interested.  More than one actually, as there is a FAQ and such.

Expansions remain a mixed bag for me.

On the plus it brings in revenue for the game.   Expect a big spike on the GW2 chart when NCsoft releases Q3 2017 results.  It also gives players more content, gets players who have lapsed a reason to return, and can invigorate the whole game.

But expansions always bring about change.  Sometimes the change is minor and the spirit of the game remains true.  That caters to the core base but won’t attract anybody new.

But sometimes expansions change the core of the game.  I am reminded of Rift; I played the hell out of the base game, but then the first expansion changed design philosophy of the game and killed it for me.  And, of course, new gear, new mechanics, new skills, and what not also have a habit of changing the old content for the worse as well.

Then there is the ever growing gap between the new stuff, where the center of gravity of the community is playing, and where any new player will start.  I become more convinced as time goes along that level boosts are mixed blessing, a flimsy bandage applied to the gushing wound of linear, level based progression.

But I am also old and cynical and in a down cycle when it comes to fantasy MMORPGs right now.

Enough grumbling.  Today is a fresh new day in Tyria and a lot of people will spend the weekend and beyond exploring the new things that Path of Fire brings.  I wish them well on their journeys.  Among other things ANet rolled out some stats to celebrate the launch.

Also, a launch trailer:

 

Guild Wars 2 Path of Fire Expansion Announced

The announced announcement was announced today when ArenaNet announced the next expansion for Guild Wars 2, Path of Fire.

Guild Wars 2 – Path of Fire

I do like the art style they use for the logos.

There is, naturally enough, a site dedicated to the expansion along with a FAQ with a whole bunch of information ANet would like to share with you.

There are new zones, new stories, new specializations, and mounts.

Bhagpuss at some date in the near future…

They aren’t all bunny mounts, but that there are bunny mounts says something… I’m just not sure what.

The expansion itself is slated to become available on the morning of September 22, 2017.  You can, of course, pre-order immediately, which will net you some “bonus items” which are:

  • Sunspear Weapon Skin of your choice
  • a Miniature Balthazar
  • The title of Elonian Envoy

As is the custom of the time, the expansion itself comes in three flavors.

Path of Fire editions

The price range here, coming in at $30, $55, and $80, seems more in line with reality than the $40, $80, $130 price range that Standing Stone Games put together for the Mordor expansion.

And, like the LOTRO expansion, and the last couple of WoW expansions, Path of Fire comes with a booster to bring a character up to max level so you can go straight to the “good stuff” you’re buying, should you not already be at max level.

According to the FAQ you do not NEED to have the Heart of Thorns expansion in order to enjoy Path of Fire, but if you don’t have it you should to note the following:

  • You must purchase Heart of Thorns to unlock and use the gliding mastery, as well as all other masteries introduced in and exclusive to that expansion. You will be able to complete all of the content in Path of Fire without the use of any Heart of Thorns-exclusive masteries.
  • You must purchase Heart of Thorns to unlock and use the 9 elite specializations introduced with that expansion.
  • Path of Fire includes access to the revenant profession, but not the Herald elite specialization. If you only own Path of Fire, you will be able to create a revenant character and unlock the Renegade elite specialization.
  • You must purchase Heart of Thorns to claim the new guild hall released in Path of Fire, and access the Scribe crafting discipline to fully upgrade your guild hall.

But if you’re pre-ordering Path of Fire they’ll throw in Heart of Thrones for a discount.  Then nobody need ever know what a slacker you are.

You know you want it…

And if you’re not convinced about the expansion, ANet has some scheme to let currently registered users in good standing try it out from Friday, August 11 through Sunday, August 13.  Since the base game is free, you could just create a new account if you were interested enough.

So there it is.  I expect we will see a big spike on the Guild Wars revenue chart when NCsoft announces their Q3 2017 financial results.

June in Review

The Site

Another month of quiet decline in traffic.  I can hardly blame people though, I haven’t been writing about all that much which might generate traffic.  But if all I wanted was traffic I would write about World of Warcraft and Pokemon every day… or I’d be angry at EVE Online.  That is always a draw.

So not much to say there.

I do have one item that is related to the site, which is why I have never bothered to get a custom domain.  Part of that is because I couldn’t get the domain I wanted, tagn.com.  Well, not without paying a lot of money in any case.  Four letter domains are in demand.

But the other is persistence.  At some point I will tire of this and stop blogging.  But that won’t mean I will want all of this to disappear into the void.  I’d like to be able to find it in another ten or twenty years.  But am I going to keep paying for a domain?  Maybe not.

The same goes double for self-hosting.  While I would like the control, I am way past my interest peak in blogging, so the expense and the effort would be a deterrent.

All of which comes to mind because of Darren.  Back in the day he wrote the blog The Common Sense Gamer and did the Shut Up, We’re Talking podcast.

Header from the past…

He hasn’t written regularly in ages, but his RSS is still in my feed.  Suddenly, a couple weeks back, after a long, long time of radio silence, there was a post.  And then two.  And then several.  Was Darren back?

No, Darren is still done with all of this.  However, he self-hosted and was done enough to let his hosting service lapse.  Somebody else scooped up the domain name and started another gaming blog of the same name.

Is not Darren

And so all of my links over to Darren’s blog… mostly about ten dollar horses… are all broken.  Ted Nelson was right, this hard coded web address shit sucks.  I even mentioned this issue a couple of years back.  And so I will endeavor to prevent that by sticking with the address WordPress.com gave me, even though they seem set on making me get a domain of my own.

Meanwhile, I’ll have to find some time to fix those ever-so-important ten dollar horse links.  I can at least still find Darren over at the Internet Archive.

Clearly I need a tool to convert links on the site to a given domain to the Internet Archive version, as this is likely to continue to be an issue.

Edit: Turns out Darren did not self-host, so his blog is still available at tcsgamer.blogspot.com.  My links remain broken however.

One Year Ago

Daybreak’s Landmark finally went live just a few days short of summer.  However, it was the end of the road for PlanetSide and Legends of Norrath.

There was also the launch of the Isle of Refuge free trade server for EverQuest II.

There was a Newbie Blogger Initiative, for which I put up a post.

It was reported that Minecraft had sold more than 100 million copies.

Minecraft put out the Frostburn Update, version 1.10.  I was building the last stretches of what would become the 22km rail loop.

I also reflected on a year of playing Minecraft, then added in some statistics.

Blizzard had the Warcraft Movie open.  I didn’t like it, nor did that many people outside of China.  Meanwhile Blizzard was also explaining that WoW expansions were just going to take time.  While WoW Legion was still weeks away, my daughter and I went back to finish up Warlords of Draenor and get ready for the new expansion.  Meanwhile the whole Nostalius thing was still simmering.

And I was playing EVE Online.  There was the YC118.6 update, which brought us more overview tabs and the Shadow of the Serpent event, among other things.  Recurring opportunities, in which you could earn some skill points by undocking and shooting an NPC, were removed after their short runDX9 was also dead in EVE.  And there was Blog Banter 76, which was about FC’s and how vulnerable they should be.

But mostly I was flying in fleets out of Saranen as we kept up the tempo of operations in what would become the final full month of the Casino War.  There were just too many posts about that to try and sting them together in a single paragraph narrative, so I will just list them out:

Five Years Ago

I was asking people about voice software again.

I went on about the ridiculous nature of material tiers for MMO crafting.

My daughter finally found a game she liked on the PS3.

I was ranking how I liked to get my gaming news.

The first Civilization V expansion came out offering, among other things, a performance boost to those who paid.  Meanwhile, the story about the decade long game of Civ II came to light.

Everything we knew about EverQuest Next was declared obsolete.  It wasn’t all that much really.

On the Fippy Darkpaw server, the Gates of Discord expansion was finally unlocked, but not before there was a tie vote.

Turbine announced the Riders of Rohan expansion, the first LOTRO expansion I declined to buy.  For somebody still in Moria, it seemed to offer few benefits for its increased price relative to past expansions.

In Rift I hit level 50, which is a special thing in game, and started tinkering with the then new instant adventure option.  Trion also announced the Storm Legion expansion, a sign of success for most subscription based MMOs.

In EVE Online I hit 80 million skill points and was playing Lemmings in DBRB’s fleet.  We also ganked a Chimera that was scammed into jumping to the VFK beacon.  This upset people.

And, finally there was Electronic Arts which, as part of its ongoing mission to be seen as the most arrogant company in gaming, tried to tell people that Origin was the Nordstrom to Steam’s Target level business model, unintentionally insulting Nordstrom, which actually cares about customer service before the fact, not just after it has screwed the pooch yet again.  EA says they “get it” but I have my doubts.

Ten Years Ago

I got all Buddhist on the subject on the raiders vs. non-raiders rift. I think what I said could be applied to some current controversies.

I ran down my list of complimentary comment spam.

I did a poll asking which software people used for voice coms.  At the time, almost nobody who responded was using game-integrated voice software.  Most people were using Ventrilo.

I took a picture of my gaming setup.  Still the same keyboard, monitor, and mouse ten years later.

We heard that Pirates of the Burning Sea would not only be published by SOE, but would be available via a Station Access subscription.

We were still playing Lord of the Rings Online.  Hitting level 20… not for the last time… I was out at the Forsaken Inn… also not for the last time.  The instance group, minus Earl, finished the first epic book… again, not for the last time.  And server queues, something common at launch, were starting to disappear after just two months.  This was odd, since the last great server queue experience was with WoW, where queues went on for over a year on some servers.

Vanguard, which announced server merges… again, not for the last time… gave rise to a discussion about future proofing games.  I held that just making system requirements huge… something that was an issue with Vanguard… was not the same thing.  I did wonder what would have happened had WoW had higher system requirements back in 2004.

After letting Blizzard’s announcement of StarCraft II sink in, I put up a post about the original StarCraft back when it was our office game of choice.

Darren was all worked up about crafting being the suck, so I started trying to list out all the things that might be wrong with crafting. Then Tobold suggested the whole “figure out recipes by trial and error” idea and I ran screaming from the room.

I said nice things about “Opinions of the Misinformed.”

Also, the iPhone launched, moving smart phones from curiosity to mainstream.

Most Viewed Posts in June

  1. Pokemon Lycanroc event at GameStop
  2. From Alola Pokedex to National Pokedex in Pokemon Sun
  3. Is EVE Online a Gankbox?
  4. Where the Hell is that EverQuest Successor Already?
  5. In Which I Return to Tyria
  6. Ashes of Creation Kickstarter Campaign Closes Big
  7. The Steam Summer Sale 2017 Arrives
  8. Minecraft 1.12 World of Color Update Goes Live
  9. Keepstar Down in Auga
  10. Minecraft Grand Unification Theory
  11. The EverQuest Agnarr Progression Server to Remain Locked in Time
  12. The June 2017 Update Brings Null Sec Nerfs to New Eden

Search Terms of the Month

ashes of creation next big thing?
[I think there might be a few things before we get there]

rpm jenks speed
[Is that a VR title?]

warcraft marriage achievement unlocked
[Married in the game, or to the game?]

how much better is the hel than other supercarriers for ratting
[Oh man, did you come to the wrong blog!]

how to unlock all songs on rock band 2 wii
[Nothing ever dies]

do parrots in update 1.12 spawn in previously explored jungle biomes?
[I believe you need to explore fresh chunks to find parrots]

EVE Online

The summer of mild discomfort continues as people look for reasons to be angry at CCP, generally revolving around CCP not doing what they say, immediately, without considering the consequences.  The ignorant outsider is always a better judge of things than the people who actually know the code… says the ignorant outsider at least.

None of which has impacted me in the least.  I go on ops, do a little ratting in my Ishtar, and read about the drama.  There were new forums added for the game as well.  I got my achievement for doing the tutorial.  Other achievements are available.  Gamification of gaming forums, oh my.

GuildWars 2

Well, another month and another run at an old MMO peters out.  As with Runes of Magic the month before I just stopped logging in.  Not because I was hating the game, but I just didn’t feel much draw to keep going.  It wasn’t the zones or centaurs or the game mechanics or the personal story so much as it being just another fantasy MMO I was playing solo.

Minecraft

The server carries on and I am sporadically logging on to build things.  The 1.12 World of Color update gave me something to look into, but otherwise I have carried on as before.

Meanwhile, after a brief update about the whole Mineserver thing, that has gone back to radio silence.  Maybe we’ll hear something new by Christmas?

Pokemon

I am still pottering around a bit in Pokemon Sun, though that is clearly winding down for me.  It is probably best to give that a bit of a break given that new titles are coming late this year.  I did join in a couple of the online tournaments as a lark, and did as badly as expected.  Still, I will have to write up the results of one, as it does point to a pattern.

Pokemon Go

The big gym update hit last week.  I am not sure how much of a difference it really makes.  I still can’t beat a Blissy that is CP 2800 or higher, and if you can’t beat them then their CP doesn’t degrade and they are fixed in place.

My basic stats this month:

  • Level: 28 (+0)
  • Pokedex status: 174 (+8) caught, 197 (+10) seen
  • Pokemon I want: Gyrados
  • Current buddy: Magikarp… only 207km more to get enough candies for a Gyrados

Steam Summer Sale

The semi-annual sales event is upon us and I have actually purchased a few titles this time around, breaking the cycle of disinterest that I had shown the last couple of sales.

Coming Up

What is even going on in July worth noting?  Remastered StarCraft isn’t until August.

There is the possibility of an EVE Online patch update from CCP.  While vacation time for them has started, they usually only skip August completely.  We shall see.  Further carrier ratting nerfs are expected and the Strategic Cruiser revamp is already on the test server.

The Fantasy Movie League stuff will continue.  I am enjoying that… perhaps a bit too much even.  I now have the Variety film section in my RSS feed.

Then there is still the desire to find fantasy MMORPG happiness, but where to look?  Do I seek out an as-yet unexplored title and risk finding the ever present sameness of the genre?  Or is nostalgia what I need, one of the retro servers that Daybreak is offering up?  Am I attempting to recapture the unrecapturable he asked, just making up words at this point?

Anyway, another month looms.  But there is a holiday on Tuesday, which effectively means a four day weekend for me, so the next real post might have to wait until Wednesday next week.