Category Archives: Minecraft

July in Review

The Site

I got another mighty blog achievement this month.

Seventeen in one day… oooooh

I think the lesson here is “kitten posts mean more likes” since that is where most of the likes showed up.

One Year Ago

Pokemon Go was everywhere after it launched.  Everywhere.

I listed out the NBI Class of 2016.  I haven’t gone to check how many survived the year.

Daybreak turned off the last PlanetSide server and the game was gone… though it lingered on the server status page for a while.

Daybreak did launch a pair of special event servers for EverQuest and EverQuest II.  I was keen enough to go earn the special mount on the EQII server.

There was strange news for Turbine as their parent company, Warner Brothers, announced that they were transitioning into a mobile app development studio.  We wondered what that meant for Lord of the Rings Online and Dungeons & Dragons Online.

In Minecraft I was tinkering with maps and night renders while Aaron created a huge map room in game.

In World of Warcraft I managed to unlock flying in Draenor.  Just in time too, as the 7.0 patch was already pre-loading.  Soon the garrison gold mine would be turned off.  And then it hit, bringing new features.

In EVE Online the Casino War was winding down.  There was a Keepstar to chase, the alleged hellcamp, and some sovereignty exchanges in Pure Blind.  That wasn’t really going anywhere though.  We killed four titans in Okagaiken and blew up a CSAA just to show we were still fighting.  But in the end we admitted defeat and began packing for our trek to greener pastures.

Our destination was Delve, ever the region that calls to Goons.  I mean, look down at the “five year ago” section below. We were attacking the region then as well.  But first we had to get through Rakapas.  I was there for a bit before I ended up soloing my carrier down to our staging in Sakht, accruing the maximum about of jump fatigue possible.

I also hit 160 million skill points while the Blog Banter spoke of malaise.

Five Years Ago

In New Eden my hear went “Boum!

Elligium took its pandas and went home.

Blizzard set the date for Mists of Pandaria.

There was a Steam Summer Sale.

I was wondering if Torchlight II could live up to its potential.

Ultima Forever!  A shot across Lord British’s bow.

Rift decides to sell mounts for cash.  It wasn’t like they were going free to play though.

Let it be noted that not all Kickstarters fail.  There was the Defense Grid expansion Kickstarter.  I kicked in, they built it, I played it.  Simple as that, and much better than any 99 cent app I have purchased.  And I still get a free copy of their next Defense Grid game when it comes out.

I wondered aloud if nostalgia servers… official ones… would remain the sole domain of EverQuest.

Meanwhile SOE was talking about Vanguard’s free to play plan.

I was underwhelmed at the so-called “reskin” of Qeynos in EverQuest II.  The sorrow of Qeynos knows no end.

In EVE Online, there was war in Delve… again… if only I could get there.  There were battles in 49-U6U, C3N-3S, and DSS-EZ, a conga line in 319-3D (where we also watched the alliance tournament), and a flying titan in F2OY-X.  The tiny Wallpapers Alliance held out longer than Nulli Secunda, before being crushed.

Then having done the heavy lifting for TEST, the CFC was asked to go home.  TEST was going to be its own alliance, but we would all remain the best of friends in the big blue donut of love.  Anyway, it was time for a convoy back to Deklein.  Somewhere along the way I got a warning from CCP for causing lag.

And there was also a link to a list of things to do in EVE Online.

Ten Years Ago

Hey, it was the Revelations expansion in EVE Online that was news a year back, and I was running through the updated new player tutorial. It was a huge improvement, though I ran into a glitch or two.

The instance group was still off in Lord of the Rings Online for the Summer, though we were having issues at The Great Barrow when we weren’t playing Truth or Dare.

Vanguard was already planning server merges. 13 servers were being reduced down to 4.

EverQuest II got its own magazine… again (okay, it was an SOE magazine for Station Access subscribers the first time around, but it had an EQ2 scantily clad dark elf on the cover!)… in the form of EQuinox. And they were offering Rise of Kunark beta access to subscribers!

Dr. Richard Bartle, keeping to his strict regime of “one controversial fanboi enraging quote every summer” said he would like to improve the MMORPG species by turning off World of Warcraft Seemed kind of mild after the next year’s entry and reaction!

Perpetual was making crazy-insane statements about Star Trek Online… like no Galaxy-class starships for you! Ships that size were planned to be “space cities” and quest hubs. Back then I told Cryptic take note: If I cannot aspire to be Captain Kirk, I am not sure I want to play! Or just go read Tipa’s post on the subject.

The end of Auto Assault was announced by NCsoft and I took note and pondered a (silly) solution.

I stopped in front of SOE headquarters for a picture. (Mirror universe Wilhelm, with goatee.)

Microsoft finally announced a warranty extension due to the “red ring of death” problem with the XBox 360.

And Ben “Yahtzee” Croshaw did his fist Zero Punctuation video.

Most Viewed Posts in July

  1. From Alola Pokedex to National Pokedex in Pokemon Sun
  2. Where the Hell is that EverQuest Successor Already?
  3. The Corrupt Developer Career Path
  4. Delve – We Mine Things and We Rat a Little Less
  5. Dual Monitor
  6. We’re on the Road to Mordor
  7. Alamo teechs u 2 play DURID!
  8. Given the Boot in Fallen Gate
  9. Producing Mechanical Parts
  10. Kitten Time
  11. Two Days to Delve
  12. The July 2017 Update Brings Revamped Strategic Cruisers to EVE Online

Search Terms of the Month

casino wars eve
[No longer a thing since casinos were banned]

wow insider
[Also no longer a thing since AOL canned it]

candy crush users hate update june 2017
[Not according to SuperData Research]

les informations sur la xl actinet
[I am not sure what an “actinet” is, XL or otherwise]

wii little big planet
[Sorry, that is a PlayStation exclusive]

EVE Online

The Reavers deployment ended.  Fun was had, but it is over.  Then there was mucking about in Delve, a capital op, and the usual bout of trying to figure out what I should train next.

EverQuest II

Well, as seems to be the pattern so far this year, my MMORPG flavor of the month seems to be exactly that, a month-long venture at most.  I started off on the Fallen Gate server, got to level ten in time to get the special mount, added a couple more levels, and then stopped playing.  Good thing I only subscribed for a 30 days.

Lord of the Rings Online

The promise of the Mordor expansion and the end of the War of the Ring after more than ten years of fighting and grinding grabbed my attention, and suddenly I was patching up LOTRO… as if you can use “sudden,” “patching,” and “LOTRO” in the same sentence… and trying to get reacquainted with the ins and outs of Middle-earth.  So I guess we have the next flavor of the month.  Will it last any longer?

Minecraft

I haven’t done anything in Minecraft this month.  Part of that was just having other games to play while lacking in any real project to focus on in our world.  The other part was that the latest version requires an update to the Overviewer application I use to make maps of the world in order to plan.  I really depend on that app a lot.  Unfortunately, the person who has done that in the past has moved on so the Windows part of that project is effectively dead.  Such is life with open source.

Pokemon

Pretty much the same situation as Minecraft, I ran out of things to do and stopped playing.  I keep an eye on the game and grab Pokemon when there are download events, but otherwise I am on a break from the game.  That probably isn’t a bad thing.  A new version is coming out later this year so maybe a break now will mean I’ll be refreshed and ready to go when that lands.

Pokemon Go

The recent update to gyms has gone pretty well for me.  I am earning a lot more coins thanks to the fact that there is a gym next to my office that trades hands during the day, but if you’re the last one in you are safe overnight and will get the full 50 coins.  So I went from earning maybe 10 coins a week getting into the old style gym to 100 or more with little change in effort.  Of course, this makes me wonder if Niantic is being too generous.  Are remote gyms unintentional gold mines?  Otherwise, I made it to level 29 and, thanks to the experience boost during the one year anniversary, made some good progress towards level 30.

My basic stats this month:

  • Level: 29 (+1)
  • Pokedex status: 185 (+11) caught, 214 (+17) seen
  • Pokemon I want: Gyrados
  • Current buddy: Magikarp… only 147km more to get enough candies for a Gyrados

Coming Up

Will there be a Blaugust this year?  If there is one, it won’t be Belghast driving it.

ANet will be announcing the next Guild Wars 2 expansion tomorrow.

In LOTRO the Mordor expansion looms.  I plan to simply boost into Mordor.  However, I won’t be doing that today.  The expansion has been delayed for the moment.  Can we blame Daybreak yet?

In a break with tradition there will be an game update for EVE Online in August.  The only item on the list for it so far is killing of the Captain’s Quarters to help clear the way for a 64-bit client.  While I won’t miss the quarters, I should probably go for one last visit before they’re gone.

In the Imperium, there is word that we will be deploying somewhere looking for a fight.  We’ve been given lists of doctrines and ships to bring, but no destination or time frame yet.

The Blogger Fantasy Movie League is getting into its final weeks, with the 13 weeks finishing up at the end of this month.  We shall see who the winner will be… actually, it will be Liore… maybe somebody will take second place from me.  Given how I did this week it seems possible.

June in Review

The Site

Another month of quiet decline in traffic.  I can hardly blame people though, I haven’t been writing about all that much which might generate traffic.  But if all I wanted was traffic I would write about World of Warcraft and Pokemon every day… or I’d be angry at EVE Online.  That is always a draw.

So not much to say there.

I do have one item that is related to the site, which is why I have never bothered to get a custom domain.  Part of that is because I couldn’t get the domain I wanted, tagn.com.  Well, not without paying a lot of money in any case.  Four letter domains are in demand.

But the other is persistence.  At some point I will tire of this and stop blogging.  But that won’t mean I will want all of this to disappear into the void.  I’d like to be able to find it in another ten or twenty years.  But am I going to keep paying for a domain?  Maybe not.

The same goes double for self-hosting.  While I would like the control, I am way past my interest peak in blogging, so the expense and the effort would be a deterrent.

All of which comes to mind because of Darren.  Back in the day he wrote the blog The Common Sense Gamer and did the Shut Up, We’re Talking podcast.

Header from the past…

He hasn’t written regularly in ages, but his RSS is still in my feed.  Suddenly, a couple weeks back, after a long, long time of radio silence, there was a post.  And then two.  And then several.  Was Darren back?

No, Darren is still done with all of this.  However, he self-hosted and was done enough to let his hosting service lapse.  Somebody else scooped up the domain name and started another gaming blog of the same name.

Is not Darren

And so all of my links over to Darren’s blog… mostly about ten dollar horses… are all broken.  Ted Nelson was right, this hard coded web address shit sucks.  I even mentioned this issue a couple of years back.  And so I will endeavor to prevent that by sticking with the address WordPress.com gave me, even though they seem set on making me get a domain of my own.

Meanwhile, I’ll have to find some time to fix those ever-so-important ten dollar horse links.  I can at least still find Darren over at the Internet Archive.

Clearly I need a tool to convert links on the site to a given domain to the Internet Archive version, as this is likely to continue to be an issue.

Edit: Turns out Darren did not self-host, so his blog is still available at tcsgamer.blogspot.com.  My links remain broken however.

One Year Ago

Daybreak’s Landmark finally went live just a few days short of summer.  However, it was the end of the road for PlanetSide and Legends of Norrath.

There was also the launch of the Isle of Refuge free trade server for EverQuest II.

There was a Newbie Blogger Initiative, for which I put up a post.

It was reported that Minecraft had sold more than 100 million copies.

Minecraft put out the Frostburn Update, version 1.10.  I was building the last stretches of what would become the 22km rail loop.

I also reflected on a year of playing Minecraft, then added in some statistics.

Blizzard had the Warcraft Movie open.  I didn’t like it, nor did that many people outside of China.  Meanwhile Blizzard was also explaining that WoW expansions were just going to take time.  While WoW Legion was still weeks away, my daughter and I went back to finish up Warlords of Draenor and get ready for the new expansion.  Meanwhile the whole Nostalius thing was still simmering.

And I was playing EVE Online.  There was the YC118.6 update, which brought us more overview tabs and the Shadow of the Serpent event, among other things.  Recurring opportunities, in which you could earn some skill points by undocking and shooting an NPC, were removed after their short runDX9 was also dead in EVE.  And there was Blog Banter 76, which was about FC’s and how vulnerable they should be.

But mostly I was flying in fleets out of Saranen as we kept up the tempo of operations in what would become the final full month of the Casino War.  There were just too many posts about that to try and sting them together in a single paragraph narrative, so I will just list them out:

Five Years Ago

I was asking people about voice software again.

I went on about the ridiculous nature of material tiers for MMO crafting.

My daughter finally found a game she liked on the PS3.

I was ranking how I liked to get my gaming news.

The first Civilization V expansion came out offering, among other things, a performance boost to those who paid.  Meanwhile, the story about the decade long game of Civ II came to light.

Everything we knew about EverQuest Next was declared obsolete.  It wasn’t all that much really.

On the Fippy Darkpaw server, the Gates of Discord expansion was finally unlocked, but not before there was a tie vote.

Turbine announced the Riders of Rohan expansion, the first LOTRO expansion I declined to buy.  For somebody still in Moria, it seemed to offer few benefits for its increased price relative to past expansions.

In Rift I hit level 50, which is a special thing in game, and started tinkering with the then new instant adventure option.  Trion also announced the Storm Legion expansion, a sign of success for most subscription based MMOs.

In EVE Online I hit 80 million skill points and was playing Lemmings in DBRB’s fleet.  We also ganked a Chimera that was scammed into jumping to the VFK beacon.  This upset people.

And, finally there was Electronic Arts which, as part of its ongoing mission to be seen as the most arrogant company in gaming, tried to tell people that Origin was the Nordstrom to Steam’s Target level business model, unintentionally insulting Nordstrom, which actually cares about customer service before the fact, not just after it has screwed the pooch yet again.  EA says they “get it” but I have my doubts.

Ten Years Ago

I got all Buddhist on the subject on the raiders vs. non-raiders rift. I think what I said could be applied to some current controversies.

I ran down my list of complimentary comment spam.

I did a poll asking which software people used for voice coms.  At the time, almost nobody who responded was using game-integrated voice software.  Most people were using Ventrilo.

I took a picture of my gaming setup.  Still the same keyboard, monitor, and mouse ten years later.

We heard that Pirates of the Burning Sea would not only be published by SOE, but would be available via a Station Access subscription.

We were still playing Lord of the Rings Online.  Hitting level 20… not for the last time… I was out at the Forsaken Inn… also not for the last time.  The instance group, minus Earl, finished the first epic book… again, not for the last time.  And server queues, something common at launch, were starting to disappear after just two months.  This was odd, since the last great server queue experience was with WoW, where queues went on for over a year on some servers.

Vanguard, which announced server merges… again, not for the last time… gave rise to a discussion about future proofing games.  I held that just making system requirements huge… something that was an issue with Vanguard… was not the same thing.  I did wonder what would have happened had WoW had higher system requirements back in 2004.

After letting Blizzard’s announcement of StarCraft II sink in, I put up a post about the original StarCraft back when it was our office game of choice.

Darren was all worked up about crafting being the suck, so I started trying to list out all the things that might be wrong with crafting. Then Tobold suggested the whole “figure out recipes by trial and error” idea and I ran screaming from the room.

I said nice things about “Opinions of the Misinformed.”

Also, the iPhone launched, moving smart phones from curiosity to mainstream.

Most Viewed Posts in June

  1. Pokemon Lycanroc event at GameStop
  2. From Alola Pokedex to National Pokedex in Pokemon Sun
  3. Is EVE Online a Gankbox?
  4. Where the Hell is that EverQuest Successor Already?
  5. In Which I Return to Tyria
  6. Ashes of Creation Kickstarter Campaign Closes Big
  7. The Steam Summer Sale 2017 Arrives
  8. Minecraft 1.12 World of Color Update Goes Live
  9. Keepstar Down in Auga
  10. Minecraft Grand Unification Theory
  11. The EverQuest Agnarr Progression Server to Remain Locked in Time
  12. The June 2017 Update Brings Null Sec Nerfs to New Eden

Search Terms of the Month

ashes of creation next big thing?
[I think there might be a few things before we get there]

rpm jenks speed
[Is that a VR title?]

warcraft marriage achievement unlocked
[Married in the game, or to the game?]

how much better is the hel than other supercarriers for ratting
[Oh man, did you come to the wrong blog!]

how to unlock all songs on rock band 2 wii
[Nothing ever dies]

do parrots in update 1.12 spawn in previously explored jungle biomes?
[I believe you need to explore fresh chunks to find parrots]

EVE Online

The summer of mild discomfort continues as people look for reasons to be angry at CCP, generally revolving around CCP not doing what they say, immediately, without considering the consequences.  The ignorant outsider is always a better judge of things than the people who actually know the code… says the ignorant outsider at least.

None of which has impacted me in the least.  I go on ops, do a little ratting in my Ishtar, and read about the drama.  There were new forums added for the game as well.  I got my achievement for doing the tutorial.  Other achievements are available.  Gamification of gaming forums, oh my.

GuildWars 2

Well, another month and another run at an old MMO peters out.  As with Runes of Magic the month before I just stopped logging in.  Not because I was hating the game, but I just didn’t feel much draw to keep going.  It wasn’t the zones or centaurs or the game mechanics or the personal story so much as it being just another fantasy MMO I was playing solo.

Minecraft

The server carries on and I am sporadically logging on to build things.  The 1.12 World of Color update gave me something to look into, but otherwise I have carried on as before.

Meanwhile, after a brief update about the whole Mineserver thing, that has gone back to radio silence.  Maybe we’ll hear something new by Christmas?

Pokemon

I am still pottering around a bit in Pokemon Sun, though that is clearly winding down for me.  It is probably best to give that a bit of a break given that new titles are coming late this year.  I did join in a couple of the online tournaments as a lark, and did as badly as expected.  Still, I will have to write up the results of one, as it does point to a pattern.

Pokemon Go

The big gym update hit last week.  I am not sure how much of a difference it really makes.  I still can’t beat a Blissy that is CP 2800 or higher, and if you can’t beat them then their CP doesn’t degrade and they are fixed in place.

My basic stats this month:

  • Level: 28 (+0)
  • Pokedex status: 174 (+8) caught, 197 (+10) seen
  • Pokemon I want: Gyrados
  • Current buddy: Magikarp… only 207km more to get enough candies for a Gyrados

Steam Summer Sale

The semi-annual sales event is upon us and I have actually purchased a few titles this time around, breaking the cycle of disinterest that I had shown the last couple of sales.

Coming Up

What is even going on in July worth noting?  Remastered StarCraft isn’t until August.

There is the possibility of an EVE Online patch update from CCP.  While vacation time for them has started, they usually only skip August completely.  We shall see.  Further carrier ratting nerfs are expected and the Strategic Cruiser revamp is already on the test server.

The Fantasy Movie League stuff will continue.  I am enjoying that… perhaps a bit too much even.  I now have the Variety film section in my RSS feed.

Then there is still the desire to find fantasy MMORPG happiness, but where to look?  Do I seek out an as-yet unexplored title and risk finding the ever present sameness of the genre?  Or is nostalgia what I need, one of the retro servers that Daybreak is offering up?  Am I attempting to recapture the unrecapturable he asked, just making up words at this point?

Anyway, another month looms.  But there is a holiday on Tuesday, which effectively means a four day weekend for me, so the next real post might have to wait until Wednesday next week.

Two Years of Minecraft

Two years in and my general reflections on Minecraft haven’t really changed.  As I wrote last year, as a game it does scratch the exploration, building, and persistence itches, yet is often falls flat on the purpose front.

And so I do not spend much time building castles or villas or other grand living spaces, as once built there isn’t much you can do with them.  Instead I thrive on overland infrastructure, blazing trails, building roads, bridges, and rail lines, and making practical rest stop and production areas along the way.

This approach has led me to the inevitable laying of track along the north mansion roadway that I spent several months building.  Happened with the last road I built as well.

A new rail stop along the way

A fast horse is faster than a minecart for travel, and can go where you want, but you don’t need to manage a minecart.  A minecart doesn’t wander off… mostly… doesn’t need a corral, and won’t die in the middle of nowhere leaving you to walk home.  You just make another minecart or keep it in your inventory and when it is time to travel you put it on the rails and off you go.

So I am laying tracks.  Tracks require resources… iron mostly, of which I am perennially short.  But among the improvements I have done along the line at every rest stop is dig a mine and an auto furnace.  That can be slow going, but at many of the stops I piled up an excess of iron because I was mostly interesting in getting cobblestone to lay down the road.  So I have some resources to draw on… and Aaron gave me a few stacks or iron blocks, which got me quite a way down the line.

It does keep me logging in, which is the ultimate test.  As I have noted in the past, what I say I enjoy doesn’t always line up with what I will actually do, so I have to side with my actions as opposed to my intentions.  If I keep building road and rail projects, that must be what I like!

Not that the last year hasn’t delivered new things.  There were three updates to Minecraft which delivered  polar bears, llamas, and parrots… among other things.  They were:

All of which added things to the game that extended my play time with it.  Not bad.

So another Father’s Day has passes and I am still playing… and on the same world.  That means that my stats for that world are pretty much my overall stats for the game.  As I did last year, I’ll put up a few stats (after the cut) just to mark where I stand.

Continue reading

Minecraft Grand Unification Theory

I do not pay much attention to E3, primarily because it tends not to focus very much on my genre of choice and what it does generally focus on is consoles and console titles from a few large companies.  Not really my thing.

So I let the news from E3 flow by.  I watch is stream past on Twitter and glance through the headlines in Feedly, but do not it much mind except when somebody does something silly. I think I posted about Sony’s PlayStation 4 demo and how they tore into Microsoft’s Xbox One demo the day before on topics like price and used games.  But used games were a burning issue back then, until the industry admitted aloud that being able to trade in used games at GameStop was likely inflating new games sales and so benefiting from the arrangement despite all their bluster about used games being morally equivalent to theft.

This year a tidbit of info actually caught my attention.  Microsoft actually had something to say about Minecraft.

Microsoft has owned Minecraft for a while now, having paid creator Notch $2.5 billion back in late 2014.  This got them the two branches of Minecraft, the Java version, the original, which runs on PCs and which allows you to host your own server and has mods from here to the moon and back, and the console, pocket, Win10 version, which only got shared server hosting relatively recently and which makes money via a cash shop for special skins and such.

Basically, there is the “would have been amazing and lucrative if they had just stopped there” Java version and the “OMG! The cash shop train has no brakes!” money machine console branch.

Microsoft seems to have pledged to unify these two branches into a single product line.

New World Order

This has me a bit concerned.

I would have been more concerned a year or two ago, when the console version was nowhere close to feature parity with the Java version. Microsoft seemed to be heading towards “we’ll just cripple all the hosting and flexibility and mods you love” path a while back with its Windows 10 version of Minecraft.

The two branches have grown a bit closer since then, but it is still an open ecosystem of mods and server types versus a controlled cash shop ecosystem, so Microsoft’s.   So when Microsoft says that the basis for this unification plan is the XBox Live service it is tough not to cringe.

I wouldn’t mind some improvements to the PC version of Minecraft.   Being written in Java gives it flexibility, but also hinders it on the performance front.  And optimized version written in C++ with better file handling would be a good thing.  But if the price is giving up all mods and the ability to host your own server and create things like Wynncraft and such, I would probably stick with the Java version and its stone age file structures.

Fortunately, despite that splash screen from their presentation, the single unified Minecraft platform seems to be well off in future, if it is actually planned at all.  The early reporting I saw from sites at the presentation said Microsoft would be pulling “all versions of the game” together.  I don’t know if that was bad reporting, a bad presentation from Microsoft, or sloppy terminology somewhere along the line, but the statement on the official Minecraft site seems less dramatic.

Over there the line is that they are unifying all of the versions sharing the C++ code base, shedding all of their various names (e.g. Pocket Edition, Win10 Editions, Xbox) and renaming them all as just Minecraft, while the original, open version on PCs will now be called Minecraft: Java Edition.

The official site also indicates that the coming graphics upgrade will also skip the Minecraft: Java Edition, leaving us to our classic look, though there are enough graphical mods out there that you’re pretty much covered if you want fancier views. (The PlayStation versions seem to be in limbo on where they will end up though.)

Of course, that tilts worry the other direction.  Is Microsoft putting the Java platform version of the game out to pasture?  Is it better to be on the neglected track or to have Microsoft unifying the Java platform?

Either way, nothing is likely to happen any time soon.  We just got the 1.12 update for the Java version, so we’re still in that waiting period where all the mods and special servers have to work to catch up. (Even though our server doesn’t have any mods, I am waiting for Minecraft Overviewer to catch up so I can render updated maps.)  I am more likely to get my Mineserver delivered before anything drastic happens, and once I that happens I need never upgrade versions again.

Still, for a little while I was intrigued with the idea of being able to use the iOS Minecraft Pocket Edition on the iPad to log into our server.

Minecraft 1.12 World of Color Update Goes Live

While I haven’t been all that active on our Minecraft server of late, the Minecraft team has pressed on with new features for the PC version of the game, releasing the 1.12 update, called “World of Colors” yesterday.

World of Colors indeed

The high level change log list is this:

  • Added Glazed Terracotta blocks
  • Renamed Hardened Clay to Terracotta
  • Added Concrete Powder blocks
  • Added Concrete blocks
  • Updated base color palette
  • Added advancements
  • Added recipe book
  • Added Knowledge Book item
  • Added Parrots
  • Added functionality to save toolbars in creative mode
  • Added text-to-speech narrator
  • Added new sounds for the Note blocks
  • Added commands relating to recipes and advancements
  • Many minor fixes and changes
  • Removed Herobrine

As to what the bullet points mean, you have to go to the wiki for some of that.

Color is certainly the theme, with the new concrete and glazed terracotta blocks.  Mentioned a bit further down the list is that beds now also come in colors.  The default bed with the red blanket is gone, the blanket will be the same color as the wool you use to make it.

Black wool and white wool examples

Beds are also now springy, so you can bounce off of them.  This bounciness negates some falling damage and a player can fall as far as 41 blocks onto a bed and not die.  I made the two beds above and jumped off the top of my forest manor a few times to test this.  You do indeed bounce off of them and take much less damage.

Advancements have replaced achievements in the game, which means you get to re-earn essentially the same set of achievements all over again.  There are some differences, the idea of advancements being to help guide new players, but many of them are the same.

I killed a creeper with a bow and got these two…

There are also new hints as to how to play which show up when appropriate.

When I first logged in…

Technically, that isn’t correct.  You move with W, A, S, D, and your mouse, as in a first person shooter, but whatever.

Probably one of the bigger changes in this release is the introduction of a recipe book.

What can I make?

This brings the PC version in line with the Windows 10, console, and Pocket Edition versions of the game.

The book shows you the items you can make, adding recipes and you obtain items that can be used to craft.  For example, I picked up an iron block out of a chest and it added the anvil to my recipe book.

I already have a few, but thanks

This should be a great help to new players, as the recipes in the crafting system can be somewhat arcane and you either had to memorize them or look them up online.  When you select a recipe while at the crafting station, the game will populate the materials for you.  Clicking it again will give you two copies and so on.  If you’re missing ingredients, the ingredients will be highlighted in red… though it would be nice if only the missing ones were.  And, if you step away from the crafting station to fetch your missing ingredients, items left in the crafting station won’t fall on the floor any more.  They will now go back into your inventory.

Of course, after all of that, the reason I had to log in last night was parrots.  Found in jungle biomes and tamable with seeds, that was my quest for the evening.  And I had to look for quite a while before I found one. (Though I saw a lot more ocelots than I usually do, so it seems like their spawn rate got tweaked.)  Finally, after trekking through the jungle, I spotted one, fed him some seeds, and tamed him.

My green parrot

They come in five different types of plumage, fly around while following you, and land on your shoulder when then can.  Also, they die if you feed them a cookie.

Anyway, more to explore with Minecraft, the game that keeps on giving.

 

May in Review

The Site

Not much changed here and WordPress.com didn’t add anything that particularly annoyed me this month, so pretty much the status quo.

As it is May I guess I can talk about my other blog, EVE Online Pictures, the one-time experiment that became an official EVE Online fan site.  It turned nine years old this month.  Next year I will devote a whole post to its anniversary.  This year I will just post the usual page views per month chart.

EVE Online Pictures – Page Views per Month through May 2017

You may need to click on that to see if full size in order to make it legible.

Anyway, that is the page view tale.  You can see the sudden drop off when Google changed how image search worked in February of 2013.  Traffic to the site can be very much peaks and valleys.  There is a fairly regular group that hits the site on the three days a week that I post a picture.  At that rate after nine years the total post count is just past 1,300.  There were times when I was just posting twice a week, and a month stretch during the Fountain War where I posted every day.

But then something will happen and boost stats suddenly.  During January and March CCP Phantom used a picture for the EVE Online week in review post and linked back site.  That prompted a couple of spikes, including the highest page view count in a single day back on January 17th with 939.  That was quite a jump for a site that generally has 25-50 page views a day.

And sometimes a person will show up and scroll through the whole site.  The theme I use there lets you page down while it keeps loading content, so you can browse all the pictures without needing to click.  I will log on and see a spike of 50 page views, but only two unique users have hit the site.  So while the uniques to page views ratio for this site is about 1.5, for EVE Online Pictures it runs from 2.5-4 most days.

Anyway, my time capsule of pictures from New Eden carries on, there waiting to be browsed.  There are some 2006-ish classic graphics all the way through to whatever is current.  New stars was the latest thing and I have a few of those up already.

One Year Ago

Overwatch went live.  Still haven’t played it.

DUST 514 went offline.  Never did play it.

Landmark’s official launch date was announced.  Never did buy it.

There was word about Pokemon Sun & Moon, Civilization VI, EverQuest II prestige servers, the tribulations of WildStar, and the WoW Legion Beta, all in one bullet points post.

In EVE Online I saw my first citadel.  Now they’re freakin’ everywhere.  There was also a free weekend on Steam that got a lot of accounts created, but which still faced the wall of the new player experience.  There was a Blog Banter about Project Nova and that brief experiment with recurring opportunities that granted skill points. There were also details from the CSMXI election and that whole 85% thing, which did not add up for me.

In space the Casino War was still a thing.  We were huddled up in the back room of the Quafe Warehouse in Saranen plotting ways to strike back and keep the war going.  We threw industrials at sovereignty.  That got us a foothold back in Fade for a bit.

Mostly though it was battles in low sec.  Asher led us out to battle in his Phantasm, we squared off against capitals, blew up some fax machines.  There were battles over structures in Saranen and we managed to anchor an Astrahus to face the citadels arrayed against us.  Lots of shooting, but not much changed.

Oh, and SynCaine joined KarmaFleet.  I even saw him on an op.

Outside of New Eden Blizzard could only talk about MAUs after renouncing discussion of subscription numbers.  Given the whole Nostalrius situation I was wondering what Vanilla WoW really was.  And the Warcraft movie was approaching.

In Minecraft I was planning a rail line and finding a path for it to run.  Aaron’s project of the month was a facility in the nether to make the collection of Ghast tears easier.

I was also momentarily nostalgic for Starsiege: Tribes… or for what I could remember of it.

And in TorilMUD the elves were no longer restricted to the isle of Evermeet until level 20.

Five Years Ago

I played Portal finally.  Now Zoidberg makes the cake joke!

I wrote about camping rare mobs and how this all came from the fact that MUDs used to crash pretty often.

There was the start of the first Newbie Blogger Initiative thing.

On the Fippy Darkpaw server, The Gates of Discord unlock vote shut down that expansion.  This caused some hard feelings.  And then it failed the vote again.

38 Studios went tits up due to managerial incompetence.  Not how you run a start up.  But the myth of what greatness might have been lives on, fostered primarily by those whose reputations would benefit from such tales.

The instance group was clearing out King’s Breach in Rift.

Diablo III came out and… error 37.  Then error 75.  And installer problems.  High expectations, huge sales, its always online nature, and memories of past Diablo games probably doomed it the eyes of many.  Still, we played it a bit.  I compared it to the beta version of Torchlight II, its primary foe in the click to kill genre.  I moaned about atmosphere and the influence of WoW on it.

And then I complained about talent trees.  Most people seem to like them more than I do.

But mostly I was on about EVE Online.  There was a summary of the first Burn JitaHulkageddon V came and sort of went.  There were spoils from the war in the north to be handed out.  OTEC actually got out there, putting aside differences, to defend its financial interests.  We blew up an IRC CSAA in Cobalt Edge.  There was a question as to whether PLEX was cheating.  I mined in null sec for the first time and didn’t know where to put stuff.  There were stats about Escalation and Hulkageddon and just ships being blown up in general.  And I made a post around John Smeldley’s tweet about Drakes and new missile graphics.  He dropped me a note in reply.  Turns out he is not only a huge EVE Online fan, but was in the CFC as well.  As Mittens would say, one of us.

Ten Years Ago

The then common discussions were going around, what made WoW so successful and what games might contend with WoW?  Some of the so called “contenders” were pretty silly picks.

Speaking of Blizzard, they also announced they were going to back to the StarCraft franchise with StarCraft II.  About time indeed!

The instance group was focused on LOTRO for the first time.  I had things to complain about, especially the state of the economy.  And, only a month in we spotted a level 50 player.  That must have been some hard work, as the game sort of petered out at about level 35 back then.  Still, Middle-earth was a pretty place.  It even had rainbows.

Vanguard was heavily in the news.  Sigil fell and SOE stepped in to pick up the pieces, though I wondered how long before the many problems with the game became attached to SOE.  I was also wondering about the impact of the game’s system requirements.

I was wondering how many more expansions EverQuest would have, while pointing out that you could get the game and all the expansions for only $15.

The owners of Allakhazam, long a staple of EQ knowledge, sold off their gold selling RMT wing, thus removing that taint and a host of gold selling ads from the site.

SOE officially announced the Rise of Kunark expansion for EverQuest II, keeping the game firmly on the nostalgia train.  Meanwhile, I had a suggestion for the new Arasai race.

Finally, there were some podcasts I thought people should listen to again.  I am not sure you can get most of them any more.

Most Viewed Posts in May

  1. Day One of New PLEX
  2. Pokemon Lycanroc event at GameStop
  3. Who is Backing Ashes of Creation?
  4. The EVE Online YC119.5 Update Brings PLEX Changes and More
  5. The EverQuest Agnarr Progression Server to Remain Locked in Time
  6. Visiting the Blood Raiders Shipyard
  7. From Alola Pokedex to National Pokedex in Pokemon Sun
  8. EVE Online Turns 14
  9. Where the Hell is that EverQuest Successor Already?
  10. Fighting the Blood Raider Menace or How I Rat
  11. Return to the Land of the Ten Dollar Horse
  12. A Return to Form Reinforces the Blood Raiders Shipyard

Search Terms of the Month

cash and carry price list daybreak
[I think you and I are talking about different Daybreaks]

how fast travel eve
[Clone jump is about it, and you leave your ship behind]

show me the planets in the world
[I don’t think it works that way]

nes classic in 25 years
[That’s about the wait to get one]

www pngporn.com
[I don’t even know how this got you here]

EVE Online

I don’t feel like I have played all that much… but then I look at my list of participation credits and I guess I did go on some fleets.  Reavers have been out and about and blowing things up.  We killed four Astrahus citadels in one evening.  I just tend not to post about that until the deployment is done.

There was also the first Blood Raiders Shipyard event, which turned into a bit of comedy in the end.  At least I got to go out and see a bit of the battle.  And, having bookmarked the spot, I was able to guide Mark726 out to it so he could do a post about it on EVE Travel.

Minecraft

The Minecraft server remains pretty quiet.  Aaron has been back a bit and must be working on something.  I have been logging on some myself and wandering up and down the north mansion road and doing improvements to some of the villages and other rest stops along the way.

Pokemon Sun

I have been slowly but surely trading away at the GTS in order to expand my National Pokedex coverage.  I am close to finishing up the first two generations.  I also signed up and tried the May International online tournament.  I battled six people and lost to five of them.  Three of them beat me with the same pair of Pokemon using the same moves.  I’ll have to write about that.

Pokemon Go

There was an event this month that made rock Pokemon more common for a week, as well as reducing the distance required for your buddy Pokemon to earn a candy.  That actually got me a couple of new Pokemon this month as well as helping me level up to 28.  I also managed to finally evolve one of the first generation starter Pokemon to its final form, getting an Venusaur at last.

My basic stats this month:

  • Level: 28 (+1)
  • Pokedex status: 166 (+11) caught, 187 (+9) seen
  • Pokemon I want: Gyrados
  • Current buddy: Magikarp… only 230km more to get enough candies for a Gyrados

Runes of Magic

Runes of Magic was sort of the guest host game for the month of May.  I jumped in at the start of the month and was pretty much done with it by the time we got to the last weekend.  It does still feel like 2009 in Taborea… though you’ll have to decide for yourself if that is a good thing… even if the screen has gotten a bit more cluttered since launch.  I think they have hit the limit for the number of icons around the mini map.  I won’t say I am done with it forever, but I am done with it for the moment.

Coming Up

Steam Summer Sale?  Summer is just twenty days away in the northern hemisphere, and said sale usually starts right about then.  A price break might get me across the threshold towards buying Rimworld.  Been on my wishlist for a while, but “early access” is a red flag to me these days.  SynCaine seems positive about it though.  And Zubon seems happy with Mini Metro, another game that has lingered on my wishlist for a while.  Maybe I will buy some stuff.

I also need a replacement for Runes of Magic to fill the fantasy MMORPG void.  Actually, I might have a replacement lined up, and those with a keen eye for detail might be able to tell what it is.

My daughter says that I must play Pokemon: Magikarp Jump on my phone.  We’ll see if that warrants a post.

In New Eden we remain deployed, which means more ops to go on and fights to be had.

The Ashes of Creation Kickstarter campaign winds up in a couple days.  That is closing in on the $3 million mark, so the question is just which stretch goals will be achieved… and what the post-campaign fund raising will look like.  Star Citizen has proven that you should never stop asking for money.

Otherwise, I am not sure what the next month will bring.

April in Review

The Site

It has been a bonus moth for blog, with page view seeing a 50% boost over the previous month.  It still isn’t back to 2012 numbers… and never will be… but it was interesting to see the numbers jump up a bit.  Of course, I know why the number jumped up.  It was for the same reason the blog gets something of a bump every April.

I posted about April Fools at Blizzard.

A look at the list of most viewed posts this month tells the tale… sort of.  I generally don’t list the main page for the blog on that list, because it would simply be the top entry most months.  But this month it would be in second place, pulling in about 40% of the page views of the April Fools post.  Google was very nice to me for April Fools.

Still, it wasn’t as good as last April.  I did not get nearly as big of a bump from Google last year for April Fools… like 15% of the page views… but I was writing about the Casino War in EVE Online last April, something that stirred passions in a few.  And then there was the drama about WoW, nostalgia, and the Nostalrius, which was enough to carry the month to 40% more page views than this year.  Life in the page view lane.

Also I hit another meaningless milestone, crossing the 700 follower mark on Twitter.

I first started on Twitter back in 2010, so at this rate I will hit 1,000 followers at some point in 2020… provided Twitter doesn’t purge inactive accounts, as that would probably reduce my followers by half.

My Twitter feed combines the output from this blog and my EVE Online Pictures blog, along with occasional direct comments by myself.  The screen shots from the other blog are far and away the most likely to get liked or retweeted.  Even CCP Seagull has been known to retweet some of those screen shots.  There is probably a lesson in that.

One Year Ago

I wondered about the concept of the last good day in the context of MMOs.

The whole Blizzard versus Nostalrius issue blew up when the company sent the private/pirate server a take down notice.  Blizzard actually responded to things, but those hoping that they might actually get an official nostalgia server remain disappointed.

We did get a ship date for WoW Legion.  And, for once, nobody complained about Blizzard targeting a competitor with their chosen date.  At least not that I heard.

The Casino War was going badly for the Imperium.  I mean, sure, Dinsdale Pirannah was predicting a Goon victory, but he was in a small minority.

The Mittani held a state of the Goonion and logs documenting CO2’s betrayal were released, but that didn’t stave off black Thursday in Tribute as TNT’s holdings got steamrolled.  The war was getting serious.  First SMA and then FCON left the Imperium.  FCON showed up in Immensea soon afterwards while Darius Johnson tried to take advantage of the war by attempting to restart the original GoonSwarm.

There was a short Russian complication in the northeast that threatened to widen the war, but which eventually blew over.  No relief for the Imperium was to be found on that front.

There was to be no last stand at VFK-IV.  We pulled back to the Quafe Factory Warehouse in Saranen and attempted to fight back against the tide while I wondered what would constitute a victory.

There was some talk of names for the war.  I did not like the names coming from either side and stuck with Casino War, the name which Nosy Gamer coined and which went straight to the heart of the conflict.

Outside of the Casino War, I took a look at two books about EVE Online.  There was a Rooks & Kings video from the Serenity server. The Citadel expansion was released, bringing Upwell Consortium structures to New Eden.  There was a Blog Banter about what the most important announcement out of Fan Fest was.  And Xenuria made it onto the CSM at last.

Outside of New Eden, I gave Pokemon Blue a try and was surprised to see how fully formed the first versions of Pokemon really were.

Google was telling me that pretty much every game was dead.

And there was, as always, April Fools at Blizzard.

Five Years Ago

April 2012 set a daily page view record.  What is it about April?  I know you are going to say “April Fools,” but the record was actually set because of the Burn Jita event.

Yeah, the Burn Jita event.  It made for my most popular YouTube video ever.  And it lead right into Hulkageddon V and its OTEC connection.

Elsewhere in EVE Online, the LEGO Rifter got 10K votes, the War in the North seemed to be winding down with RAZOR back in Tenal and six fleets stalking Venal. Raiden managed to lose a bunch of sovereignty, by accident, which finished that up.  All that was left was to say we didn’t want that region anyways.  We also made conga lines, experience time dilation, and followed DBRB through high sec to kill some super caps.  And Seleene became the chairman of the Galactic Student Council.

I was also syndicated occasionally on EVE News 24.  I don’t think I got paid for all of that.

I made a list of small features I wanted other MMOs to copy.

Lord of the Rings Online hit the five year mark.

Potshot and I were wandering around EverQuest again, looking for lost dungeons.  We were not buying any $25 bags though.

In Rift, the instance group was driven out of King’s Breach.  But Trion added in fishing, so we could do that instead.

And it was April Fools at Blizzard.

Ten Years Ago

Back in April 2007 we were wondering what was going to happen with Sigil Games Online after their less than stellar Vanguard launch. (*snort*) I threw out a few paths that the game might follow going forward, one of which proved to be correct.  Soon we would be free from the rambling posts of Aradune.  There was a failure of vision to be corrected.  But I bought a copy all the same.  It was marked down.

Meanwhile, Microsoft Windows Vista, which launched the same day as Vanguard, was facing failures of its own, with Dell having to reintroduce Windows XP as an option for customers.  I know my own company was buying XP systems until Windows 7 came out… and became the new Windows XP.

In EverQuest II Gaff and I visited Emperor Fyst, I ran around in Nektropos Castle with the Everling clan, and complained about experience in Splitpaw.

While our WoW group was winding down for the summer, with Earl off to Broadway, the remaining four of us went off to Middle-earth with the launch of Lord of the Rings Online.  We had been playing in the beta, but eventually it came time to buy the game and sort out the founder’s options.  I had my first impressions. Titles were a thing!

I answered the musical meme question, “Five Reasons Why I Blog.”  Remember when those were “memes?”  Also, that seems awfully early in my career to be answering that sort of question.

I was also on about the pros and cons of player wipes, the requirement that one be able to solo in MMORPGs, and the problem of translating mechanics between games.

Van Hemlock was leet.

Nintendo launched Pokemon Diamond & Pearl in North America at last.  The EU would have to wait until July to get their copies.

Our Wii finally came out of the box.

And, finally, I had a problem with a video card that eventually had to be RMA’d, which sounds a lot like this April. I hope this won’t turn into a yearly thing.

Most Viewed Posts in April

  1. April Fools at Blizzard 2017 – Not Much to Talk About
  2. April Fools at Blizzard – 2016
  3. EVE Online CSM 12 Winners Announced
  4. WoW Dance Battle System!
  5. A Barrier to My Eventual Return to Azeroth
  6. Corpses in New Eden
  7. Null Sec Outpost Conversions and the Great Asset Recovery
  8. The Fall of Club Penguin
  9. A Decade on the Road to Mordor
  10. The Ongoing Tension Between Solo and Grouping
  11. Null Sec – We Rat and We Mine Things
  12. Nintendo and the NES Classic Edition

Search Terms of the Month

lord of the rings rambling large
[I ramble larger than most!]

eve online dying 2017
[EVE Online has always been dying. So have I.]

terry pratchett was more successful than rowling
[Only for very specific definitions of “success”]

how many hours does a heroic character save everquest
[In my case, all of them]

EVE Online

After Reavers came back from camping in Impass at the start of the month I haven’t done too much in game.  TNT and Space Violence are deployed to Catch, and I have a pilot out there, but the ops are almost exclusively EUTZ, so I have been on exactly one.  So I have taken my ops where I could find them and ratted a bit.  Even Ishtar ratting adds to the might total of null sec bounties.

EVE Fan Fest was the main focus of the month, with people happy or disappointed about what CCP did or did not say.  The usual story, everybody feels their part of the game is the most important and if only CCP would focus on the right thing then New Eden would flourish and time would roll backwards and the PCU would skyrocket.

Minecraft

I finished the road to the north Mansion, which covers 26km as it winds its way northward from the rail loop.  That done, I stated fishing about for the next project.  I began work on some upgrades around the north Mansion and even laid the ground work for the horse speed tester I wanted to build, but haven’t really done much when it comes down to it.

Pokemon

The Pokemon binge continued this month as I picked up a copy of Pokemon Omega Ruby from the online shop and ran through that.  I finished the main story, caught Groudon, and am working on other legendary Pokemon.

Pokemon Go

I have been somewhat low key with Pokemon Go over the last month.  The high the level, the bigger the gap to the next one, and I have only made about half way to the 250K exp needed to get to 28.  And that progress has been primarily due to the first catch of the day, first Pokestop of the day, and seven day streak bonuses.

My basic stats this month:

  • Level: 27 (+0)
  • Pokedex status: 154 (+5) caught, 179 (+7) seen
  • Pokemon I want: Final evolution of any of the starter Pokemon
  • Current buddy: Noctowl, who earns a candy every kilometer.

Coming Up

It is May tomorrow, which means May Day/Loyalty Day (the latter is causing people to freak out because they think Trump is somehow responsible for that nearly 100 year old non-event of a day), Memorial Day (which will mean a B-17 flying around the neighborhood), Mother’s Day, the start of the summer movie season, and FanimeCon here in Silicon Valley.  My daughter wants to go to that with some friends, while I will people watch and get street passes observing on the periphery.

On the video gaming front, this month’s patch for EVE Online has a couple of big changes, including the PLEX revamp… and… is anything else happening?  Hrmm…

I have been looking about for some new game to hold my attention, even going back to World of Tanks just to see how that has been faring, and to remind myself how bad I am.  I think I might have found something to occupy me for a bit, but we’ll get to that in May.