Category Archives: New World

Feeling the Lack of Alts in New World

Quite a bit has gone wrong with New World since launch, from server queues to dupe bugs to time sync problems to patches that seem to be trying to fix problems by punishing players… Belghast had a whole long post about that yesterday… most of which I have managed to dodge so far.

Welcome to a New World

Basically the overcrowded era went by before our group got in the saddle and we’re not really high enough level yet to worry about some of the late game issues.  We’ve had a couple of points with features turned off, like all player trading, but nothing that has had much impact on us.  We’re happy right now.

And yet, somehow, I manage to find problems for myself.

One of the quirks of New World is that they only allow you to have a single character per server group.  No alts.

In a game without classes, where you build up weapon skills and can respec along the way, this is probably not a horrible design decision.  It isn’t like EverQuest II that launched with 20 classes and a dozen races and then told players they could only have four characters.  And in a game with world control PvP not allowing alts probably solves a few potential problems, like spies and what not.

And, frankly, as a feature it should theoretically help me keep focused as I do tend to run off and make alts.  I can just keep one character moving forward since I can’t have another one on the same server.

The problem is that, in playing as a group, we are trying to move through the game together, we try to stick close in levels.  It isn’t much fun if once of us rabbits off to level 50 and everybody else is in their 20s still.  And real life dictates the amount of time we can spend on the game, which varies from week to week. (And I am not always the one with the most time to spend.  Both Potshot and Ula, as of this writing, have more time with the game according to Steam than I do, though I suspect somebody left it open at the menu for a while at some point.)

Anyway, as we got to level 20 people had to travel for the Thanksgiving holiday, so I put a brake on adventuring and went off to do trade skill stuff to level up my harvesting and crafting.  But that also gives you experience.  Lots of experience.  I popped up three more levels just mining ore and chopping  trees for the most part.  And then Amazon went and stuck rested experience in the game as well.

So I have really found myself wishing I could have an alt on the same server who could maybe go out and do some harvesting and maybe stockpile some resources… though I would have to use somebody in the company to transfer between an alt and my main… just so I can poke around and make some sort of useful contribution to the team while not getting too far ahead.

I realize I could just play my other character on a different server group, but I am not on a server with anybody I know… that was a character that I rolled up during the era of the long queues when there was the promise of free server transfers some day, which are now available, but a number of people have stopped playing so I am not sure I have a destination.  All of which makes play that character feel a bit empty or redundant.

And that ends up with me simply NOT playing New World very much over the last week or so even though I want to because I don’t want to get way out in front of the group.

Which is a very first world… or New World… problem I suppose.  I have other titles to play.  Too many really.  And this is a temporary problem, as we’ll get back to playing as a group when the weekend comes.

I just have a bit more free time than the rest of the group at the moment and… well, I am certainly not adding to the economy, helping build up crafting levels, helping my faction, or contributing to the slumping concurrent player graph people keep pointing to with panic in their voice.

Because I cannot have an alt.

November in Review

The Site

Spam comment bots will hate you if you know this one special trick!  Or they would if they had the capacity to hate.

Over the years I have mentioned how many spam comments that Askismet racks up and how many I end up having to clear out of the spam filter because it isn’t sure.  And then, in looking through yet another thousand spam comment day, hoping to find any false positives in the mix, I noticed that almost all of the spam comments were on old posts, in the 8-12 year old time frame.

Then I was hit by a blinding flash of the obvious and went and set WordPress to not allow comments on posts over a certain age.

The setting I was looking for

Once I clicked the check box it actually worked.

This was not an completely slam dunk idea for me as I don’t mind comments on old posts, and there are a few, like an old one about the Kesmai game Air Warrior that attracts somebody new now and then.  But eventually real people stop showing up.  So I set the timer to turn off comments on posts once they were up for 800 days.  That should give anybody looking to leave a comment plenty of time and I am now much more likely to find false positives in the spam bucket.

And then there are the ads.  Despite serving up only slightly more ads than last month, the total amount earned was over $20, up from $15 in October.  I won’t be able to give up my day job, but the Premium account option will at least pay for itself.  I also think the quality of the ads might be getting better, though I don’t check often enough to make a blanket statement on the topic.

As always, I encourage you to use some sort of ad blocker to keep your browsing safe.  I have on a number of occasions hit a site that demanded I turn off my ad blocker to be able to view their content, only to the have Malwarebytes, my virus protection software of choice, throw an alert that it had to block an ad due to malware.  I never want to be that site.  Be safe on the internet friends.

One Year Ago

EverQuest II celebrated its sweet sixteen with some unexpected downtime.  Oops.  EverQuest was getting ready for the Claws of Veeshan expansion.

World of Warcraft was spinning up for the Shadowlands expansion, and I was getting in a few tasks before it landed.  There was also the beta and something about multiboxing software and the fact that BlizzCon Online being free.  I was also wondering if anybody really needed a level booster after the big level squish.  The ride to 50 was pretty fast.

We were still playing around a bit in the level squished Northrend, trying to do a three person with Prince Keleseth.  That did not end well.  I also started a demon hunter to try the run to 50 in the level squish.  It was a quick run, though it got strange because I wasn’t in quite the right timeline.

Then there were the pre-events in Northrend… and I always love going to Northrend.  There was plenty to do up there.

And then there was the pre-launch calm before we were finally let into Shadowlands.  It seemed like a pretty smooth launch once you got past the crowd in Stormwind.  The zones were quick and fun and I was soon making my debut in the theater of pain. and then off into Ardenweald.

Meanwhile, in WoW Classic, we were working out way to the detention block in Blackrock Depths and then Shadowforge City after which we went walking with Marshal Windsor.

On the WoW Classic front Blizz was talking about plans and bans.

I hit level 40 in Pokemon Go.  I was also using Discord to get overseas raid invites to catch special legendaries.

There were some more shows to write about in the great pandemic binge watch.

And of course there was EVE Online and World War Bee, which I will just sum up in a list of posts:

And so it went.

Five Years Ago

I got back from EVE Vegas and reviewed a bit of what I saw including SKIN changes.  I also borrowed CCP Rise’s Vegas Alpha fit for a trial run.  Of course the Ascension expansion and Alpha Clones were the big deal.  Logging in when the expansion hit wasn’t always easy, but the PCU passed the long distant 50K user mark.

Then suddenly it was election night.  I was in a fleet during which the winner projections turned on their head.  At least we got a tower kill.

Meanwhile back in our old home in the north, the war in Tribute started to come alive.  Sort of.  A bit.  Well, there was some propaganda.

BlizzCon was underway a week after EVE Vegas, and I first projected what I wanted to see/thought I might see and then reconciled that with what I actually saw.  It took a while for me to see Weird Al though.

Project: Gorgon was back to crowd funding.

Pokemon Sun & Moon were coming and I got ready by wrapping up Pokemon Alpha Sapphire.  I took Pokemon Sun while my daughter went with Pokemon Moon.

In Minecraft Aaron was using the in-game maps to create art to hang on his walls.  Then there was the update with forest mansions… and llamas!  That meant going on an expedition to find my own mansion.  And once you have your own mansion, you have to do something with it.  Like burn it down.

Daybreak, in looking after Norrath new and old, launched the Kunark expansion twins, with Empires of Kunark going live for EverQuest and Kunark Ascending going live for EverQuest II.

And, finally, in a bullet points post on Black Friday it was death to The Mittani, a new Google widget in my side bar, and some Pokemon news.

Ten Years Ago

I looked back at the Star Wars Extended Universe novel Heir to Empire, which turned 20 years old. That might be my most coherent piece on the site.  Also, it is 30 years old now.

In EVE Online, the upcoming Crucible expansion had a chance to remove the Incarna stink from the game. Oh, and ship trails were back. And Hulkageddon V was announced… about six months early it turns out.

I reviewed my 2011 MMO outlook. Rift appeared to be the unlikely winner, while DCUO had already gone F2P.

Speaking of going F2P in under a year, I had my first peek at Star Wars: The Old Republic in the beta. Pre-NDA drop, I used Star Wars Galaxies to describe the game as nothing new. Then the NDA dropped and I bitched some more. I did not find the game fun, cancelled my pre-order, and went back to Rift.

And then there was EverQuest II going free to play on all servers, which made me wonder what else in the SOE line up might follow suit. (Turns out the answer was “everything,” or at least everything that they didn’t shut down.)

Vanguard started showing inexplicable signs of life.

On the Fippy Darkpaw server, the Scars of Velious was complete and the Luclin expansion went live. Also, breaking the retro aspect, Fippy Darkpaw players got the same new hot bars that all EverQuest players got with the new Veil of Alaris expansion. They actually worked like hot bars in other games.  Amazing!

In Rift, we made it to Meridian and then faced our first boss while learning the rules of their LFG tool. Oh, and the damn Yule rifts were up before Thanksgiving. I swear, it gets earlier every year.

We learned of the real money auction house in Diablo III. Actually, the real money part wasn’t the bad bit, it was that there was an auction house at all… and crap itemization.

And also on the RMT front was the Guardian cub pet in World of Warcraft. I did a couple of price checks on those, but somebody should probably go back and see how prices look a year later.  Can you even find one on the market these days?

Oh, and WoW had lost 2 million subscribers. Remember when that was a big deal?

Torchilght II was delayed because we had other things to play, right?

AOL shut down Wow.com. That doesn’t mean what you think.

I announced the winners of my Azeroth travel poster contest.

Google was pissing me off by changing up Google Reader. Still, I’d take bad UI Google reader over no Google Reader.

A little game called The Elder Scrolls V: Skyrim launched.  A pity nobody played it and it never got ported to very many platforms or got several remasters.

And we said farewell to LEGO Universe.

Fifteen Years Ago

Our World of Warcraft Saturday Night Permanent Floating Instance Group finished up Blackfathom Deeps,The Stockades, Shadowfang Keep, and started in on Razorfen Kraul.

In EverQuest, I picked up The Serpent’s Spine and tried running a new character though some of the new level 1-70 content.  I also set out a minor goal of taking screen shots to compare Faydwer in EQ and Faydwer in EQII that lead to posts about Kaladim and Kelethin.

In EverQuest II, the Echoes of Faydwer expansion came out.  Once I found a copy and got past the patching process and into the game, I made a fae swashbuckler and went to town.

The Revelations expansion hit in New Eden, my first expansion update in EVE Online.  I followed the general wisdom and made sure I had a long skill training the night before.

The Wii and the PlayStation 3 were both released in the US.

I was talking about Diablo II, because that comes up every few years.

And the maker of the ubiquitous ZMud client announced a replacement product called CMud.  I tried the demo version, but since ZMud continued to work for me, I stuck with that.

Also, I was apparently hosting my blog screen shots on Image Shack back in 2006 and they’re all gone from many of those posts now.  I went back and fixed all the WoW instance groups posts at some point… probably five or ten years ago… but the EQ and EQII posts are just going to require you to use your imagination.

Twenty Years Ago

EverQuest went to the moon with its third expansion Shadows of Luclin.

Nintendo released the Game Cube in North America.

Microsoft launched its first game console, the original XBox, also in North America.

IL-2 Sturmovik, one of the more important combat flight sims for flight sim nerds, launched.

Most Viewed Posts in November

  1. Minecraft and the Search for a Warm Ocean
  2. The Crimson Harvest Returns to EVE Online
  3. The EVE Online New Dawn Quadrant to Start With Mining Changes
  4. Life on the M2 Hellcamp
  5. CCP Takes Aim at Cloaky Campers in EVE Online
  6. A 64-bit EverQuest Client is Coming
  7. The LOTRO Fate of Gundabad Expansion Targets November 10th Launch
  8. Protests in Jita Over New Dawn Changes
  9. Robbing Some Space Banks
  10. Alamo teechs u 2 play DURID!
  11. Why Harry Potter Wizards Unite Failed
  12. The Altar of Zul and Jintha’alor

Search Terms of the Month

eve online [barghest]
[The flying griddle!]

defeat the lord of flies in this java game
[No, u]

is there supposed to be a fence with torch on top of it in minecraft in the savanna village
[An oddly specific question. Yes?]

гипер врата в космических играх
[There are jump gates in EVE, but they aren’t hyper]

(Google made some change and now so few search terms make it through that I am down to single digits to pick from.  This might be a dying feature, and just when I killed off spam comments as well!)

Game Time from ManicTime

For the first time in a long stretch there was no significant WoW or WoW Classic play time recorded.  Basically my six month subscription expired at the end of October and that was that.  I did log in quickly to get the 17th anniversary achievement with a level 18 character, so I guess I will boost their MAU for November, but I have spent my last cash on Blizzard for a while.

  1. New World – 35.56%
  2. Forza Horizon 5 – 30.95%
  3. EVE Online – 12.83%
  4. Diablo II – 9.68%
  5. World of Tanks – 8.76%
  6. EverQuest II – 2.20%
  7. World of Warcraft – 0.02%

Considering how far into the month I grabbed FH5, you can see I spent a lot of time on the road.

Diablo II

I managed to get a necromancer through nightmare and into hell difficulty, and the instance group carried through and defeated Diablo, before we ran out of steam on the game.  It is a solid game still, 20 years down the road, though it could use some improvements.  But for purposes of nostalgia I own it and can go back and play some more whenever I want.

EVE Online

I did not spend much time in EVE Online this past month.  I got in, went on a fleet op or three, got on my requisite kill mail for the month, and even lost a ship… which was fine because my hangar has more ships in it than I will ever fly unless PAPI invades Delve again.  So at least losing a ship meant SRP and some more ISK back in my wallet.  Otherwise I let all but my main account lapse into alpha status.

The CCP team however went through its periodic routine of setting themselves on fire, this time with the “New Dawn: Age of Prosperity” dev blog, then denying there was even smoke while the player base yelled at them.  They appeared to acknowledge that, perhaps, there was some sort of combustion, but we won’t know what they’re really thinking until we get the next dev blog.  The only thing that is sure is that “prosperity” won’t be on the agenda for any reasonable definition of the word.

Also, what is going on with the algorithmic false positive bans?  CCP seems to have it in for certain activities.

EverQuest II

I played a bit more of EQII, finished out the Days of Summer/Panda quests, did a little mucking about with some alts, and then drifted off to play something else.  Unless there is something seriously unexpected in the new expansion next month, my account there will likely lapse as well.

Forza Horizon 5

Bought this on a lark for a freaking dollar… well, I didn’t really buy it so much as rent it for three months via XBox Game Pass for PC… and have played the hell out of it at times over the month.  A fun driving game with a lot of different options to suit anybody from the casual to the hard core.

New World

The instance group has found its way into New World and we are trying to move through it as a group.  The game itself seems to be deep in a new crisis every week and more than a few of them could be on the list of “why does this happen with every MMO launch?” But it is good looking and the combat is different and the trade skills are… well, there is a lot there to be done.  We’re all at level 20 at this point, so we might be able to do some group things soon.

Pokemon Go

The big event in November for me was hitting level 42 at last.  A big enough deal that I am including a picture!

Level 42 level up graphic – what I did on my way from 41 to 42

The downside is that now the mountain of xp needed to get to level 43 seems all the taller.  9 million experience will take a while.

Level: 42 (+1, 1.5% of the way to 43 in xp, 1 of 4 tasks complete)
Pokedex status: 673 (+3) caught, 695 (+1) seen
Mega Evolutions obtained: 13 of 17
Pokemon I want: I need a Torkoal for my Hoenn Pokedex
Current buddy: Noibat, but not for long

World of Tanks

As I mentioned in yesterday’s post, I cranked this up again to have something quick to drop into and play.  I started in at the beginning of the month and played quite a bit… then I got Forza Horizon 5 and play time fell off a cliff as I binged on that.  But I have come back and played some more since.  I have enough coins and bennies that I can drop in and out for a few days at a time and still play in premium mode most days.

Zwift

Another month in with Zwift.  I am a bit surprised I have kept up as well as I have, as one of my defining attributes is laziness. I haven’t really lost any weight, though I have redistributed some of it.  I know this because I need to cinch my belt up one notch further.

My distance cycled at this point is almost exactly the distance between my house and the happiest place on Earth; Tijuana!

  • Level – 11 (+1)
  • Distanced cycled – 487.9 miles (+115.5 miles)
  • Time – 1d 1h 48m (+5h 48m)
  • Elevation climbed – 20,013 (+4,875 feet)
  • Calories burned – 16,141 (+3,845)

Coming Up

Last month I had a list of things that were due in November or seemed likely to arrive and… a few didn’t make it, so I guess I get to rerun them.  The FFXIV expansion is now set to land on December 7th, while EverQuest and EverQuest II have expansions that should land on the 7th and the 1st respectively.  You can probably foresee tomorrow’s post in that.

Also, for those who know the blog, December means a series of end of year posts to sum things up and check on things like predictions and all of that.  Those posts are coming.

Otherwise it seems like there will be more New World in the offing and maybe things will heat up a bit in EVE Online after the post-war slump.

Oh, and there is a a sequel to The Matrix landing in December, The Matrix Resurrections.  I might have to go see it.  That is probably one you need to see on the big screen.

Honest Game Trailers does New World

Just in time for our group to get stuck into New World, Honest Game Trailers has an episode devoted to the game.

Welcome to a New World

The video actually hits on a number of points that we have experience in our short run so far.   I mentioned in my first post about us getting into the game that trading between players and the trading post were turned off due to yet another dupe bug.

 

We’re still having fun of course, and are getting into the various aspects of the game, which does have its own flavor.  And we’re clearly past the main problems of the first few weeks of the game where just being able to log in was an issue.

But in looking into the news I keep running into the statement that it uses a “client authoritative” model, something that Amazon says is not so, but admits that it has been allowing the client to override server inputs leading to some of the exploits that have been coming up… and that keep coming up.

Anyway, we’re low enough level, just entering the 20s, that we’ve not been impacted by the various issues that have come up.  We cannot, for example, even afford houses yet, so a furniture dupe bug isn’t even an option.  Still, we’ve seen more than our share of graphical glitches and other oddities while playing together.   We’ll be sticking around for now, but it is starting to become a bit of a meme about there being some fresh new major issue every week.

We Group Up in New World

As I mentioned previously, we were able to form our company, Crag Boar Corruption, and get everybody invited.  Now we just had to get together and figure out what we could do as a group.

Mudstone and Snoop had made their way into Windsward and off north, ahead of the pack.  I was still lingering in that town, while Ulalu and Oswald were finding their way there.  Windsward seemed the spot for all of us to meet up, so when we were all on last weekend we made that our first objective.

So we all made our way to Windsward, spoke to the innkeeper and made the place our home.  We met up for the first time as a company just outside the city as we escorted Ulalu into town after her run from Monarch’s Bluff.

The first full meeting of Crag Boar Corruption

Ulalu had to make the run both because she hadn’t been to Windsward yet and because she did not yet possess any Azoth, the mysterious elixir resource that, among other things, allows fast travel.

Once together and settled into town, it was time to figure out what to do as a group, which led us to a few discoveries.  For example, there doesn’t seem to be any way to tell what quests other people in the group are on.

We’ve been spoiled by quest journals in some other titles… I hate to bring up the WoW comparison, but WoW does this right… when you’re in a group and can see who else is on the same quest as you.  The ability to keep a group in sync is clearly still on Amazon’s “to do” list.

We thought maybe we could grab some faction quests to help improve our standing as we played together, but those are all level based and somewhat random even between people in the same level band.  Two of us could get one quest in common, but we couldn’t get everybody on the same on.

We had heard a bit about expeditions, but we were too low level for that.

Eventually we decided we would try to sync up on the main story quest.  That meant a bit of back tracking as Mudstone and Snoop were a bit ahead while Ulalu was behind and I, somehow, didn’t have a main story quest in my journal, which seemed to indicate that I had failed to pick it up somewhere along the way.

Mudstone found a the quest chain online so we could find where we were.

We headed over to Monarch’s Bluff, where Ulalu and I started, in order to move her along the main story quest line and to figure out where I fell off the quest chain.  That meant a run over the Wren island, where I knew I had been before, then back to Monarch’s Bluff again.

Out and about on the main story line

After a few quests, all of which I recognized, we hit the one quest that is on all the paths, The Old Man and the River, which has you fast travel to a point west of Windsward City.  That is the reason we all settled down there.

Fast traveling, which Ulalu now had the Azoth to do, brought us into contact with Yonas Alazar, the hermit fisherman.

Reconnecting with Yonas

There Ulalu was able to pick up the next quest, as did I.  Apparently when I spoke to him on my first pass I was in such a hurry to get to Windsward City that I forgot to pick up the next quest.

That got three of us, myself, Ulalu, and Oswald in sync on the main story line.  Mudstone and Snoop had already done that quest, and recently enough that they were able to lead us there and guide us through fairly quickly.  Then it was back to Yonas again for the next quest, A Lost Cause.

That actually got the group all together on the same quest.  It only took us about 90 minutes to get there, but it wasn’t all bad.

The next quest sent us to a tower called Arcturus, which once again made me wish I had just gone with the name Wilhelm Arcturus for the game.  Oh well, I’m invested now and don’t want to start over.

I claim this in my name… it being my name

We managed to get through that fairly readily.  With five of us normal mobs were melting pretty quickly and even the bosses were fast to fall.

We ran that and did some exploring, then headed back to Yonas.  Along the way I was able to find out how to turn off the UI, so I got our first group screenshot without out names and company logos looming over our heads.

Ulalu, Oswald, Stannislav, Mudstone, and Snoop

We also started talking about weapons and who might specialize on what.  Given the whole “weapon skills develop with use” mechanic, it seemed like a good thing to commit at some point before level 20, when skill respecs start to cost.

Mudstone had been doing the smart thing, running around and experimenting with different weapons to see what suited him.  In our picture above he is wielding the new void gauntlet, which is a pretty cool looking weapon in use.

I, on the other hand, was more haphazard in my approach, just trying things that happened to drop… and I literally had no weapons drop for quite a stretch.  As such, I was already pretty invested in the sword and shield as a primary.  I had been using the musket as a secondary, but might give that up for a great axe to use when I need DPS more than a shield.

But Ulalu had the best weapon choice of all, the fire staff, which emits a flamethrower-like jet of flame as an attack.

I hope that wasn’t flamable

Anyway, we are moving along.  Expeditions should be viable with a bit more work.

Crag Boars Discover New World

Before we had begun our assault on Diablo, the decision had been made to try out a new title, and the title being suggested was New World.

Welcome to a New World

New World had the advantage of being a new title that we hadn’t played… I had dabbled a bit, but as things played out it became clear I had learned very little of the game… that was past its initial point of craziness… queues and other initial teething issues seemed mostly in the past… that also wasn’t $60 to purchase and didn’t have a monthly subscription.

So off we went.  The first thing was to pick a server, which basically meant any server in a server group in US West that wasn’t the one I already had a character in.  I wanted to start fresh with everybody else and Amazon only allows you to have one character per server group.  The pick was the Parima server, probably based upon its easy pronunciation.

Parima in US West

With a server designated, it was time to make characters, the hardest part of which was picking names.  As I under stand it, names have to be unique game wide and, while you cannot create a bazillion alts to hold names, the game easily had a million people playing at its concurrent peak, so a lot of names have been claimed.

Ula managed to get Ulalu, one of her alternates.  I went through all of my usual names, through a bunch of likely alternates, and then started trying some random stuff, just to see if anything wasn’t taken yet.

Damn, somebody grabbed “Lmnop” already… “Abcde” as well…

Eventually I found an name while going through alternate spellings of dead Polish nobility, ending up with Stannislav.  It will do.

And then Potshot demonstrated that I was being dumb.  My view on names is always just first names, unless otherwise specified, because of my upbringing in MUDs, where last names were awarded later and first names needed to be short, or at least easily typed.

He showed up in game as Oswald the Patsy, no doubt a reference to Lee Harvey Oswald.  But then his character portrait looks like Oswald Mosely, so maybe I shouldn’t make assumptions.

Anyway, I hadn’t thought about putting in a last name.  I could have probably had Wilhelm Arcturus as a name and been recognizable, but I was happy enough to have a name and be in game.

Bung from the group ended up with the perfectly serviceable name Mudstone.  His son, who played WoW Classic with us as Obama, was also interested in New World and showed up as SnoopDogg420, which I was sure would get reported, but then I got in game and saw what passed for names and decided it was probably not going to be noticed.

When we were all on, we started into the game to do the opening area.

However, the game split us up, with Ulalu and I popping up in Monarch’s while Oswald and Mudstone were dropped into the game over in First Light.

I recalled there being a couple different starter areas, but I hadn’t thought about what to do if we ended up in separate locations.

Ulalu and I on the beach

There was some talk of trying to cross the map to meet up, but that seemed a bit iffy as low level as we were.  Later on I looked it up and apparently the way to solve the different starter area problem is to run to your friend’s area before you have started the first quest.  Once you talk to the quest giver and get the first quest then you are stuck on that path for a bit.

But I had also heard that the main story quest from all of the starter areas join up not too far into the game and that we would all end up in Windsward.

And, sure enough Yonas Alazar, the hermit fisherman, ended up being the meeting point.

When you are that far along it is also time to pick a faction.  The word seemed to be to pick the faction that is dominant at the moment and worry about changing up later, and the Syndicate seemed to own all of the 1-25 zones where we would be playing for a while, so that became the choice.

And once we had that set, we formed a company.  Forming a company was surprisingly easy… and probably necessary, as I started getting unsolicited company invites in Windsward.

When I say easy, I mean nearly frictionless.  No fee, no charter to sign, no minimum membership level.  Hell, I made a typo in the company name on the first try and rather than being locked into that forever you can just edit the name.

What madness is this?  I know New World has had its issues, and continues to stir up the player base, but I think they hit the nail on the head with this.

Our company was named in the theme of our WoW Classic Guild, changed to match the theme of New World.  We were now Crag Boar Corruption.   They even had a nice boar icon for our banner, which is more than Blizzard had for us.

Crag Boars in Aeternum

We managed to do that before we were all assembled in a single location.  Again, pretty nice.

The next task was to actually get together and do something as a company.

October in Review

The Site

It is the last day of the month and I know what you’re all dying to hear about.

You want to know how a month of ads went, right?  RIGHT?

Well, you’re going to hear about it anyway.  It is Halloween and that is my trick.  Treats come later, if at all.

For the month of October, up through yesterday, the ads on the blog earned a total of Fourteen Dollars and Eighteen Cents, not counting today, because the ad calculation for a given day only shows up the next day.

Results through October 30th

Not bad.  Better than I expected honestly.  It I can keep that going the Premium hosting plan will pay for itself.  Each ad served up is apparently worth about 0.0176 cents, so quantity matters.

I hope that all of the regulars have some sort of ad blocker running all the same, because some of the ads are a little too on the point relative to my writing I think.

This is an image of an ad, not an actual ad

Ula told me that she saw an ad for New World on the site at one point.  She even sent me a screen shot.

Once again, an image of an ad, not an actual ad

That sort of ad appearing here would greatly please me.

But I mostly see old people ads, which might be because the algorithm knows I am an old person.

Anyway, feedback on ads is always welcome.

In other site related news, after five weeks of going back and fourth with a random series of WordPress.com Happiness Engineers… they just put your email responses in a queue for whoever is up next… it looks like polls are working again and that the issues I pointed out have been mostly fixed.  Of course, the Happiness Engineers kept telling me I was wrong and everything was as it was supposed to be almost the whole time… when they were deigned to respond to my actual issue rather than just linking me to a help file that was not at all helpful… so I would send them an “I told you so,” but it would just go to some random person with no history on the topic.

Okay, one Happiness Engineer did, in fact, acknowledge the issue… actually multiple issues… I was bringing to them and even said they could reproduce them.  But my response went to somebody else and that was the end of all helpfulness.

Still, the whole experience was better service than I used to get when they just let rando unpaid volunteers do their support, which generally resulted in somebody giving an opinion about your blog rather than dealing with the actual issue.

One Year Ago

I started using that 34″ ultra-wide monitor.

Somebody at Google Stadia was ranting about making streamers pay.

Blizzard delayed the Shadowlands expansion.  But they were building up for the AQ war supply event in WoW Classic.  And we got a late November launch date before the month was out.  WoW seemed to be hanging on according to the Q3 2020 results.

I was also wondering if we were going to get a level squish with every WoW expansion going forward.  And then the big level squish patch hit and all our level 120 characters were suddenly level 60.  The only thing was to try it out, though it was a bit strange.  The new Exile’s Reach starter area was… new.  We put together a little group to try the level squished Northrend.

Ula made us an instance group video about our time in Sunken Temple.  Then there was the running of the Gnomes.  And then we started some prep for a little instance called Blackrock Depths.

Meanwhile, StarCraft II fell off of Blizzard’s active development list.

The EverQuest team announced the Claws of Veeshan expansion, the EverQuest II team announced the Reign of Shadows expansion, and the  Lord of the Rings Online launched their War of Three Peaks expansionette.

And in EVE Online World War Bee was in full swing, with PAPI finally trying to gain a foothold in Mother Delve.  That led to Guinness World Record setting battles, which CCP got us ready for by introducing a UI Only mode to the game.  That was some timing.  I’ll sum up the war as a list:

And outside of the war I did a bit of quiet mining in the new ore distribution plan.  The Reavers SIG turned six years old.  We got a Crimson Harvest event for Halloween.  The Howling Interdictors update gave us stasis bubbles.  And then there were the Triglavians.  They captured 27 empire systems and, with another update, they were yanked into a new Triglavian region named Pochven.  Farewell Niarja.

Sean Connery, the favorite James Bond of many, passed away.

Finally, there was the tale of the Canadian visitor.

Five Years Ago

Amazon’s game studio announced some games including the alleged MMO New World.  Being given almost no information about New World did not stop some people from banging the hype drum, boosting expectations, and generally setting themselves up for disappointment.  I wonder how that turned out?

Also announced was the Nintendo Switch, which would allow millennials to play video games at roof-top parties, if the trailer was to be take literally.

Civilization VI launched and became the first Civ title I did not acquire at the soonest opportunity.  It just didn’t excite me.  Instead I was getting my strategy game fix with Stellaris.

I reviewed the Mineserver Kickstarter campaign a year after its launch.  The units were nine months late at that point, with no end to the wait in sight.  The whole thing eventually failed to get off the ground.  Another Kickstarter crash and burn.

I made it to level 20 in Pokemon Go.  There was also a Halloween event.

Tom Chilton, of unfortunate quote fame, let out another one when he said that World of Warcraft had over 10 million subscribers again after the Legion expansion launch.  Blizzard, having taken a vow of silence on subscription numbers the year before, denied everything and claimed he was mis-quoted.

Over at Daybreak they were discontinuing game cards and taking H1Z1: King of the Kill off of Station Cash as an RMT currency.  They did give us firm dates for the two Kurnak based expansions for EverQuest and EverQuest II.

In EVE Online, while we were fortifying Delve our foes in the Casino War began to turn on each other, with Pandemic Legion and their followers declaring their intention to take Tribute and Vale of the Silent away from Circle of Two and TEST.  All I could do was give a Nelson Muntz, “Haw-haw!” at that turn of events.

Still, that wasn’t half as much fun as CCP declaring casinos against the EULA with the coming of the Ascension expansion.  Our foes would have to actually earn ISK in-game.  I wondered what that would do to the economy.

We also got the YC118.9 update which, among other things, meant the death of the in-game browser.  We did get breast cancer awareness skins.  Yay, pink skins!

At our end of New Eden there was a lot to do.  I was fighting the Blood Raider menace with my Ishtar and looking for ways to help the coalition.  Reavers turned two years old and were blowing up citadels and fighting over timers in Querious.  The coalition itself was ranging up into Fountain with a new doctrine.

And in World of Warcraft the Legion got its first post-launch content drop while my own enthusiasm for the expansion was starting to wane.

Finally, I was at EVE Vegas, but since it lasted through Halloween I didn’t post about it until November.  Also, a new version of my blogger feed was operating in the side bar.

Ten Years Ago

We all said farewell to Steve Jobs.

Tobold was predicting that CCP would go bankrupt in 2012.  I am never going to let that one go.

I summed up what I liked and disliked about Need for Speed: World.

I got Civilization II running on Windows 7 64-bit.  People still come here for that article.  I managed to get it to run on Windows 10 since then.  But it didn’t work back then with my original 16-bit copy, I had to get the 32-bit version, Civilization II Gold Edition.

I started another contest, this time for Azerothian travel posters.

I recalled the start of the alien invasion!

EA was planning to unify all of its free to play online games to use the same in-game currency… something that never actually happened… also, I think all the games on the list are dead now.

Nintendo was talking about augmented reality on their new 3DS console.  Five years later we got Pokemon Go… on iOS and Android.

The announcement of their Unity release got Gaff and I back to TorilMUD to mess around with the Tako Demon.  I had to work to remember some MUD command syntax to get his corpse afterwards.

Then there was BlizzCon.  The instance group was already bemused by Cataclysm, and the mention of Pandas did not revive our spirits.  Pet Battles seemed interesting at the time.  In coming to grips with the Pandaria announcements, I assumed that I would end up buying the expansion.

And then there were other WoW related things, like the announcement of the Guardian Cub, which some people predicted would be like PLEX in EVE Online.  Not quite, but it probably provided test data for the eventual WoW Token idea.

In EverQuest, on the Fippy Darkpaw server, after much complaining, SOE seemed to suddenly wake up and start doing things.  Problems were, you know, solved!  It was becoming a kinder, gentler server.  Sort of.

And then there was Rift.  We started scouting it as a potential home for in instance group after the disaster in EverQuest II.  The scouting went well enough that we all ended up in Telara.

Finally, I was sorting through many press releases and wondering where this so-called GDC Hall of Fame was.

Fifteen Years Ago

The site got a mention in VirginWorlds Podcast episode 33 while Blessing of Kings was telling me how to be a raider in World of Warcraft.

I was defending instancing and game company forums as well as moaning about the fact that I couldn’t find a decent video card for my AGP motherboard.  Also, Blizzard’s WoW patcher was pissing me off as well while Lore was mocking WoW groups. [Damn, that was done in Flash, so I guess it is gone now.]

Our Saturday night World of Warcraft instance group completed our first full dungeon run in the Deadmines.  That meant my first dungeon run write up.  And my second.  But we got it on our third try.  Then it was off to The Wailing Caverns.  Did anybody have a five player dungeon adventure path like WoW back then?

I decided in EVE Online that covert ops would be a good career choice.  It certainly sounds cool.  However, the effort was cut short when I got to some of the pricier skills.

When it came to the then upcoming Lord of the Rings Online, I was up in arms about pointy ears and monster play, while the approaching Age of Conan made me think more about Barsoom.

I felt that fall urge to run around in EverQuest,  no doubt prompted by another EQ nostalgia post, plus I wanted to take some pictures of Faydwer in order to compare them to the upcoming EverQuest II expansion, Echoes of Faydwer.

I also jumped into EverQuest II and got all confused (nothing new there) about the trade skill changes that occurred during the 10 months I was away.

And I spent some time carping about MMO pricing plans and wondering what pen and paper games might make good MMOs.

Twenty Years Ago

Dark Age of Camelot launched.  While I never played it… we were about to have a new baby in the house and we were having internet issues, and the world was falling apart due to 9/11… I had some friends who gave it a try.  I remember it being billed as “EverQuest without the suck” at some point.  Anyway, it is still alive, which is surprising because EA owns it.

Civilization III also showed up back in October of 2001, and I most definitely bought a copy of that.  I liked a lot of the ideas it brought, but it lost some of the raw simplicity of its predecessor.  I ended up playing a lot more Civ II even after Civ III was around.

Then there was Motor City Online, which was a bit of a precursor to Need for Speed: World.  I am kind of sad I missed it.  Of course, it was an EA MMO, so they scrapped it in less than two years, opting to go all in on The Sims Online.

Twenty-Five Years Ago

Marathon Infinity, the last of the Marathon series of shooters from Bungie came out.  That was the era of the awkwardly shaped software boxes.  I owned a copy.

Most Viewed Posts in October

  1. The Crimson Harvest Returns to EVE Online
  2. Minecraft and the Search for a Warm Ocean
  3. CCP Takes Aim at Cloaky Campers in EVE Online
  4. Robbing Some Space Banks
  5. The LOTRO Fate of Gundabad Expansion Targets November 10th Launch
  6. Alamo teechs u 2 play DURID!
  7. A Week in New World
  8. Watching Dune Part One
  9. CCP Releases the ESS Reserve Bank Keys and Hands Out ISK in EVE Online
  10. 20 Games that Defined the Apple II
  11. Word Ad Unleashed
  12. A Necromancer in Diablo II Resurrected

Search Terms of the Month

soe-game-today
[Not as many as there once were]

play civ 2 on windows 7
[Old OS and an older game]

ancient winter poncho
[I must insist, no Ponchos!]

всадник без головы 2.4.3
[Good luck with that, I never caught him]

Game Time from ManicTime

One game stands out on the list, and I will get to the reason why in its section below.  But it was generally a light month for me.  I did not play as little as I did last month, which was the least I played games since I started tracking my time, but it might be in contention for second place in that regard.

  1. Diablo II Resurrected – 83.52%
  2. EVE Online – 6.60%
  3. EverQuest II – 4.82%
  4. New World – 2.60%
  5. World of Warcraft – 1.07%
  6. Hearthstone – 0.76%
  7. WoW Classic – 0.44%
  8. EverQuest – 0.18%

I am not going to bother writing a section below about Hearthstone.  I played its new mode just long enough to earn the rat mount in WoW.  That is pretty much the sure fire way to get me to play.  And I really only logged into EverQuest to compare its version of the Overseer mini-game to the EverQuest II version.

Diablo II Resurrected

Clearly the game of the month for me.  That was in a large part because the inner ear infection I had after our trip to Hawaii just didn’t want to let go.  Even as I write this I still cannot hear very well out of my right ear, though the pain and most of the ringing has subsided.  The doc says it will get better over time, but you learn as you get older that your body takes a lot more time to recover from these sorts of things.

Anyway, with my head hurting I was really only good for a game that I could sit and click on, and that is where Diablo II Resurrected came in.  I am still playing it, even feeling better because it is still a game I enjoy, but at the start of the month it was all I could handle.

EVE Online

The post war quiet period continues.  I did actually get into a fleet and run off to a structure shoot late last week (kill here) just to keep up my record of getting on a kill mail every month for however many months I have managed that in a row.  If zKillboard is to be trusted, I have been on at least one kill mail every month since April of 2014.  That is kind of a streak.  Otherwise I have been logging in to check on events, get login rewards, and to keep up by PI stuff, though I have been pretty lax on that front.  Still, even with my low effort it netted me about 200 million ISK.

EverQuest II

As I mentioned in a post last week, I was suddenly filled with enthusiasm for EverQuest II, then I did the things I wanted to and kind of fell off.  I am still undecided about the next expansion, though that won’t come until late November or early December.  I also have to say that I still greatly prefer the EverQuest version of the Overseer mini-game.  I have no idea, for example, how to get new agents in the EQII version, while that is pretty much built in to the EQ version.

New World

The strange thing about New World is that I read a lot of news and blog posts about the game, and they almost all make me want to not play it.  That is generally the opposite of the norm, though I may very well have become more curmudgeonly with age.  Almost everything anybody writes about FFXIV makes me not want to play that either.

Still, I did log in a couple of times, if only to check out what Amazon gave me through their Prime Games program.  I haven’t even given a thought to transferring to a new realm or whatever.  At least there are no queues on my server, though the general lack of queues might point towards the direction the game is settling down into.

Pokemon Go

As with much else this month, I didn’t spend a lot of time with Pokemon Go, though I did go out and get a Pokestop daily, just to keep that streak bonus going.  It would have been a light month but last weekend our raid group binged on raiding and I ended up getting almost 150K xp out of that thanks to a timely luck egg.  I spent most of my Pokecoins on remote raid passes, but what else was I going to spend them on?

Level: 41 (92% of the way to 42 in xp, 4 of 4 tasks complete)
Pokedex status: 670 (+5) caught, 694 (+5) seen
Mega Evolutions obtained: 13 of 15
Pokemon I want: I need a Torkoal for my Hoenn Pokedex
Current buddy: Magikarp because he earns candy in 1km which I need for a task

World of Warcraft

It was Hallow’s End so I once more put forth a desultory effort to try and get the Headless Horseman’s mount.  I wasn’t all that into it, but I ran that dungeon at least once a day looking for that long denied drop.  It did not drop.  And so my record of failure on that front remains pristine.

WoW Classic

Since I detailed the instance group off into Diablo II Resurrected I haven’t spent much time in Burning Crusade Classic.  Though, as I pointed out in the D2R section above, I was also not really up to playing it for some of the month.  We’ll get back to it at some point.  We have not yet hit the point where we cannot overcome instances as a four person group.

Zwift

My attempt to exercise regularly has carried on fairly well so far.  My minimum goal remains a 20 minute ride three days a week and I have not fallen below that, though I have depended on the weekend, my makeup days, when work has been too busy for me to break free for a ride and a shower.

My distance so far is almost exactly the same as the drive from our house in Silicon Valley to Disneyland, at least if you could ride your bike down Interstate 5.  My stat totals:

  • Level – 10 (+1)
  • Distanced cycled – 372.4 miles (+107.5 miles)
  • Time – 20h 0m (+5h 32m)
  • Elevation climbed – 15,138 feet (+3,786 feet)
  • Calories burned – 12,296 (+3,513)

Coming Up

The Activision-Blizzard Q3 2021 earning call is on Tuesday, which should be interesting.  Will they cop to their problems on the Blizzard front or will they go with the usual anodyne phrases about post-expansion cycles and something about people going outside finally?  That will no doubt lead to a post here on Wednesday to cover how hard Blizz has been hit.

Some things are launching.  There might be an EverQuest and EverQuest II expansion, though at least one of those will likely wait until December just for the sake of timing, and the November one will no doubt come late in the month to avoid stepping on the LOTRO expansion, which will hit on November 10th.

The WoW Classic Season of Mastery will launch on November 16th.  There is also something called Endwalker that is going live on the 23rd.  That will probably be pretty quiet, right?  There won’t be a million blog posts about that I am sure.

Then, probably most important in my book, Pokemon Brilliant Diamond & Shining Pearl lands on November 19th.

Also on the list for November are new Call of Duty and Battlefield titles and the remaster of the original Grand Theft Auto trilogy,

Finally, an Elder Scrolls V – Skyrim Anniversary Edition launches on November 11th to celebrate a decade of Elder Scrolls V – Skyrim being ported and remastered for every platform known to man.  It seriously feels like the game has been out much longer than that given how often something new comes out about it.  I’d better go make sure I note that launch in the “Ten Years Ago” section of next month’s review.

Oh, and I am reminded that it is also IntPiPoMo, or International Picture Posting Month, in November.  The idea is to post 50 images to your blog, which I’ll probably do by just continuing to operate as normal.  Take the wins where you can find them.

A Week in the New World

It has been quite a week for Amazon Games and New World.  There was clearly quite a bit of pent up demand for a new MMORPG launch.

Welcome to a New World

I was digging through lists of MMO titles to see when the last big launch really was.

WoW Classic was huge when it hit in 2019, reviving Blizzards fortunes as they shambled about with Battle for Azeroth.  But that was a nostalgia play, and while it did stand out, it was delivering something old.

I suppose there was Black Desert Online in 2015.  That got a lot of attention.  And there was Guild Wars 2 in 2012, which shares a business model with New World.

But I really thing that the last big budget, major studio, all eyes on the launch event might have been Star Wars: The Old Republic in late 2011.  At least that is the way it feels to me.  I mean, you could make an argument for WildStar perhaps or, more convincingly, The Elder Scrolls Online, both 2014 launches, but they feel a bit short of the mark.

No matter which mark you choose, it has been a while and New World is reaping the benefits of that thirst for a new experience.  And it manages to deliver, bringing on board things like skill based classless advancement and a more active combat paradigm for which a some players have been loudly asking loudly for year.  Even the setting feels different.

This combination of a hunger in the market along with getting something fresh, or different enough for the norm to feel fresh, led to success beyond expectations.

I logged on early on Tuesday and created a character and there were already queues for some of the popular servers, with the Valhalla served in US East running up to the 25K mark by the early afternoon.

Server queues on Tuesday

Over on US West the El Dorado server pushed past the 17K mark.

Servers were said to be setup to allow only 2,000 players in at once, so for Valhalla there were 12.5 times as many people trying to get in as the server could hold.  The game quickly began to be called Queue World as Amazon rushed to open more servers.

The irony is that the servers were setup in groups that were clearly designed to be collapsed down into a single server should populations dwindle.

Server groups detail

A classic “plan for failure” mode, which given how the MMORPG market has gone over the years where many a title has seen a huge surge at launch only to have their player base dwindle in months, or even weeks, when the fresh game smell has worn off, is a wise move.  They may yet need that option.  We’re still in the fresh moment of discovery.

Over on the SteamDB charts, New World was vying with CS:GO as the most popular title on Steam.  During the week the game surged past 700K concurrent players, getting into the 900K range with the weekend.  As with EVE Online, the peak concurrent time seemed to hit around 19:00 UTC, when Europe is still online, North American is in full swing, and a few early risers in the Pacific are on and playing.

SteamDB numbers at 19:04 UTC on Sunday Oct 3rd

The queues quickly spread to all the servers.  I thought I had been clever, rolling up on a low population server, but by Tuesday night my character was locked behind a 4 digit queue and I honestly didn’t care that much about the game to wait.  I went and played more Diablo II Resurrected.

As the week went on, some more friends got interested in the title and jumped in.  The plan seemed to be just to get into a server in the same region and work out getting together when the free server transfers Amazon promised came into being.

I gave up on my first character and went to roll up a new one on a server without a queue.  There were plenty of new ones to choose from so it seemed like my problems might be over.  But it was not to be.  I was able to create characters on new servers, but whenever I tried to connect I got a connection error trying to get into the game.

No queue does not mean no problems

My guess is that the starter zones on various servers were full up with new players so the game wouldn’t load me in.  I tried on half a dozen otherwise low population and zero queue servers before giving up.

So by Thursday evening there were a lot of people upset at the game.  Amazon put out a statement that they were working hard to address the situation.

Posted Thursday evening

But promises and good intentions only buy so much.  Belghast summarized the situation and mood very well in his Friday morning post.

But Friday morning also saw an update from Amazon.

At lunch I opened up Steam and went to log into New World, just to see how deep the queue was on my first character and had that awkward moment of suddenly being in the game when I didn’t have any time to play.  I was almost in a bit of panic.  I had better do something while I was able to log in lest I not get another opportunity any time soon.

But I need not have been in a state.  As it turned out Amazon pushed a number of changes into the game including raising the cap on the number of players allowed on a server, adding a much more aggressive idle timeout, and designating some servers as “full” so that new characters could no longer be created on them.  That and more new servers seemed to settle things down quite a bit.

Of course, it isn’t perfection yet.  While in US West as I write this the server queues are all in single or double digits and most servers have no queue, US East still has a dozen servers with four digit queues.  EU Central, which is at its peak time as I write, has four digit queues on a lot of servers and it looks like about two thirds of servers have a queue over 100 deep. But there are still a pile of servers with zero queue.

And Amazon still has work to do on idle timeout.  They’re going after those people you see doing things like running against walls to appear active while they’re AFK.

Meanwhile, the impact of simply allowing more players onto servers has yet to be assessed.  There is already a bit of harvest competition going on as people vie for rare resources and settlements are very crowded.

But overall they seem to have at least momentarily improved the situation.  In these circumstance you fight the battle in front of your and worry about tomorrow when it arrives.

Jeff Bezos was out in the press declaring the game a success.  And with probably a couple million boxes sold at $40 a pop, it has no doubt been a nice payday for Amazon.  Those are some enviable first week numbers.  But, as we know, an MMORPG is a marathon and not a sprint.  We’ll see how it goes in the long term.

Related:

September in Review

The Site

And we’re now at the fifteenth anniversary of the first month in review post.  So there is that.

The state of the blog – Sep 2006

In the categories drop down there shows 182 Month in Review posts, one more than there should be because I wrote a post about Month in Review posts a while back.  It even had a poll.  But we’ll get to polls in a bit.

Otherwise it has been quite a month.

I mean, I can’t really complain about the first ten days.  I was in Hawaii for most of that.  But less than a week after I came back I came down with the dreaded “flu-like” symptoms, which was just in the COVID incubation period, so I ran down to get tested and started isolating at home… or tried to, it is harder than you think when your life is intertwined with another person… while my wife cancelled all her in-person appointments.

Luckily, it wasn’t COVID… it took a couple days to get that result… just a cold that has been going around.  I was sick, but just normal-ass sick, not plague sick.

And then the cold developed into an inner ear infection, a malady I could not recommend.  That started almost two weeks ago and I am still recovering, still feeling the effects.  At its peak it was an sharp and constant pain along with my tinnitus cranked to 11 at all times, plus gunk oozing out of my ear, and bouts of motion sickness as it messed with my inner ear functions.

That meant antibiotics.  But, having had an allergic reaction to amoxicillin a few decades back, I have to have the azithromycin based alternative, which makes one prone to stomach upset and what I refer to as “turbo diarrhea” as everything I at seemed to be very much in a rush to exit my body at its earliest opportunity.

At this point you might be saying, “Wow, that sucks… but what does all of this have to do with “The Site,” which is the name of this section?”

Well, all of that has certainly affected the quality of content.  The first eleven days of the month were all pre-written in advance.  I started to catch up a bit, then got sick, and the level of effort devolved to “look, a thing happened” without much in the was of my usual attempts to tie things into a greater theme or the historical context of the genre… though I am kind of curious if anybody actually noticed that or the fact that words per post dropped rather significantly.  Probably not.

All of that added up to the lowest monthly page view count since mid-2007.  It was a slow month here.

Somehow though I kept my post streak going and I still have a stack of things I meant to get to in September that I now mean to get to in October.  I still haven’t even watched that Ji Ham EG7 video.  But here we are.

Oh, and in other news, WP.com broke polls in their attempt to monetize them through their Crowdsignal brand.  My fourth email finally got somebody to look at the problem (the first three happiness engineers just tossed aside everything I said and sent me a link about using the new Poll Block in the awful block editor… which is broken as well so WTF?) and now… they’re looking into it.  I wasn’t planning on creating another poll any time soon, but now it seems I cannot and when I eventually can I will have to buy credits.  So look forward to no more polls I guess.  Yay?

One Year Ago

The blog turned fourteen and I made my usual post about stats and the passing of time.

Nintendo announced the end of their long running DS hardware line.

Chris Roberts was annoyed because people are so cynical online, threatening to unleash an irony-quake.

With no BlizzCon planned for 2020, Blizzard announced BlizzConline for February of 2021.

My third entry in the ongoing binge watching series was posted.  I was also looking at the main streaming channels I was viewing as well as some secondary channels.

In my play through of Diablo II on its 20th anniversary I wrapped up Act II, then launched myself into the somewhat forgettable Act IIIWhen it came to Act IV I had to go use that one time respec to finish Diablo.  On finishing Act V I summed up with some thoughts about the game.

In WoW Classic we were taking on the upstairs portion of Sunken Temple, though it took a third run to get to the Avatar of Hakkar.  I was also still plugging away with some alts.

In EVE Online CCP introduced quantum cores for Upwell structures.  Abyssal sites also got some updates, with T0 and T6 sites opening up with the Depths of the Abyss update.  They also tried to breath some life into the EDENCOM ship lineup.

Meanwhile, metaliminal storms were doing whatever it is they really do.  There was the GM Week bot bash in Yulai, where high sec players got to blow up some capital ships, including two titans.

My own main character hit 220 million skill points in the game.

And then there was World War Bee, which I will just list as bullet points:

Then, in a final Friday Bullet Points post for the month I looked at LOTRO’s mini-expansion, Microsoft buying Zemimax, PlayStaion 5 pre-orders, the end of FarmVille, EA being dumb about lock boxes again, EVE Online ship models, and something about CCP planning to do some sort of resource redistribution thing in New Eden, which became the whole economic starvation plan of the last year.   Kind of a lot for one post.

Five Years Ago

It was the tenth anniversary of the blog.

I was looking back at day/night cycles and full zone respawns of yore.

My wife’s Pokemon Go account was hacked, but I recovered it pretty quickly.  That post brings in a lot of search engine traffic looking for ways to hack Pokemon Go accounts.  So many bad people.

Daybreak announced that both EverQuest and EverQuest II would be launching Kunark focused expansions, with Empires of Kunark slated for the former and Kunark Ascending for the latter.

Smed was taking his Hero’s Song project back to the crowdfunding arena again, this time via Indiegogo which, unlike Kickstarter, lets you keep the money even if you don’t meet your goal.

I was going on about problems EVE Online has getting new players to stick with the game… again.  We also had the YC118.8 Update which revamped a the look of mining barges and some frigates, among other thing.  It also launched the Purity of the Throne event that had me chasing white skins for Amarr ships.

There was also the ascension of Caitiz of House Tash-Murkon to the Amarr throne.  All those ships are still lined up in Amarr for some reason.  Did they have to wait a year for the first Jubilee?

And Alpha Clones would soon be a thing, so I was wondering what you could do with one.

In post-Casino War events the Imperium finished conquering Delve and a state of normalcy was starting to come to pass.  I also got my last ship out of Deklein.

And then there was World of Warcraft where the Legion expansion was off and running.  There was even an app for it.  I started off slowly as I figured things out and moved clockwise around the Broken Isles.  That didn’t stop me from checking up on my Draenor garrison though.

And then in one of those bullet point posts that I always hate a year later when it comes time to do the summary I covered Star Trek Online going to consoles, Legends of Norrath card packs, rewards for Omega players in EVE Online, and the then upcoming EVE Vegas.

Finally, No Man’s Sky launched, capping off yet another dismal episode of fan behavior.  After getting death threats for delaying the launch, Hello Games finally shipped the game only to have the fan base explode even more so when it was discovered that features that were straight up said to be in the product… multiplayer being the prime suspect… were not.  Still, it made a lot of money and features have since been added and it got its own Honest Game Trailers video.  There are, no doubt, lessons to be learned here.

Ten Years Ago

I did the great survey of blogs that had, at one time or another, included this site in their blog roll over the last five years.  Only 28% of them were still up and active.  There was also the five year anniversary post and all that it entailed.

implied that Tobold’s mother a llama.  This had NOTHING to do with him not having a blog roll.

I was totally going to resist Steam selling me Rift for cheap.  That didn’t work, and I ended up playing for about a year or so.

Star Trek Online announced it was going free to play, though I couldn’t imagine how it wasn’t already.

In LOTRO, the Rise of Isengard expansion came out and I almost didn’t notice.  Which was odd, because we were kind of playing LOTRO still.

The Goons were going to wreck the EVE economy by blowing up high sec ice miners.  Another vast Goon conspiracy.  I was being nostalgic for my earlier days in EVE.

GameSpy had a post about re-imagining Diablo as a first person perspective game, which was met with much derision.  Me, I liked the idea and even had suggestions for further topics in that vein to explore.  Meanwhile, Diablo III was pushed out to the middle of 2012.

In other Blizzard news, the Official World of Warcraft Magazine went belly up after just five issues.  And then there was a drop in WoW subscribers.  They lost 600,000 players, though I wasn’t one of them… yet.  Good thing they never lost more than that…

I was still playing Need for Speed: World pretty regularly.  I was filming police chases, avoiding police chases, and buying the squarest ride in the game.

In EverQuest, on the Fippy Darkpaw server, the retro experience was made complete by “guilds behaving badly” when it came to contested content.  Some GMs came up with unorthodox ways to resolve conflicts.  Somewhere along the way I got my SOE Authenticator, which I never use.

ArenaNet said something about private GuildWars 2 PvP servers.  I wonder how that would play today?

EA/BioWare gave us a release date for SWTOR at last, so I could start fretting about pre-orders and grace periods.  While I wasn’t in beta yet, BioWare was asking how I was enjoying it.

There was no word about life on Planet Michael.

And, finally, I was wondering how 9/11, which took place just a couple months before the birth of my daughter, would influence her view of the world relative to my own.  This was triggered by her trip to New York, where she visited the Nintendo Store.

Fifteen Years Ago

Here we are, able to at last dip into the blog archives for fifteen year old items.

There was the first post.  I still haven’t covered all of the topics I promised 15 years back.

After that I was straight into the EverQuest nostalgia, an oft recurring topic here.  The Serpent’s Spine expansion came out for the game.  I would get to that in a bit.

LEGO Star Wars II – The Original Trilogy launched, setting the casual path for future Traveller’s Tales LEGO based games.  My daughter and I would later play this on the Wii, but that was still out in the future.

Pokemon Diamond & Pearl, the first core Pokemon RPG titles for the Nintendo DS platform shipped in Japan.  They wouldn’t reach US shores for another six months.  Again, another series that would show up here as time moved on.

Green Monster Games, later 38 Studios, was unveiled to the public by founder Curt Schilling with R. A. Salvatore and Todd McFarlane as part of the creative team.

Roblox launched.  I didn’t know about it at the time, but the title has grown to be many things, including controversial.

I was into EVE Online, which I began playing just about two weeks before I started the blog.  My first post about it concerned the tutorial, then I went on to my impressions.  I already had EVEMon up and running, because you cannot play EVE Online without it.  And, while I was hardly aware of it, the first titan had been built in New Eden.

I was musing about games slated for the future, including Star Trek Online and Lord of the Rings Online I had reservations about both.

I kicked off my old school gaming reminiscences with a post about Stellar Emperor as it was back in 1986.  That was 30 years ago.  Damn continuous motion of time.

The instance group formed up for adventures in Azeroth.

I wrote the first “Month in Review” post.  I am not sure WHY I decided to do that, but it became a thing as here I am doing the 181st such post a decade and a half later. (About nine years ago I decided month in review should have its own category, so I went back and edited each and every last one to put them all in that category.  Fortunately, being a once a month thing, it was easy to figure out if I missed any or not.)

I also wrote something about Saga of Ryzom in that month in review post, which might be the one of the few times I ever wrote anything about it.  It had launched two years before and people were talking about it, but my play time with it was very short and unfulfilling.

But the smartest thing I probably did in that first month was link out to Brent at VirginWorlds in a post, which got him to notice my brand new blog, which kind of got me into the club pretty quickly as well as getting me my first comment.

Twenty Five Years Ago

Meridian 59 by 3DO launched.  It remains part of the perennial discussion as to what was the first “real” MMORPG.

Forty Years Ago

Wizardry for the Apple II launched, one of the early influential titles for me.  I still have graph paper maps of the levels in a drawer in my office.  Robert Woodhead, one of the creators of the title would later serve four terms on the EVE Online Council of Stellar Management.

Apple ][+ back in 1983

Castle Wolfenstein, another influential Apple II title, launched as well.  I needed that two button joystick to play that for sure!

Most Viewed Posts in September

  1. Minecraft and the Search for a Warm Ocean
  2. CCP Takes Aim at Cloaky Campers in EVE Online
  3. Robbing Some Space Banks
  4. CCP Releases the ESS Reserve Bank Keys and Hands Out ISK in EVE Online
  5. Alamo teechs u 2 play DURID!
  6. Twenty Years
  7. Enad Global 7 Q2 2021 Financials and Concerning News
  8. 20 Games that Defined the Apple II
  9. My Blogging Quinceanera
  10. Getting Setup with Zwift
  11. New World Blues
  12. Dealing with Mudflation

Search Terms of the Month

nantworks h1z1
[That didn’t really work out]

is lotro dead 2021
[I mean, it’s been better…]

eve meta 2021
[HACs in null sec]

eve cv-composite molecular condenser
[I’m not going to be much help with gas mining]

eve online jedi gas
[I think you meant “ninja” there, right?]

Game Time from ManicTime

This month we get kind of a Bizarro world “what year is this?” list for my game play time:

  • EverQuest II – 35.06%
  • EVE Online – 24.37%
  • Diablo II – 22.55%
  • WoW Classic – 14.42%
  • New World – 3.61%

If not for New World I might convince you this was from a decade back or more.  Of course, it was, as noted in the opening, an odd month and my total play time was roughly a third of the average month in 2021 and less than a quarter of the month with the most hours played… which was March.  I guess it was all Valheim all the time that month.

Diablo II Resurrected

The last week of the month saw this nostalgia blast arrive and I managed to find some time for it.  I am still not into Act II with any characters, but I am also not in a big hurry.  Some rides don’t need to go fast to be enjoyable.

EVE Online

I went on exactly one strategic operation in September.  The war is over and I was away for one week and sick for another and in the middle there wasn’t a lot going on.  My planetary industry plans kind of crashed when oversupply of what I was producing hit and I didn’t really have it in me to re-do all of that to pursue some other PI goal.  I did, however, get on one Fortizar and two Keepstar kill mails.  Not a bad month for that.

EverQuest II

The announcement of the next expansion got me thinking about post-cataclysm Norrath and whether it might be time for a return to the old game.  After all, Pandas were on the horizon and there wasn’t really much else going on mid-month.  I subscribed, ran the 2020 Days of Summer event and did the intro quests for the next expansion.  Then Diablo II and New World showed up and now… maybe.  I don’t know.  We’ll see.

New World

New World, the new game under the sun.  I’d play more if I could log in.  Unfortunately, while I managed to slip in during the afternoon of day one, since then the queue on the server I chose… which had no queue at that point… has been mid-three to four figures and honestly I don’t want to play the game that badly.  But I am also not keep to toss ten levels overboard just to avoid the queue.  This isn’t working out so well I guess.

Pokemon Go

If you’re one of my friends I might have sent you a gift from Hawaii… and if you’re one of those people who actually look at the gifts you get, you might even have noticed!  I got in a lot of steps with my buddy while traveling, then had to send my wife with my phone out to get me a Pokestop while I was sick.  Not a lot of progress made overall.

Level: 41 (83% of the way to 42 in xp, 4 of 4 tasks complete)
Pokedex status: 665 (+3) caught, 689 (+3) seen
Mega Evolutions obtained: 12 of 14
Pokemon I want: I need a Torkoal for my Hoenn Pokedex
Current buddy: Noibat

WoW Classic

My avoidance of Outland overland content continues on.  The instance group did the Blood Furnace in one go, so we have that going for us.  I also did a bit of Brewfest, but honestly I wasn’t up to grinding out the tasks for a mount.  I got the mug and went on to other things.

Zwift

I am going to put my Zwift progress here in the monthly update.  I’ve written a couple of posts about it and I have a few more brewing.  It is now Wilhelm canon.  I did not make my modest monthly goal of 75 miles but, as I have repeated ad nauseum by this point, vacation and illness.  Leave me alone.  Anyway, my standings right now:

  • Level – 9
  • Distanced cycled – 264.9 miles
  • Time – 14h 28m
  • Elevation climbed – 11,352 feet
  • Calories burned – 8,783

Coming Up

Welcome to Q4 2021 as of tomorrow I guess.  Last year ActiBlizz gave us their Q3 financials at the end of October rather than sliding into November.  We’ll see if they’re as eager this year.  The will probably be eager to get players back to their games, so we’ll see what incentives and updates they throw out.

I imagine we’ll get more info about the EverQuest II expansion as well as the announcement for whatever EverQuest has in store for players as well.  Maybe those perks will go live too.  They were delayed due to technical issues.

The instance group will be headed towards Zangarmarsh in WoW Classic.

I will carry on with Diablo II Resurrected.

And then there is New World, where my mild indifference is both a blessing and a curse.  I’ll play it if I am enjoying it, but I am not interested in queues.  I guess we’ll see how that settled down as time goes on.

Finally, I am thinking about turning on ads for the site for Q4 just to see how that plays out.  Your feedback on them is welcome, though I clearly won’t be putting up a poll about it.  We’ll see if they can offset the extra I am paying for the premium plan.

A New World Dawns

The day has come at last.  After changes and postponements and what not, New World goes live today.

Just how new and how worldly?

I received an email yesterday morning from Amazon with the Steam key that was the fulfillment of my pre-order.  I launched Steam and plugged that in and downloaded the client, which weighed in at about 39GB, putting it about on par with the Diablo II Resurrected client I downloaded last week.

After that all there was left to do was wait.  And even the wait wasn’t that long.  The various server regions were all set to start up at 8am local time… except Australia for some reason.

It is 8am somewhere

That means pretty much everything is live now.  But I won’t bother to log in until later today, after work and the usual rest I need.  It is hard to sit at you desk at home all day working and then transition to games.  I need to be somewhere else for a while.

Amazon has provided a whole bunch of details about the launch in a post on their site, including the list of servers available.

Meanwhile, somebody has also put together a whole web site about which streamers will be on what servers for launch so you can avoid  the servers that are going to get slammed because somebody with 100K followers is going to swamp the server.

As for why I am playing, a legitimate question after my somewhat tepid summary of the latest beta relative to where the game stood a few years back, there are a few reasons.

First, I remain interested in how it turned out.  The change to a theme park stance has worn away any hype I might have had for the title, but that might be a good thing.  Hype knows no sense or logic, it only knows hype and it is very easy to let hype inflate your expectations.  Lower expectations mean a more appraising look at the title and less likelihood of real disappointment.

Second, it has been a bit of a ride getting here since the game was announced back in 2016.  Five years isn’t that long of a stretch… let me tell you about some Kickstarter backed MMOs that promised to ship more than five years ago that still aren’t even in beta… but given the gyrations and the delays and the change of course… again, I am interested to see where it ended up.

Third, it is a bit of an event in the genre, the first big studio launch of an MMORPG in a while.  How it goes will likely be read as a barometer for the genre as a whole.  Are MMORPGs a thing again?  Is the market ready for new blood?  And how long has it been since I was at an MMORPG launch?  Expansions don’t count and I cannot remember the last time I was there on day one for a new title.

Finally, it is kind of a low commitment.  New World is buy to play; grab the box for $40 and no subscription required.  I am down with that.  Not having a subscription cuts both ways of course.  While it makes it easy to buy in, I also have a tendency to prioritize the games I am paying a monthly fee for when it comes to play time.  But we’ll see.  I also want to see the day one cash shop versus what it looks like a year from now.

I have no idea where I will end up server-wise.  And the fact that companies (guilds) are capped at 100 people means I’ll likely not join one any time soon if only to avoid taking up a limited resource for some group.

And, of course, we’ll see if Amazon is really ready.  There is certainly a chance that there will be issues.  It would barely be an MMORPG launch without some problems.  I’ll be along for the ride.  Let’s see how it rolls.

Addendum: I peeked in this morning just to see how things were going and it is queues everywhere, rolling up into the 25K zone for some “cool name” servers, like Valhalla in US East.  I expect we might see some additional servers coming online before the weekend.

Addendum 2: Oh yeah, new servers inbound

New World Blues

Heroes are not to cry
So hold your head up high
The future is ours to see
So come on and rescue me
So tell me what I have to lose
I am ready to feel these new world blues

-New World Blues, Gov’t Mule

It has come to this.  Once I was annoyed by people always telling me that this MMO or that was so much better in beta, and now here I am treading down that same path.  I am here to say that New World was better.

Kinda… sorta… in a way.

Just how new and how worldly?

I’ve been meaning to write about New World for some time now.  At first it just wasn’t possible.  I was in some of the very early testing, back when the Imperium got a blanket invite to come play test the game.  Everything was under an NDA back then.  No screen shots, no blog posts.

More recently I just haven’t been moved to write because the way the game evolved just didn’t move me.  But the launch date it growing near and soon we’ll be awash in posts and news and whatever about the game.

I am sure that my not being all that enthusiastic says more about me than it does about the current state of the game.  But the way the game evolved also says a lot about what players want, or what they think they want.

Back in the early beta the game felt very much like what H1Z1 was supposed to be… H1Z1 Just Survive that is, not the clownish battle royale game it became.  This was going to be Smed taking what was learned from that and refining it into a better game that would deliver on that promise.  It was going to be sandboxy and allow players to group up and hold territory… you don’t invite a pile of null sec EVE Online players to your early beta for anything else I bet… and have a whole survival aspect to it.

And the initial world felt rough and dangerous.  There wasn’t a lot of guidance, PvP was on out in the open world so people were wary of each other, it had a really interesting vibe to it.  Crafting was raw but good.  You had to make things, and to do that you had to gather resources.

There was an early element in the beta where I had made a bow and was out learning how to hunt deer and wolves that felt really right.  It was that same sensation that later drew me into Valheim.  The early New World felt a lot like Valheim did, only it looked a lot better.

It was easy to get lost in that stage of New World, both on the map and on your path forward.  It definitely needed something more to keep enough people engaged and playing to be viable, but it felt like a world you could get into.

Maybe making it an MMORPG was a mistake.  Maybe it should have been a co-op, host your own world game like Valheim.  I have to imagine that Amazon would have happily come up with an AWS plan to host private instances of the game.  But and MMORPG was what was promised and an MMORPG was what had to be delivered.

That early beta test culminated in a giant PvP battle in a valley.  It was probably as big of a fight as one could have with the current state of rendering tech, and it was strange and laggy and fun.  That was the other promise of the sandbox, something to at least approach the grand battles of New Eden.

Then the beta was over and Amazon went off to work with what they had found and the feedback they have received.  More beta events came and went as the launch was pushed back again and again in order to get the game right.

Which brings us to the current state of the game.  That rough feeling, that survival vibe, that sense of danger, all gone, paved over by a slick guided PvE experience.  I had skipped some of the interim beta events, having decided that the game was going to be worth the effort when it finally showed up.  But it changed so much.

Some of the early version still comes through.  The crafting is still similar, though it feels a bit out of place, almost awkward now, in the shiny quest drive PvE world the game has become.

It isn’t a bad game.  Far from it.  And clearly a lot of people like the way it has turned out.

It is quite possible that I just haven’t gotten into it enough to find the hook that would keep me invested.  I am notoriously reluctant to get too involved in beta, to get took deep into any game before launch, before everything is “for keeps,” because that advancement is part of the hook a lot of games have in me and dulling that with early play and resets could turn me away… or make me that person who always says that the game was better in beta.  One of my minor claims to fame is that when Aradune asked me over on TorilMUD if I wanted to get into the EverQuest beta I turned him down.  So I might just be bad at getting a read in beta.

But still, I am wary.  I saw an article over at PC Gamer that sort of put a finger on a bit of my angst, the idea that the game had evolved from something different into something trying to be the next World of Warcraft… though even early WoW was a lot less hand-holdy that New World is now.

I will be there at launch all the same.  Like I said, I could very well be wrong, though I’m still just tagging posts “New World” rather than making it a full fledged category yet.  And it is sill another event in the genre.  We’ll see where it ends.