Category Archives: World of Warcraft

Notes from the Field in Azeroth

Unlike some people, I usually prefer to keep my posts on a single topic.  But some days I have a couple of topics that don’t feel like they rank a post on their own, so they have to share.  So some tidbits about World of Warcraft.

Pet Battles to Level Cap!

So in about three weeks of focusing on pet battles with a level 95 character, I now have another level 100 character.

Level 100 with a victory

Level 100 with a victory

The pity is that in that fly through he barely accumulated any garrison resources, so he’ll be stuck doing that for a while to upgrade his garrison.

Of course, having gone on and on about pet battles for a week and having shown it to be a viable leveling strategy, I have gotten some questions in the guild about how to get into pet battles.  Everybody else seems to have level 1 pets, which just gets the “How do I get to Carnegie Hall?” response out of me.

However, it looks like Patch 6.1 is going to change that.  After that hits, level 100 characters who have upgraded their garrison to tier 3 will get an item in the mail that will boost a pet to level 25.  Insta-levels again.

My daughter was especially keen on that.  I told her she had best use it on the Molten Corgi or the Terrible Turnip, as both have skills akin to the Pokemon False Swipe attack, which will never reduce your foe below 1 hit point.  I favor the Terrible Turnip, since the Molten Corgi’s skill has a four turn cool-down on it.  But if you only have one, you go with what you’ve got.

Patch 6.1 is Nearly Here!

Speaking of Patch 6.1, it will be arriving on Tuesday the 24th.  Blizzard announced that the other day and the launcher has started pre-downloading the data.

There are a lot of new and interesting things coming with the patch.   I am not sure Twitter integration is a huge thrill… oh how we suffered when Rift launched and everybody linked their accounts to Twitter and bombarded the world with every little achievement… but I’ll still hook it up to my “gonna spam you” Twitter account.

The heirloom consolidation though, that does interest me quite a bit, if only because I think I have totally lost track of all the heirlooms I have collected over the last few years.  I know that there are some heirlooms from Argent Tournament that are socked away somewhere.  I like that I will be able to check out a copy of an item on as many characters as I need.  I may soon have an army of alts I never play so equipped!

Now they just need a tabard organizer.

Eye on the Horde

I have been watching my daughter play her main character, which is a Horde Pandaran monk, and that has given me a desire to see the Horde side of the story in Draenor… and Pandaria… and Northrend… and, honestly, Outland.  I have a collection of horde characters, but the highest level is in the low 60s.

Anyway, while I am in no way done with my alliance characters yet, doing the Horde tour is on my list of things to do again.  That sounds like another project to run through when the inevitable group hiatus comes during the summer.  But the first question I considered was which character.  The heirloom update will make equipping him easy.  If I don’t have the right heirlooms now, I will once a few more Darkmoon Faires roll by.

I do want a character in a guild, if only for the perks.  That sort of lets out most of my Horde characters.  Our guild on Lightninghoof was stolen from us.  No more “friend of a friend of a friend” invites to our group guilds any more.  All our characters now have these blank tabards.  On Garona, our temp guild moved servers, while on Thrall I do not think we ever got around to forming one.

Anyway, my eyes landed on the Orc hunter I still have on Eldre’Thalas.  I have had him for a while.

Mounted up on his new wolf mount!

Mounted up on his then new wolf mount!

He is level 42, he hit level 40 back in October of 2007, and he still has a quiver equipped and it still has arrows in it for his crossbow.  I almost hate to sell those.  But he’ll have a set of heirloom gear to replace that.  I also wonder if I should change his profession.  He has the whole leatherworker/skinner thing going on right now.  That will allow him to make himself some armor.  But I almost want to switch him to Engineer right away so he can make his own item level 630 gun in Draenor.  Plan for the future!  We’ll see about that.

But the best thing he has is ownership of a Horde guild dating back to 2006, back when you needed an annoying amount of signatures in order to create one.

Tumult the Guild

Tumult the Guild

He has to earn rep with the guild, but at least he doesn’t have to level it up in order to get the perks.  So perhaps, come the summer, I will return to my old Orc hunter.

My WoW Addon Overview

Back when I first really got into World of Warcraft, I dove into the who addon thing pretty heavily.  The UI at the time was even less flexible than it is now (though I am sure that isn’t saying much for some) and there were so many options and things to be improved and so on.  I filled my plate to overflowing at the addon smorgasbord.  I even had addons for things like WoW Census to help them get play counts.  You can go hog wild with addons and end up with a very different looking version of the game.

Not the stock UI

Hey, I know where that is!

(screen shot of the Ultimate Raid & Leveling UI pack)

And then the reality of addons began to hit.  Some of them were buggy or leaked memory or conflicted with other addons.  There was the usual nightmare of patch day when everybody needed to update their addons, whether or not they broke due to some change.  Finally, long term support for addons has always been a bit dodgy.   Somebody who was enthusiastic addon developer one day was likely just to walk away from their projects the moment they stopped playing WoW.

Addons became a pain, which wasn’t helped when Blizzard made it clear that you couldn’t charge for addons or solicit donations for them in-game.

Around the time of that big quest tracker addon I changed my tune on the whole addon thing.  I was going to be an addon minimalist.  By that point Blizzard had improved the game enough, often by incorporating the functionality of some popular addons directly into the game (to the annoyance of some) that I did not feel like I needed as many addons.

I cut my addon count down to the bare minimum.  I think at one point I only ran Auctioneer, because knowing the market value of things is too useful, and one damage meter or another, just to keep myself aware of how I was doing.  In addition, I limited the potential pool of addons to those supported by Curse, since they make updating easy.

Over the years since then, my addon count has crept up slowly.  I have added and remove some, but the really useful ones persist.  So my count as of today is 8 addons.  They are:

Auctioneer – This is my market tracking addon of choice, and probably my one absolutely essential addon.  There are other options in this category, but I have stuck with this one out of habit as much as anything else.

GTFO – I picked this up when I did the LFR’s in Pandaria to ensure that I wouldn’t be “that guy” standing in the fire or what not.  It basically plays audio alerts when you are standing in the fire, ooze, or other zone of impact so you know to get out.  Very helpful as a melee DPS player where your view of the world is often restricted when standing next to a giant boss.  Probably less necessary when ranged, but still nice.  Several people in our weekly group run this, including Earl who runs the sound through his speakers and Skype through his headset, so I can hear when he is standing in the fire during a fight.

Master Plan – Makes garrison missions more manageable, lets you assign the optimum followers on your team to a given mission, lets you complete all outstanding missions with a single click.  Not absolutely indispensable, but I would want to try and run five garrisons without it.

PetBattle Teams – Suggested by several people and mentioned in my post last week about pet battles, this really helps to overcome the limitations of the pet battle interface.  I am not sure I could really be serious about pet battles in any way without running this addon.

Pet Tracker – I may have mentioned this in passing last week as well, this fills addon in a few more of the blanks when it comes to pet battles.  It lets me know in a battle if any of the pets I am facing would be an upgrade over what I have already caught, including if I do not yet have a given pet.  It also gives a readout in each zone of available pets, which ones I have left to catch, the quality break down of those pets in my collection, and where any uncaught pets might be found in the zone.  This is all stuff I could look up on the web, so not indispensable, but still very nice to have.

My Rare Finder – Also just Rare Finder, I picked this one up one night when we were out hunting rares as a group.  It just puts them on your map so you know where to look for them.  Great if you are obsessing about rares, but I feel like I could remove this one.

Recount – What looks to be the most popular damage meter on Curse.  Certainly, at 64 million downloads, a lot of people have tried it.  Mostly used to just see how I am doing.  I never throw numbers around these days.

Tiffy’s Junk Seller – This isn’t even up on Curse anymore, so I might need a replacement some day.  This was somebody’s addon test project, and it basically sells all of the gray quality items in your bags when you open up the vendor interface, listing out what it sold and how much it totaled up to in the chat window.  Almost essential in WoW, where bag space is at a premium on any character I play regularly.

And that is my list.  It is probably a very short list compared to some, and no doubt extravagant compared to others.  I have had other addons around at times.  I used to run Gatherer until Warlords of Draenor put all my gathering needs in my garrisons.  When I play as a healer I run Healium, though I haven’t done the healing thing for a while.  I also was running an addon that would show the X,Y coordinates of positions on the map, but it broke with 6.0 and I haven’t really needed it in Draenor, so I haven’t bothered replacing it.

What is your view on addons?  The minimalist approach like mine, where I am always trying to pare them down?  Do you go full bore in changing things up?  Or do you ignore them altogether?

Pet Battle Enthusiasm Unleashed

I often find that there is a threshold of knowledge that, once passed, really enables me to get into something.  One moment I am tentative and uncertain.  Then I hit that critical mass of information and suddenly everything accelerates and I feel like I am, for lack of a better phrase, “really into” whatever that is.

That can be quite a transition.  I remember clearly hitting that transition with Civilization II, which is probably part of the reason that it remains my favorite game in the franchise.

Anyway, I am pretty sure I experienced a similar transition when it came to pet battles last week.  Before my last post on the topic, battle pets were something I did a little with every day, but it was really a secondary activity where I had little focus.  After that post, thanks to just a few bits of information that flowed my way via comments and Twitter, it was almost ALL I did i Azeroth.

So a big thanks to the people who left suggestions.  I think the biggest one was the PetBattle Teams addon, which made managing regular sets of pets… well, I was going to say easier, but since the standard UI does so little for you in that regard, I am going to go with “possible.”

PetBattle Teams on the right side...

PetBattle Teams on the right side…

With that I was able to organize some regular sets.

I also found that spot in the Vale of Eternal Blossoms, over by where the Golden Lotus daily quests are, that a couple of people mentioned.  The many pet groups that spawn over there… enough to keep three very active players leveling pets up going non-stop it seems… are mostly aquatic types and, as it turns out, I have quite a few pets good against aquatic at this point.

Fighting a multiple blue spawn in the Vale

Fighting a multiple blue spawn in the Vale

While crows were suggested as a pet, I found that the pair of my level 25 Waterfly and my level 25 Sandy Petrel were good enough to keep me going during the 8 minute cool down on pet heals.  I boosted quite a few pets over the course of the week.  In that area, if your level 1 pet can survive that first round and get swapped out, it jumps to level 5, after which it can generally survive a round even if it takes a hit.  From there the pattern seems to be two levels per fight up to level 11 or so, then one level per fight up to 15, and then two levels per fight up to about 20, at which point I am generally ready to let them face the world for the last few levels.  20 levels in less than 20 fights isn’t bad.

Of course, the area has its oddities.  I am not sure what is going on with that lake in the middle, but it seems to have two surfaces.  That makes the spawns there a bit problematic.

Under one surface, but over another

Under one surface, but over another

And when that spot got over crowded a couple of times, I was able to fly down to the river along the southern border of the Valley of the Four Winds where another host of aquatic encounters are available.  Lots of turtles and otters.

Amongst the first pets I raised up were Rascal Bot and a Shimmering Wyrmling, both of which are strong versus flying type pets.  I needed those because the first couple of battle pet masters I met after Ashlei were heavy on flying types.  Once those were available, I was able to add two more masters to my daily list of fights, and then a third once I leveled up a mechanical type.  You can see I have teams set up to battling them with their names, Vesharr, Taralune, and Cymre.

And with those opened up for daily farming, the suddenly I have 16 pet charms coming in each day, and for fifteen I can buy a Marked Flawless Battle-stone, since I have levels covered from another direction now, which upgrades any pet to rare quality.  So a lot of those poor quality pets I picked up along the way can suddenly become viable team members.

With all of this activity my rogue, who was just shy of level 96 when I posted last week, rather suddenly found himself hitting level 99 based on little more than pet battles.

Pet battle experience, it is a thing

Pet battle experience, it is a thing

Pet battles are something I need to spread out amongst alts it seems.

And, of course, with all that activity on the pet battle front, I rolled up a few achievements.

Yes, all those pet battle achievements in a row...

Yes, all those pet battle achievements in a row…

The most important on that list was probably Draenic Pet Battler, which unlocks the level 3 pet menagerie building in your garrison.  Well, it does if you are level 100 and such, but it is account wide, so Vikund was able to benefit from all this work by alts.

Another building to level 3

Another building to level 3

On the list of achievements, I do find it amusing that I got the one for raising 30 pets to level 25 before I got the one for raising 15 pets to level 10.  If you catch them above level 10, as I have on many occasion, they do not count as being raised to level 10.  You have to actually level them through that point.

So while the score of my profile over at Warcraft Pets has not changed dramatically, it is poised to improve if I keep up on this path.

score up from 1352

score up from 1352

On my list of things to do now is to work on the remaining battle pet masters in Draenor and find some more pets to fill out areas in which I am weak.  I am not well stocked against undead, I need a couple more mechanical types up to 25, and I have to find a few more flying type pets.

Quote of the Day – Bad Directions

Alliance characters that complete the Primal Combatant achievement are no longer being told to go to Orgrimmar to receive a reward.

World of Warcraft Hotfixes for February 9

That one just made me laugh.  It is a good thing that nobody reads the text, right?  Showing up in the enemy city looking for a reward might end up in an awkward situation.

Not that I haven’t spent time as an alliance player in Orgrimmar before.

 

Activision Blizzard Making More Money, WoW over 10 Million Subscribers Still

The Activision Blizzard results for the fourth quarter of 2014 were announced yesterday and, to probably nobody’s surprise, the combined companies reported making huge amounts of money.

ActiBlizz450What with Destiny still selling well, the latest Call of Duty installment somewhere out there, a World of Warcraft expansion, and Hearthstone apparently worthy of repeated mentions, the money was pouring in.

Actual footage of Bobby Kotick and Mike Morhaime during the call

Actual footage of Mike Morhaime and Bobby Kotick during the call

You can find summaries of the announcements around the web, or you can go to the Activision investor relations site to see the full financial report and the presentations.

Of course, I am more interested in Blizzard around here than the Call of Duty Activision side of the house.  The Blizzard slide shows about what we would expect.  Best annual revenues ever.  More registered users.  More good stuff coming.

Blizzard slide from the presentation deck

Blizzard slide from the presentation deck

Still, there is a point there that will be seen by some as losing by not winning enough.  Only 10 million subscribers?

I know, it says “over” 10 million, but if it was over, say, 10.5 million, they would have said over 10.5 million.  Past behavior indicates that.

And 10 million was the number they gave back in November after the expansion finally came out.  That only got us up to the Mists of Pandaria peak.  With the history of the game, anything less than 12 million will be failure in the eyes of some.

But at least this chart hasn't changed!

But at least this chart hasn’t changed!  Lich King, Best King!

Of course, that dissatisfaction with not getting back to the peak subscriber number ignores the scale of WoW’s subscriber base.  The jump from 7.4 million subscribers to over 10 million at the launch of Warlords of Draenor… 2.6 million subscribers… how many other popular MMOs would we have to stack up before we hit 2.6 million subscribers?  Not just registered users or those tagging along for free, but people who signed up to pay that $15 a month?  And what about that 10 million number?

The churn of users just coming and going since the expansion launched would probably kill some games.  You can sure as shit bet if EverQuest II had 10 million subscribers… or 7.4 million… or even 2.6 million… Smed would be telling the PlayStation people what to do rather than being sold into bondage.

World of Warcraft remains the outlier that distorts the scale when we talking about MMOs.  Comparing it to other things just doesn’t work, because even down from its peak it is still too big.

Anyway, that is the big news from Blizzard.  All money, all the time.

Oh… and one more thing.  StarCraft II – Legacy of the Void.  The mention of it being the “Final” expansion to the StarCraft II series stands out for me.  Maybe they said that back at BlizzCon and I missed it, but seeing that word “Final” on the financial presentation makes it stand out for me.

So what will the RTS team at Blizzard be doing when they have wrapped that up?

Should we read anything into the fact that the RTS team appears to be playing around with the Warcraft III assets?

Pet Battling Across Azeroth

They [Blizzard] are obviously planning to go free-to-play and are looking to cater to a younger audience and the Asian market more than their former fan-base.

Reaction to a post here about Pet Battles, October 2011

Pet Battles came into World of Warcraft with the Mists of Pandaria expansion back in 2012.  When the feature was announced as part of the expansion at BlizzCon the year before, it seemed interesting.  But that was also the age of discontent and cancelled subscriptions, and our group wandered off to try other things and did not return until Mists of Pandaria was already a year old.

And then, after the rush back to Azeroth, we had some catching up to do… like all of Cataclysm… and finishing off that last bit of Wrath of the Lich King that came out after we had done all the initial instances.  The year long content drought didn’t bother us too much.  As a group we barely finished of the Pandaria instances in time for Warlords of Draenor.

During that time I did not exactly ignore pet battles.  I captured some pets, leveled up a few, but it was never really a focus.  I had a modest collection of pets going into Pandaria; there were some pets from quests and others from holiday events like Children’s Week and the pets from getting the BlizzCon stream and the six store pets I got when World of Warcraft Magazine folded up shop after five issues.

That actually gave me a pretty good set of nice, rare quality pets to work with.  I did not actually do that much with them, aside from catching pets for my collection, regardless of quality.  I did a lot of that during my failed attempt at the Loremaster achievement last summer, which had me wandering around lower level zones.  That also gave me a chance to level up a few of my pets.  But pet battles were mostly a side task, and I had bigger fish to fry, and all the more so since Draenor showed up.  Sometimes literally involving fish.

That's 700 fish caught

With the Terrible Turnip by my side

But Draenor also brought along garrisons, and garrisons have buildings, and one of those buildings was the battle pet focused menagerie.  And so pet battles became a thing because… must upgrade all buildings!  Which meant taking stock of my pets.

More after the cut because… pet battle writing spew!

Continue reading

January in Review

The Site

Well, there is usual load of things to complain about when it comes to WordPress.com.  Their new “upgraded” stats and writing interfaces remain sluggish and feature poor compared to the originals.  Then there was the momentary stats debacle around the middle of the month, where suddenly they fumbled and misplaced a bunch of data.  I was checked my stats and saw page views actually going down.  And while they seem to have mostly fixed things, there are still a couple of days where things numbers do not add up.

I am plugged into just about every notification system of theirs I can find and they NEVER use any of them to mention problems or warn in advance of upgrades.  They prefer to keep everything locked down, rarely responding to any inquiry with anything besides clearly copied and pasted phrases.  There is a certain irony in that, with them running what is essentially a communications platform.

Still, better than dealing with Google… or Yahoo… or AOL.

Anyway, aside from my usual bitching and moaning about mishandled technology, I seem to have added a bunch of new followers to the blog over the last month and a half.  Back at the start of December the number was ~200.

People who “follow” the blog, as I am using the term here, have to have WordPress.com accounts and then opt-in to view posts in the rather mediocre reader interface that WordPress.com offers.  More complaining, I know, but really you are better off using RSS and something like Feedly or FlipBoard.

But by the middle of January I had gotten this little achievement from WordPress.com.

500Followers500 isn’t a huge number, but adding 300 in six weeks after a couple years getting to 200 seems… odd.  All the more so when many of those clicking the “follow” button seem to be not at all game, or even entertainment, related.

I suspect that there is some SEO related “secret” that has caused this surge in followers.  Or maybe it is a Twitter-like thing, as I notice that some of those who follow then unfollow rather quickly… though that may be because WP tied following and email notifications together at some point, meaning you cannot just sign up to see things in their reader, you also have to get email updates.  Or, at least you get an email about getting automatic email updates.  The actual email updates never arrive.  So dumb.

Anyway, welcome new followers!  I suspect that most of you will never read this!

One Year Ago

Do I need to say more than B-R5RB?  That was the biggest single battle in the history of EVE Online when it came to total ISK destroys, most of it in the form of 75 titans blowing up.  Lots of big numbers in that fight.  It made it to lots of non-gaming news sites.  And I was there.  I am on six titan kill mails to prove it.  The whole thing was a hell of an event after the crash at HED-GP earlier in the month.

That about spelled the end of N3 in the southeast as the Russians rolled in with CFC support.  My joke about the power blocs seemed to be true.  What could possibly go wrong?

Meanwhile, Blog Banter 52 was focused on the EVE Online community.  All sunshine and lollipops there, right?  Otherwise it was a pretty slow month in New Eden for me.

Speaking of bloodbaths, SOE announced they were going to close four titles, Free Realms, Wizardry Online, Star Wars: Clone Wars Adventures, and Vanguard: Rise of the Saga.  Meanwhile, deadbeat Planet Side, which hadn’t netted a nickel of profit in years went 100% free to play.  Way to show favorites Smed!

Then there was how Hearthstone was going to inspire SOE to update Legends of Norrath, because SOE has been cast in the role of follower for a while now.  Also, never going to happen.

Then there was the question of when “Next” was, specifically EverQuest Next.  Things had gotten quiet already.

At least SOE made subscriptions cheaper, though not before pissing off their subscribers first.  SOE being SOE.

And then there was Lord of the Rings Online, which announced there would be no expansion in 2014… or raids or dungeons… which left people kind of wondering what was going to happen.  You want to know when people started to doubt the future of the game? It was with this.  I did point out that Turbine was not the only entity that tried to tackle Tolkien’s work, only to be brought up short at Helm’s Deep.

There was the Pantheon: Rise of the Fallen kickstarter.  Brad McQuaid was back, asking for too much money and promising too many features.  We know how that works out.  Even SOE closing his last title couldn’t push his pledge totals up to what he wanted.

Then there was World of Warcraft.  People were wondering what classes to boost to level 90. and what the so-called stat squish was really going to mean.  They also, in hindsight, pretty clearly broadcasted the Warlords of Draenor ship date, only few believed it.

Our own group was still running through the Cataclysm expansion, catching up from our year or so away from the game in places like Deepholm and the Vortex Pinnacle.  I was also lusting for living steel and making friends with the Netherwing at last.

What else?  Oh yeah, EA decided that maybe SimCity should be a SimCity game.  I was wondering if level cap upgrades were an aberration.  There was some naming policy shenanigans.  And there was my yearly MMO outlook for the year as well as the usual prediction.

Five Years Ago

Well, there was the usual set of ill-considered predictions.

Oh, and that Battlestar Galactia/Bohemian Rhapsody video on YouTube.  I liked that.

The first issue of The Official World of Warcraft Magazine shipped.

I was wondering how many people remapped they keys for games.

There was Hulkageddon II, from which I tried to draw lessons.  Always good for some gamer angst… and anger.

There was a certain amount of excitement on my part for Pokemon HeartGold and SoulSilver.  January was the ramp up time for Pokemon hype.

The instance group was still warming up on the Horde side, making it as far as Razorfen Downs.

And the whole forever argument around Tanks and Healers vs. DPS?  We were going on about that back in January 2010 as well.  The Dungeon Finder brought this all into sharp relief.

But the month was primarily about Star Trek Online.  I was obsessed.

I was making making up polls and contests around that Del Taco shuttle tie-in and silly lists of things to do while waiting for open beta.

And when it finally arrived, I spent a lot of time with the character creator, some of it to make my first character and some of it just in the name of science.  I customized my ship and wondered how I could get rid of the shields in my combat screen shots.  Did they ever change that? And I pondered whether or not it was a good idea to get a lifetime subscription.  The poll results said it wasn’t, but I did it anyway.  The majority was correct it would seem.

Oh, I did do one other thing in January 2010.

New Linking Blogs

The following blogs have linked this site in their blogrolls, for which they have my thanks.

Please take a moment to visit them in return.

Most Viewed Posts in January

A surprise link from Crossing Zebra’s vaulted a four year old post to the top of the chart this month.  And the rest of the list was made up of mostly recent posts, which is a rarity some months.

  1. Some People REALLY Want to be Goons…
  2. And What of Another Middle-earth?
  3. The Mighty Insta-90 Question – Which Class to Boost?
  4. And What of Another Middle-earth?
  5. Last Minute Molten Core
  6. A Warning to My Fellow Dummies
  7. Have Basilisk, Will Travel
  8. Level 85 in EverQuest… Now What?
  9. Tech 3 Destroyers and Other Tidbits from EVE Vegas Keynote
  10. Running Civilization II on Windows 7 64-bit
  11. Making Friends and Influencing Capsuleers the Gevlon Goblin Way!
  12. The State of the Garrison Address

Search Terms of the Month

planetside 2 memes
[I don’t think PS2 is there yet]

( a$.32;?
[This actually brings people to a World of Tanks screen shot here]

where in the world map are the halls of montezuma
[Well, for a start, they’re pretty far from the shores of Tripoli]

prince of persia 4 pc game under 40mb
[Size isn’t everything]

sunny sex noob photos in 2015
[Really, you don’t want to go there]

EVE Online

It has been a semi-quiet month for me in New Eden.  I am with the deployment down in Immensea, but I keep missing fleets.  Timers seem to require us to form up just as we are sitting down to dinner at our house.  Still, I got on the kill board a few times and hopefully clicked on enough participation links to keep my CEO happy.

I did pull my second account out of the corp and let the subscription lapse.  Aside from the very rare need for a cyno beacon, I hadn’t really been using him.  So I am back down to one account.

EverQuest II

After some fun in Norrath, getting a couple of characters into the Rise of Kunark expansion I decided my vacation from Azeroth was over and let things settle.  I will likely return at some future date to continue my better-late-than-never journey through some of the EQII content.

World of Warcraft

I am all about the garrisons.  Or that is what it feels like some days with five characters in Draenor.  Every day I log in there is some garrison maintenance waiting for me.  I have to keep those followers active and those work order queues filled because… because… otherwise the won’t be active or filled!  Doing that has left me with a single level 100 character.  I still have three level 94s and a level 95 to work up to cap, plus I have this absurd dream about getting one of my long disused Horde characters up to level cap.  I am going to need another 13 month content drought.

Coming Up

The final days of Massively and WoW Insider are upon us.  On February 3rd they will go away, though the nature of their disappearance has yet to be announced.  Where will all of those URLs resolve to on the 4th, if anywhere?  We are rapidly approaching the last minute, though I doubt there will be any last minute reprieve from Vice-President for Being AOL Zorg.

I do have to look into replacements for both sites in my reader.

In EVE Online we have another expansion looming, while in World of Warcraft 6.1 patch is on the horizon.  I suppose I will stop fretting about how it is changing from day to day since WoW Insider won’t be keeping me up to date on that.

And by Grabthar’s hammer, I will get my ship undocked and fly around in Elite: Dangerous.  Also, Pokemon.  I must get back to Pokemon at some point.