Category Archives: World of Warcraft

WoW East and WoW West

SuperData Research just put out their January Top 10 lists.  Despite my skepticism about their methodology and the likely incompleteness of their data set (not every company hands over data to them) I do like to watch it month after month on the theory that watching data over time can mark trends, even if any individual data point is suspect.

This month, however, brought a new twist, with World of Warcraft being broken out into East (meaning China, presumably) and West (which I would then assume was the rest of the world, which Blizzard runs directly).  So divided, WoW manages to take up two spots on the PC top 10 list.

SuperData Research Top 10 - January 2017

SuperData Research Top 10 – January 2017

I am curious as to why Blizzard would break those numbers out.  Did they want to push somebody off the list? (I posted the previous month’s list here if you want to compare and see who might have fallen off.)

Or did Blizzard want to boost Overwatch further up the list?  Last time WoW was above Overwatch, but splitting Azeroth into two parts drops them both below the shooter.

Is this another attempt to prove that Blizzard isn’t completely dependent on the fortunes of WoW?  It certainly seems to be a testament to WoW’s strength that it can hold two spots on the chart.

Meanwhile, Candy Crush Saga continues to hold on to that 10th spot on the mobile list while Pokemon Go remains in 4th position despite not adding much of anything in January.

At Loose Ends on the Fantasy Front

I seem to have fallen off the fantasy MMORPG wagon once again.  This seems to happen every so often.

I stopped playing WoW a couple months after the Legion expansion hit.  My Winter foray into EverQuest II kept my interest for about a month, which seems to about par for the course.  I poked my nose into Lord of the Rings Online long enough to buy the level 95 Blessing of the Valar upgrade.

Two blessings, depending on your need

Two blessings, depending on your need

That got me a pile of stuff and whisked me off into a different place where I met up with Eowyn.

Yeah, about you and Strider... he's not that into you

Yeah, about you and Strider… he’s not that into you

However I soon lost interest there.  Well, “lost interest” might imply I logged in again after that, and I did not.  Of course, I might have been influenced by wanting to start out on something only to be hamstrung by the legendary weapon system.  I had to choose a weapon, which I then received.  But you cannot just use the weapon yet.  You have to find the special NPC to identify it and then choose a bonus and then something else.  I forget.  I am sure, as with every aspect of every MMO, that legendary weapons are somebody’s favorite part of LOTRO.  But it ain’t mine. I just wanted to grab it and run not worry about reforging.

So that fell apart.  I might go back, but the fact that I haven’t felt any need to do so for a couple weeks is pretty telling.

At some point in the last few weeks… erm, months… I also made a RuneScape account, played for a couple of hours, then never went back.

The fantasy MMORPG thing just isn’t holding me at the moment.  But the habit of at least the last decade and a half… or more if you count the TorilMUD, in which case we start to reach back past 20 years… makes something inside of me think something is missing if I am not playing one.

So my eye wanders down the list of possible other choices.  Do I try out The Elder Scrolls Online, which just added in housing and seems to be doing well enough to be secure?  Do I give GuildWars 2 another try?  Is there something still in Rift that I might enjoy?  Is it time to start digging into Project: Gorgon yet?  What titles on my 2017 MMO Outlook post are even live yet?

But should I bother.

EVE Online doesn’t fill that niche for me certainly.  But I continue to play Minecraft, which does much to fill the world and building and housing drive I might have.  And right now Pokemon Sun seems to have a lock on the RPG… or maybe just the collecting and achievement… aspect.

And there is also something I will call “virtual world weariness” in me that feels the essential sameness of all of these games so that they blur together into a gray, uninteresting mass.  It might be time for a longer break from such games.

Trying to Find Data in the Activision Blizzard 2016 Financials

The final Activision Blizzard financial results for 2016 were announced yesterday.

ActiBlizz450

You can find all that was said and posted over at the company investor relations site.

Gone are the days of straightforward information when they used to tell you the World of Warcraft subscriber numbers and listed out revenue from those subscriptions as a separate line item.  You knew how the game was doing in straight up, hard numbers.

Now though, now the finance team has done all they can to declare everything is wonderful without really telling you where the money is coming from.  Now it is mostly bullshit like Monthly Active Users, as with this slide:

Activision Blizzard Q4 2016 Financial Results Presentation - Slide 7

Activision Blizzard Q4 2016 Financial Results Presentation – Slide 7

I mean, when the division that brings in the least revenue, King, has almost an order of magnitude higher MAUs, you’ve pretty much proven that MAUs are divorced from financial reality.  That is playing, not paying.

And then there are the oddly specific brags as we see on the next slide.

 Activision Blizzard Q4 2016 Financial Results Presentation - Slide 8


Activision Blizzard Q4 2016 Financial Results Presentation – Slide 8

I like this particular quote about WoW:

World of Warcraft time spent grew Q/Q, surpassing Legion’s launch quarter and all non launch quarters in the last 4 years

Time spent playing went up in Q4 compared to Q3.  That makes sense, really, since WoW Legion launched at the back half of Q3, so play time was probably going to ramp up after that.  But then things sort of fall apart as the quote goes on.  It surpassed all “non launch” quarters in the last four years.

So it isn’t doing as well as Warlords of Draenor or Mists of Pandaria launches I guess.  Seems like an odd thing to bring up.  And pining it down to just four years means… that things were better before that?  There was a quote previously about concurrency hitting a post Cataclysm high previously along with first day sales numbers.  So they are being cagey about anything that might allude to actual subscribers.

Still, it isn’t like Blizzard isn’t making money.  According to slide 10 of the presentation, Blizz is no slouch in net revenues and is the champ of operating income.

Activision Blizzard Q4 2016 Financial Results Presentation - Slide 10

Activision Blizzard Q4 2016 Financial Results Presentation – Slide 10

Activision topped Q4, but they released a Call of Duty title, so their previous quarters were not so hot.  Blizzard was a little more consistent over the last three quarters, if you dig into the financial model spreadsheet from the investor relations site.

But it is the highlights part under Blizzard that caught my eye.  Specifically, it says:

In 2016, >60% of segment revenue from non-World of Warcraft franchises…

That seemed like something from which I could get a hard number.  I decided to take a strict reading of that sentence and declare that it just mean WoW and not Hearthstone or any part of Heroes of the Storm.  Elsewhere in the presentation it was stated that Blizzard revenue was driven by WoW and Overwatch, so I don’t think assuming WoW-only for that statement is way off base.

Also, I chose to take 60% as a hard number, since if it was much more than that, they would have said so, since declaring that Blizzard isn’t totally dependent on WoW appeared to be part of the exercise.  It it had been 65% or 70%, they probably would have said that instead.

Given that, we can see right there on the slide that Blizzard’s revenue was $2,428 million, which indicates that WoW revenue for 2016 might be as high as $970 million.  Not bad for a twelve year old game.   Not as much as League of Legends in 2016 no doubt, but a bit more than Pokemon Go made in its first six months, if the number is correct.  Even if it is off by… say… 100 million… that is still a lot of income.  (That margin of error is more than GuildWars 2 made in 2016, as an example.)  The billion plus earning years might be behind the game, but it is still a money printing machine unlike any competing MMORPG.

As noted, Overwatch also got special mention in the presentation, so it must be doing well.  And even Hearthstone got a mention, having boosted its MAUs year over year, for whatever that is worth.

That leaves two of the Blizzard properties unaccounted for.  Diablo III didn’t have anything new to sell, so there was no real reason to expect that to show up for a special mention.  And then there is Heroes of the Storm, which has already been called out for problems that keep it from being a contender in its segment.  No mention gives that credence.

Overall though, Blizzard continues to make bank and WoW can support its 300 member development team (according to a GameSpot interview) and still turn a profit.  But with that many people working on the game, there isn’t any excuse for another long content drought.  We shall see if they can manage to avoid that before the next expansions.

2017 – Predictions for Another New Year

Has 2016 stopped looking our way yet?  Yes?  Good.

Glad to be done with that, because a new year is like a new roll of the dice right?  Completely independent of the last year/roll?  Aren’t they?

My daughter even drew me a brand new pic for a brand new year.

kidpixtigerredraw2017

That is her re-draw of a picture she did in 2009 to celebrate getting her first mount in World of Warcraft.  Her talent has grown over the years.

Anyway, here we are again at the arbitrary point in time where we declare a “new” year and start yet another roam around the star we call the sun.  And with that, I will carry on my own minor tradition of greeting the new year by attempting to foresee what may come to pass.

Previous runs at this sort of thing:

Given past low scores I persist in making predictions.  So here is my list for 2017.  All predictions are worth 10 points each, with partial credit possible.  And, just a reminder, these are predictions and not wishes.  I am not rooting for many of these things to come to pass, it is rather that I fear they will.  A list of my actual wishes would look different and probably be even less likely to happen.  Such is life.

1 – Long in the Legion – Blizzard is going to use their ongoing content additions to WoW Legion as an excuse to not announce a new World of Warcraft expansion in 2017.  BlizzCon will come and go without a word about a new box and people will predict that it means the death of the game.

2 – Roll Credits – A second Warcraft film will be announced… for the Chinese market.  There will be no plans for a theatrical release in the West.  The announced plan will have it arriving as a dubbed straight-to-video option on the market some time in 2018.

3 – Really Big Storm – Blizzard is going to make radical changes to Heroes of the Storm in 2017 in an attempt to get it at least somewhere in the same market as DOTA 2 and LoL.  Different modes, different maps, and better stats will be featured, the latter accompanied by changes that will make individual contributions stand out much more.  So rather than talking about a new WoW expansion, Blizzard will be talking about this.

4 – CEO of the Kill – I am going to re-roll last year’s prediction and say that Daybreak is going to get a new president… a real new president, not the current Columbus Nova overseer… with actual game industry experience; console or mobile experience, take your pick.

5 – More Than Just a Title – Daybreak also has a lot of positions open on its home page, which seems to indicate that they have some new project plans under way.  We will hear about the first of those projects in 2017, and the biggest shock will be lack of support for the PC platform.  In a world where Daybreak’s sweetest paying title is probably DC Universe Online on the PS4 and where Nintendo is cranking out hit after hit on mobile (or at least licensing to companies making hits for them), Windows will seem like yesterday’s market.

6 – Milestone Really – Yesterday’s market will get smaller at Daybreak as well as they close down Landmark and the aptly named H1Z1: Just Survive.

7 – Trash Cash – The change with H1Z1: King of the Kill getting its own currency was just the start of death of Daybreak Cash good across all games.  The real money currency market at Daybreak will continue to fragment, with DCUO and PlanetSide 2 getting their own currency.  Only EverQuest, EverQuest II, and Landmark will keep Daybreak cash.  As with King of the Kill, there will be an open period where you can transfer your Daybreak cash to one of the new currencies.

8 – My Card – When the currency revamp is complete, Daybreak will launch new retail game cards for some, but not all, of the currencies.  Daybreak cash won’t get cards.

9 – Point Break – At Standing Stone Games, the statement about nothing changing will last for a bit, and then changes will come.  Among those will be changing Turbine Points to have new, game specific names, since you couldn’t transfer them between LOTRO and DDO in any case.

Those new currencies for SSG titles will be part of Daybreak’s currency revamp and you will be able to buy into the new currencies with Daybreak cash for a limited time.

10 – And Access for All LOTRO and DDO will be on Daybreak All Access before the end of the year.

11 – Hardcore Death – NCsoft will announce the end of WildStar by the end of 2017.  Another re-roll from last year.  Yes, I know you love it, but look at the numbers the NCsoft financial statements.

12 – Cloud Imperium Crisis – Push will come to shove at the house of Star Citizen in 2017… as in the need to shove something out the door that they can sell, both to generate revenue and to establish some credibility that they can ship something.  Star Marine will end up as a stand-alone purchasable product by the end of the year.  You won’t need to buy it if you’re already invested, but it will only be available after its “launch” a la carte.

13 – Hello World – Hello Games will continue to quietly grind out updates for No Man’s Sky, eventually turning it into a decent single player space sim/RPG.  Game sites will re-review it and give it a positive nod.  Multiplayer however will remain a lie that will haunt the game and its developer.

14 – Future Gates – CCP will wait until FanFest where they will finally announce the next step in their road map forward.  The announcement will be new space.  It will be available only through one-way gates that will only allow frigate sized ships to pass and once you’re on the far side you’re stuck there.  No death clones back even.  Return will depend upon completion of a giant, dozen-keepstar level of effort project has been completed by your corp/alliance/coalition.  Said gates will not allow capital ships to pass, but you can always bring blueprints.

15 – PCME? PCU! – The lasting effect of the Ascension expansion will settle down to a PCU count of about 3- 5K addition players online at any given time over the pre-expansion numbers.  For a game that runs on one server that handles time zones around the globe, that adds up to a lot of additional people, but it still isn’t the heyday of 2013 and the “EVE is dying” chorus will continue sing its near constant refrain.

16 – Switcharoo – The Nintendo Switch will hit store shelves come the Fall, but the big deal for this “is it a bit handheld or a small console?” unit will be the announcement that versions of Pokemon Sun & Moon will be available for the unit, so you will finally be able to play Pokemon on your big screen TV and even stream it on Twitch or Yahoo or Facebook if you want.  But you still won’t be able to take screen shots.

17 – Let’s Hear It for the GameBoy – Following on the success of the 3DS Virtual Console versions of Pokemon Red, Blue, and Yellow, Nintendo will follow up with an ongoing series of legacy Pokemon titles, with the generation 2 titles of Pokemon Gold, Silver, and Crystal next up.

18 – Forsaken AvatarShroud of the Avatar will finally hit its launch state and announce it is live and ready for the wide world to join in.  However, in yet another hard lesson about early access, sales won’t jump.  The core audience has already bought in and new comers will be scared off by the reviews on Steam that are the outcome of the early access run.  If it even appears on the front page of Steam’s the top seller list, it won’t stay there for very long.

19 – Not ShippingCamelot Unchained, Crowfall, Pantheon: Rinse and Repeat, and Amazon’s New World will all be no-shows on the release market for 2017.

20 – Back on Track – After another year of tinkering with the game, NCsoft is going to put the screws to Arena Net and a new expansion will be announced for GuildWars 2.  That will give ANet something to talk about for months. It will also kill of any Heart of Thorns purchases given past behavior.  And, sure enough, as the new expansion gets close HoT content will become free.

Extra Credit Wild Ass Guess – Daybreak hires an ex-Riot person as chief exec and announces they going to make a MOBA!  Double points if it is Norrath based!

So those are my guesses at the new year.  At ten points each, that is a possible of 200 total, with an extra ten extra credit points for the wild guess of the year.  I will be back in eleven and a half months to score that, and if I do better than 40% it will be yet another Festivus miracle.

Others forecasting events of 2017:

 

December in Review

The Site

I was going to write a happy note about WordPress.com and their new stats page, which I have studiously avoided since it came out as its layout and information seemed to me to be a step down from the previous version.  I will admit though that it make things easier to see in the scope of a calendar year or a month.  It had that going for it.

And then on the winter solstice WP.com killed the previous version of the stats page and now forces users to go to the new one.  Dammit.  Among the things missing with the new page are the two page view charts I use for my anniversary posts.

Also, the new stats page is broken for me for approximately one third of the day.  I think this is due to my blog running on UTC… which was the only choice back when I started it… and my local time being UTC -8.  I never bothered to swap the blog time to match my local time, but WP.com seems to know my local time and simply stops showing me stats between 4pm local and midnight local.  Nice job there WP.com!

The Stats are a Lie

The Stats are a Lie

Fortunately, one of the early versions of the stats page… not my favorite, but one that at least has the right data… is still accessible.  Also, the mobile app shows the right stats regardless of time.

Oddly, WP.com hasn’t done their “year in review” option for blogs yet.  Usually that is up right after Christmas.  They appear to have given up on that for individual blogs and now have a year in review page for the whole WP.com family.

And speaking of stats and years, if somebody could click on that random post link on the side bar or some similar action about 2,500 times, the blog would totally have a nice round number for page views in 2016.  Just do it before 23:59 UTC.

One Year Ago

Thanks to The Force Awakens coming out, George Lucas was in the news and rationalizing his “Han didn’t shoot first” change.  I wasn’t buying it.  There were certainly other things he could have changed.

It was December, so I had to go over the usual posts, scoring predictions, looking back at the highs and lows of the year gone past, looking forward to what I might play 2016, and something about the inevitable Steam holiday sale.  I also made a chart to show what MMOs I was playing in 2015 because everybody else was doing it.  I totally forgot to make that chart again this year.

There was the Operation: Frostline expansion in EVE Online.

In New Eden I got blow up trying to slip a Caracal out of Fountain.  It happens.  On the other hand, I did get my first kill mark on another solo op.  I also hit 150 million skill points, an achievement soon to be made trivial by skill injectors.

The much reviled Fountain War Kickstarter was finally cancelled, as it was clearly not going to get anywhere close to its $150K target.  But was that going to bank the flames of the brightly burning Goon hate? (hint: no)

The recently rebranded Imperium was taking its plans to low sec, either to generate content or display its arrogance depending on who was describing it.  We were also waging a war in Cloud Ring.

Turbine finally got their head screwed on right when it came to insta-levels in Lord of the Rings Online.  I was stomping around in the Mirkwood expansion trying to see in the dark.

In Minecraft I was building a prismarine outpost along the great northern road.  Aaron and I also killed the End Dragon.

On the EverQuest front, the Phinigel “true box” server opened, a retro progression server that was supposed to keep people from multi-boxing groups.

I summed up five years of Raptr tracking my game play with my top 20 played games.  There was LEGO’s somewhat nonsensical online name policy.  And I was playing Monument Valley on the iPad.

Five Years Ago

There was the usual looking back at the Highs and Lows of 2011.  And, hand-in-hand with that, there was the look forward at games I might play in 2012.

One of those games was Diablo III and another Torchlight II, while Path of Exile represented a dark horse third. They were all vying for the mantle of successor to Diablo II.  So I tried to define the essence of Diablo II.

I also had some demands for 2011 and had to look at how that worked out.

I was back in EVE Online and I began my journey into null sec appropriately, by killing myself.  Then I saw titans, lit cynos, and got blown up.

But hey, a ship blows up every six seconds in EVE Online.

There was a war on, and it was announced we were going to be driven from Deklein.  And there was something about ganking tourism and three flavors of ravens.  Also, pretty new nebulae.

Meanwhile, in the bigger picture, Hilmar Pétursson, CEO of CCP declared that the era of the Jesus Feature was over for EVE Online.

There was the end of Star Wars Galaxies, though people were saying it had been dead for years.

Star Wars: The Old Republic went live, completing the changing of the Star Wars MMO guard, for all the lack of actual change that brought about.

EverQuest II and its free to play twin, EverQuest II Extended, were merged into a single fighting force of extraordinary magnitude or something.

Richard Garriott de Cayeux went a little nuts talking about his Ultimate RPG, his great fondness for EA, and the failure of Tabula Rasa and Ultima 8.  He seemed to try to be getting EA to join with him by talking to the press… and not to EA.  And then it was the Mayans.

Closer to planet Earth, the instance group was in Rift running the Realm of the Fae.

Toril MUD was still alive and had just added nine more zones to the game.

Playboy Manager the MMO.  Never ended up being a thing.

And I proved my laser tag prowess against a bunch of little girls.

Ten Years Ago

The short-lived Massive Magazine, dedicated to our chosen niche video game genre, put out its first issue.  I bought a copy.

I told a Christmas story from 1977 about video games.

I followed up on my initial Stellar Emperor post with one about how I won the game.

My daughter and I were chasing Rudolph across the Frostfell zone in EverQuest II.

Digg starting listing podcasts and there was a call to help Digg some of the MMO related podcasts. These days I am surprised when I see that Digg is still a thing.

The Commonlands in EverQuest got a make over. The two zones also got combined into a single zone.

I compared the Butcherblock chessboard in EQ and EQ2. I was also running around Runnyeye with Gaff.

I correctly predicted the venue for that year’s EQ2 expansion, Kunark, which I will never let anybody forget.  I was also wondering about SOE’s trajectory given the changes that came in with Echoes of Faydwer and The Serpent’s Spine.

And in World of Warcraft the instance group did Gnomeregan and started in on Scarlet Monestary.  I also noted that gold spammers were using in-game mail in WoW.

I also had five features I wanted WoW to steal from EQ2.  I think we got one of them in the form of the WoW Armory.  But no, housing was not on the list.

Derek Smart came up as a topic for the first time on the site.

Finally, in a bit of EVE Online history I didn’t write about at the time, though I was vaguely aware that it had happened, the first titan built, an Avatar named “Steve,” owned by Ascendant Frontier, became the first titan destroyed when it was lost to Band of Brothers in C9N-CC on December 11, 2006. The pilot, CYVOK, logged out with aggression, was probed down, and the titan was destroyed.

The Wreck of Steve

The Wreck of Steve… also, 2006 UI

There is a memorial wreck in the system to mark the event.

And, finally, just to make this section even longer, the top ten best selling games on the PC in 2006:

  1. World of Warcraft
  2. The Sims 2: Open for Business
  3. The Sims 2
  4. The Elder Scrolls IV: Oblivion
  5. Star Wars: Empire at War
  6. Age of Empires III
  7. Civilization IV
  8. The Sims 2: Nightlife
  9. Guild Wars Factions
  10. Zoo Tycoon 2

That was back when Sims ruled the list.  I had forgotten that Guild Wars sold as well as it did too.

Most Viewed Posts in December

  1. Claim Your Daily Yoiul Gifts in EVE Online!
  2. What Happens When They Buy EVE Online?
  3. A New Broom at Daybreak?
  4. Top Five Problems with EVE Online
  5. New Eden For Sale?
  6. A Standing Stone Gathers No Momentum
  7. Make My Alpha Clone
  8. Pokemon Go Account Hacked and Recovered
  9. Losing 600 Billion ISK on Your Own Cyno Beacon
  10. WoW Legion Sales Numbers Stacked Up Against Past Launches
  11. In Which I Ramble About Being All Things to All People
  12. The Steam Winter Sale 2016 Begins

Search Terms of the Month

is warhammer return of reckoning safe?
[It better not be!]

stellaris is everything that civilization
[should be? hates? rejects? eats for lunch?]

eve online sex
[If there is anything EVE prevents, it is sex]

sto female elf
[Now you’re trying to cross the streams again]

eq dwarf hate purple armor
[Dwarf should buy some dye]

flying mount business model
[Sell them for money?]

EVE Online

It was all sorts of explosions in New Eden at the start of the month, but with the holidays and family and commitments, I wasn’t really able to set aside much time for internet spaceships.  I only logged on in the latter half of the month to do some Planetary Interaction stuff and poke around a bit.

EverQuest II

As with New Eden, I started off the month strong in Norrath, but then that tapered off as the holidays hit.  Only so much time in the day.  I am still up for further exploration of the new-ish content.

Minecraft

I actually spend a lot of time in our world as the month progressed.  With a big project lined up, it was easy to drop in, do a bit of work, and log back out as I had the time.  The road has been moving southward, though there are times when I look at the progress I have made relative to the work left to be done and I wonder if I have bit off more than I can chew.  And once I get that next bridge done I have another jungle to blast through.  Time for more TNT.

Pokemon Go

I even slowed down some on Pokemon Go as it started to rain in our corner of California.  It is an outdoor sort of game, so my daily walk around the work campus (which has 6 Pokestops) tailed off as water fell from the sky.  I did manage to catch a couple of Santa Hat Pikachu, but Ditto continues to elude me.  And I did a last minute lucky egg for double XP and evolved myself to level 25 last night.  Also, I hatched a Magby, which is number 240 in the Pokedex, which indicates that we’re getting new Pokemon with the new year.

All alone at the bottom of the list

All alone at the bottom of the list

End of month stats:

  • Level: 25 (+1)
  • Pokedex status: 106 (+7) caught, 134 (+5) seen
  • Pokemon I want: Ditto
  • Current buddy: Kadabra

Pokemon Sun & Moon

Again, I seemed to have put down the Pokemon Sun for the last week or so as the holidays blew through.  I made it through the third island and the interlude afterwards, but now need to pick up the story, get to the final island, and get Nebby to stay in the damn bag.

Steam

I actually bought a few items during the Steam sale, and am eyeing at least one more, so there will no doubt be a post-sale posting to discuss that.  I will say that at $2.99, Dirt 3 offers some pretty decent driving fun.

World of Warcraft

I let my account there lapse, and will probably set my daughter’s to lapse as well, as she hasn’t been logging in either.  After a busy summer and fall in Azeroth it feels like time to let that simmer while we do other things.

Coming Up

2017, and the sincere hope that it ends up being better than 2016.  Probably not going to happen, but one can always hope.

Tomorrow is the first of the year and will feature my usual predictions post.

In New Eden war is coming and the Imperium is deploying to join in.  I have to find a convoy out there so I can join in.

EverQuest II has a double XP weekend going through the new year, so I feel like I should take some advantage of that.

I want to finish Pokemon Sun then go back and work on the Pokedex.  I have been moving slow to fill up as much of it as possible, but it hasn’t been a determined effort as yet.

And then there is that list of potential games for 2017… though a lot of them need to finish development first.

Looking Back at 2016 – Highs and Lows

Lord, what did we do to deserve this year?  I’ll just steer away from politics, the world, and celebrity deaths for this if you don’t mind.  Wow, 2016.

Blog2016

Still, it is time for this post, where I look back at the year gone by and look at some aspects over it, a tradition going back to 2010.  Past entries:

This annual post tends to be even more haphazard than my standard fare, an exercise in stream of consciousness writing as I add things to the list as they pop into my head.  No links, no explanations, minimal punctuation, and lots and lots of bullet points.

Blizzard

Highs

  • Still makes tons of money, actually has several popular, profitable games
  • Just to reiterate, “Money, money, money, money, money!”
  • Celebrated the 25th anniversary of its founding… and the 22nd anniversary of when it was first bought by another company
  • Shipped a WoW expansion, Legion, which sold well
  • the lead-in preview events before the Legion launch were pretty good
  • Actually appears to have a plan to keep content coming for Legion rather than the usual year long drought
  • Blizz still does a good job with new players and level boosts to let you jump straight to the current content with your pals
  • WoW Tokens haven’t destroyed the in-game economy or anything
  • Overwatch is totally a stellar success, you can tell by the amount of rage that comes from one character getting just an okay holiday outfit
  • Oh, and Overwatch got its own paid professional league
  • Hearthstone is doing pretty well, getting new expansions and coverage on Twitch as a casual alternative to whatever
  • Diablo III is getting some new stuff
  • Hell, even StarCraft II is still chugging along selling mission packs

Lows

  • If you are a fan of just ONE Blizzard game, you probably don’t think they give your game enough attention
  • If you are a WoW fan, you’re probably pissed about how much attention all the new shit is getting
  • The old instance group… totally not playing WoW, except for Earl who never stops playing it
  • Chris Metzen, Mister Lore Enthusiasm, retired
  • BlizzCon has become mostly a Blizzard eSports event
  • Legion made the long, long tradition of alts a pain in WoW
  • WoW classes in Legion are pretty much designed around a legendary weapon, so feel off until you get into the current content
  • Have you seen the path to get flying in the Broken Isles?
  • The whole Nostalrius saga, which really brought out some horrible people on both sides of the issue
  • Blizzard continues to steadfastly fail to understand why somebody would want to play an old version of WoW
  • Mark Kern injecting himself into the Nostalrius saga, which just seemed to make any progress forward less likely
  • Nostalrius expecting fast action from Blizzard and just relaunching when they didn’t get it… this will end well
  • The Diablo III new stuff is really nostalgia driven… which is okay for an older IP, but won’t sell many boxes as, say, Diablo IV would
  • Uh… Heroes of the Storm… you still there?

Daybreak Game Company

Highs

  • Really, things seemed to be well if you were a long time EverQuest or EverQuest II player; expansions, updates, free things, all good
  • DC Universe Online has a happy community and seems to be doing well, especially on PlayStation
  • H1Z1 King of the Kill seems to be popular on Twitch and is getting off of Station Cash
  • Some sort of publishing deal for LOTRO and DDO through the new Standing Stone Games… that should be worth some money, right?
  • Lots of job reqs on the Daybreak site, so they must be working on something new

Lows

  • EverQuest Next got the axe after the traditional SOE long silence
  • Without EverQuest Next, Landmark got shoved out the door, ready or not… mostly not
  • Has Daybreak hit the point of diminishing returns for special/nostalgia servers for EQ/EQII?
  • “Free to Play, Your Way!” became “There is a cover charge at the door and a two drink minimum”
  • If you think you’re going to buy a level boost for EQ or EQ2 in order to play the new content, think again!  This ain’t WoW, the path through Norrath is not well marked
  • Haven’t heard much about PlanetSide 2 since its console launch
  • H1Z1 Just Survive might have a name that is too close to the reality of its situation
  • If Station Cash is so bad that they’re getting H1Z1 King of the Kill off of it, what does that say about the games left behind?
  • Pulled support for retail game cards; no more bringing your allowance to GameStop to pay your subscription, you have to pay online now
  • Good-bye Legends of Norrath
  • No more open world PvP in EQ2 (I’m sure somebody considers this a low point, even if I don’t really)
  • No more EQ2 Worlds mobile app either (That’s bad, right? Or was that just another distraction?)
  • With Russell Shanks gone, Columbus Nova doesn’t even have the pretense of a gaming exec running the show

Standing Stone Games

Highs

  • No longer part of Turbine or on WB’s balance sheet, so no more margin requirements… can actually spend money on development
  • Being able to just run DDO and LOTRO is probably the best thing possible for both games at this point
  • Mordor is in sight in LOTRO
  • DDO still seems to be in good shape

Lows

  • Asheron’s Call and Asheron’s Call 2 have taken their final call and are being shut down
  • With nothing new in sight, SSG is playing through its own company end game as a caretaker
  • As their own company they gain the overhead for internal tasks that WB was likely doing for them, things like HR and payroll and such
  • LOTRO and DDO are both licensed properties, so SSG still needs to send out checks for that every month, which is more overhead than a fully owned property like EveQuest or Ultima Online has to deal with
  • Daybreak is now their publisher, which means they will need to get paid too
  • Despite the “nothing is changing” FAQ, this move will mean changes eventually
  • Able to run their own show, the first reaction seemed to be “revamp avatars!” which is code for “screw the current player base, I want new people around here!”
  • Can they even afford to make new avatar models that are good enough to make a difference to anybody?

CCP

Highs

  • They have the most popular VR app for the Oculus Rift in EVE Valkyrie
  • Two big expansions, Citadel and Ascension that changed the face of New Eden
  • A new New Player Experience in EVE; this time for sure!
  • Citadels everywhere!
  • Rorqual becomes the most popular capital ship in the game, figuratively if not literally
  • We had a great big war, a two year PCU high mark, and the most people ever in a single battle this year
  • CCP ends gambling, confiscates tainted ISK, and bans the RMT barons who fomented The Casino War after the Imperium called them out for being involved with RMT
  • Skill injectors let new players “catch up” to vets in training
  • The new CSM hasn’t been a distraction/embarrassment/hostile force this year

Lows

  • DUST 514 went dark
  • Rated 6/10 due to the shallowness of the game, EVE Valkyrie doesn’t have much competition and costs $99 if you didn’t get it for free
  • Being the most popular VR app in the Occulus Rift fragment of the market is like being the most proficient thumb sucker in pre-school, an honor that just isn’t going to last
  • F2P option boosted average PCU for EVE, but it is still 15K below the 2013 peak
  • Banning RMT tainted casino accounts came too late to save the Imperium, but a dish served cold was better than no dish at all
  • After the The Casino War Goons went to Delve while PL and NCDot started a rental empire at the expense of their erstwhile allies… nothing new in space, so just replay the greatest hits I guess
  • Ummm… no, really, citadels everywhere
  • Welcome to the new super cap arms race in null sec!
  • Suddenly becoming the most popular anything in New Eden is a sure sign of a balance issue
  • Not sure where the New Eden road map is headed next, and we probably won’t hear until Fanfest
  • Skill injectors pretty much made the powerful more powerful, as the rich now can have insta-trained alts
  • Not sure CCP is actually listening to the CSM
  • RIP New Eden solo industrialists
  • Still a loud faction out there that thinks walking in stations will “save” EVE Online
  • Rumors of CCP being sold… you may not love those vikings, but who else would have even tried to make EVE what it is today?

Nintendo

Highs

  • 20th Anniversary of Pokemon
  • Re-release of Pokemon Red, Blue, & Yellow on Virtual Console
  • Pokemon Sun & Moon, a great new core Pokemon RPG, was a bit seller
  • Pokemon Go takes the world by storm, boosting Pokemon related sales on all fronts
  • Super Mario Run followed on Pokemon Go as a huge immediate success on mobile
  • Announcement of a new mobile console thing, the Switch

Lows

  • End of the line for the Wii U… but at least it outsold the Saturn and the Dreamcast
  • Pokemon Sun & Moon performance on old model 3DS units is laggy
  • They must Amiibo all the things these days I guess
  • Pokemon Go problems… it wasn’t ready to be a phenomena
  • Will the Switch be more of a handheld or a living room gaming console?
  • The “not a successor” designation for the Switch no doubt means no backward compatibility for any of your current Wii U or 3DS games.

Other Games

Highs

  • Star Trek Online made its way to consoles
  • Star Citizen shook off Derek Smart eventually
  • Rift got an expansion out, as did SWTOR
  • Black Desert Online had the MMO spotlight for a while
  • The Elder Scrolls Online seems to have turned a corner to success/stability
  • Minecraft continues to boom, with new updates, high sales, and a happy fans
  • Project: Gorgon has been available and improving and got some more funding via Indiegogo
  • WildStar lives yet!
  • Dark and Light sputtered back into existence after an eight year server downtime
  • No Man’s Sky had everybody excited for a cool, new indie space exploration game
  • Stardew Valley shows one dev can make a compelling game

Lows

  • The usual array of F2P fuckery, as J3w3l would put it, in various titles trying to boost income; I think Rift and Black Desert Online get a special mention for 2016
  • A special bonus mention for SWTOR and its “new content is for subscribers” plan; can’t buy it ala carte, gotta pony up
  • Black Desert Online fulfilled its prophecy and pretty much a re-run of ArcheAge, but that seems to be the way of these things no matter what MMO launches
  • ArcheAge got an update, the main feature of which seemed to be killing the servers
  • Consoles seem to be the main focus for Star Trek Online, so if you play on the PC you are probably behind on new features.
  • Just because Derek Smart hasn’t posted about Star Citizen in a couple months doesn’t mean all is happy, as the whole package is still in alpha, still nowhere close to all those promised features, has moved to a new engine (which they forgot to mention for months), and still seems to be run in a haphazard and/or amateurish fashion
  • Jesus, did any fucking Kickstarter I back even ship this year?  Camelot Unchained? No!  Shroud of the Avatar? No! Project: Gorgon? No! MineServer? No!  Even Jason Scott’s documentary trio hasn’t shipped a single video yet.  Dammit people, you know when you promise and don’t deliver you screw over the people trying to get funding after you, right?
  • While I am complaining, early access has turned into something like, “We got the code to run, give us some money!” of late
  • If WildStar’s revenue drops any further the studio is going to turn into a tax write-off for NCsoft
  • Main line PC Minecraft needs to get off Java already
  • The return of Dark and Light hardly seemed worth the effort
  • No Man’s Sky was just the intersection of many bad things, with unmet promises, overreacting fans, and a level of post launch company support that might be best summed up with, “Have you tried turning it off and then back on again?”
  • Seriously Hello Games, if you go on TV and say people can play No Man’s Sky with their friends, and they cannot, you have earned a pile of negative reviews
  • The LEGO Minifigures Online closer punches Funcom in the gut yet again
  • The rocky ride and sudden end of Hero’s Song
  • Yahoo shut down Yahoo games, because literally anything Yahoo touches turns to shit… and then just gets worse from there

Media

Highs:

  • Rogue One, a new Star Wars movie, was pretty okay
  • Fantastic Beasts, a new Harry Potter universe movie, was pretty okay
  • Westworld kept me going for ten weeks
  • I am not a big super hero movie fan, but Deadpool did make me laugh

Lows:

  • The end of Downton Abbey
  • Rogue One isn’t going to get anywhere close to $2 billion in the box office revenue, probably due to a lack of Skywalkers
  • Also, Rogue One continued the tradition of crying about a vast SJW conspiracy because a female got a lead part in an action movie
  • Akin to Rogue One, a lack of Potters does limit the appeal of Fantastic Beasts
  • The Warcraft movie was really a for-the-fans-only venture, unlikely to expand the player base of the franchise
  • I think super hero movies have hit saturation point… maybe we can do some westerns or something?
  • So many celebrity deaths… crap, I wasn’t going to mention that… but Jesus Christ, even Carrie Fisher?

The Blog and Blogging and The Internet

Highs:

  • Continues to chug along with 360 posts this year, or almost one a day, up 7 from last year
  • I still enjoy writing
  • I still very much enjoy writing after I have writ and can go back and see what was up a year later
  • Still a decent rang of blogs out there to read
  • Massively OP still does a regular call out to blogs
  • Reddit does has some very good and informative subreddits

Lows:

  • My enthusiasm for new and different MMORPGs has largely faded, so I tend to write about the same half dozen games over and over
  • My style… crank out a first draft then press “publish,” after which I start to find errors and typos… remains largely unchanged
  • I still have to fight the urge to start every paragraph after the first with, “And,” “So,” “Then,” and “Meanwhile.”
  • Readership is down to about 2009 levels, though I suspect the core regular readership is about the same, it is just less new people showing up… sort of like an aging MMO, which seems oddly appropriate
  • I still don’t link out to other blogs as often I think I should
  • Blog attrition and fading has passed the replacement level in our corner of the net, or maybe I am so out of the loop that I simply no longer see new blogs as they pop up being an old fart
  • Other MMO gaming news sites pretty quickly forgot about blogs after a flurry of paying attention to them last year
  • AOL killed the Massively and WoW Insider archives… or at least broke all the links going to them… At least we still have the Internet Archive
  • Reddit does make blogs feel redundant unless you are a fan of long form
  • /r/eve

Anyway, that is what I have in my brain here at the end of 2016.  I am sure I left a lot out, so feel free to add anything you feel needs a mention in the comments.

A new year approaches, which at least implies two more of my yearly posts are yet to come, my outlook for 2017 and the inevitable New Years Day predictions post.

Others looking back at 2016: