Tag Archives: 2018

The Passing of the 2018 Steam Summer Sale

If I scheduled this correctly, the Steam Summer Sale of 2018 should have wrapped up about fifteen minutes before this post went live.

In its way it was the same thing we have come to expect over the years.  The daily deals remain a thing of the past and hundreds… possibly thousands… of games are offered up at a discount.  Also, there was a game to play and cards to collect.  I collected cards via the event game and by browsing my queue three times daily.  That, and some trading, let me craft the badge for the event.  Go me.

Level 4 even…

Going through the queue as many times as I did, I could detect some patterns.  I bought an Anime flagged title in the past… the Valkyria Chronicles… which seemed to make Steam believe that I wanted whole queues of nothing but Anime titles proffered for my inspection.  Generally I flip past those, but this time around I decided to see if I could fix my queue, so I clicked the “not interested” button until the empire of Anime subsided.

That left my queue at least a little more on point.  Not that it came up with gems I might have missed.  Rather, it seemed to confirm the fact that there is a lot of derivative crap on Steam.  I was not aware as to how many psuedo-Civilization knock-offs there were, all with titles that were something like World Civilization Conquest of the Ages.

I did find one possible gem in my queue, OGRE.

I put it on my wishlist, though I did not buy it yet.  I played it, and its companion game GEV, back when they came in zip-lock bags at the hobby shop, but I wasn’t feeling the need to go quite that far back in time.

And, of course, I managed to screw up my queue on my own by putting other things I found funny on my wishlist.  I use the wishlist not so much as a shopping list than as a way to find games later because… so many damn games on Steam, if I don’t remember the title just right I’ll never find it again.

So when I put Blockchain Tycoon on my wishlist for a laugh, I was rewarded on my next few passes through my queue with Bitcoin Tycoon and Bitcoin Mining Empire Tycoon and Bitcoin Trading Master and Bitcon Farm and Bitcoin Collector and Cryptocurrency Clicker and I am tired of linking them.  There are more, including VR variations on the theme.  And they all look like crap.  I mean, I might laugh at something like EuroTruck Simulator now and again, but at least some effort went into that.  What I was seeing was… and I keep using this phrase… cheap, derivative crap, meant only to cash in on a current fad and unlikely to succeed at even that.

But I am not here to get back onto the “you know what’s wrong with Steam…” train again.  I am here to talk about what I bought during the Steam Summer Sale because I did indeed buy a few items this year.

The first item I picked up was Fallout 4.

I have been aware of the Fallout series since the original came out more than 20 years ago.  Despite it being the so-called spiritual successor to the original Wasteland, which I played to death on the Apple II, I have somehow managed to avoid picking up a copy of any of the various versions of the games… until now.  I am about four hours into it at this point.  I’ve collected the big iron suit, killed that nasty monster, and have gone off into the world only to have the batteries on the suit run out.

The second item on the list was Hearts of Iron IV.

This was an after 8pm impulse buy last Friday night when I wanted something in the grand strategy vein to play.  I am sure if I go back and check purchase dates and times, I would find that this is when I purchased most of the games from Paradox that I currently own.

I get all worked up for such a game and then end up defeated trying to pick up the basic flow of the game.  Almost everything from Paradox loves to throw a ton of details at you straight away without necessarily helping you build that into anything like a coherent strategy.

I will admit that it is easier to get a hold of than Hearts of Iron III… or Crusader Kings II or most of the other Paradox titles that languishing in my Steam library… and I feel like I am almost there when it comes to enjoying it.  I just have to find a good 4-6 hour stretch to focus on it.

And the third item was Oxygen Not Included.

I blame peer pressure for this one as several people in the MCats Slack channel have been going on and on about it.

And it is pretty fun.  Of my three purchases I have spent the most time with this.  It is a base building survival game which, I must admit, there are many variations of on Steam.  In fact, I already own one of those in the form of RimWorld, which I wrote about previously.

Oxygen Not Included is done from a side scroll perspective and spends a lot of time dealing with very basic issues, like getting enough air to breath and toilets overflowing.  Also you do a lot of digging up and down.  RimWorld has a top down perspective and you spend more time constructing buildings, furnishing them, fighting off the locals, and recruiting passers by to join your colony.  Also the weather plays into things a lot and you end up in the HVAC business eventually.

Overall I think I prefer RimWorld more… but I also think RimWorld is further along in its development.  But both of them largely involve moving from one crises to the next until you hit some level of stability.

So those are my three purchases.  I feel good that I have actually played all three.  My vow with Steam is not to buy something unless I plan to play it TODAY.

Steam also had some info up about games overall so far in 2018.  They had lists of the overall top sellers so far in 2018.

Top Sellers so far for 2018

They were divided into categories without any numbers attached.  Interesting that Warframe is on the list.  It has been out for ages, I’ve barely heard anything about it, but it seems to be doing well.  Somebody on my Steam friend’s list played 100 hours of it over a 2 week period.  Perhaps something to put on my list.

Comparing it to the Best of 2017 list that Steam had with the Winter sale, a lot of the titles are repeats.

Other categories were top sellers among games launched this year so far and top sellers among VR titles, which wouldn’t otherwise have a chance to make the first two lists.

The other interesting one for me was the top simultaneous players list, those games that had more that 100K at a time.

Most simultaneous players so far in 2018

Again, looks a bit like the December numbers as well as lining up with the best sellers.

Anyway, another Steam Summer Sale has come and gone.  Time to go clean up my wish list so my queue isn’t full of Bitcoin games come the winter.

My 2018 MMO Outlook – Mining for Old Gold

Here we are again, a common refrain at the top of these annual posts, but what else have I got going for me?  This will at least be the last of the annual posts for quite a while.

Last month I posted my review of my annual MMO outlook and found that I had played nothing on the list.  That was in part because most of the list didn’t ship, but also because I just reverted to the mean and played what I always play, which is WoW, EQII, and EVE.

So this year I am going to eschew the looking forward aspect of my annual post.  Let’s face it, there isn’t that much coming that both interests me AND is likely to ship in 2018.

I am going to, here at the start of the new year, buckle down and commit to playing a new MMO in 2018, but only one that is new to me.  There are plenty of old MMORPGs still knocking around, classics of the genre, storied in their time, that I have never touched.

I will spend at least a month playing one of these titles seriously and blogging about it, because that it the point of the exercise to a certain extent, so that old timers can come by and mock my ignorance and tell me how things were back in the good old days and all of that.

So here is the list I am mulling over with some pros and cons as I see them from the outside.  Each game has some minor claim to fame in my mind, has come up occasionally, and is more than ten years old.

1RuneScape

A re-tread from my last year’s list and a bit of a cheat since I have actually spent a few minutes playing this.  But it is an old title, having launched back in 2001

Pros:  I have, in fact, tried it so know that I can get it running, create a character, and play.

Cons: Was not in love with the camera and controls.  Also, as it has been modernized so much that I wonder if I should go play the “old school” version of it.

2 – Ultima Online

Hard to leave this one off the list seeing that it was the first of the big wave of popular titles in the MMORPG genre.

Pros: Really getting to the old school thing, might be a free to play option soon.

Cons: Isometric, third party camera view always seemed odd to me in screen shots.  Might indirectly lead me into giving money to EA.

3 – Dark Age of Camelot

I had some friends who left EverQuest back in the day and found it a pretty decent time.  At that point I was living in a house with spotty internet at best so wasn’t keen to invest in it.  But now connectivity is no problem.

Pros:  It was supposed to take the “suck” out of MMORPGs and also has some sort of free plan.

Cons: It is really a realm vs. realm sort of game as I understand it.  Am I ready for old school PvP?  Also, as above, some of this money goes to EA, which does not please me.

4 – Anarchy Online

The original MMO launch disaster movie and one of the early free to play titles by necessity.

Pros: It is one on the list that isn’t fantasy based and Funcom is talking about rolling a new server.

Cons: The stories about it might be true and most MMORPGs are fantasy for a reason.

5 – Silkroad Online

Token Asian MMORPG?  There were some people in an old guild that went off to play it and reported having a decent time.  It is old-ish, and still around.

Pros:  7th century Chinese theme, a bit different, free to play, and has survived this long.

Cons: PvP-centric, grindy to get you to pay, everything else on this list has survived even longer, and I might be thinking of a different game when it comes to where those old guild mates went.

6 – Maple Story

Why wouldn’t I put a 2D side scrolling MMORPG on the list?  Another one of those “been around for freakin’ ever” titles that I have never tried.

Pros: Low system requirements… hell, there was a single player Facebook version of the game at one point… free and it has lasted this long.

Cons: Browser based 2D side scrolling MMORPG might be warning enough, right?

7 – Entopia Universe

Unbridled virtual capitalism where some guy bought a moon and then resold it and because rich or something… the details are kind of vague.

Pros: Very much free, storied, and still around.

Cons: Very much designed to make you spend money and I am not sure what the real objective of the game is besides the Burnsian “make more money!”

8 – A Tale in the Desert

A non-combat, social MMO that resets to a new “telling” of the tale every so often, one of those games that gets mentions a lot but rarely by anybody actually playing it.

Pros: The first 24 hours are free.

Cons: Social might be a problem for me going in solo, especially since the current “telling” has been going on for over two year now, so I might feel late to the party.  Also, after the first 24 hours you have to subscribe.

So that is a list of eight possibilities.  I won’t be jumping straight into any of them.  This will likely be a spring-to-summer sort of event.  That means if I am missing some vital option from the list you can chime in via comments or the poll below using the “other” field.  Otherwise take a moment to pick which one of the above might be the most worthwhile venture.

If there isn’t a poll above this line AdBlock may have eaten it.  It happens.

I won’t say I’ll follow the will of the respondents, but if one title seems to be leading the pack substantially I will give that some weight.  Also, a bit of trivia; I had previously made tags for every game on the list above.  I suppose that says something, though I am not sure what, besides that I have mentioned them all here at some time before.

And, of course, if you want to see how this sort of post has played out in the past, you can check out attempts from past years:

2018 – Predictions for a New Year

Welcome to the new year… not the same as the old year we hope, but how often do we get that wish granted in a way we don’t later regret?

As has become the tradition here over the years, I have laid out a list of predictions for the upcoming year. 11th time’s a charm or something.  A few have some grounding in reality, more are speculation, and the rest are just wild theories I thought sounded plausible when spoken in a calm, neutral tone.

Past runs at this whole prediction thing:

Despite having done my worst job at foreseeing the future last year, I continue on unabated.

The scoring is the same as every year, with each question worth 10 points total unless otherwise noted, with partial credit being possible since my predictions tend to meander and cover multiple points.

1 – Blizzard will ship the Battle for Azeroth expansion for World of Warcraft on August 28th of this year.  10 points if I am right, minus 2 points for each week I am off for a partial credit calculation.

2 – WoW Classic – We will have a lot of details by the end of the year and you’ll be able to sign up for closed beta, but there won’t be a lot of emphasis on it to the disappointment of many.  But Blizzard is canny and won’t want to distract from the Battle for Azeroth launch.  Expect a major WoW Classic panel at BlizzCon with lots of details of things we can expect to try in 2019.

3 – With plans for a real WoW Classic unambiguously in motion, expect Blizzard to serve notice on any emulator hosting enough players to run the Deadmines that legal action will commence if they do not shut down and promise to stay that way.  That was cute and all when Blizz said it couldn’t be done, but with actual money on the line Blizz will be more like Joe Pesci in Goodfellas.

4 – Heroes of the Storm will continue to follow the Diablo III toward the dormant part of the Blizzard franchise locker room. More changes won’t revitalize it, but it will make enough money for Blizz to keep making new heroes through 2018.

5 – Shut down list – The following titles will close their doors, at least in North America,  2 Points each:

  • Runes of Magic (Best case, merge with the European server)
  • WildStar (Going to be right one of these years)
  • GuildWars (NCsoft will be all about mobile and clearing out old stuff)
  • Defiance (The companion TV show has been cancelled already…)
  • Granado Espada (Was kind of surprised to hear it was still a thing)

6 – Won’t ship list – The following titles won’t ship, go live, leave early access, progress beyond alpha, or otherwise leave the criticism deflection zone and actually face the live market, 2 points each:

  • Star Citizen
  • Crowfall
  • Camelot Unchained
  • Pantheon
  • CCP Project Nova

7 – Shroud of the Avatar will make the leap to live status, will leave early access and such, and be fully available for sale without caveat or restriction… and sales won’t take off because most everybody who was interested has already bought in.  Instead it will need an active, constantly updated, and heavily promoted cash shop to keep going.  Govern yourself accordingly.

8 – No legal changes to lootboxes, pay to win, or pseudo gambling.  This is a Gevlon inspired prediction, where he said:

Mark my word: one year from now, it’ll be illegal to sell anything random or powerful and it’ll be also illegal to not disclose major gaming concepts like how the matchmaker works.

I’m taking the opposite position.  I’ll leave out the matchmaker part, mostly because that seems nonsensical to predict… not to mention he was wrong about it with League of Legends… and stick with just the “random or powerful” part of that.  If I can buy a random lootbox come December 1st of 2018 with the promise of a useful, non-cosmetic item, that will be 10 points for me.

9 – Nintendo and GameFreak will announce a remake of Pokemon Diamond & Pearl for the 3DS.  Come on, you know how badly we want this!  Dooooo eeeeet!

10 – In a retro focused year, Nintendo will also announce Pokemon Ruby & Sapphire for the 3DS Virtual Console.

11 – The Nintendo Switch will get its own Virtual Console store in 2018, and one of the early test items will be versions of the above mentioned Pokemon Ruby & Sapphire in order to test the waters. We will get that announcement before we hear anything about a new, current generation core Pokemon RPG on the Switch.

12 – Pokemon Go will finally get a head to head battle mode along with a friends list, though it will be segregated by platform, so iOS and Android shall not mix.  No trading of Pokemon however and the incentives to battle, aside from pride of winning, will be kept minuscule out of fears of abuse.

13 – Microsoft/Mojang will announce end of updates/new features for Minecraft –  Java Edition in favor of ongoing support for the unified edition that works across mobile, console, and Windows 10 which, coincidentally, is also the edition where they make money selling skins and such.  Basically, maintenance mode and a push to get people to go where the money is.

14 – Daybreak will finally announce a new product, a small-ish group/co-op RPG thing that will feel like something of a new coat of paint on Just Survive, but will be fantasy and based in Norrath because that is the only IP they have that has some draw and lacks a licensing fee.

15 – PlanetSide 2 and Just Survive will clearly be in maintenance mode by the end of the year, with staff being pulled off to work on the above new title.  The problem will be distinguishing maintenance mode from whatever mode they are in now.  Daybreak will just have to tell us.

16 – EverQuest and EverQuest II will get their annual autumnal expansions.  The EverQuest team will follow the lead of their younger sibling and return to a Planes of Power theme.

17 – On the EverQuest II side of the house the focus will be a surprising return to a desert theme along the lines of Desert of Flames, flying freaking carpets and all.

18 – The deal with Tencent to bring H1Z1 to China will fall apart when PlayerUnknown’s Battleground makes it there first and sews up the battle royale market.  Best case, H1Z1 will launch and fold in a few months, worst case it won’t even get the chance.

19 – EVE Fanfest 2018 in Iceland will be a smash, celebrating as it will the 15th birthday of the launch of EVE Online.  However, one of the announcements will be that there will be no EVE Vegas going forward and that their plans for Four Fan Fests around the world in 2019 will be scrapped as will Fan Fest 2019, though the latter will be because they’re remodeling the Harpa.  I am not adopting the Massively OP outlook that EVE Online itself is mordibund because most of the community team got the axe, but without them who else is going to do these events?

20 – EVE Online itself will continue to move forward more slowly than planned.  The end of player owned starbases and null sec stations won’t come to pass until after the traditional CCP July/August vacation season.  Focus before then will be tuning Alphas some more, The Agency, and special events.

21 – After going up in 2017, the PCU will begin to trend down again, with the average over the next 12 months dipping down to 30K.  Not drastic, but it will keep the “EVE is dying” fan club active and have CCP looking around for short term changes to boost the player base.

22 – EVE Fanfest 2018 will see a revised vision statement about future plans for EVE Online.  Gone will be talk of player built gates and new space.  There is already too much space in New Eden for the current player base.  Instead the new vision will seek to revitalize NPC null sec regions like Venal and the Great Wildlands with a much more aggressive NPC population defending those systems rather than just letting players pass.  Details will be high level, but CCP will hint that this is a test run for plans they are considering for Jove space as some sort of high end, raid-like experiment.

23 – In EVE Online the CSM 13 elections will see a bump in non-null sec representation, with four seats going to such candidates.  The return of Mike Azariah will help get out the non-null vote.  The six null-sec seats will be two Imperium (Aryth & Innominate), one Brave, one TEST, one PL/PH/NCDot, and one GotG.

24 – Project Aurora, CCPs mobile game made in cooperation with… um… whoever that was at EVE Vegas… will ship in the second half of the year and… will do better than Dust 514.  It will do okay, people will download it and play it, it will get a core following and make some money, but it won’t be covering the bills or paying for an expanded community team.

25 – We won’t hear much about the alleged new project that CCP recently posted job listings about, aside from the fact that they have partnered with somebody else to do the heavy lifting. A year from now EVE Online will still be all CCP really has, but people will still be yelling at CCP for a) spending money on anything besides EVE Online and b) gambling the whole company’s future on just EVE Online.

26 – No 64-bit client for EVE Online in 2018.  The captain’s quarters wasn’t all that was holding them back, it was just the easiest to dispose of.

27 – Standing Stone is running out of content for Lord of the Rings Online.  Between Mordor and the Grey Havens there is really only a couple of weddings, the walk home, the scourging of the Shire, and trying to clean up the mess.  No expansions, no be changes to the landscape, just a few updates with some of the more militant mopping up tasks in areas of Middle-earth they have already mapped out.  We won’t be walking Frodo to the Grey Havens in 2018, but it will be on the horizon.

Double Extra Credit Bonus Prediction: CCP will announce they are merging with, or being acquired by, another studio before the end of 2018.

So that is 27 entries for a total possible of 270 points, plus the bonus prediction, a throw away I am going to demand 20 points for should it come to pass.  Now to wait and see what happens between now and December of 2018.

Others doing some New Year’s predicting or wishing: