Tag Archives: Amarthiel

Book XV Denouement in Eriador

Book XV is the final final act of Volume I of the epic quest line Lord of the Rings Online.  Getting past it wraps up the tale of the game before the Mines of Moria is unlocked.

They’re just making up their own legends at this point

We left off previously with Amarthiel defeated, deprived of the ring Narchuil, the lesser ring that corrupter her, and forced to watch her father, who had strove so hard over these last few books in order to save his daughter, struck down before her.

Mordirith awarded the ring to Mordrambor and they both left, confident in their victory.

There on the ground the narrator told us that Amarthiel was taken into custody, which ended Book XIV.

Book XV starts off with Elrond ordering an investigation of Amarthiel, who has decided to return to her original name Narmeleth, to see whether or not she poses a threat to the free peoples.  This got delegated down the Rivendell hierarchy until it landed back in my lap.

The first thing was to go out and speak with her at her prison in Delossad, where she had been held by her father previously… so lots of good memories there… and possibly where she murdered and took the guise of Sara Oakheart.

Setup for the final book

That sets you on a course through the next few chapters of investigating and reliving formative points, including when Antheron… Sauron in a fair disguise, name changed from Annatar probably due to Turbine not holding the rights to works outside of the trilogy… tempts her to the dark side by offering to teach her to make wonderful things.

Oversell much?

Feanor made the silmarils, the jewels which captured the light of the two trees, Laurelin and Telperion, which were deemed the greatest work of craft by the elves, the theft of which was the root cause of the problems of the Third Age.

Given that, I’m not sure a ring would really be beyond the imagination of Fearnor.  And while it is within every salesperson to shade the truth, you’d think one of the Noldor, the kin of Fearnor might smell a rat in that.  But given that they forged all those rings of power, maybe not.  Elves.

The highlight of this set of investigative and marginally informative interludes is that even the devs seemed to have realized by that point that making you run, ride, or recall all over Eriador was really getting old, so the quest chain actually teleports you around.  You accept some of the quests, like the one telling you to report in at Esteldin, and you just get sent there.

You still have to go do the ground work, find people, count noses, pick up a broken sword from a grave… I wasn’t aware that there would be so much broken gear and grave robbery when I signed up for this gig… but at least the whole series cut back on the whole need to travel to talk to somebody who will then send you off to do the actual task thing.

This all winds up with you and Narmeleth being sent off to defeat Mordrambor, destroy Narchuil, and throw down Mordirith, lest they overrun Eriador in the name of Sauron.

My thought on the plan was along the lines of, “Didn’t we get our asses handed to us by this duo a couple of times already, even when Narmeleth/Amarthiel had the ring helping her?”  I mean, our ace in the hole was the broken blade of the sword that didn’t slay Mordirith back in Book 8.  How it that going to work out well?  But you go where the plot dictates, so I followed Narmeleth into Gador Gularan.

Narmeleth at least dropped the “must walk very slowly” trait she used when in the guise of Sara Oakheart.  I will give her that.  But one of the elements of this instance was keeping her alive and, in the grand style of LOTRO escort quests, she showed all the usual subtly in passing through danger… which means she couldn’t have drawn more aggro if she had walked into an Orc bar in Mordor clad in her elven finery and took a whizz on the symbol of the unblinking eye.

Keeping her alive was a chore, as she chose to run headlong into every room like a tank in a WoW Dungeon Finder group, intent on grabbing ALL the aggro right away.  Fortunately, as a guardian, I can pull aggro back, but she seemed intent on swapping to target the mob I had the least hold on so as to beat on it until she got aggro back.

And to top that off, her speedy gait… literally running to the next fight at times… meant that she was headed into danger with half health as well.  This must be a painful instance with a hunter or a burglar.

Still, I managed to shepherd her through the preliminaries despite her death wish, only to have her drop the usual NPC bombshell when the big fight looms.

Wait, after all that you’re not going to get close to him?

Playing “the ring might still have a power over me” card, Narmeleth said she would be there ringside for the fight, but there would be no tapping her in.

There was a bit of good news to go with this however.

Wait, how many of us do you see?  How many fingers am I holding up?

For the square off against Mordrambor apparently only one member of your fellowship is supposed to get in there and fight him.  This was good news, to me at least, since doing this solo I had been buffed up to have the strength of a whole fellowship in a single dwarf.  In the classic Sir Robin, “That’s easy!” frame of mind I dove into the battle.

Fighting Mordrambor wasn’t really a chore.  With the buffs, and being a guardian, I was handling him pretty well.  Only after a while did I realize what the rest of your fellowship is supposed to be doing while one of you fights Mordrambor; protect Narmeleth.

I suddenly realized that her health bar was extremely low.  Fighting with my back to her I hadn’t noticed that she had attracted some mobs and was literally standing in the fire, quietly dying.  I ran back to her and cleared off the attackers, but her health bar was dangerously low.  After that I had to shuttle back and forth between her and Mordrambor.  But her health was too low to last, and soon disaster struck.

Me either… say something next time!  Also, get out of the damn fire!

So it was back to the start again.

This time, knowing her style, I immediately ran ahead to grab mobs before she got in the room, saving myself a lot of hassle in trying to rescue her every time the cave got wide enough for some orcs to hang out.

We faced Mordrambor again.  This time I positioned myself to fight him while watching her, running back and forth as needed.

I’m watching you… don’t stand in the fire!

Mordrambor just stays in his spot when you run back to her, which seemed pretty sporting of him.  It would have been easy for him to just stick me in the back while I was attending to other issues.

Forewarned of the dynamics, Mordrambor was defeated.  Narmeleth took the ring from him and, after the usual reminiscing over the power the ring gave her, tossed it into the molten pool, destroying it.

That left Mordirith.

He was deeper in Gador Gularan and, when we arrived, acted the smug host saying that our arrival was not unexpected.  The usual villain puffery.  And so we got stuck into fighting him.  His trick for the battle was to summon up people from past chapters in an effort to throw Narmeleth.  But that wasn’t going to throw me.

Slay Sara Oakheart? Dare I live the Middle-earth dream?

Those multiplied in number with each round, though the individual illusions grew weaker as they were split, so five Laerdans were no more difficult than three Sara Oakhearts.

Talk about your daddy issues!

After that played out… who was he going to use after Laerdan… Narmeleth called out Mordirith to come and face her like a… whatever he is… and he didn’t, knocking her down, stunning me, and taking control of the camera to keep it focused on him.  And then he proceeded to monologue.

Gloating villain mistake… soon you’ll be telling her your plans

During this whole speech the character models interact in a very odd way, with Narmeleth’s head lolling about, eyes open and an awkward look on her face, as Mordirith seems to move her about like he is rubbing her head on his torso.  I realize that it is just that the models… and human bodies… just don’t bend that way gracefully, but I have to admit I found it a bit distracting.

This ends in the expected way, with the delay letting Narmeleth rally while the content of the monologue only enrages her, letting her anger and determination combine so that when he starts making fun of her father she strikes.

In with the red currents!

She sticks him with the sword and he is reported as “thrown into the void… never to return” as Narmeleth lays there.  She declares that her time no Middle-earth is ending as well and asks me not to weep, though by this point I think she is delirious and mistaking relief with sorrow.

After that it was back to rewind up the chain of command, back to Elrond, who gives you an epilogue task that has you rooting around Laerdan’s room for a package he has left for you.  That awards you a cosmetic cloak, a mount, some legendary item experience (wasted, since I don’t have one yet), a portrait of Narmeleth to hang in your house (also wasted, as LOTRO housing does not appeal to me), and a title to commemorate your deed.

Champion of Eriador

And so it goes.

At that point I had pretty much accomplished what I had set out to do on the legendary server.  As with any run through content I’ve done before… some of it many times when it comes to LOTRO… I managed to go through some old favorites while seeing some bits I had not done before.

I had some idea about doing an alt or two through the original content as well, but at this point I am feeling more like taking a bit of a break.  I played pretty regularly over the last three month, logging in nightly to play over the first eight weeks at least.  That tapered off some towards the end as the end of the epic quest line came within sight.

I might go back and finish off some lower level deeds as the month goes by, but I doubt LOTRO will rank as high in my play time this month as it did last.

The main question is probably whether I will return for the unlocking of The Mines of Moria, currently slated for “March-ish.”  That is in doubt.  Most of my affection for LOTRO lays in the first fifty levels.  I don’t dislike Moria, but neither do I yearn for it or the annoyance of the legendary item system.  And beyond Moria there isn’t much to pull me.  I found Mirkwood a bore, its dark tedium a barrier between me and any further content.

But the main issue is that come March we will be getting into the EverQuest 20th anniversary events, and there is a distinct possibility that my focus will lay there rather than in Middle-earth.

So we shall see where I end up come the end of the month I suppose.

To the Ring Forges of Eregion

Eregion shouldn’t be there.  It shouldn’t be in the LOTRO Legendary server yet.  I shouldn’t be able to access it.

We’ll just stick with Legendary I think

As a zone, it was not part of the original launch content, or even a post-launch addition like Evendim and Forochel.  Eregion came in with the Mines of Moria expansion in early 2009.  It is the starter zone for Moria, the warm up that sets your location relative to the fellowship of the ring as well as the place where you pick up your legendary weapon so you can start that endless grind.

Not that the fellowship is all that hard to follow…

Also, as you progress through the zone, you start getting quests where the reward is experience for that millstone about your neck, your legendary weapon.  Only you can’t get one of those yet, so doing those quests are something of a waste.

Anyway, if you are keeping a list of all the ways that the LOTRO Legendary has included things that weren’t there at launch… and that must be a very long list by this point… you can add Eregion to it.

On the flip side, it would be hard to keep Eregion out.  Since SSG was determined to keep the effort as low as possible for this server, Eregion pretty much had to stay in because you can walk there if you so desire.  So, short of having a different map for the server… and I don’t think the patcher is up to even that level of complication, given how it seems to need to take its shoes off to count to twenty some days… we were just going to have to deal with Eregion being part of the first chapter of the server.

Eregion is also a bridge zone, a link between what happened in the original Shadows of Angmar content and what was to come in Mines of Moria.  It is where you prepare for your new life under ground.  It is also where the hand-off between Volume I and Volume II occurs, so I suppose it isn’t a stretch to argue it ought to be there.  You need to go there in order to finish up Volume I in any case.

And so it was that I launched into Book XIV of the epic quest line.  This book doesn’t center around a single zone, but rather sends you out again on a grand tour of various locations in Eriador.  We have the two halves of the ring Narchuil, so now we have to find out what happens next, all of which starts with Laerdan.

So, what’s it going to be Laerdan?

There is much running about across the landscape and a series of instances that tell what happened between Laerdan and his daughter Narmeleth, possessed by Amarthiel (and who can appear as here… or Sara Oakheart… as needs require) that I am sure would take years of therapy for either of them to work through all of what happened.

Questioning daddy before an audience

Trying to play nice, before getting rough

The whole thing is drawn out too far and makes you play as other characters with different abilities from time to time, something that always gets on my nerves when over-used.  You even have to run around and wake up sleeping orcs with a good, swift kick at one point, which might remind you of early quests in Durotar.

Eventually though it is off to Eregion, to the ring forges found there where the one ring… edit: nope, not the one ring… its companions (the three, seven, and nine), and an unknown number of lesser rings (including Narchuil) were made.

Map of Eregion

That all comes together at the instance at Tham Mirdain, down near Mirobel, in the southwest corner of the zone.  As before, this is a fellowship sized instance which, if you attempt it solo, you get a buff that makes you powerful enough to master it.

The instance is straightforward enough.  If you take on each group around an area it will save you some bother as they’ll all come to help if you go straight for the obvious main NPC there abouts.

In the end I made it through and found myself facing Amarthiel.  But Narchuil had already been reforged and she now wore it.

Pretty much the story of this whole quest line so far

She kindly offers to let me be the first to die to her new toy when Mordrambor, who has been running around after the ring himself shows up.  He also seems pretty confident that he holds the upper hand despite Amarthiel having the ring.  He has a backer, some power in his corner now, some heavy ammunition in his camp, but he isn’t saying who quite yet.

Interrogation is not her strong suite, let me tell you

And then we find out as Mordirith, who I thought Golodir and I had defeated back at the end of Volume I, Book VIII in Carn Dum deep in Angmar.  Reports of his death, however, were greatly exaggerated.

The trio re-united in Eregion… Mord has a dragon mount now!

To cut to the basics, this was all a ruse to test Amarthiel.  She failed, Mordrambor is awarded the ring by Mordirith.  Amarthiel is rightly pissed and tries to defy Mordirith, which works out about as expected.

Mage fight! Mage Fight!

It was kind of like the duel between Harry Potter and Voldemort… only they are both evil and you’re probably screwed no matter who wins.

The power of the Nazgul prevails and Amarthiel lays broken and sobbing on the ground as Mordrambor takes the ring from her.  And then Laerdan shows up, because this is the grand finale I guess, and promptly gets himself smote by Mordrambor because he called Mordirith by his middle-school nickname or something.

And so the scene ends.  Mordirith flies off on his dragon.  Mordrambor disappears… I guess the ring gave him that power, as previously he had to exit scenes on his own two legs.  Laerdan is… well… not dead.  Elves don’t die, being tied to the fate of Arda for all time, so he could come back.  But his current body was laying there lifeless. And Amarthiel is just sprawled on the ground, her plans undone.  The narrator says you capture her, but that is played off screen.

And that was it for Book XIV.  Just one more book to go to finish out Volume I of the epic quest line.

There is Something About Sara

So there I was in Agmar having sent Mordirith packing back to Mordor and sitting around with Golodir wondering if I should just shuffle off to Forochel or Eregion to finish out my run to level 50.  I was already well into level 48 by then, had explored deeper into Angmar than I had ever done before, and was starting to feel as though a bit of a break might be in order before SSG decided to unlock Moria for us.

Have I had all of the Legends I can stomach yet?

But there was the starter for the Volume I, Book 9 series of quests, complete with a new set of related deeds indicating that Volume I stretched out into a total of 15 books.  And, well, I’ve never finished Volume I of the epic quest line before, but I’ve done Eregion and Forochel in the past, so I figured I might as well go with something new… new-ish… to me.

Also, UtlrViolet is clearly daring me to carry on with this.

As I left off last post we had Sara Oakheart appear out of nowhere and steal the palantir from Carn Dum without any rhyme or reason that I could grasp.  So, of course I had to go to Rivendell to seek advice.  The change up this time was speaking to Gandalf.  I guess we cannot have Elrond carrying the whole load on the Rivendell rubber stamp front.

Gandalf was about as helpful as I had come to expect.  After a bit of “Wait, what?” from him, he sent me back to Golodir.  You know, back where I just was.  I did stop for a bit to way good-bye to the fellowship, as the start of the Volume II quest line was at hand.

Good luck storming the dark land

After that, it was back to Angmar to carry on.

Golodir hadn’t been idle while I was away.  His scouts had found Sara Oakheart out by Barad Gularan, that creepy multi-spired place I commented on in the last post.  It looks very cool.

In Golodir’s office at Gath Forthnir

Naturally, my job is to go find her.

Fortunately, in that last round of quests about Barad Gularan, where I had to fetch Golodir’s missing gear, I had gotten a feel for how to get about without getting stomped by an elite master giant or anything, so I was able to wend my way around to where Sara was waiting.

Sara just waiting for me… looking a little low-res

Naturally, on checking in with her, she asked me to follow her.  This was just what I was dreading, another Sara Oakheart slow motion escort quest.  But this time Sara doesn’t hang about.

Sara proves she has the moves

She led me off to a room inside the tower with an altar and some people in rows like pews and some clearly Mordor-esque characters hanging about.  There she stuns me… again… and stars he routine.

Sara’s setup

And, as it turns out, she is not Sara Oakheart at all… and probably never was… or something.

Amarthiel revealed

So there we go.  That slow walk escort quest way back in Bree… it WAS a plot by Mordor just to annoy us.

Anyway, in her Amarthiel guise she immediately gets on the palantir to Mordor to speak directly with Sauron, just in case anybody wasn’t clear on which side of the war she was on.

Calling Mordor, come in Mordor…

Her thing is apparently the ring Narchuil, one of the lesser rings.  Not the one or the three or the seven or the nine, but one of the practice rings made by the elves when Sauron was in his Annatar guise and helping the elves along with their ring lore before they figured out his scheme.

Then, after the whole Bond villain reveal sequence she kills me.

Well, that is that… also, I still have a pile of mithril coins there, don’t I?

Well, she doesn’t kill me.  She defeats me.  Or something.  I don’t know.  Nobody dies in LOTRO, you don’t have health points, just morale, and when you lose that you retreat.  So while this seems like very much a point in time where a baddie might try to kill the hero, necessitating an unlikely rescue or escape scenario, here Turbine just defaults to the rules of the game and lets me be defeated to re-appear elsewhere.

Seems like a bit of a cheat, really.  But there you go.  We’re well outside of Tolkein’s works with this already.  This is all Turbine “keep people busy while we finish Moria” lore.

And speaking of keeping people busy, the whole thing devolves into a search of the various zones in Eriador in an attempt to find Narchuil before the forces of Angmar.  This starts off with finding and slaying some random champions of Angmar salted about in some earlier zones.  They’re related to Mordirith who is tied up in this somehow.  So there is a guy holed up in a corner of the Lone Lands with the trolls, who seem surprisingly chill about this guy just setting up in one of their caves.

Just hanging out with the trolls

He isn’t much help.  I slay him… or maybe I just defeat him… and his buddies hiding in Ered Luin and in the North Downs.

Eventually we end up in Evendim because Annuminas is key in this somehow.  There we eventually track down Sara or Amarthiel and hatch a cunning plan to get back the palantir.

Wait, that’s our plan? Just grab it and run?

But there is no “you’re all crazy” dialog response option in LOTRO, so off we went into Barad Tironn Worlds to find the palantir.

Even Amarthiel seems a bit surprised that we have arrived.  But there is the palatir sitting in its regulation size palatir stand.  Seriously, it is identical to the one in Carn Dum.

You and me both Amarthiel

Then the fight starts and Laerdan says to grab the damn thing and I do and it looks like I am running through Annuminus with a bowling ball.

I do not look happy about this either

I make it to the finish line, the instance is declared a success.  Palantir secured.

Of course, Laerdan gets captured and we eventually have to rescue him.  We also have to get the whole story, via an instance full of flashback creating braziers, to tell the story of Laerdan and his daughter Amarthiel and the ring Narchuil… and Sara freaking Oakheart.

In the flashbacks we learn, ever so slowly, how Laerdan hid Amarthiel away because she had been possessed with the evil in the ring and how Sara Oakheart had one simple set of instructions to follow.

This is all you have to do. Do not color outside of the lines

Of course, she screws this up.

Books? Why not just give her a gun?

And so on.  We find that Amarthiel gets away, but is as pissed about having to be around Sara Oakheart as the rest of us… she was probably as ploddingly slow with the room service as she was with that prologue quest… so she burns Sara’s house down on the way out.

Look, who hasn’t fallen back on arson in such times?

And… well.. a bunch more stuff happened, I ran around the Trollshaws quite a bit, turning level 50 along the way, then it was back to Angmar to rescue Laerdan and eventually end up in Barad Durgul where I found half of the ring Narchuil.

Wait, only half of the ring is here?

Apparently though the ring halves still have some power and could still aid the enemy.  Anyway, it was back to Rivendell after that for a grand consultation and discussion.  You know it is a big deal when you get both Elrond AND Gandalf in the same room.

Wait, which of you said that? And didn’t Gandalf leave Rivendell further up the page?

There we got some more exposition straight from the mouths of various people in the room before we ended up with the idea that the other half of the ring is in Forochel.

And so, at last, I set out for the coldest zone in Eriador to find half a ring.