Tag Archives: Android

The Pokemon GO Phenomenon

Dad, there is a Zubat on you!

-My daughter, in the middle of the SF MOMA

Pokemon are literally everywhere these days.  Pokemon GO was the theme of the weekend.

PokemonGO_500px
I must admit I am a bit jealous of those who have smart phones for one.  The lure of Pokemon made me consider ditching my ridiculously cheap pre-paid burner phone… that is pretty much just a phone… in order to be able to join in on the fun.

It is one thing for my Twitter feed to be all abuzz about some new game, but it is quite a new thing to be able to actually see people engaged with a game out in the world.  On Saturday I drove my daughter up to the store to get a new inner tube for her bike.

In the car she was telling me all the Pokemon she could see.  Meanwhile, just looking out the window I could clearly see people hunting for Pokemon.  You see three guys with their smart phones out in their hands, one wearing a Pikachu shirt, and there is little question as to what they are pointing at.

My daughter wanted to get her bike going, which she has ignored for a few years, in order to ride around with a friend in search of Pokemon.  The park in our neighborhood, which has a Pokestop , has people walking all over with their phones out.  My daughter says that there is a group that camps the park and has a lure… a cash shop item that attracts more Pokemon to a location… running all the time.

Nintendo has been big on getting its users to get up an exercise from time to time, there being the Wii Fit, or the Pokewalker that came with Pokemon HeartGold & SoulSilver, to the built-in pedometer in the 3DS, to the simple reminders that come up during some games to encourage players to take a break, stretch, and maybe get some exercise.

But if Nintedo’s plan was to get its fans up and out of the house, it has succeeded. (Complete with sound track I guess.) In my daughter’s case, my wife has gone from, “You need to leave the house” during the day to “You need to be home by…” pretty quickly.

Meanwhile, people I know who pay no real attention to video games know what Pokemon GO is suddenly.  Without any big marketing campaign, it made it to the top of the download list on the iTunes store and, more importantly, to the top of the highest grossing app list as well.

Not there haven’t been problems.  A couple of times my wife handed me her iPhone 6 so I could try the game out, only to be thwarted because the servers were down due to the overwhelming load.  And then there is the battery drain.  The app uses GPS, data, and your phone’s camera, which conspire to kill battery life at a prodigious rate, though a fix to help that is reported to be on the way. (Some battery tricks are available.)

Then there have been the real life issues.  Along with the usual tales of people driving or riding bikes while playing, or restaurants dealing with the whole thing, a news story surfaced about somebody finding a dead body while out looking for Pokemon near a river, while a group was using Pokemon lures to attract players to a remote location in order to rob them.  And then there were some simple bad taste moments, like a Koffing, a Pokemon that emits noxious gas, being found at the United States Holocaust Museum.

But otherwise the whole thing seems to have been a rousing success, where the biggest problem is simply too many people wanting to play the game.  They have held off rolling it out in other countries until they get a handle on the server issue.  Nintendo’s stock is up and I expect that we will be hearing a lot more about Pokemon GO over the next couple of weeks.  Cue segments on the news, late night talk shows, and Ellen this week for sure.  There is a Blastoise in the fountain at the White House and people are going to talk about it.

Even today’s XKCD features the game.

This could be a moment of change for Nintendo.  After the tepid response to the Wii U, largely due to self-inflicted issues, Nintendo seemed to be grudgingly heading towards the mobile market to appease shareholders.

The culture of the company has always seemed to me to be that of a hardware maker, for whom software sells the hardware. (I’ve worked for companies like that before.)  They make new versions of Super Mario Bros. in order to sell more consoles in to the family room and new versions of Pokemon in order to sell more handheld units.  And that has been a viable plan for the most part.  Certainly the GameBoy, DS, and 3DS lines have been sustained by Pokemon.  I own a 3DS solely to play Pokemon, and I doubt I am alone in that.  But while they like software sales, they measure their success as a company in hardware units sold.

And, suddenly, they have a runaway success on somebody else’s platform, a runaway success where they are only the software vendor in an environment where they do not control everything.

This has to be an eye opening moment for Nintendo which has, in the past, disparaged the idea of things like 99 cent apps, stating that their games have more value than that.  And now they are making bank on an app they are giving away for free vie the age old scheme of giving the razor away and making money selling the blades.

I don’t think Nintendo is suddenly going to give up on hardware.  That is too ingrained in their culture.  It is too much a part of Nintendo’s identity.  But I imagine they will be even more serious about this sort of “software only” thing in the future.

In the mean time I am waiting for people to draw the wrong conclusions from this sudden success.  You know that, right now, somebody out there is going, “Hah, I can make a GPS AR app better than that!” while forgetting that the immediate success of Pokemon GO is in large part because Pokemon is a 20 year old franchise for Nintendo that has enjoyed immense popularity.  Pokemon is second only to Mario at Nintendo, and the plumber showed up nearly a decade and a half earlier.  Ars Technica has a post up on some of the realities.

It will be interesting to see how this changes things, if it changes things at all.

Back in our little corner of the world, my daughter caught several Pokemon at the SF MOMA.  While the place seemed to be mostly populated by Zubats, she did get a Growlithe, which made her happy.  She was a bit upset that we wouldn’t let her run out of the MOMA when there was a Bulbasaur across the street by the Metreon.  When we finally did walk over there it was gone, but there was a Jynx nearby.  We went over to grab that.  As my daughter was trying to catch it, I saw somebody else walk up who was clearly there to catch it as well.  Pokemon are contested and whoever catches it first gets it.  My daughter managed to grab it, but there were not hard feelings, just a nod to a fellow fan who moved off in search of further catches.

So it sounds like Pokemon GO will be a thing for a while, the app of the summer.

Addendun : Security concerns if you used Google to log in.

Others on Pokemon Go weekend fun:

Small Items for a Cold Friday in March

It is even a bit chilly here in Silicon Valley.  I put on a jacket last night.  And there has been some rain this week, breaking up the run of warm and sunny days we have been experiencing of late.  Not enough to end the drought, but enough to keep the lawn watered.

It is Friday and I have a bunch of little, half-started posts and other tidbits that I am going to roll up into a single entry.

It Is Just Landmark

SOE, in a good move, decided that their Minecraft-like building game, with a promise of things like science fiction areas, wasn’t Norrathian enough to be considered an EverQuest title.  So it is now just Landmark.

LandmarkChange

This is not only how I have been referring to the game for a while now, but something that was part of my 2014 predictions.  Go me.

Now SOE just has to do something about the whole EverQuest Next name, something I brought up in another Friday post.  That is a cute name for development, but not so good as a shipping title.  Unless it is also going to be EverQuest Last, the name could become an albatross around their neck at some point.  Fortunately, we now have precedent for a name change.

Thank you Landmark! 

The Gamification of Texting

A friend sent this link to the Android version a keyboard addon for mobile devices.  As you master the Fleksy keyboard and its various functions and features, you will earn achievements!

Apple product owners may get a chance to join in as well,  as Fleksy is updating the iOS version for achievements as well.  To use the Fleksy keyboard, your app must be “Fleksy enabled.”

How Old is Your Hardware?

Pasduil wants to know.  He’s taking a survey.  You can find it here.

Bully Bullied by Bullies?

Erotica 1, the pilot behind the EVE Online controversy du jour, the Bonus Round recording (I could not recommend that you follow that link), has chosen to withdraw his name from the Council of Stellar Management elections scheduled for next month.  In his statement, after opening with a paragraph that included the line, “Some people just can’t be reasonable…”, he complained about Goons and “white knight carebear moral highground people” and threats to his physical safety (but no reference to this), then said he was withdrawing because his passport had expired.

This is where we all shout, “Didn’t want that seat on the CSM anyway!”

That CSM Election

It is coming up.  Should you care.

Candy Crush IPO

King, maker of the game everbody loves to hate, Candy Crush Saga, and one-time trademark troll, went public this week.  According to some, the IPO failed.  It failed because the opening price… the price King got for its shares… was $22.50, but afterwards the price dropped down to around $19.

In a way, this seems like a perfectly fitting IPO for the company.  King got the maximum value they could for their stock, filling company coffers, the founders and early investors who were in for a tiny fraction the IPO price still got their big cash-out opportunity, and the people and institutions who jumped on the stock at the IPO price got told they could sell now if they wanted to buy a $3 per share unlock or they could wait until whenever the price went up again.

A Farewell to Runic Games?

I was already wondering what was going to become of Runic Games.  We haven’t heard much from them, except about what they are not going to do.  They are not going to make a Torchlight MMO.  They are not going to work on anything new for Torchlight II.  They are not going to have a Mac OS version of Torchlight II.

So when two key founders leave to form a new studio, one might not seem rash wondering aloud if Runic Games is not going to be shipping anything else ever again.

Did burnout from Torchlight II kill the company, or was it Perfect World Entertainment buying in that did it?

KartRider Comes to the US at Last… on Your iPhone

A little over three years ago the Nexon game KartRider was in open beta here in the United States.  My daughter and I tried it out and found it reasonably light and enjoyable.

Big Ad on the back of GFW Magazine

It wasn’t quite Mario Kart, but it was a decent game and seemed to have quite a following in Asia with a reported 230 million people having tried the game world wide. (Or is that just 230 million accounts created?)

However, within a few months, the beta closed down and nothing more was heard about a US version of the game.

Open Beta has Ended, See You Some Day...

Apparently it was not a big hit in the US.  It disappeared from the Nexon America site.  That was nearly three years back.

Now, however, Kotaku reports that the game will be coming to the US market after all.  But not on your computer.

Instead it will be available on your iPhone, iPad, iTouch, or Android device.

You will be able to play against three other people in local match ups, and it will hook up to Facebook and the Nexon item shop, where you will be able to buy new tracks and all the car upgrades and customizations.

The odd thing is that online play will not be available.  At least it is not mentioned at all currently.  I can see how you might sell things in the MMO version of the game, but on the mobile device version, where you can only play against three other people locally, or against the CPU, the item shop seems… less compelling.

Still, it is supposed to be a free download from the App Store, with the Apple device version available soon followed by Android support this summer.