SuperData Research released their chart for February digital sales this week, so we have new data to gaze upon.
On the PC end of the chart, the top four remained in the same positions we saw them in January, with League of Legends still in second place.
The interesting bit comes with fifth and sixth place, the race between Fortnite and the newly launched Apex Legends.
Apex Legends was on fire from the moment it launched, heading to a huge number of players very quickly. SuperData posted a supplementary chart on Twitter about the quick growth of Apex Legends.
For all that speed and hype however, Fortnite managed to stay ahead of the bright new star of Apex Legends, grabbing fifth place while the new kid ended up in sixth. Missing completely from the chart is last month’s sixth place finisher, PlayerUnknown’s Battlegrounds. So maybe we know who took the hit on that front.
The rest of the chart is rounded out by World of Tanks, which climbed up a spot to seventh, DOTA 2, which went from tenth last month to eighth, Word of Warcraft, still flagged as “West,” which is down in ninth, and FIFA 19 Online, making its first appearance on the chart in tenth.
Also missing from the PC chart is BioWare’s Anthem, another big February launch. However, unlike Apex Legends, a lot of what is being said about Anthem is negative.
In the middle on the console chart FIFA 19 and Fortnite held on to first and second place. Then we have the two big February launches, Anthem and Apex Legends in third and fourth. Then there is Super Smash Bros. Ultimate, holding on to fifth, keeping it on the upper half of the chart for three months running. Down the list, Grand Theft Auto V stayed alive another month, clocking in at eighth.
On the mobile chart, the top five stayed the same, with Candy Crush Saga and Pokemon Go swapping positions compared to last month. Of note is sixth place entry PlayerUnknowns Battlegrounds Mobile, the first time one of the mobile ports of a battle royale title has made the cut.
For comparison, EEDAR also has their list out for February, which mostly combines digital and retail, and which is US only, making it the orange to SuperData’s apple I suppose.
- Jump Force
- Kingdom Hearts III
- Far Cry New Dawn
- Red Dead Redemption II
- Resident Evil 2 2019
- Super Smash Bros. Ultimate*
- Metro: Exodus**
- NBA 2K19
- Call of Duty: Black Ops IIII**
*No digital data
**No digital data for PC
EEDAR’s report also shows Apex Legends topping the social media impressions, followed by Fortnite, League of Legends, CD:GO and DOTA 2.
Back to SuperData’s report for February, it contained the following supplementary notes on the digital video games market for February 2019.
- Worldwide digital game spending returns to growth. Consumers spent $8.2 billion on digital games across console, PC and mobile in February, up 2% compared to February last year. Growth came primarily from mobile, which was up 9%. This more than made up for the 6% decline in premium PC, where the market continues to face a tough comparison against sales of PlayerUnknown’s Battlegrounds last year.
- Apex Legends has the best launch month of any free-to-play game in history. Apex Legends generated an estimated $92 million from in-game spending across all platforms, with the majority coming from console. Despite this, Fortnite still came in above Apex Legends in the top grossing rankings.
- Anthem makes over $100 million in digital revenue at launch. Anthem was the top-selling title by units on console in February, with an above-average digital download rate. In-game spending came in at $3.5 million across both platforms.
- Hearthstone takes a sharper downward turn. Hearthstone revenue had its largest year-over-year decline ever this month, dropping 52% across PC and mobile, partly due to heightened competition within the genre and likely franchise fatigue.
- NBA2K continues its exceptional run. Life-to-date through February, NBA2K19 in-game spending is up an estimated 42% compared to NBA2K18, showing some of the highest growth seen from any mature AAA franchise in recent years.