I guess the only real news about the site is the whole Bing delisting thing I posted about this past Sunday.
Bing stats running into June 2022
As I poked at that further I found that even just “wordpress.com” did not return results related to that actual domain, so I suspect that Bing just decided blogs there were all trash and they shouldn’t bother indexing them. But then they index Tumblr, so who knows what the logic is?
I opened up a support post in the forum about it and got the usual amateur hour, garbage response that I have come to expect from WordPress.com support. I mean, it is better than when they used to use volunteers that treated their opinions as facts, but they still don’t bother to think about the problem before sending an answer.
But, after almost 16 years there is almost no upside to trying to drag my blog somewhere else. The devil you know and all that.
The upshot of which is that if you’re one of those people hasn’t bookmarked the site and who just types TAGN into a search engine to get here… again, the most popular search term to bring people to the blog… then don’t use Bing or DuckDuckGo. But if you are using them, you probably can’t find me now, so happy trails to the four people who were finding me that way.
One Year Ago
The inevitable Steam Summer Sale arrived again.
It was no surprise when Facebook announced that they would be forcing Oculus users to login with Facebook credentials eventually.
In old Azeroth renewed, all eyes were on the Dark Portal because Burning Crusade Classic was launching. The masses poured through the portal, leaving Ironforge and Orgrimmar empty.
While we went through the portal, we still had some things to finish up, so Ula and the replacements went to Stratholme. Even a week later I was still working with alts back in vanilla.
Eventually though we got on our way and took a run at Hellfire Ramparts. It did not go well. And neither did our second run, though we were doing the instance with a group of four.
But there were other things going on in Outland.
Amid all of that, I was wondering where “classic” would actually end for WoW and what were the general prerequisites to even launch a successful nostalgia server. Of course, even with success, Blizz was somehow letting the air out of the experience.
We also got the word that Diablo II Resurrected would be launching in September. A lot of hopes were pinned on that title. (Hopes well rewarded in my opinion.)
Elsewhere, it seemed like Enad Global 7 was actually advertising for EverQuest, a change from the Daybreak era.
And in EVE Online the pace of World War Bee seemed to be slowing. All my New Eden posts in one list:
And on the telly we watched Army of the Dead on Netflix. We were also binge watching more series.
Five Years Ago
Nintendo announced Pokemon UltraSun & UltraMoon as well as Pokemon Gold & Silver for the Nintendo 2DS/3DS Virtual Console. Now it seems that the former were to be the last bit of Pokemon for the Nintendo handheld lineup.
Daybreak opened up the Fallen Gate progression server for EverQuest II.
There were Sega Genesis and Atari 2600 retro consoles being promoted, trying to milk a bit of that NES Classic magic. I was not impressed, as there had been many Atari 2600 hardware and software retro options for ever.
Meanwhile Microsoft announced the Age of Empires Definitive Edition. Nostalgia everywhere!
The Ashes of Creation Kickstarter campaign closed with a big take.
I tried out Atlantic Fleet, a ship combat simulator. I also played some Mini Metro, which I picked up from the Steam Summer Sale.
Following my retro-flavor-of-the-month plan, I went back to give Guild Wars 2 a try. Is GW2 old enough to be retro yet? Anyway I rolled up a new character and followed the zone path, that being the most obvious thing to do. I made it into the Harathi Hinterlands and level 40 before I wore out on the game.
Minecraft had its World of Color update, version 1.12 for those who like numbers. Microsoft was talking about unifying all of the versions of Minecraft… except for the original, now called the Minecraft: Java Edition. I was looking back at two years of playing Minecraft.
CCP released the June 2017 update for EVE Online, changing the naming scheme once again. That update nerfed null sec mining some more, tried to reign in super carrier ratting without nerfing fighter PvP capabilities, launched the Rogue Swarm event, and gave the game a colorblind mode. Also, it had music. We would soon lose music with updates.
The New Eden Monthly Economic Report showed that Delve not only ratted and mined more than most, but also had a big market and a lot of production going on as well. Aryth called the MER the best recruiting tool the Imperium ever had. If you wanted to make ISK, the MER told you where you wanted to be.
In space I was there to shoot a Raitaru, get in on a Keepstar kill, and cover some tower repairs in Fountain. My alliance joined the Keepstar club. And I opened a controversial topic in asking whether or not EVE Online was a gank box or not. (My observation after that is, for some people, any PvP is too much.)
And that whole Blogger Fantasy Movie League thing started, initiated by Liore the ringer. I sort of set a format in that first week that I carried on with.
Finally, Blizzard gave us a date for the Necromaner mini-expansion for Diablo III.
Ten Years Ago
I was asking people about voice software again.
I went on about the ridiculous nature of material tiers for MMO crafting.
My daughter finally found a game she liked on the PS3.
I was ranking how I liked to get my gaming news.
The first Civilization V expansion came out offering, among other things, a performance boost to those who paid. Meanwhile, the story about the decade long game of Civ II came to light.
Everything we knew about EverQuest Next was declared obsolete. It wasn’t all that much really.
On the Fippy Darkpaw server, the Gates of Discord expansion was finally unlocked, but not before there was a tie vote.
Turbine announced the Riders of Rohan expansion, the first LOTRO expansion I declined to buy. For somebody still in Moria, it seemed to offer few benefits for its increased price relative to past expansions.
In Rift I hit level 50, which is a special thing in game, and started tinkering with the then new instant adventure option. Trion also announced the Storm Legion expansion, a sign of success for most subscription based MMOs.
In EVE Online I hit 80 million skill points and was playing Lemmings in DBRB’s fleet. We also ganked a Chimera that was scammed into jumping to the VFK beacon. This upset people.
And, finally there was Electronic Arts which, as part of its ongoing mission to be seen as the most arrogant company in gaming, tried to tell people that Origin was the Nordstrom to Steam’s Target level business model, unintentionally insulting Nordstrom, which actually cares about customer service before the fact, not just after it has screwed the pooch yet again. EA says they “get it” but I had my doubts.
Fifteen Years Ago
I got all Buddhist on the subject on the raiders vs. non-raiders rift. I think what I said could be applied to some current controversies.
I ran down my list of complimentary comment spam.
I did a poll asking which software people used for voice coms. At the time, almost nobody who responded was using game-integrated voice software. Most people were using Ventrilo.
I took a picture of my gaming setup. Still the same table and mouse fifteen years later. The monitor and keyboard were upgraded not that long ago.
We heard that Pirates of the Burning Sea would not only be published by SOE, but would be available via a Station Access subscription.
We were still playing Lord of the Rings Online. Hitting level 20… not for the last time… I was out at the Forsaken Inn… also not for the last time. The instance group, minus Earl, finished the first epic book… again, not for the last time. And server queues, something common at launch, were starting to disappear after just two months. This was odd, since the last great server queue experience was with WoW, where queues went on for over a year on some servers.
Vanguard, which announced server merges… again, not for the last time… gave rise to a discussion about future proofing games. I held that just making system requirements huge… something that was an issue with Vanguard… was not the same thing. I did wonder what would have happened had WoW had higher system requirements back in 2004.
After letting Blizzard’s announcement of StarCraft II sink in, I put up a post about the original StarCraft back when it was our office game of choice.
Darren was all worked up about crafting being the suck, so I started trying to list out all the things that might be wrong with crafting. Then Tobold suggested the whole “figure out recipes by trial and error” idea and I ran screaming from the room.
I said nice things about “Opinions of the Misinformed.” Elsewhere in EVE Online the Revelations II expansion launched.
Also, the iPhone launched, moving smart phones from a curiosity into mainstream, indirectly enabling the “Don’t you guys have phones?” comment at BlizzCon 2018.
Twenty Years Ago
Neverwinter Nights, a BioWare title that would create many an aspiring game designer, launched.
Forty Five Years Ago
Budding Apple Computer launched the Apple II computer. A successor to the Apple I, which came as a build-it-yourself kit, this was iconic beige case that ruled school computer labs for a decade. A year later I would go to middle school at a campus that backed up to their Mariani Drive facility, and they setup a computer lab for us. It wasn’t the first computer I ever used, but it was the one that set my mind towards owning a computer. I would managed that eventually.
Atari, now five years old, opened the first Chuck E. Cheese’s Pizza Time Theater. In its initial incarnation you paid a flat fee for a wrist band that let eat all the cheap pizza and play all the video games you wanted for a set time limit. Honestly, kind of a dream come true for me at that age. The business model changed over the years, going to more traditional arcade tokens, though the pizza remained substandard. But kids don’t care. Most recently the rodent mascot was being given the heave-ho as the chain remodeled all of their store fronts for a new look. But it will always be a wristband, all you can eat/play place with animatronic entertainment to me.
Atari founder Nolan Bushnell, rich from having sold Atari to Warner, the first of many owners of the brand, bought the rights to the Chuck E. Cheese idea from Warner/Atari before the month was out.
Fifty Years Ago
Atari corporation was founded in Sunnyvale, California. An early commercial success in video games, I am pretty sure Pong was the first video game I ever played. A little over five years later they would dominate the home video game market with the introduction of the Atari 2600. I wheedled my way into getting one for Christmas that year. It also made inroads into home computers with its Atari 400 and 800 models. And then came the great video game crash… which Atari precipitated by pushing some really sub-standard titles and the company was sold and sold again to the point that the name today has been slapped onto everything from gimmicky hotels to crypto currency. A sad destination for a once powerful brand, but it remains a name that attracts attention no matter what dumb ass scheme somebody tries to use it for.
Most Viewed Posts in June
- Gallente Federation Day and the Federation Grand Prix Return to EVE Online
- CCP Promises “a very special offer” if you Link Multiple EVE Online Accounts to the Same Email Address
- Minecraft and the Search for a Warm Ocean
- CCP Lets EVE Online Players with Multiple Accounts Subscribe Secondary Accounts at a Lower Price
- Alamo teechs u 2 play DURID!
- The Altar of Zul and Jintha’alor
- 20 Games that Defined the Apple II
- A New Kind of Blackout Comes and Goes for EVE Online
- Josh Strife Hayes and The Immoral Design of Diablo Immortal
- EVE Fanfest 2022 Keynote Hot Take – Meh
- CCP Takes Aim at Cloaky Campers in EVE Online
- EverQuest Launches the Vaniki and Yelinak Progression Servers
Search Terms of the Month
how to find tropical ocean in minecraft
[It is a warm ocean, and I supply a link in that post now]
jinthalor altar safely
[Probably not unless you’re level 60]
eve online how to get biosecurity skins
[Project Discovery or buy them in Jita for cheap]
eve plex prices dying
[Do you mean getting more expensive?]
eve online rising plex prices
[Yeah, what this person said]
Game Time from ManicTime
Valheim held the top of my play time numbers again in June, but wasn’t as dominant as it was in the previous two months. Meanwhile, Minecraft… well, it is very easy to slip into it and spend a lot of time doing not much.
- Valheim – 44.27%
- Minecraft – 32.09%
- EVE Online – 19.51%
- Diablo Immortal – 2.85%
- V Rising – 1.28%
In addition, two new titles made the list, Diablo Immortal, which I have already written about and uninstalled, and V Rising, which I will mention below.
The CSM17 election was held and the results came in. In a surprise to nobody, null sec candidates won a majority of the seats, eight in all. In addition a war has started up in the south east of null sec around Catch and Impass. Otherwise, all was normal in New Eden.
Our group decided to give the new 1.19 version of Minecraft a go. Things have changed quite a bit since we last played. We started a new world with a specific seed, but still need to find our way back into the groove of the game.
Another slow progress month in Pokemon Go. Not a lot of time to get out and take gyms or do raids or even spin a Pokestop. Real life is just been in the way too much.
Level: 42 ( 58% of the way to 43 in xp, 4 of 4 tasks complete)
Pokedex status: 714 (+3) caught, 738 (+4) seen
Mega Evolutions obtained: 15 of 21
Pokemon I want: I need a Torkoal for my Hoenn Pokedex
Current buddy: Lycanroc
I alluded to V Rising, a recently in early access base building survival title in another post, because it seemed like it might be the next thing for our group after we finished the plains in Valheim. But once I bought it, I didn’t get very far because I hated the movement/camera control system. It reminds me of the Wizardry Online method, which I complained about in a post almost a decade ago. WASD movement is relative to the camera, which doesn’t move automatically, but which can be moved, at least horizontally. I hated it. And there was no map or mini-map in the starting area, which combined with the movement scheme meant I felt lost and then the sun came out and whatever. It is early access, maybe that will get better some day. But for now it is on my list of Steam titles I have played for about an hour.
Our second run at the game took us through about two and a half months of play before we defeated the boss in the plains and finished up the progression the game had to offer. The second run was good, and I will have some more to say about it. The game has progressed, but it still ends where it did last year.
As with Pokemon Go, the change in home routine has disrupted my exercise routine. I did finally cross the one thousand mile mark. That puts me at an average of about 100 miles a month, so you can see how much that has tapered off.
- Level – 15 (+0)
- Distanced cycled – 1,039.9 miles (+51.8 miles)
- Time – 2d 6h 57m (+4h 52m)
- Elevation climbed – 42,293 (+2,093 feet)
- Calories burned – 34,213 (+1,643)
It is summer… so not much I guess?
CCP will go into summer vacation hibernation. The Steam Summer Sale will end next week. Wrath Classic is probably still two months away.
I guess I’ll be posting about Minecraft and whatever happens in the latest war in null sec.