Tag Archives: Bots

Who Gets Banned for Botting in New Eden?

Renters?  Is the answer Renters?

CCP Peligro posted a chart to Twitter yesterday showing the top 25 alliances by amount of users banned for botting.  And the list was heavy with organizations that rent null sec space.

Click to Make Larger/Readable

There are a lot of familiar names on that list, not to mention some old one.  That data is for all time, since alliances were introduced into EVE Online.

One omission from the top 25 that no doubt will make some people upset is Goonswarm Federation, which so many angry people accuse of botting, RMT, and whatever else because that is what they want to believe as opposed to having any actual evidence.  GSF not making the list unsurprisingly made The Mittani a bit self-righteous.

CCP Peligro cautions on taking this data for more than it might mean.

BEING ON THIS LIST DOESN’T MEAN YOUR ALLIANCE IS FILLED WITH BOTS NOW – data from EVEstart. The only point I’ll make here is that 0.0 and in particular rental alliances have been disproportionately represented in bot bans for as long as I can remember.

Of course, we’ve been told this before, that rental alliances, by their very nature, attract botters.  They are not beholding to the landlord, or watched over, so long as the rent is on time.  The Team Security presentation from the 2015 EVE Fanfest had a similar chart when it came to bots.

EVE Fanfest 2015 Team Security Presentation – Page 30

No names were named back in 2015, and the data was for just a ten month period of time, but the caption to the left indicates that the the top three were well known renter alliances, and you don’t have to look very hard at the influence map to pick them out.

EVE Influence Map – March 30, 2015

I’m going to guess Northern Associates, Shadow of xXDEATHXx, and the Greater Western Co-Prosperity Sphere.  This was back when null sec was a trilateral mix of rental empires.  That map, at the end of the data set for the presentation, is from more than a year after I describe it in terms of the world of 1984, but many of the same players are on the map.

Which means that if you want to find bots today it seems like your best chance would be to go where there is still rental space in play.

Of course, if you look at the heat maps from that 2015 presentation that show where botters were caught, you might think high sec space would be a more fruitful location.

EVE Fanfest 2015 Team Security Presentation – Page 39

More high sec exceptionalism.  The Forge, Lonetrek, Domain, and Tash-Murkon look to the be biggest locations.  But I guess if you are botting in high sec then you are in an NPC corporation and won’t appear on the alliance chart.  So does that mean the answer isn’t “renters” but “randos” instead?

Meanwhile Reddit is alive with various tales and accusations as to who supports botting and who is responsible for policing it.  The potential for further fallout seems high.

Others on this topic:

Tidbits from EVE, WAR, and PlanetSide 2

One of thosen informational time stamp post.

New EVE Online Milestone

CCP apparently told Massively (oh, there is an official press release now too) that they passed the 500K subscription mark, which puts them into the range of EverQuest at its peak, just before the launch of World of Warcraft.  Certainly the total players online has been up when I have been logged in, hitting close to 60K during the weekends. (The record is currently 63,170 online at once.)  The longer term numbers show an uptick as well.

Not bad for a game that started off badly.  The game has come a long way in a decade.

Early Raven in Combat

Early Raven in Combat

The iconic Rifter hasn't changed much

The iconic Rifter hasn’t changed much

(Early game pictures from this CCP forum post.)

Also not bad for a studio predicted to go bankrupt… well, by one person at least.

Yeah, I’m not letting that one go yet.  Financial reports do not lie, but people projecting their internal wishes about games they dislike…

Warhammer Online Trail of Tears – MOBA Edition

Meanwhile, the Warhammer Online team cannot seem to catch a break.  While League of Legends roams the internet landscape as possibly the biggest online game ever, and certainly one of the few with what seems like a license to print money, EA/Mythic’s attempt to take Warhammer Online assets to create their own MOBA game, Wrath of Heroes, seems to have fallen flat.

EA has announced that the game, still in beta, is closing up shop because it did not meet its financial goals.  I love how we use the word “beta” in the 21st century.  Oh, and if you spent any money on it… well… no refunds.  How about a couple of drink vouchers and a free month of Warhammer Online?

My own feelings remain mixed on the original game.  There was a lot in it that I liked… but there was also a lot there that turned me away.

Most developers agree, the quest log should be mapped to "L"

And not all of it was this trivial

In the end, I simply stopped logging in about two months after launch, which is the real sign of whether or not a game has grabbed me.  I can kid myself, but I won’t log into a game I am not enjoying.

PlanetSide 2 Bot Thoughts

I haven’t logged into PlanetSide 2 lately, but I still keep an eye on the news.  And one thing that keeps popping up is the proliferation of aimbots, unauthorized add-ons that make sure you are shooting to kill every time you pull the trigger.  This gives the user/cheater a huge advantage in the game.

Smed has been quite vocal about how they are working to fight aimbots, including banning the accounts of anybody caught using one.

But in this war, SOE is fighting without all the tools it once had.  With a free to play game that is free to download, does an account ban keep a player out of the game any longer than it takes him to create a new account and maybe grab an updated version of his aimbot?

How do you fight the aimbot blight under those circumstances?

You cannot just ban IP addresses, as a lot of people do not have a fixed IP address.

You might be able to tag the client so that it won’t log in again if an account using it has been banned.  That would at least make cheaters have to download a fresh copy.  A minor inconvenience for anybody with a faster internet pipe than mine… and most people seem to have faster pipes than min.

In response to all of that, it sounds like SOE might be lawyering up to go after the sites that are creating… and selling… the bots.  Certainly there are EULA and DMCA aspects to exploit as well as making money on an SOE game.

But does that have any real chance of success?  Will that do anything more than slow down the aim-bot menace?

In the end, will SOE just have to include auto-aim, a built-in aim assist… or aimbot… which some console shooters use to overcome the problems of aiming with the analog stick, and just nerf accuracy to simply remove the viability of aimbots in PlanetSide 2?

I know that mouse aiming is the long established norm on the PC platform and can be a skill differentiator.  Should we give that up in order to make teamwork and tactics even more important?