Tag Archives: Cainun

Another Day, Another Sotiyo in Tribute

On the first day of combat operations in the north we hit what was purported to be Vince Draken’s personal Sotiyo in PBD-0G.  I don’t know if that was really his or not, but it belonged to his alliance and we put it into its first reinforcement timer.

The stoically silent Sotiyo

That first timer lasts 24 hours, after which we have to return to shoot the structure again to setup the second time.  You can’t blow these things up until you come back for the third time.

However, the locals were not going to give us another free shot at this Sotiyo.  We had the weekly fireside chat at 19:00, more than two and a half hours before the timer would run down to allow our second shot at the structure and The Mittani told us that Pandemic Legion and NCDot were already forming up a defense.

There was a cyno jammer up to block us from bridging in, the gate was blocked with a copious number of anchorable bubbles to hold any fleet entering the system in place, while super capitals lay in wait to destroy any incursions into the system.  PBD-0G was locked down tight, something verified by a look at the DaOpa Twitch stream.

This is a serious gate camp – screen capture from the stream

We were not going to go there.  So we went and reinforced another Sotiyo belonging to NCDot instead.

The thing is, from Hakonen, we can bridge into a range of systems and, as it turned out, NCDot had another Sotiyo in its vulnerability window in MJI3-8.

Tribute systems in jump range of Hakonen are red boxes

At 20:00 EVE Online time the call went out for fleets again.  I was online and ready as the ping went up and was able to get into the Typhoon fleet before it filled up.  Cainun was out FC.  People love flying battleships so that fleet fills up in under 30 seconds.  Other fleets were up and filled as well.

We got ourselves squared away and undocked, warping off to a titan waiting to send us on our way.  The bridge went up and we jumped in to see another lonely Sotiyo waiting for us.

Landing with the target in sight

We scooted over to get in range of the Sotiyo so we could begin shooting it.  There was a moment of panic as we started taking damage because somebody had set off the smart bomb mounted on their Typhoon.  But after that we anchored up and started shooting.

Our fleet visible under the NCDot logo

If you click on the screen shot and look near the left upright, you can see the Jackdaw fleet bridging in to cover us lest the locals decide to defend.

We adopted a very tight formation, so our fleet is one big ball with an electric blue aura about it from all of the sensor booster effects running at the same time.

A close up of the glow around out fleet

A couple of small ships came out to see what we were up to, but no defense was mounted.  So we flew in our blob, spewing missiles and keeping close to each other.  Somehow a group of the Guardians ended up in a line with one of the Damnation boosting ships, as though the Amarr ships were being pushed out of the sphere of Minmatar battleships.

Amarr ships together in the strange glow and effects

Amarr hulls also seemed to have a pretty high amount of skin usage.  There were very few Guardians in the stock colors.

We put the Satiyo into its first reinforced state and then packed up to head home.  The way out was easy and short, the fleet not going on nearly as long as I thought it might.

All in all a demonstration of the problems of defending multiple systems when your enemy has a range of targets from which to choose.  So it looked like they would have to form up again the next day on the second Sotiyo to stop us from moving it along, at which point we could return to the first and reinforce it unless they split up or formed up enough people to cover both systems.

But then a few hours later Asher pinged this out:

So I was sitting watching the sotiyo that PL/NC sat 5 hours guarding today, while we reffed another one of their sotiyos. I was watching as it came out of reinforced and I noticed they had left system and it was still vulnerable for another hour, I guess they didn’t want to guard it for another hour. So…

The “So…” was followed by a link to this screen shot.

The first Sotiyo…

It looks like we used that unguarded hour to reinforce the Sotiyo in PBD-0G.  So now if they want to keep us from pushing into the next reinforcement cycle they will have to form up, guard one while it repairs, then jump to the second one and guard that while it repairs.  And they might give mind to sticking around until the vulnerability window, as if it is still open we will be back to shoot them again given the opportunity.

And so it goes from Hakonen, where we continue to setup for a long stay.

One of the citadels already deployed

Getting Home from Oasa

The ping said that if we got in Cainun’s fleet fast, there was a chance of a big kill.  The call was for the armor T3 cruiser fleet doctrine, which features the Legion and Proteus strategic cruisers along with armor logi and support.  I happened to be at my desk at just the right moment to log in, get in fleet, get into my Oneiros and undock as we warped off to a titan to get bridged on our way.

Off we go, are we committed yet?

The bridge off the titan sent us to another system where a wormhole to Thera awaited us.  We formed up on the null sec side of the wormhole, waiting for the orders to go through.  The wormhole was not fresh and there was concern about how much mass we would be pushing through it.

To this end we were asked to go to our fitting window and offline the armor plates on our ships to reduce the mass going through the whole, though I admit that I did wonder how you can turn off something like an armor plate.  Armor isn’t like a shield, it doesn’t go away when you turn off the switch.  But I followed New Eden logic and set mine offline.

Lolling about at the first wormhole

Tackle was sent through first, and they zipped off to the exit whole in Thera, through, and off to catch up our intended target.  Then the call was for command ships and logi to go through the hole and into Thera.  After we were in successfully, the DPS ships were called to jump through.  That was enough to collapse the hole, though only about a dozen ships got left on the other side.  No wormhole adventure for them and they got to head home.  That still left over 200 ships in the fleet.

Once we were warped to the out hole in Thera, we followed the same routine.  Tackle had already gone through, so the call was for command ships and logi, with yet another follow up reminder to turn off armor plates in case somebody hadn’t done it when asked the previous dozen times.  Command ships and logi went through successfully, so the call went for DPS ships to make the transition.  About six DPS ships made it through before the hole collapsed.

That left us in something of an awkward position.  A small fleet consisting mostly of logi was now in 1-HDQ4 in the Oasa region, a long way from home, while more than 150 T3 cruisers were hanging about in Thera where the direct hole home had already closed and the hole to the target was no longer available to them either.  Those left in Thera docked up at one of the stations there.

Those of us stranded up in Oasa were told to start burning to KED-2O where an Imperium Caracal fleet, which had used the same holes before us, was already engaged.  They had killed a Rorqual up there and had a titan tackled.  So off we went with Thomas Lear now leading us.  Why not?  We were already there and didn’t have anyplace else to be.  But even as we closed in on the destination system, word came down the line that a titan kill wasn’t going to happen.  The defenders had been successful at blowing up any tackle and the big ship got away.

So there we were, up in Oasa, a long way from home, 33 ships made up of boosts, lots of logi, and a few DPS ships.  We were like the incarnation of old school WoW paladins in New Eden; we weren’t going to die, but neither was anything we rolled up on.  It was time to figure out how to get back to Delve.

As it turned out, there was another Thera wormhole about 20 jumps from our current location, over in The Vale of the Silent in 9-GBPD.  We just had to get there.  Getting there though, turned out to be a bit of a chore.  Going gate to gate for 20 jumps takes some time, but that got multiplied as we went through Russian space in Perrigen Falls.  The Russians have a habit of covering gates around their space with anchorable warp disruption bubbles.  Lots of them.

The gate inside the bubbles

So for a series of gates we ended up landing 60-90km off of a gate, slow boating with after burners lit to jump through, then slow boating on after burners out of the inevitable bubbles on the other side of the gate.

Out of the bubbles on the far side for another warp

The bubbles were all around the gates, so there was no sending somebody ahead for a perch around them, and we didn’t have enough DPS to blow them up as we went. (Though I think we did destroy a single small bubble as we motored to a gate, just out of boredom and anger more than anything else… launch logi whore drones!)

The bubbles probably didn’t cost us all that much extra time, but subjectively, having to motor on ABs felt like a long time.   Ironically, tomorrow’s patch is making a change to anchorable bubbles so that they decay and go away after a given amount of time, so this might be the last time we have to drag ourselves through a series of forever bubbles.  And if our trip felt like a long time to us, I am sure the rest of the fleet wasn’t happy about it either.

While we had been gating about the northeast of New Eden, the rest of the fleet had been hanging out in Thera just waiting for us to get back.  Jay, who was with us, started trying to get them to rise up against Cainun to get him to take them home rather than waiting for us.  I have to admit, keeping more than 160 people hanging about waiting for 30 or so of us had a lot going against it.  On the other hand, our detachment was made up of the boosters and logi pilots.  Everybody tells us we’re special… everybody who just wants to fly DPS and get kill mails… so I guess it was time for them to show us just how special we were.

We made it past the bubbles gates and finally arrived in 9-GBPD where B33R was sitting on the wormhole as a warp in.  We went through and found Cainun and the rest of the fleet sitting there waiting for us.

Back with the fleet in Thera… also, the only good Oneiros SKIN

Once we were all through and back into Thera, Cainun warped us to the out connection.  There, we had a plate check once again.  Then he called out four Guardians to stay behind before sending people through.  This hole was also questionable, but there was another Thera connection option if this one collapsed.  Cainun just wanted to be sure any fleet that had to take an alternate route had some logi support.

And he was correct, the whole did collapse before we all got through.  I was through and in the system I-ME3L in Stain.  That put us 23 jumps from home on a route through Period Basis, Delve, Fake Querious, and Delve again.

Down in Stain

Fortunately, there was only a single anchorable bubble on the route home, reported by our scout, and it was down before we even got to the system where it was.  We were able to gate home without incident.

All told, that was about a two hour adventure which took some of us on a multi-region tour the length of New Eden.

Our route, Blue for wormhole travel, Red for gate travel

You could certainly find systems more distant from each other than we hit, but Oasa to Period Basis does cover a lot of the breadth of New Eden.  And it also shows how handy wormholes can be and the hazards of them collapsing on you.

Hurricanes and Fax Machines at Saranen

directorbot@goonfleet.com:

saranen importers: better restock hurricanes
93pi importers: better restock caps

~~~ This was a broadcast from kcolor to all at 2016-05-17 01:33:38.817622 EVE~~~

It was actually a busy day on the front porch of the Quafe Company Warehouse at Saranen V, moon 9.  But then, it has been a month of busy days despite our foes continuing to harp on the empty propaganda about us never undocking.  Again, another week and the top alliance at zKillboard remains unchanged. (Charts from May 6 and April 24 previously posted, rankings explained here.)

zKillboard Top Alliances and Corporations - May 17, 2016

zKillboard Top Alliances and Corporations – May 17, 2016

Pandemic Legion has picked up the pace and climbed the rankings, but Pandemic Horde, almost 9,000 strong these days, has been sliding down at the same time, to the point that it is in danger of falling off the list, ending up behind even my own alliance of 1,200 pilots.

I actually managed to undock three times yesterday and get on a few kill mails each time.

The first time was around mid-afternoon when Asher called up a fleet to chase off some NCDot Phantasms that were camping the undock.  This is why a some Imperium pilots like myself are pretty upbeat on the current situation.  Our foes come hang out on our doorstep until we’re ready to come out and play.  No roaming for content, it gets delivered.

We undocked in Hurricanes, The Imperium flavor of the day as it turned out, and chased them off, killing a few.  I happened to be doing a large file transfer in the background during the fight, which probably didn’t help my already slow reflexes, so I only ended up on a single Phantasm kill mail.  I was probably shooting the secondary by mistake if I got in a hit.

It was a nice quick op that wrapped up with us flying cover for some jump freighters bringing in more materiel to keep the war going before we docked up and stood down.

Most days that is all I can ask for out of an op.

After that the day went on, we had dinner, cleaned up afterwards, and were settling in for the evening when I sat back down at my desk and saw a series of frantic pings to get logged into Saranen to kill fax machines, the unfortunate yet immediately applied nickname for the new force auxiliary capital ships that came in with the Citadel expansion.

Again, it was Hurricanes and, while I was late to the party, I still logged in, got into Pittsburgh2989’s fleet, and undocked… to find there were indeed capitals and super caps on the undock.

Undocking alone into the middle of fun...

Undocking alone into the middle of fun…

The fleet was more than 100km away, too close to warp to but too far to burn to with caps hanging around and likely armed with the new high angle weapons for blapping subcaps like myself.  I aligned out to a celestial to bounce and warp back from.  Even as I was aligning out, more capital ships were jumping into the system.  But I could hear Pittsburgh2989 calling targets and fax machines going down, so my timing didn’t seem too bad.

I did the bounce, landed with the fleet, and anchored up.  Tidi was up and that transition out of warp so I could lock up and shoot felt like it took forever, but eventually was was on a target and shooting.  During a brief flurry of activity I managed to get on five Apostle kills, the Amarrian flavor of fax machine, along with one of the Talwars from a Pandemic Horde support fleet that showed up, a Cormorant that happened to stray into range between targets, and BlueMajere’s Apocalypse that was pissing Pittsburgh off for having survived through the fight right in the middle of things.

As we were doing this, more and more capital ships were jumping into the system off the undock.  The critical mass of the fight soon favored them as their fax machine logi increased as our Hurricanes were steadily popped.  Our fleets aligned to warp off, then warped back to the station to dock up.  That is the general plan, according to The Mittani on Sunday’s fireside chat; when our foes drop overwhelming numbers of capitals ships, we dock up and let them stare at the Quafe logo.

The battle reports floating about at that point showed us losing a lot of Hurricanes, but winning the ISK war with about half as much in losses as our foes.  Op success.  Participation links were generated, fleets stood down, and that seemed to be that for the evening.  We would leave the enemy to stew on our doorstep with no more kills to be had.

I walked away from my desk again, sat down and watched a bit of the Warriors game on TV, then went back to my computer to look through the screen shots I got during the fight and started putting together this post.

As I was doing that, another set of pings started popping up.  The enemy had started leaving Saranen, but in bits and pieces so that their numbers became assailable yet again.  Hurricanes were called for once more and people logged back in and filled up the first fleet, so that I ended up in the second fleet under Cainun.  Again, tidi was hitting hard to the point that we didn’t undock in a ball but in a chain of individual ships like the station was spitting us out in a stream.

We aligned and warped off, then back onto a spot to join in on the developing brawl,  There was a T3 cruiser fleet and some carriers and a some Pandemic Horde Feroxes on the field and even a few more fax machines to hit.  There was a rush to get points on the capitals, the high value targets, to keep them from getting away.

Our fleet was popping away at the T3s for a bit, though their logi seemed to be on the ball so our targets were catching reps.  We still managed to knock off a few as we closed with the capitals.  From there it was shoot and neut, as we had refit to carry energy neutralizers in order to deplete their capacitors.

While we were out a call when out for a Grinder fleet, which is Megathrons and Apocalypses, in order to blap stuff off the field.  Even Fearless Leader, The Mittani, got in a ship and undocked to shoot people.

The Mittani's Apocalypse

The Mittani’s Apocalypse

If you look at his kills, it is mostly Pandemic Horde Feroxes, so I am probably not zoomed in close enough to see the “Free Candy” sign on the side of the white, windowless Amarrian space van that he used to lure them in.

Then we hit the point where people were trying to hold down the last few foes as they warped off before the field around the undock was ours.  Cainun got popped along the way, but we had Pittsburgh2989 along with us, so he took over and kept us going.  People looted the field, there were high fives all around, more participation links were generated, and we then docked back up again.

The combined battle report I saw for both engagements combined put the ISK war well in our favor.

Saranen May 17 Battle Report Summary

Saranen May 17 Battle Report Summary

We lost a lot more ships… Hurricanes were dropping like flies at some points… but our ships were cheap relative to our foes.  We lost so many Hurricanes though that there was some worry about resupply.  The supply in Jita was way down, so I guess your economic tip of the day is to get some Hurricane hulls on the market.  With Welpcaines back as a doctrine, demand will likely remain strong.

So that was Monday in space, a good brawl where we got to blow up nineteen hostile capital ships.  No supers though.  Maybe next time.

Here are some screen shots I took along the way.