Tag Archives: Deklein

The Triglavian Boat Roam

Dabigredboat, DBRB, announced earlier in the week that we wanted to have a celebratory roam.  I am still not clear on what we were celebrating… destruction in Tribute, a safe return home, some nice summer weather… but the roam was on.  The only restriction was the requirement to bring along a Triglavian ship.  It was to be an all-Triglavian roam.

That actually covers a few options these days.  Since CCP released the Into the Abyss expansion back in May of 2018 they have regularly added new Triglavian ships to the list.  The EVE University is behind on the list, showing only the seven available from before the Invasion expansion, leaving out the Nergal (Assault Frigate), Ikitursa (Heavy Assault Cruiser), and the Draugur (Command Destroyer).

These new ships actually got me to turn training back on with my main, since I was quickly falling behind in my old goal to be able to fly all of the subcaps.  For the two people who miss my skill point progress update posts, you can rejoice, as another one will probably hit in August.

As of right now, I can fly the whole lot of them, and even mount the tech II disintegrator on the Leshak battleship.  However, I didn’t actually own any of them.  As far as hulls go, they are still pretty exotic and more expensive that their empire contemporaries, especially the new tech II hulls.  And for a DBRB roam, where the expectation is always that you’re going to get blown up, buying into something that expensive seemed like a bad decision.

But I did have a cheaper option stashed away.  One of my high sec alts has been running level 3 abyssal sites off and on and had collected a enough materials and a BPC to build a Damavik, the Triglavian frigate, the baby of the bunch.  But DBRB didn’t say I had to have a Leshak or anything exotic, just something Triglavian.  So I had my alt fly it up into Aridia where I picked it up with my main.  I was soon docked up in 1DQ1-A and ready for the roam.

Of course I bought a SKIN for it

My fit, for those interested, was:

[Damavik, ▷▼◇△▶▽◄ ▷▼▶▽◄ ▷▼◇]
400mm Rolled Tungsten Compact Plates
Damage Control II
Limited Energized Adaptive Nano Membrane I

Initiated Compact Warp Scrambler
Fleeting Compact Stasis Webifier
5MN Y-T8 Compact Microwarpdrive

Light Scoped Entropic Disintegrator

Small Ancillary Current Router I
Small Anti-Kinetic Pump II
Small Trimark Armor Pump II

Acolyte II x5

Nanite Repair Paste x8
Baryon Exotic Plasma S x500
Meson Exotic Plasma S x500
Tetryon Exotic Plasma S x500

That seemed enough like a tackle fit for me.  I couldn’t fit the tech II disintegrator, but I also wasn’t keen to pay the price for one either.  Anyway, if you’re going to tackle you don’t need a big gun.

When DBRB pinged for the fleet, I got into game and into the fleet, ready to go.  The fleet managed to swell up to about 100 players and, as DBRB reported, we had at least one of each of the Triglavian ships, with quite a few Leshak’s in the mix.

DBRB had us all name out ships using the Triglavian triangles text (some here) and spam local as we moved with that.  With that set we were soon warping off to adventure.

On our way at last

We took the Eye of Terror up into Cloud Ring, then headed off into Deklein to see if anybody was home.

A Damavik and a Vedmak in warp

Nobody was home.

To be fair, Ranger Regiment, a Chinese alliance, lives there now, and we were way out of their prime time.  But it was odd roaming through our old space with nobody about.

We traveled through there a while when DBRB decided that we ought to head more towards the east and Pandemic Horde.  As we headed into Tribute we ran across a Talwar fleet from Darkness, which the Leshaks pretty much destroyed.

Disintegrators hitting Talwars

43 Talwars and 2 Sabres were blown up, as the last few ships got away.  But I had to stick close, as our smaller ships were at risk.  The enemy managed to pick off a Kikimora and a few Damaviks, which balanced the ISK war out, probably in their favor, as I think Zkill undervalues the Kiki.  But at least it was action.

After that DBRB pointed us in the direction of Geminate and Pandemic Horde.  They seemed to be home and maybe up for a fleet action against us.  Word was that they were forming Feroxes to come and get us.  We hauled up on a gate not too far from PH space and waited for them to head our way.

Triglavians hanging around a gate

After some shifting around, we ended up meeting the Ferox fleet in 0-R5TS.

Things did not start auspiciously for us.  The Ferox fleet naturally wanted to keep at range and managed to take out a couple of our ships, including DBRB’s Leshak.  However, we managed to get a command destroyer to boosh us on top of the Ferox fleet and our Sabre… there are no Triglavian interdictors yet, so he was allowed in… managed to get a bubble up.  At that point a slaughter of Feroxes commenced.

At that point it also turned out that DBRB got some backup.  Seeing that the Ferox fleet outnumbered us substantially, he got The Initiative to show up with 50 bombers who joined in on the fun.  This time around I was able to get in close enough to get on a few kills, though having drones along for the ride made that possible as the tech I disintegrator is a short ranged weapon, even with the long range ammo.  The battle report went heavily our way.

Battle Report Header

After that DBRB reshipped in a Leshak when somebody needed to log off.  There was talk of PH reforming and chasing us down again.  However the Initiative bombers hung around behind us, and before we could turn around to assist they had inflicted enough damage to drive the hostiles off.

That left us up in Vale of the Silent, a long ways from Delve.  DBRB had us head to low sec, with the fleet docking up in Obe, not too far from Jita.  From there we were left on our own to get our ships back home.

I enlisted my high sec alt again, who flew out to Obe to pick up the Damavik and fly it back to Aridia again.  I was going to self destruct my main for a quick jump back to 1DQ, but the decided to just follow my alt through high sec in a capsule on auto pilot, daring anybody to take the shot.  An empty pod is worth less than most anything that can kill it before CONCORD steps in, so I arrived safely, picked up the Damavik to fly home.

And so it went.  Not necessarily a roam for the ages, but it was fun to see all those Triglavian ships hauling about space.

Triglavian ships in some fireworks

They’re still too expensive for me to thrown around, but they are a change from the norm.

Being a Distraction from Venal

We formed up again in Venal last night to put pressure on the locals.  There were several citadel timers in play around Deklein, so we formed up in Venal to be a force for which GotG would at least have to account.  If the fought us that would draw them away from the timers, which other groups were planning to contest.  If they let us be then we could get up to mischief of our own.

Ishtars were the doctrine for the night and we were given a bridge after we undocked to get us to the locals.

I wonder how many bridges I’ve take over the years…

That got us to WLF-D3, the gateway system to Deklein via DKUK-G and the GotG staging system to counter out move to Venal.

We moved around the system, visited next door, came back and decided that the locals were going to stay away to deal with the timers deeper in Deklein, so we went looking for targets of our own.  The first on the list was an Athanor that was mid frack, a giant hunk of moon being drawn slowly towards it.

The moon chunk looming large

We were not going to be able to stop the frack, which would require us getting it down to the structure timer, but the Athanor was in the process of being unanchored.  All we had to do was get the first timer set and the unanchoring process would be halted and would need to be resumed again after the timer passed.  So we pulled up to shoot it.

Ishtars strung out and shooting

A gunner got going on the Athanor and began lobbing bombs at us, so the small stuff had to warp off and logi had to wake up for a bit and cover anybody who caught the brunt of a couple of bombs, but otherwise we carried on.  The wind up for a bomb was such that when the Ishtars were stopped and had sentry drones deployed they could pull the drones, take the blast, then drop them again to carry on shooting.  We succeeding in putting the Athanor into its first timer, scuttling the unachoring.

We then spent some time shooting at a POS, deactivating a few modules.  Shooting a well armed POS is a bit different as the weaponry will start shooting even is nobody is gunning the POS.  As we did that the news came down the line that the GotG had successfully defended its timers and it seemed like we might be headed home at that point.  We started moving back towards our staging.

However Asher stopped us a few systems into the trip then turned us around and back to DKUK-G.  We were going to see if GotG would take a fight when they returned home.  In DKUK-G it seemed like we were being setup for a capital drop.  Asher said they were trying to draw us in, bubble us, and drop carriers on us.  We bounced around the system a bit, then went through to WLF-D3 again where we ended up facing off against GotG’s Eagle fleet on the far side of the gate.  Things went well for us there, the Ishtars chewing up their logi and then burning down Eagles until they started moving off.  Logi had some work to do, but we kept most everybody alive.

The Oneiros I was in during the fight

NCDot had some Jackdaws around as well and we managed to pick off a couple of those including the ship of LadyScarlet, the CEO of Destructive Influence, a corp whose alliance history shows it being in Band of Brothers, KenZoku, and IT Alliance, all past foes of the Goons, so every time she is on grid she is the first target called and there is a cheer when he ship goes up.  Blasting an old foe is always a morale booster.

We also blew up another of Hendrink Collie’s Monitor FC ships.  Expensive ships are always fun to blow up, though they are getting cheaper as production of them ramps up.

We ended up in control of the grid around the gate, in sight of their Keepstar, not too far off from where Sort Dragon lost his titan on Saturday. (See this Reddit post for a screen shot.)

Trailing our coats in sight of the enemy Keepstar

Overall GotG won their objective, but we managed to extract a cost and give them a few minor headaches.  The battle report from both fronts showed the ISK war well in our favor.

Overall Battle Report for the Evening

Things were tilted more in our favor if we exclude the other front and just look at the battle report for the Venal end of the engagements.

The Venal end of the night

That was the sort of fight we’ll take every night if we can get it.

Afterwards we went back to our staging and stood down.  There was an AUTZ timer coming up in a couple of hours, but staying up until 07:00 EVE Online time on a weeknight is well beyond my capability.  And so it goes, we continue plinking away at GotG.

Capital Ships Battle in VFK-IV – What Year is This?

In the ongoing tribulations for Guardians of the Galaxy in the north, a director of Slyce Alliance defected and flipped a Fortizar citadel in VFK-IV to the Imperium.  Nice to see that EN24 can still get a scoop these days.

Fortizar in VFK-IV

(Screen shot from this Reddit post)

For those not paying attention or with short memories, VFK-IV was once the capital of the CFC, the staging system from which operations were launched back when I joined TNT and went to null sec.

Me, in a Drake, at VFK-IV station in 2011

It was the scene of the “VFK Headshot” against Goons back in the summer of 2011 which led to the tightening up of the then somewhat loosely aligned DekCo into the unified CFC.

It was also the location that ended up as the oft repeated catch phrase “VFK by February” back when White Noise Alliance said that Deklein would be free of Goons by then.

And, come the Casino War, it was a location we did not bother to defend.  Instead, we holed up in the Quafe Company Warehouse in Saranen to concentrate our forces and try to resist the invasion by chipping away at the invaders.  Eventually we packed up our husbanded resources and took the long trail to Delve to setup shop and rebuild.

The old station at VFK-IV

We lost VFK-IV almost exactly two years ago.  That feels like a long time ago.

VFK-IV Station Today, good through June 5

And then I woke up this morning to find that not only did we suddenly have a Fortizar in our staging system of old, but that a battle had developed.  GotG was using fighters to reinforce the Fortizar and we dropped dreadnoughts on those and GotG escalated with their own dreads, and soon a full on battle was going.  The battle report still seems to be updating, but the numbers look to be in our favor so far.

Of course, I missed the whole thing, but I thought it was one of those moments worth noting in the ongoing and seemingly escalating conflict in the north.

Addendum: INN has their own story up about the battle now.

Addendum 2: A follow up post about the defections at EN24.

Notes from the Pure Blind Front

We’ve been out on this deployment to the north for a while.  I do not think my main has been back to Delve since some point in November of last year.  Back at the start we were running around in VNIs shooting ratters with the same ships they were using.

VNIs leaving the station

I haven’t written that much about the deployment as this sort of guerilla warfare doesn’t always make for interesting tales.  We go shoot structures and drop on miners and ratters.  There are a few posts if you click on the Reavers tag and scroll down the posts, but that does not represent our level of activity.

However, recently a few things have happened, not all of which I was there to see first hand, so I thought I would sum up a bit of the situation.  A year from now we’ll see how all this played out, but for the moment this is what has come up.

Changes Over The Last Month

As I noted previously, Pandemic Horde moving to Geminate left something of a hole in the north that the Guardians of the Galaxy coalition was looking to fill.  They started off right after the whole million dollar battle thing by clearing all of our structures and aggressively camping our staging station, keeping it bubbled and watched.

This is a bubble camp

They seemed to tire of that after a few days and we were soon able to undock to clear the bubbles and kill some of their forces.  Eventually they gave up on that, but would aggressively defend the structures they had planted all over the system and attack any that we dropped.  Then they lost some titans and seemed to give up on activity in our staging system.  We have since been able to drop structures and chip away at theirs in system.

The New Normal

Recently we have had to go into GotG space to get them to form up, since they mostly leave our staging system alone.  We have been into the Darkness capital system to drop structures, or to reinforce their structures, on grid with their Keepstar, acts that don’t always get a response.

Shooting one of their structures, Keepstar visible

We’ve been into Deklein drop structures and reinforce their stuff to see if we can get a rise out of them.  We don’t always form up to defend what we drop or reinforce.

Deploying a Raitaru, visible between the Keepstar uprights

There was a Sotiyo engineering structure we hit, setting a timer.  A Sotiyo is where you build capitals and super capitals.   That they formed up to defend, but when the timer hit we were nowhere to be seen.  Depending on who is telling the tale, one of the titan pilots that formed up either blew up his own titan by playing the self-destruct dare game because they were bored or self-destructed and rage quit the game because they were assured we would show and we didn’t.  They self-destructed a super carrier as well.

Either way, reinforcing that Sotiyo ended up costing them a titan.  So we went back and reinforced it again, along with other structures.  And when we’re not doing that people are still out hunting miners and ratters.

A Rorqual we got after reinforcing that Sotiyo again

The Strange Tale of Bad Juice

At one point in a prod at GotG Reavers chief Asher Elias went to Reddit and posted a link to an enthusiastic video showing the locals shooting a small, undefended Imperium tower.  It was very much in the usual spirit of what happens in /r/eve, a bit of a laugh about them posting that but not fighting us.  Golf clap level stuff.  The video itself got some extra views and a few wry comments and the person who made the video, who we saw in space later that day, seemed chill about it.  More views are better, right?

Then the video maker freaked out, posted another video accusing Asher of cyber bullying for posting the link which ended up bringing legions of haters to his video and declaring that Asher could be facing up to 10 years in prison (according to Texas law).  And then there was the declaration that he wanted to face Asher in an MMA style cage match, a post which he took down because he said CCP Scorpion threatened him with a ban if he did not.  CCP Falcon showed up in that thread to say there was no CCP Scorpion and that he didn’t know anything about any of that.

The drama seemed to be too much for all concerned and the pilot ended up the week looking for a new home.

A MOA Defection

Mordus Angels, who long waged a low key guerilla war against the CFC then the Imperium when we lived in the north.  While their solo war was never more than a nuisance, once the Casino War opened up they found themselves with many allies as we were swept from our space and, in the aftermath, found themselves holding sovereignty.  They soon became part of the GotG coalition, “blue-trals” to their neighbors, and open to ratters and miners and getting fat on the bounty of null sec space.

Now it is us sitting in an NPC station waging a guerilla war against them and their allies.  Despite the occasional hysterical cry that we’re there to invade, we’ve just reversed things.  We just happen to have the economic power behind us to drop suicide dreads.

As the Monthly Economic Report earlier this week indicated, ratting and mining is down and not so very lucrative in Fade, Deklein, and Pure Blind where a lot of GotG lives.  Up in Branch however, some of the coalition are working away relatively unmolested being out of easy bridge range.

That MOA was suffering while others were making bank seemed to set off one of the MOA corps who defected to The Imperium, bringing with them some assets and snapping the local MOA owned jump bridge network.

Anyway, having been in our coalition for almost six years at this point it is bizarro world strange to have a MOA corp defecting to us.  But then, the MOA that lives in Pure Blind now is hardly the MOA that used to live in 5ZXX-K for all those years. (And a couple more corps, FWCEF and FWS, left MOA after A.N.D defected.)

Space Violence Arrives

While a couple of Imperium SIGs have been wandering the north for a while looking to harass and interdict the locals, it has often been a low key affair.  And then the Space Violence SIG announced that they had arrived with ~400 dreadnoughts and were looking for trouble.

The thing with low key is that, while the locals know you’re around and can guess pretty accurately what you can muster (and what it will take to counter), but the rest of New Eden is pretty oblivious unless something big happens, and then they only know after the fact.  That is too late for third parties.

Will a big splashy announcement about Space Violence’s arrival in the north shake things up?  NCDot has come over from Tribute to support GotG on occasion, but they know the drill, that we’ll just fade away if they bring enough supers.

Response by the Locals

Confirming what I mentioned up a way, the GotG response to our presence has gone from aggressively going after us to not forming to fight, this coming from a leak from GotG leadership.  The expectation is that they can time zone tank their structures and we’ll get bored and go away. As Asher notes, not fighting is a legit tactic, and one we have to use ourselves up in the north where we can easily find ourselves outnumbered if the locals form up.  But given our past, I think it will take a while before we tire of shooting structures and dropping our own.

Anyway, unless a war involving us breaks out somewhere in New Eden, I think we’ll be the north for a while longer.

Delve – Now With Contract Values

The Monthly Economic Report for March dropped on Friday and contains all the usual fun data to peruse.  This is the first MER since CCP Quant left the company, so we get to blame any errors on the new minder of the report, CCP Larrikin. (We’ll get to that.)

Going down the usual path I want to look at mining first.

March 2018 – Mining Value by Region

Mining value was up in Delve by almost a trillion ISK.  This came in the face of sagging mineral prices in the market overall.

March 2018 – Economic Indices

That means that there was just more mining going on in Delve, likely related to the ever expanding moon mining operations in the region, all of which left Delve at the top of the stack again.

March 2018 – Mining Value by Region – Bar Graph

Of note are the rather static month over month value of Querious.  I was wondering if that might go up due to Locust Fleet, the attempt to mine out all of the moon mining operations in a single day.  Perhaps that did not go as well as planned.  I heard it was of to a rough start, but did well enough to carry on again this month, running yesterday.  We’ll look back again next month to see if that raises Querious.

Also of note are the falling mining output numbers for Fade, Pure Blind, and Deklein, regions in the north that have been hunted by several Imperium SIGs.  They are all down noticeably over last month, more so than the dip in prices would explain. With the departure of Pandemic Horde for Geminate, the Guardians of the Galaxy coalition has pretty much ceded the staging systems being used against them and has adopted a defensive posture, allowing the Imperium to do its fighting on their home turf, inhibiting mining and ratting operations in those regions.

And since we’re on about that, I might as well move to NPC bounty payouts where, as expected, Delve remains at the top.

March 2018 – NPC Bounties by Region

The change is moderate, up about a trillion ISK for Delve… what a world when that much ISK is a moderate change… so holds its place in the stack ranking.

March 2018 – NPC Bounties by Region – Bar Graph

As noted above, the regions in the north being stalked by Imperium forces saw some impact.  Deklein, once number three on the list, fell back to fifth, having shed nearly a trillion ISK from its 3.6 trillion ISK February number.  In this case a trillion ISK represents more than a 25% drop.  Likewise, Fade saw a significant drop, while Pure Blind wasn’t hurt too bad, but its February number wasn’t that hot to begin with.

As usual, null sec remained the prime recipient of NPC bounties, with its percentage dropping a bit, from 93.3% last month to 93.1% this month.

March 2018 – Bounties by Space Sec Rating

Overall however bounties saw a noticeable dip on the sinks and faucets chart during March, though it recovered somewhat by the end of the month.

March 2018 – Top 8 ISK Sinks and Faucets

I am not sure what was going on during that part of the month, but overall NPC bounties are down some.

On the production front Delve saw a huge surge in March, jumping from 29 trillion ISK in value in February to just past 40 trillion ISK last month.

March 2018 – Production Values by Region

This surge managed to push Delve past The Forge, the region that is home to Jita, in total production value.

March 2018 – Production Values by Region – Bar Graph

That is quite an accomplishment but, as I have noted in the past, Jita sits at the intersection of three regions, The Forge, Lonetrek, and The Citadel, so production centered on the marked hub of New Eden still exceeds Delve overall.  Still, the Imperium is building a lot of stuff as The Mittani encourages people to train into titans.

On the trade value front The Forge remains dominate.  There is a reason manufacturing is clustered around there, it is the place to sell things.

March 2018 – Trade Value by Region

The dominance of The Forge and its Jita market nexus is made starkly clear by the bar graph.

March 2018 – Trade Value by Region – Bar Graph

The next two contenders, Domain, home to Amarr, and Delve, fade in comparison to such an extent that CCP provides the same graph without The Forge every month, just so you can see how the rest of New Eden compares.

March 2018 – Trade Value by Region – Bar Graph, Forge Excluded

There you can see how the other regions compare to each other when the shadow of The Forge is removed.

This month we got an additional insight into trade when CCP Larrikin added charts about the value of contract transactions per region.  Unfortunately, the main chart appears to have problems.  It is not labelled correctly (it just says trade value by regions) and the number for The Forge is clearly wrong. (Blame assigned.)  However, the accompanying bar chart appears to be correct both in labeling and data, so I will toss that in.

March 2018 – Contracts Trade Value by Region – Bar Chart

Here The Forge is still on top, but Delve is not too far behind.  This is likely due to the fact that doctrine ships are generally purchased by line members assembled and loaded via contract and because capital and super capital purchases are also often done by contract.

Finally, I will end on the usual chart, the comparison of various stats across key regions.

March 2018 – Regional Summary Stats

Things to look for next month:

  • Will Fade, Pure Blind, and Deklein remain down?
  • Will the Space Violence SIG showing up in the north push them down further?
  • Will the “Bee Control” attacks on Delve suppress its numbers?
  • Will the Locust Fleet boost Querious mining?
  • Will Delve production remain this high?
  • Am I going to have to bring up Fountain at some point?

Anyway, that is my look at the New Eden Monthly Economic Report.  The report itself has many more charts and the raw data on which they were based, so if numbers are your thing you should go take a look.  Over at INN they have taken the raw data and rolled a few of their own graphs, if you want to see some of the data presented in a different way.

Blaze Fleet in Deklein

Up north it has become clear that the locals have decided to get serious about the citadels we have been dropping.  Early on they were responding with modest fleets only to find themselves in trouble from time to time even against our own modest efforts.  Battleship fleets started coming with force auxiliary support, then capitals started getting dropped, and we even saw supers getting dropped on us.

You can’t really complain about that.  We’d do the same on our own home turf.  But when our scouts are out reporting on the forces being arrayed against, just standing down instead of taking the fight starts to seem like the most realistic option.  We still tend to go to see if we can at least extract some kills from the situation, but the likelihood of us winning any timers is pretty much non-existent at this point.

We had a couple of timers the other night and Asher had promised us something special.  When we got online we found that, rather than our sturdy VNIs, he had a different theme planned.  We were going out in Armageddons instead.  We could then wear our CCP Blaze SKINs for the ship.

The CCP Blaze SKIN on my ‘geddon

There had been a real push to get people to pick up the limited edition SKINs that CCP offered to honor the late CCP Blaze and raise money for his family.  Pings went out Imperium-wide encouraging people to buy the SKIN pack, while within Reavers there was an even stronger push to get people to grab them as several of the ships are in our doctrine catalog.

So Asher had a whole fleet doctrine imported and handed out ships in our staging station, trading for logi, boosters, support, and the ships of the line, the Armageddon.  I opted for the latter, mostly because I had the CCP Blaze SKIN for it, otherwise I might have considered logi.

As that got sorted out reports were coming in about what was being brought to face us.  In Fade, the Astrahus in DW-T2I had Pandemic Horde coming in Machariel battleships and capitals, while the citadel up in Deklein had a Guardians of the Galaxy coalition was also forming capitals, but were going with a Typhoon battleship doctrine instead.  The odds against us were going to be long whichever way we chose to jump.

It was already clear to many of us that this Armageddon fleet was going to be a one-way trip, but Asher put it out there on coms and asked us if we still wanted to go.  The response in fleet chat was overwhelmingly in favor of going.  So we undocked.

Leaving our station

We did not have as many CCP Blaze SKINs… or SKINs in general… as I would have hoped.  The Armageddon isn’t used very much in the null sec meta, so buying a SKIN for one isn’t much of a priority.  If cash or ISK are short, it is arguably a bit of a waste for a ship you’re unlikely to ever fly.  But there were also some comments from people who hadn’t gotten the word about the CCP Blaze SKIN deal who would have bought it if only they had known.

That is always the way of things.  No matter how much you think you’re getting the word out about something… there was a dev blog, it was in the launcher, it was highlighted in the New Eden store, it was mentioned on EVE news sites, and our own coalition was pinging about it… most people don’t pay that close of attention to their video games.  As I have been known to say, if you’re reading this you’re part of some strange minority that probably obsesses too much about games.

Still, there were some CCP Blaze SKINs present.

SKINs on display

The first thing we had to do was warp to another station as the one we chose to stage out of does not offer insurance as a service.  If we were going to go on a one-way trip opting in on the Platinum insurance plan seemed like a good idea.  That goes double for T1 battleships like the Armageddon, which gets a handsome payout relative to its cost.  Once insured we got to undock again.

Armageddons undocking again

Then it was off to the titan to see where we would be heading.  Even as we were hanging around waiting for the bridge it looked like we would be off to Deklein as the INN coverage of the Fade Astrahus timer was already showing the shoot there winding down.

Drunk Canadian and the fall of the Astrahus

As expected, we went off to Deklein to face the GotG fleet in part, as Asher noted later, because they were flying a Typhoon doctrine, something they declared dumb when we did it, but not so dumb that they didn’t copy it.  The fleet meta defies propaganda.

Bridged into Deklein we gated towards the impending fight, then turned to hang on the gate 3QE-9Q gate in E-FIC0, a system name that always makes me think of my credit score.

The gate of fate

We held there because our scout had reported the hostiles coming that way.  Soon enough they were coming through the gate and the fight was on.  Bubbles were up and and we were off to the races.

Bubbles going up around the gate

The Armageddon gets boosts to energy neutralizer range as well as drone hit points, so we were sent off to neut out targets near our name alphabetically while putting drones on one set of targets while running our rapid heavy missile launchers against another set.

That did not start out very well.  While we knocked down a few Typhoons, their logi wasn’t breaking.  And then we spent some time focusing on one of the Apostles that was nearby in the hope of getting a big kill.

A fat target in our midst

That did not meet with success and all the time we were getting whittled away.  The ECM fleet that flew up from Delve to join in with us was picked off in short order and the Armageddons began to drop one by one.  After seeing that the Apostle wasn’t going to go down we switched back to Typhoons, sending our drones after each broadcast in turn, launching fresh drones when the current ones were cleared away by smart bombs.

The Typhoons did not seem to be hitting us very hard.  I survived quite a while with a batch of them hitting me.  But once one of the 19 hostile carriers on grid sent fighters my way, the end was nigh for my Armageddon.  Fighters eat up sub-caps pretty handily.

Into structure now… I also forgot to turn my neut back on when I capped out

I went boom shortly thereafter, managing to catch my ship coming apart only to have the screen shot ruined by the insurance payout popping up during the most dramatic point.  Still, it looks pretty neat cropped down.

My Armageddon coming apart

From that point on I was floating around in my pod watching the fight.  A couple more Typhoons went down but we were rapidly approaching the point where we could no longer break their tanks.  Fleet chat filled with links to our kill mails as we died and soon logi and support were gone as the final stand ended.

A few ships managed to get away, but the battle report shows we welped and welped hard.  I was sitting back in the station in my fresh pod when I saw the bounty payment notification for Asher come in.  They saved him for later.

Bounty Paid

It isn’t a bad thing to place a bounty on your FC.  The bounty system will often tell you they’ve been blown up well before you hear it on coms so you are ready to change over to the alternate anchor or get the hell out if appropriate.

Anyway, it all went as expected.  We got stuck in, got a few kills, and then died a glorious death in our old homeland. No citadels were saved.  All that remains in the CCP Blaze tribute thread on Reddit and some screen shots of our fleet.  For the latter I have a gallery below:

Three Rorquals Down

After the previous night’s VNI fight, things started to go downhill a bit for me. First, as I noted at the end of the last post, during an interceptor roam through Pandemic Horde space, I managed to avoid the hostiles only to get popped by a Serpentis dreadnought.

Then last night I got back on in again, a little late to catch Asher, but was able to join DBRB’s bomber fleet to join the defense of one of the citadels we have scattered about the north right now.

My Purifier with the Empress Catiz I jubilee skin

That did not go well however.  We never got a good run on them, and were probably shy of the numbers we needed to be effective, so lost some bombers, including my own, while the hostiles were able to kill the Raitaru.

Tempests inside the new blood orange hictor bubble

Still, these things happen.  I fetched a replacement Purifier out to our staging and then logged off for a bit to do some things around the house.  But I came back to find another Asher ping forming a fleet with targets in mind.  I was good to go for that and only a couple minutes late, but was able to get out and on the black ops battleship to wait with the rest of the fleet as things got set up.

The targets were a pair of Rorquals, the capital mining ships that have boosted the mining numbers all over null sec, up in Deklein.  The plan was to drop on them, bomb the Rorquals, kill their excavator drones with torpedoes, then see if we couldn’t maybe kill one of the Rorqs before the inevitable defense fleet showed up to see us off.

The time came, the bridge went up, and we dropped on the pair.  I let my bomb go on one of the Rorqs, then missed getting any of the excavator drones because I had a warp disruptor fit and was rushing in on one of the targets to hold it down and keep it from getting away.  I was a bit quick on that… or people were a bit slow with their bombs… because I ended up getting my shields stripped away and some armor damage from them.  But I got my target locked down and started blazing away at it with my own torps.

In on the first Rorqual

Asher called for everybody to start hitting it and it seemed to be going down pretty well when first one, then the other Rorq activated their PANIC modules.

Still taking fire while invulnerable in the PANIC bubble

This made the pair invulnerable for several minutes, during which I suspect they both expected to be rescued by a defense fleet.

By that point we had done what we had set out to do, which was kill some excavator drones.  Now we had the option to hang out and see if we could get one of these ships when the PANIC modules went down, but that meant also hanging about for a defense fleet we knew was coming and facing that peril in our flimsy bombers

The pair of them in their PANIC bubbles

We cloaked up and warped off to wait out the PANIC cycle as the defense fleet arrived in system.  A mix of Cerberus and Caracals with support, they did not seem very energetic in their attempt to defend the pair.  When the two Rorquals were vulnerable again the fleet did not go after the bombers, even the ones locking down their comrades.  Of course, we dropped in a distraction.

A cyno went up and we brought in a sacrificial Revelation dreadnought to try and pound down at least one of the Rorquals.  A Rorq is worth a few dreadnoughts on the market, so worth the exchange if we could get just one.

Revelation on the scene

The defense fleet seemed entranced to have a big shiny target of their own to shoot and focused on that while the dread and the bombers hit the first of the Rorquals.

Let the pounding commence

At that point I was headed in to help hold the Rorqual down when another bomber pilot let loose with a bomb to help speed things along and I caught it full in the face, destroying my Purifier.  People who had hit me previously were apparently down or gone, so Jinx Hita, the bomber pilot, got credit for a solo kill.

Freed from the demands of combat I hung around to watch the fight.  The hostiles left me alone for a while, so I was able to watch things unfold, including the destruction of the first of the Rorqual.

Rorqual down, op success!

Since I was still alive, on grid, and had done damage to the Rorqual recently, I appeared on the kill mail.  That’s what it is all about, right?

At that point we were ahead of the game, we couldn’t lose enough for the enemy to win the ISK war.  But we were not done yet.  The second Rorqual was going down fast, and even after the hostiles dropped a Minokawa force auxiliary on grid to try to save it, it was too late.  The second Rorqual went down.  Again, I was still alive and had done some damage, so got on that kill mail as well.

At about that point I caught somebody’s eye and my pod got popped and I was sent home to grab another Purifier.  As I started flying the new ship out to our staging, I heard the ongoing fight on coms, where our dread pilot was able to pop a Cerberus and a few Caracals before finally meeting their end.  That put the final tally at about 3.5 billion ISK lost by us versus about 24 billion ISK lost by the enemy.  And it all happened in 0P-F3K, which was my home system way back in the day when TNT was in Deklein.

The survivors left the scene and we were all happy with our success.  But even as we were starting to think about getting back home, word came down that another Rorqual was lolling about, oblivious to danger, not too far away.  High on two kills already, we were keen to try for a third.

I hurried at best speed back to our staging system to join those who had to reship.  However there was still a good chunk of the fleet that was off in Deklein, while our target was in Fade.

Soon we started running into that series of obstacles that can often pull apart an op.  We had to get everybody together at a third staging point, we needed two black ops battleships, we needed fuel for bridges, jumps, and cynos, half of us needed bombs, and we needed a plan.  The target, which had been joined by a second Rorqual at this point, was in a cyno-jammed system, so we weren’t going to be able to drop another dreadnought, and close to where we expected a defense fleet to form up and come get us.

Those of us at staging got bridged to the mid-point first, the Astrahus we had defended with the VNIs previously.  After two bomber losses that night I decided that the Empress Catiz I SKIN might be unlucky and changed to Rata Sunset.

My third Purifier of the night tethered at the Astrahus

We sat around there and listened on coms as the building series of complications tried to get sorted.  It seemed to me at several points that Asher was just going to call the thing off.  The plan, as it eventually shook out, was to slip somebody into the system, put a deployable warp disruption bubble between the anomaly with the Rorquals and the Fortizar in system where they would likely dock up, then spook one or both of them to get them to warp to safety, only to catch them in the bubble, drop on them, bomb them, point them, and kill them, all before a defense fleet a couple gates away showed up to wipe us out.

I could hear the skepticism in the whole idea in the voices of several people on coms and could see how it all depended on the hostiles obliging us at a few points.  And if it didn’t come off, we wouldn’t even get any excavator drone kills.  But we were all there, ready to go, and were far enough ahead on the night with the two previous Rorqual kills that we went for it all the same.

We listened as the drag bubble got deployed, the covert cyno was put in place, and then as the Rorqual, tipped off to flee, at which point it actually warped off exactly as we wanted.  The cyno was lit and the bridge went up.

A Redeemer black ops battleship with bridge up

As we arrived we were rewarded by the sight of a Rorqual caught in a drag bubble and waiting for us to go after him.

Landed on our target, already under fire

We plowed into him, Asher called for people to overheat their launchers to increase their rate of fire, as we tried to take him down before the enemy could react.

As we hit the Rorqual we saw a Rifter flying around us.  A few of us took a shot at him, but he seemed disinclined to get involved.  But then a Stabber showed up on the scene.  He was a lot more interested in getting some kills and he chose me out of the bunch.  I though I was surely going to lose my third Purifier for the night as he chewed through shield and armor and nearly 40% of my structure, but we popped him before he was able to finish me off.  Then it was back to the Rorqual.

Rorqual showing heavy damage

We were able to kill it as the local defense fleet showed up.  However they seemed a bit hesitant to jump on in and we cloaked up, warped off, and plotted our escape.

Then, of course, we had to get out of there.  This entailed a few awkward steps in getting fuel and black ops battleships together in the right location, bridging the fuel truck, transferring fuel, dealing with the people left behind on one bridge and the guy who went through the wrong bridge with the fuel truck, which was headed back into the system we were leaving.

Eventually that got sorted.  Asher said that those of us hanging about were free to burn back to our staging.  My Purified, having been repaired by the tethering service, was ready to go.  Of course, once I got one gate along one of the black ops pilots bridged people back home.  But I got there safe all the same.

We ended up getting out of the second drop having lost a pair of bombers while knocking out a Rorqual, a Stabber, and a Cormorant from the responding defense fleet.  About 100 million ISK loss for us and close to 10 billion ISK for the hostiles.  That, with the previous two Rorquals downed made for a pretty good night.

Below a gallery of screen shots from the evening, with a few that I couldn’t fit into the post along the way.

Last Ship out of Deklein

I am going to have to make a “Last Ship” tag or some such for the blog, as I seem to be, from time to time, trying to fly one last ship back from a deployment or some station in hostile space.  And so it was again last night.

Down in the south, the incursion running SIG is getting rolling again and I thought it might be about time to get back to that to earn a little ISK between deployments.  I still had my incursion fit Scimitar and my clone with the required implants.  There was just one problem; the ship and the clone were still in Deklein.

Time for another off-peak extraction.

The ship and the clone were docked up in 2R-CRW, one gate from our old staging at YA0-XJ.  The question was which route to take out of Dodge.  From 2R-CRW there are two equidistant null sec exits, EC-P8R and 93PI-4.  It was 14 systems to either of them, all through hostile territory.  The EC-P8R route ran through the heart of Pure Blind though, while the 93PI-4 route made a run up what has often been a quiet part of space.  That made the 93PI-4 route more attractive.  Also, my recollections of EC-P8R, with its connection directly to high sec, is that it was always a good gate to camp as people would wander into null sec unwittingly.  So 93PI-4 was my destination, though if there were problems there, EC-P8R was only two more jumps.

The way out

The way out

I got the route all set before I clone jumped because I wanted to be on my as quickly as possible before local intel got anybody on my tail.  So it was a jump to the station, into my ship, a quick check of the inventory to make sure I wasn’t leaving anything behind, then undock and on my way.

Undocking into the red light of 2R-CRW's star

Undocking into the red light of 2R-CRW’s star

There was only one person in system with me, a Brave pilot, as I aligned for the out gate and warped off.  I would be crossing their space soon enough.

In the next system I took a moment in warp to check my possessions in Deklein to see what I might be leaving behind now that my last clone was leaving.  I was bit surprised to see that the cupboard was bare.  I am rarely ever that efficient at cleaning up after myself.

Nothing left in Deklein

Nothing left in Deklein

The same isn’t true for Tribute, and I still have stuff rattling around in Pure Blind as well, but Deklein, where I set up camp for more than three years, was clear.

From CCP-US there was the jump into Fade and DO6H-Q, which is Brave Newbies capital.  There were quite a few people in local, but the gates were not being camped and I slipped through, using a bounce, and exited into Pure Blind via the U-INPD gate.  The bounce was a bit hairy though, as I dropped in on two Brave pilots, but they didn’t seem to notice and I sped off unmolested.

That put me into Mordus Angels space.  That was empty for a few jumps, until I made it to BDV3-T, which turned out to be their capital system and which had about a dozen of them in local.  I decided to use an old corp bookmark as a bounce, though it turned out to be a poorly named one as it dropped me onto the station grid.

That was unfortunate

That was unfortunate

I turned for the out gate and warped off, but I had been spotted.  A Legion had been sitting on the undock, so unless he was asleep my ship had been reported.  I jumped into WW-KGD, which was empty, and warped off to the next gate.  It was a short warp, but even before I arrived, two MOA pilots I have seen in BDV3-T jumped in with me.

The next system was another short warp to the out gate, and I made it before my pursuers arrived in system.  I pressed on hoping that they did not have any friends ahead.  I passed by a GSF Atrahus, still sitting there, a happy sanctuary in the midst of hostile space, and considered stopping there for safety, but decided to press on.  By that point I was getting close to low sec and didn’t really want to make this journey a multi-day epic.

No further MOA pilots were spotted and I finally jumped into 93PI-4, which is held by NCDot.  There were a pile of reds in local there, so I decided to hit a bounce and then head to the gate.  However, yet another bad bounce choice meant that I still hit one of the drag bubbles around the Saranen gate.  I quickly reversed course and lit the AB to get out of the bubble and ready to warp off to a safe… and then I noticed that nobody was on the gate.  There, within sight of the NCDot Keepstar citadel, I decided to just motor to the gate.

In the distance, a Keepstar

In the distance, a Keepstar

Nobody came out to take a look and I was able to jump into Saranen and low sec.

Of course, low sec, where I feel safer because there are no warp disruption bubbles, is where I ran into a problem.  I hit the gate out of Saranen at the same time as an NCDot pilot and came through on the other side in Karjataimon to find another one, who attempted to lock me up.  I warped off in time, headed for the Nannaras gate.

Fleeing through low sec

Fleeing through low sec

I beat them there, but they were landing as I jumped, and on the other side I found yet another red waiting for me.

This time I decided to head to a station, dock up, and log off quickly in the hopes that they might try to follow, not see me, and figure I went to a different gate.  I would just disappear from local and not be where ever they went.  After I logged out I went and rousted my daughter to get her to finish folding her laundry and get ready for bed.

I don’t know if this worked as intended or not, but when I logged back in a bit later my pursuers were gone.  At that point is was just a few more jumps to high sec.  We have a couple of war decs going on at the moment, but they generally hang around Jita looking for fat targets.  I did not see any war targets as I moved into Amarr space.

Back to Amarr jump gates

Back to Amarr jump gates

Once in Amarr space it was time to head to Aridia and more low sec space and then Delve and home.  One last ship out of Deklein.  Of course, once I got back I decided to go to the Incursion SIG section of the forums to see if I had to update my fit… and found out that we switched to an armor tanking doctrine a while back.  I haven’t been keeping up with that SIG since early in the year it seems.

Anyway, one more ship to hand, which won’t go to waste, a jump clone freed up for use elsewhere, and another minor adventure in New Eden.

Last Moves Before the Big Move

After getting the word that the Imperium would be leaving Saranen for points unknown and being told to pack for a long stay elsewhere in New Eden, I started moving around to get things together.

The first thing I did, even as the fireside chat was winding down, was repackage a bunch of no longer in doctrine ships and modules and had them shipped to Jita.  I probably have to do another pass at that.  I still have too many ships in Saranen.  But at least the obvious stuff is off in Jita waiting for me to find time to jump clone over and list it all for sale.

It may be a bit before I get there.  I had other places to jump clone.  The first stop was UMI-KK, where I listed some stuff I had left behind.  Somebody got a good deal on an implant that I listed for cheap, and some mining stuff went at a discount, but other stuff I listed closer to Jita prices.  I think.  I tend to be haphazard and pricing on a good day.  If it sold already, I probably priced it too cheaply.  I also contracted a Heron to Orion Sa-Solo as a lark.  I am not sure if it was even fit, but it is his problem now.

Then it was off to my alt account.  I jumped him to D2-HOS in Pure Blind where he had one of the ratting Myrmidons that the coalition was selling back during one of our “retake Pure Blind” phases.  Designed to be able to survive and run away, I was able to test that out when I hit a bubble camp on the Mantenault gate in RQH-MY.

Nobody was there when I landed, so I started motoring to the gate.  Even with the afterburner lit my progress could be at best described as “stately.”  And then a couple of unaligned hostiles dropped on me while I was in the bubble, locked me up, and started blazing away.  I turned on the armor reppers and considered my options.  It looked like they would get through the armor before I got to the gate, so I spun up the micro-jump drive.  That sent me 100km from my attackers, who had followed me into the bubbles.  From there I was able to align and warp off to a safe.

After that, if I read local correctly, some Pandemic Horde guys showed up and, finding my attackers stuff, shot them up.  I was congratulated for being bait.  I don’t know how that ended up, but when I landed back on the gate a few minutes later, all was clear and I was able to motor to the gate and into low sec.  From there I flew the ponderous beast to Jita, where it and all its modules were repackaged and listed for sale.  I wasn’t bringing that on the move op.

Mymridon headed for recycling

Mymidon headed for recycling

Then it was time to wait for jump clone timers to tick down before the next moves could be made.

The next night I made another jump for another move.  Wilhelm went to YA0-XJ in Deklein, where I had a Harpy, a Crane blockade runner, and barely a quarter of a cargo load of excess junk.  I put the Harpy up on contract (I got an in-game mail later from a reader who said they would buy it at a reduced price, so I relisted it.  However, the contract remains unclaimed, so there is still an “as flown by Wilhelm” Harpy available!), loaded everything else into the Crane, and headed off on the longest of my planned flights.

Heading from YA0 to Saranen

Heading from YA0 to Saranen

YA0-XJ itself was pretty quiet, though Aryth, who is one of the Imperium reps on CSM 11, was hanging around in the system.  I don’t know what he was up to, and I didn’t hang around to find out.

The route out was pretty clear.  I did get somebody trying to grab me when I got impatient and uncloaked on the way to a bubbled gate to light my MWD.  However, by the time he targeted me I was already there and all he did was aggro himself, ensuring my escape.

Heading for the gate

Heading for the gate

I have very few bookmarks for bounces and safe spots in that part of Pure Blind, but I was able to use old corporate bookmarks for towers and jump bridges for that.  Those were available in plentiful supply, and the towers were often still there.

Another tower in Pure Blind

Another tower in Pure Blind

MOA, which holds/held/will hold that stretch of territory, didn’t bother to go through and shoot a bunch of the towers we left behind.  For the last month, every time I have bounced through the area, I kept landing on towers sitting there, unfueled, waiting for our return.  With the push into Pure Blind a bit back, GSOL looks to have gone out and fueled a bunch of them.  Of course, they are all GSF towers, so being in TNT, I can’t safe up in them unless I know the password, and the usual password isn’t always the right one.

Anyway, I managed to push through and made it to Saranen without incident.  Well, an NCDot scout tried to point me in Saranen when I decloaked, but I had warp core stabs fit, so I warped off for the station handily enough.  That Crane, which I have had for years now, will likely be hauling stuff to our next deployment.

Then it was my alt’s turn.  He had an entosis Rapier up in ROIR-Y, which isn’t that far from Saranen.  Still, I almost managed to get caught along the way.  I crashed through a camped gate, but the hostiles there jumped through with an interdictor and started bubbling to hold me there.  I did the uncloak, MWD, cloak, turn hard off previous course routine, but it looked like they might get me for a bit.  They had a decent sense of where I was and threw bubbles around that area while trying to close in and force me to decloak.  I watched one of them get within 6,000 meters of me as I twisted around to try to keep out of decloak range.  And then the range started to open up.  Soon they were well out of range and I was out of their bubbles and on my way again, arriving safely in Saranen.

And then another wait for jump clone timers.

The third night I had an easy run for my alt, but Wilhelm had a Harpy and a jump clone still stashed in QPO-WI in Deklein.  I thought about just selling it, but nothing else was going on, and it was only a Harpy.  I decided to YOLO it home or until it got blown up. (Orion Sa-Solo can confirm my prediction in advance that the ship was going to be destroyed.)

So off I went.  Deklein was, as usual, pretty quiet.

Harpy on the move

Harpy on the move

Likewise, Venal was empty, though there were plenty of GSF citadels strewn about the place.  I was able to stop at one of those to tinker with my fit.  This was an old Harpy and one of the guns was offline,   That done, it was into Tribute and then into Pure Blind for the run down the pipe where I hit another bubbled gate.  This time, however, there was no escape.  A Garmur pointed me as I was turning away from the bubbles to try and warp off.  I was too far from the gate to make that, so I targeted him back and started blazing away.

Go little Harpy, go!

Go little Harpy, go!

I did manage to strip away his shields, however he had friends arriving to help out, which only sped up what was already a foregone conclusion.  The Harpy went boom and that was that.  That Harpy was the last asset I had left to fetch from our former home.  I am sure I have bits and pieces of things strewn about Deklein, Tribute, Pure Blind, Fade, and Branch, but nothing important.  Certainly nothing worth bothering about.  So I am about ready for the move, along with what is left of the Imperium at this point.

The Imperium - July 21, 2016

The Imperium – July 21, 2016

For those who will miss Goons in the north, fear not.  It appears that DARIUS Johnson and his “True Goons Only” club is arriving even as we are leaving.

Another Goon brand

Another Goon brand

They got a few systems transferred to them from Pandemic Horde.  I suppose that is one way to get sovereignty.

Now living in Fade

Now living in Fade

Anyway, shooting Goons will still be a thing in the north.  They won’t be as plentiful, but it will still be an option.  Pandemic Horde has you covered.

Now I am waiting around for the destination to be announced and the move ops to begin.  There is always the new 7.0 patch in WoW to keep me busy, along with the occasional op.

Shooting another tower

Always something to shoot

Wait.  Shoot a tower.  Wait some more.

Titans and Jams on Saturday

Saturday after the Meta Show, which featured Stunt Flores talking about his pay for performance SRP plan, a ping went out for Hurricanes under Jay Amazingness to clear the undock.  My theory is that EN24 is going to keep running stories about Saranen being “hellcamped” until it is actually true, because if 100 Hurricanes can brush off the camp, then it is not yet set to “hell” in my opinion.

We cleared things away but, it being a Saturday afternoon in prime time for EVE, the MBC wasn’t going to let that stand.  The first round of fighting was between us and a fleet of Circle of Two Omen Navy Issues.  This went better for CO2 than last time… no GigX kill mail for us… but we did strip off a chunk of their logi after which they stuck near the Abaddon fleet that showed up to counter our Hurricanes.

Abaddons show up to counter us

Abaddons show up to counter by the station

The arrival of the Abaddons and their Fax Machine support led to some jockeying for optimal position as we exchanged blows with the Abaddons, trading kills.  However, the Abaddons just kept coming, even as we were warping about the station grid the Pandemic Legion Fortizar kept spewing out more and more Abaddons to join the fight.

Abaddons leaving the citadel

Abaddons leaving the citadel

Pandemic Horde, absent from Saranen of late, also showed up in interceptors.  However, by that point DBRB had already undocked a Harpy fleet into the fray and, but the looks of the battle report, most of the interceptors were sent home the fast way.

PL and NCDot also logged in several titans and put them out on the station grid, either as bait or just to show that they could.  However, if they were supposed to be bait, we were not biting.  Jay warped us into range of the titans and had us take a quick shot at them, just because, and then had us align out and warped us off just as a pile of Abaddons were arriving on grid.  Those who didn’t align properly had a good chance of dying.  (There is a video of the goings on in the system, and you can see that particular moment at about the 5 minute mark.)

By that point the weight in numbers was heavily enough against us that we tethered up at one of our citadels and spent some time playing, “we’re watching you watching us watching you.”  We were not going to feed them any more kills, but so long as we stayed there on grid and tethered up, we were a fleet in being.  I had DBRB’s stream on in the background and I could still hear him leading his fleet around, landing to take a quick shot or two then warping off.

Eventually Jay docked us up so that those who wanted to go do something else could get out of fleet.  Another fleet formed up and took over the vigil, however the fun looked to be over for the moment, so I logged.  Overall we lost the ISK war, with us losing 54% of the 40 billion ISK destroyed over a few hours of shooting, according to the battle report.  We probably pressed home a couple more attacks than we should have, but it was a pretty even exchange overall.

Later that evening I was back at my computer and there was a call for a Harpy fleet under Thomas Lear.  I decided to go along in my new Griffin, a ship type which Asher had been handing out the other day in order to introduce some electronic warfare abilities to our Harpy doctrine.

I even invested in a SKIN for it

I even invested in a SKIN for it

I had fit multi-spectral ECM to jam fighters, but Thomas called for three of the racial ECM jammers, Caldari, Minmatar, and Gallente, to be fit.  ECM isn’t completely new to me… after nearly 10 years of playing EVE Online I have run into ECM a few times… but it was still a role I had never flown before in a fleet.   Each of the four main factions has their own electronic warfare type.  I know, after many years, that the Caldari use gravimetric, which is blue, but I had to look at the module info to figure out that Gallente was magnetometric… which is the green ECM module…  and I associate green with their ships, so a decent visual clue… and that Minmatar was ladar and was red, which is close enough to rust to remind me which was which.

I had gotten that about straight when we undocked (again, the camp in Saranen not set anywhere close to “hell”) and started heading towards Deklein, where we have been operating recently, including the carrier kill I was on late last week.

Along the way I noticed that I was the only Griffin in the fleet, which I figured could be good or bad.  On the good side, I wasn’t going to have to worry about jamming the same person somebody else chose.  On the down side, being the sole ECM frigate seemed likely to make me a priority target.

We moved up through Pure Blind and Fade and into Deklein without incident, aside from a hostile shadowing us along the way.  The enemy would know where we were and what we were bringing, but we carried on.

We ended up settling into the northeast part of Deklein, in the N-U2LX constellation which adjoins to Venal, where we moved around, setting up for a fight.  Eventually trouble found us in the form of a Guardians of the Galaxy coalition fleet and we moved in for the fight.

At this point I had to do something with this ECM stuff I had been flying around with.  I launched my combat drone and then started playing “match the colors,” remembering to not bother jamming the primary.

I saw a few Amarr ships, but I didn’t have the Amarr racial jammer fit, so I put the multispectral jammer on one of those.  There were Jackdaws on field, so I put the blue gravimetric on one of them.  Then I saw that their logi was made up of Kirin tech II logi frigates, so I swapped it over to one of those instead.  I put the green magnetometric jammer on an Ares that was close by.  That left me with the red ladar jammer, which I put on a Bifrost that happened to be the first Minmatar ship on my overview.

All jammers were now running on whoever I happened to pick… the FC didn’t call for anybody specific to jam, so my choices were pretty haphazard… so I focused a bit on my combat drone, sending it after targets to try and whore on a few kill mails.

The fight seemed to go all our way and the enemy left the many wrecks behind when they warped away.

As we were recovering from that encounter I got a convo request from Hendrink Collie.  He happened to be a reader of the blog (so “Hey!” if you are reading this) and wanted to say hello.  He also turned out to be the FC of the fleet we had just fought and was flying the Bifrost I chose to jam, which messed up his target calling and likely helped our side in some material way.  Amazing but true!  Also, I put my drone on him at some point as well, so that shows up on his kill mail rather than my jams.

Then, as we chatted a bit, some Pandemic Legion Astartes landed on us and it was time to pay attention.  However, I did not have to pay attention for long.  Unlike the GotG fleet, the PL gang saw me as a priority target and I was blown up in fairly short order.  We were in a bubble at that point and, as the rest of the fleet burned out to warp away, I was caught and podded and was back in Saranen.  At least I remembered to insure my free ship, so betting against myself paid off.

Thomas Lear also got the chop on that encounter, though did not get podded so was able to get the fleet off mostly still intact.  Another bit of fighting that was pretty much a was on the battle report.

After that I hung around on channel until we got a participation link… gotta show the flag for TNT in the coalition… and then called it a night.

During that op in the Griffin I was too busy to take any screen shots it seems, but I did get a few more from the push and shove in Saranen.