A very astute reader of the blog might have noticed that, recently, some of my screen shots included in posts were a bit… wider… than normal. That last screen shot on my post about WoW Classic alts was different that the rest.
And some screen shots in the post about the battle at 46-U6U in EVE Online featured some screen shots like that as well.
This is because I recently was able to borrow a Dell U3415W monitor. The “34” refers to it being 34″ diagonal in size. It is a big monitor. Perhaps the biggest one I have ever worked on, at least when it comes to screen resolution.
It displays at 3440 x 1440 resolution. That is a lot of pixels to push. My main monitor, a 24″ Dell U2412M was just 1920 x 1200 for comparison.
But the first thing was to find room for it on my desk. The monitor is big enough that it is curved slightly, so that the whole screen stays in your peripheral vision. I was able to squeeze it in there and still keep my little (1600 x 900) secondary monitor on the side, so I can play full screen and still be able to see IMs or pull up maps or quest info or whatever.
The main problem is what to do with my Snowball microphone. It used to sit off to the side of the old monitor, but cable reach and space constraints now mean it has to it somewhere in front of one of the monitors. Unfortunately, it is just tall enough that it blocks something no matter where I put it. So it moves around at need for the moment.
And once I had the monitor hooked up… well… let me tell you, your perceptions about desktop space and what windows need to be opened up full screen change. It was kind of crazy, having that much room for stuff on the screen. I wondered how I would get used to it… and then about an hour later I was.
You certainly don’t need to expand most things to take up the full screen. Web sites, text documents, chat windows, they can all live in much smaller spaces. Spreadsheets though! Now there is some full screen magic.
But first I was on to games.
I wanted to know what games would actually support a 3440 x 1440 resolution. What could I play full screen?
Perhaps unsurprisingly, World of Warcraft was totally fine with the big screen. In perhaps a bit of a surprise though, WoW Classic is also good with that much real estate.
The UI scales fine, nothing is awkwardly out of place, no bits are stretched, everything is anchored in what feels like just the right spot, and playing in a world that extends to the edge of your vision is actually pretty cool. I got used to that very quickly.
EVE Online, my other much have, likewise seemed fine with a big screen, though the client has been somewhat resolution agnostic for a while. It will size to whatever screen you want. The UI does get pretty small and things you need to click on… and you need to click on many things in EVE Online… can seem pretty far apart until you move around some of the UI, but it works. And the view can be breathtaking.
Games that are screen size agnostic, games like RimWorld, had not problem with the bigger monitor. You just get to see more real estate. I was a bit surprised to find that Age of Empires II HD was good with the resolution.
The awkward bit is that the game anchors the mini-map and the build controls at the lower corners, which are way far apart and distant from whatever you are likely doing on the main screen at any given moment. Not so bad if you have memorized the key controls. But if you’re like me and need to click, the sheer distance will slow you down.
Other games worked with varying degrees of success. EverQuest II seemed good with the screen size overall, save for the experience and control bar at the bottom of the screen, which only scales to about half that width.
However, the view of the landscape, in the newer zones at least, was very nice.
It’s older sibling, EverQuest, gamely tried to follow suit. Launching the game, the windows seemed disinclined to stretch and just stayed their usual defaults. Once in the game, things opened up as it tried to accommodate the wideness of the new reality.
The UI ended up getting stretched across the screen as things tried to remain relatively spaced. The UI settings acknowledged the screen size, but the view into the world felt a bit stretched across the horizontal plane.
Likewise, Lord of the Rings Online started up fairly awkwardly. As it started up windows were stretched, controls were stretched, and the signs looks bad. But once in the game, things settled down. The UI had a few quirks… when you open up your bags they all have unnecessarily space between them… but otherwise looked good.
I was at least covered on some of the older games I play. I haven’t dug through them all yet, and some are up front about not supporting anything wider that 2560 x 1440. Diablo III falls in that category, not that I have played it recently.
Probably the only downside I’ve seen so far is Minecraft. It runs just fine and scales up to the right size without issue. And when looking out on the world it is quite a sight. But the moment I turn left or right, the way it handles motion blur at the edges of the screen starts to give me a bit of motion sickness. (I get the head ache sort, not the nausea sort.) That might be something I could get used to, but it was unpleasant so I stopped playing around with it pretty quickly.
And then, of course, there is my video card. When I built my current system about two years back, I went with an EVGA GeForce GTX 1060 6GB video card. That was a decent choice as it appears to be just about able to handle the big screen when running some of these games. When I used the GeForce Experience to optimize my graphic settings for the new monitor, it did turn down the detail on some titles. Even with WoW Classic, which I had been running max settings on, needed a couple of settings dialed back a bit.
Of course, I immediately started looking into new video cards, but the timing is bad. Not only is there the whole “kid in college” level of expenses to deal with at the moment, but nVidia just announced a new lineup, but the older cards haven’t seen a price break yet. Maybe by Christmas time there will be a decent upgrade at a good price.
That assumes I’ll get to hang on to the monitor for a while, though it might be one of those things where once you have had this much screen space you can never go back.
[This post was written in WordPress.com’s new “block editor,” about which I will complain at a later date. It is not only awkward to use, but makes the post look different from other posts if you look closely. WP.com deployed the block editor while I was writing this, and I thought I was trapped with it, but I have since figured out how to continue to use the “classic” editor going forward.]