Tag Archives: Delve

Delve – Deploying Means Less Ratting and Mining

The New Eden Monthly Economic Report for August 2017 is out, and while there are some surprises, the economic performance of Delve isn’t one of them.

The Imperium spent most of the middle of the month of August deployed in the north, staging out of the low sec system of Hakonen.  This meant less people ratting and mining, but probably more important, less people defending the home region of Delve.  That led to a sharp uptick in carrier and Rorqual losses.  So, as one might expect, NPC bounties were way down for Delve.

August 2017 – NPC Bounties by Region

Hitting close to 3.6 trillion ISK in bounty payouts, that put the region down almost 5 trillion ISK from July, when the payouts totaled 8.4 trillion ISK.  The August take was just 42% of the July number.

Still, that left Delve ahead of other heavily ratted regions such as Branch, Cobalt Edge, Outer Passage, and Period Basis, all of which remained fairly steady month over month.  The overall effect of the deployment can be seen in the ISK sinks and faucets chart.

August 2017 – Top 8 ISK Sinks and Faucets

The bounty payouts dip and recover on the chart as the Imperium deployed then returned home.  That dip represents a little over half of Delve’s contribution to that chart, so you can see that it is significant, but also that bounties are being paid out elsewhere too.  With Delve gone bounties would still the largest ISK faucet in the game by far.  And, of course, 92% of bounties are still paid out in null sec.

It is also interesting to note the bump in insurance payouts and transaction tax and broker’s fee deductions during the deployment north as the Imperium bought out supplies in Jita and then lost piles of Typhoons.  The interconnectivity of the economy is one of the powerful aspects of EVE Online.

On the mining front Delve was likewise down during the deployment.

August 2017 – Mining Value by Region

The dip in mining is even more dramatic that bounties, with the value assessed at 2 trillion ISK, down from over 10 trillion ISK in July.  That is an 80% cut, though it is not surprising.  Rorquals, the mining ship of choice in null sec space, were heavily targeted during the deployment.  Many were blown up… the value of ships destroyed went from 1.4 trillion to 2.2 trillion ISK… while smarter miners chose not to expose their fancy ships to the danger.

Likewise, production in Delve was down as well, dipping by 50% as people threw themselves into the deployment.

August 2017 – Production Values by Region

The key economic figures summary chart also shows Delve dropping by half when it comes to trade value as well when compared to the July numbers.

August 2017 – Regional Stats

So that is the economic impact of the Imperium taking its show on the road for a few weeks.

However, we’re back in Delve again now, the defenses are back in place, and ratting and mining are relatively safe occupations for the wary again.  I expect the numbers to bounce back to July levels this month, perhaps even exceeding them as people put in a bit of effort to make up for losses and lost time.

 

Cleaning Up Delve

After spending a couple of weeks staged in Hakonen in order to make a mess in and around Tribute and Vale we were now mostly home and ready to clean up the mess in our own region.  Not only were we not mining and ratting as usual… though some intrepid souls stayed behind to rat and mine, which led to a string of carriers and Rorquals being blown up… but the interlopers had laid down structures about the place.  So it was time to start fixing all of that.

Back in the Capital of Delve

On the sovereignty front the reduced mining and ratting had lowered the activity defense multiplier in many systems (all of that sov stuff explained over here) to the point where there were now systems when the industrial index, a measure of how much mining has been going on in a system, dropped below 1.

At that level mining anomalies stop spawning, so to get that back up there was a call for people to go back to belt mining in those systems so that ore sites would start appearing again.  People got on that and ADMs are already up.

Meanwhile it was time to grind down some structures that he been left in our space.  There were plenty of ops going out to shoot things.  I went on a couple, including one that generated a kill mail.  It is always good to be there to see something blown up.

In this case it was a Raitaru left behind by a Pandemic Horde alt corp.  Laying as it did near NPC null space in the region a full scale op was laid down with a Machariel fleet heading out to do the shoot with capitals on alert in case anybody came to contest the shoot in numbers.

We bridged in from the staging Keepstar to a Fortizar in the target system.

Machariels landing at the Fort

From there we warped on grid with the Raitaru.  It had just come out of its timer and we locked it up, launched drones… why waste ammo… and set on it, pausing the repair timer and hitting the damage cap almost immediately.

The Timer paused

As I have noted in the past, the damage cap is there to keep people from blitzing structures.  Instead there is a minimum amount of time it takes to kill one, somewhere in the 25 minute range if I recall correctly.

Machariels anchoring up

It didn’t look like any hostiles were going to show up to defend it, so we just anchored up on the FC and let the drones do the work.

Machs just loafing about the Raitaru

Since this looked to be a milk run, I logged my alt in, got him in an Ibis, the Caldari rookie ship that you get for free any time you dock up in a station in a capsule and have no ships available, and gated him out to the target system.  It was only six gates away and nobody seemed to be camping us very hard since we got back from the north.

Once there I joined the fleet for long enough to get a warp in… the Raitaru wasn’t on grid with a celestial… then dropped fleet, targeted the structure, and added the minuscule firepower of the default Ibis to the assault.

The mighty Ibis fires on the Raitaru

I was mildly surprise/bemused that I didn’t have a skin for the ship.  Last year’s Yoiul Festival had skins for many ships, including the rookie ships, and I thought I had picked up an appropriate one for all of my characters.  Have to go check up on that, I might have forgotten to activate it.

Anyway, for some reason it is always a bit of fun to get one of the most modest ships in the game on a kill mail.  I left him orbiting and shooting as the structure was eventually worn down and began brewing up to explode.

Raitaru death throes

The Ibis wasn’t in the lowest damage spot on the kill mail even having arrived late and having single, low power weapon.  It is near the bottom, but not at the bottom, though I am sure the vagaries of the damage cap and people warping in at the last minute to get on the kill account for the elevated position.

And that was that.  We took gates back to the Keepstar and stood down to wait for the next call to help clean up the region.  Soon things should be back to normal.

I will be interested to see the August edition of the monthly economic report to see how much change a couple weeks away from the region changed the mining and ratting numbers.

Home from Hakonen

The deployment to Hakonen was declared over earlier this week.  GSOL, the logistics masters who make deployments possible, quietly packed up their stuff first to go pave the way back to Delve. Then the official announcement came for caps and subcaps to start heading south for home.

A variety of reasons have come up to explain our return to Delve including Pandemic Horde deploying to attack the region, TEST moving in next door to Hakonen letting the north concentrate on both of us easily, the developing situation in the southwest of null sec, TEST deploying back home, the foreseeable break between TEST and CO2, or the fact that we only planned to hang out for about a month in Hakonen in any case.

Pick whatever narrative or combinations thereof you prefer.  Regardless of which you choose, we were told to come home.

My usual plan for moves is to get in the first subcap move op I see, because I rarely find a second one.  I wanted to get my Typhoon back to Delve.  I traveled light for the trip up to Lonetrek, but then bought ships, including the battleship, so my hangar had filled up.  Some of the ships I planned to just have an alt fly to Jita to disassemble and sell on the market, but the Typhoon had suddenly become special, having acquired kill marks in that last capital battle.  So I wanted to get that back home.

Two more orange dots on a hull with many orange dots… but they are special dots

Of course, I missed that first subcap move op… and a second one, which also appeared to be the last one for USTZ… so I was on my own to get stuff back to Delve.

Normally that would be no big deal.  The route back to Delve is mostly through high sec, but I had a couple of problems.

First, having spent time flying the ECM Burst Atron in low sec meant that my security status was bad, having dropped below the -5 threshold.  You can read up on security status here, but that meant I would be a flashing outlaw in everybody’s overview and the faction police in high sec would be calling out my name and shooting at me.  I wanted to fix that before I flew some ships back south, including the wallowing armor tanked Typhoon.

Fortunately for me, you can fix that.  Corrupt CONCORD lets you buy them off by just visiting one of their stations, and there is one just two gates from Hakonen in the system of Jan.  You don’t pay them off directly, instead giving them clone soldier tags for which they will wipe all that bad behavior off your record.  I am sure they resell those tags again and pocket the ISK.  People only join CONCORD for the corruption I am told.

The sec status cleaning interface

You can buy the tags on the market, and I had a neutral alt in Jita ready to buy some and run them over, but it turned out they are for sale in such abundance in the CONCORD station that the price is cheaper than Jita.  So I bought what I needed and was soon a citizen in good standing again.

My sec status repaired

I repaired my sec status because of the second problem.  In order to avoid gate guns and other issues that come from fighting a war in some place other than null sec, there had been a number of cross declarations of war between alliances.

Everybody loves a war!

War declarations mean you can freely shoot people from the other side in high sec space, making the run back to Delve, which is mostly through high sec, more risky.  I didn’t want to be tackled by somebody with a war dec on us and have the faction police come and finish the job for them.  That is what happened on this kill mail.  I’m bad enough at PvP without the NPCs coming in to assist.

So, all set, I started out with a couple of small ships, my alt flying a Purifier stealth bomber and Wilhelm flying a Jackdaw destroyer.

The station undock was camped, but we put an Astrahus citadel straight off the undock so you can insta-warp to it upon loading in space before anybody can lock and shoot you.  I landed at the citadel, then warped off to the first gate.  I opted to avoid the straight, obvious route out off Hakonen through Nalvula and Jan, as both those gates were camped as well at various times.  Instead I headed to Oimmo in high sec and then started navigating for home from there.  A slightly different path, and two extra gates, but much safer.

The Purifier, warping faster, ended up getting ahead, so I decided to see if he could take a Lucky Clash event site on his own.  They were scattered all over New Eden when I started the move.

A Lucky Clash casino station

The Purifier had no problem taking on the one Redtail Shark attacker by warping in at range and pelting him with torpedoes from a distance.

Purifier off to loot the wreck

Meanwhile, no war targets had appeared.  The thing about wars decs in high sec is that the hostiles tend to just sit in Jita assuming that you’ll go there.  That undock is hot if you have a war dec, but I flew past Jita, going through Sobaseki, and through Amarr, the next big trade hub, without any problem at all.

I even had the Jackdaw try its hand at a Lucky Clash site, which it handled without issue.

Jackdaw taking on a site

It was an uneventful journey home, save for a LowSechnaya Sholupen pilot sitting in a smart bombing battleship on one of the gates in Aridia, and he was out of position and only caught the Purifier with a single cycle which did almost no damage.  I think he was looting the wreck of a Pandemic Horde interceptor that had passed me along the way.  Either way, I was soon home and dry in Delve.

Jumping back to Hakonen with my main, I decided to bring out my Hurricane next.  Again, it was easy to warp past the camp on the undock and head out via the bypass into high sec space.  The Hurricane, moving more slowly than the last two ships, gave me some time to sight see in a way.

It had been interesting being up in Lonetrek again.  All of the battles took place just a few jumps from where I started playing EVE Online.  My first “home” system was Hageken and back in 2006 through 2007 I ranged from there, ran my first missions, started mining, and began playing market games.  Evidence of the latter still exists in the form of dozens of local stations showing up as having crap of mine stored in them.

Assets in Lonetrek, just the top of the list…

So as I flew the slower Hurricane through the region, I looked through the assets list and put things up for sale.  A lot of it I listed pretty cheap, but as some of it has been sitting around for a decade, cheap is relative and it is probably better to have a little ISK out of it than to let it sit even longer.  It was mostly missiles and expanded cargo holds and warp core stabilizers, all of which I was attempting to collect from mission hubs and sell.  There was one ship, a Moa, still sitting in Hageken that was probably the biggest ticket item.

Soon enough though I moved out of Lonetrek and left behind a still unexamined pile of items.

Again I ran into no war targets on my run and, again, I took a moment to run a Lucky Clash site just because.

Hurricane blapping the Lucky Clash intruder

That was it for the night.

I resumed last night thinking that, after two milk runs, I would just roll the fat Typhoon home, passing through Lonetrek and listing more leftovers for sale.  So I jumped back to Hakonen, undocked, and hit the Astrahus again to align out for the same route as before.

Typhoon at the Astrahus and aligning

The slow moving Typhoon lumbered off into high sec space and meandered from gate as I paid more attention to listing things on the market than anything else.  One residual of my days as a trader is that I can list up to 241 items on the market and can do so from many jumps distance.

Eventually I moved out of Lonetrek, but as I did I noticed a war target, first in local, then on my overview.  He was in a frigate and so warped ahead of me as the Typhoon struggled to just align.

Now I am not a very aggressive pilot.  I see a war target in high sec, I am generally by myself and not on voice coms, so I just attempt to evade and escape.  I am not a threat.  But this chap was in Mercenary Coalition, a feisty organization, and headed away from home.  I wondered if he was on coms telling somebody that a fat target was wandering along by itself waiting to be shot.

Sure enough, as passed out a Niarja through the Madirmilire gate I found a Proteus waiting for me on the other side flown by one CJ Longstreet, the same guy in that kill mail I linked above, on the very same gate.  He hit me with a warp scrambler, which meant I couldn’t just use my MJD to jump away.  I figured he would surely web me and that I would never make it back to the gate, so I locked him in return and started shooting and neuting him.  I also headed for the gate, just in case.

As it turned out he did not have a web fit, or didn’t think to use it, because I was soon at the gate, and safety lay on the other side.  Instead, he was neuting me in return, which wasn’t doing very much as he was running a small energy neutralizer and the Typhoon is a passive fit.  Meanwhile,  I certainly wasn’t going to blow him up as the first chap, the one who spotted me a while back, arrived in an Oneiros to rep him and give him capacitor.

So there I was at the gate.  Of course, now I had a weapons timer, a two minute count down before I could jump through, so I stopped firing and watched the clock count down as he slowly chipped away at my layers of armor, hitting me for 300-500 points of damage every attack with his Heavy Electron Blaster IIs.

Waiting is the hardest part…

At one point he figured out what I was up to and stopped shooting, no doubt thinking to follow me through the gate.  But then he changed his mind and started shooting again.  I am not sure how much that respite helped, but it certainly didn’t hurt.  I was closing in on 10% armor when the timer finally ended and I was able to jump through the gate.  Hurray for 132K of EHP!

On the far side there were no hostiles.  There was, however, a selection of citadels open to the public.  So I headed to a nearby Fortizar and tethered up to repair.  I was safe for the moment.

Repairing quietly

Fortunately I have been past war target camps in Niarja.  While it is a bottleneck system on the route between Jita and Amarr, once you are in Niarja you have other options.  There were a few other routes home for me.  So I went to DOTLAN, found a likely looking choice, and headed out again.

I saw one MC pilot in local as I passed through Ashab, something of a bottleneck system as well, but I wasn’t going to or from either of the obvious gates.  And so I went through safely, made my way to Aridia and down into Delve, again without issue.

So all my stuff… well, all my important stuff… is back home in Delve.  There are a few cheap ships still up in Hakonen like the ECM Burst Atrons that I will let a neutral alt pick up and bring to Jita.

The deployment itself was a success for me, but my criteria isn’t likely to be the default for many people.  I saw some big fights, got some good screen shots, got a prestige kill mail, didn’t lose a ship, learned a few new things, got to fly around some old familiar space, and had fun along the way.  That is about all I could ask.

Now to see what is going on back at home.

Delve – We Mine Things and We Rat a Little Less

The monthly economic report for June 2017 is out already and the first thing I went to see was whether or not the reduced carrier nerfs that came in with the June update had any effect on bounty payouts.

There is, as they say, a chart for that…. specifically the chart showing the top eight ISK sinks and faucets.

June 2017 – Top 8 ISK Sinks and Faucets over time

It looks like the nerf was a palpable hit, dropping bounties back to January levels as well as proving again how much carrier and super carrier ratting was contributing to the number.  Even in Fortress Delve the number was down.

June 2017 – Bounties per Region

CCP Quant did not include the bounties per region chart previously, but Delve’s bounties were part of the region summary chart for May where they were listed at 8.8 trillion ISK.  The June chart above shows just over 8 trillion ISK in bounties for June, so about a 10% hit to the bounty ISK faucet in Delve.  That is actually a marginally bigger hit than in the game overall, where bounties fell from 69 trillion ISK to 63 trillion ISK total, about a 9% reduction.

Of course, that likely isn’t enough and even CCP has said they are not done yet, as I noted in my post about the June update, another blow against carrier and super carrier ratting is planned:

We are working on changes to Anomalies that will reduce the effectiveness of Carriers and Supercarriers. These changes will be announced at a later date.

At least one chronic complainer will cry about CCP never fulfilling their promises… and the company have an admittedly shaky reputation on that front, at least if you take every visionary statement as a promise… but they have been serious about the economy before, and I expect them to continue to be serious.  We shall see.

Meanwhile, there was yet another nerf to Rorqual mining as part of the June patch as well.  Using Delve as the benchmark again, back in May there was almost 9 trillion ISK worth or ore extracted in the region.

June 2017 – Mining Value by Region

In June, with half the month after the latest nerf, the number shy of 8.5 trillion ISK worth of mining done, making for a hit of just over 5%.  Not as big of an impact as bounties.

But then, mining is not like bounties.  Mining does not generate ISK out of thin air, so while it might impact the velocity of ISK, it does not change the money supply.  It is also measures via the market price, so a shift in price can shift that number.

And what is mined is used to produce ships and modules in New Eden, something especially so in Delve.  Aryth, CSM member and economic director in GSF, said on Talking in Stations The Meta Show [edit: was thinking of the wrong Aryth interview] that Delve doesn’t export minerals or ore but actually has to import them in order to feed the engines of production in the region.  I can speak from personal observation that buy orders in the region would keep you from ever bothering to export to Jita, while the production of the region is visible on another chart.

June 2017 – Production Values by Region

Production was actually down most places for June, including Delve, where it was off about 10% from May.  I wonder if that is the Rorqual nerf throttling production or something else.

Mining is, after all, a double balance.  The price of minerals has to be high enough to make mining a worthwhile venture.  However, when the price of minerals goes up, so does the price of everything else.  I’ll let economists argue over which side of that equation is more important.

Overall, the money supply in New Eden went down.

June 2017 – ISK Sinks and Faucets and Total Money Supply

One hundred trillion ISK came into the economy via faucets in June, most of it via NPC bounties.

sixty trillion ISK came out of New Eden via a variety of sinks, mostly NPC transaction taxes, while another 57 trillion ISK came out through player account activity (not sure how that works with Alpha clones now) and GM activity (we all know how that one works, the GM takes your stuff because you got caught breaking the terms of service), for a net reduction of about 17 trillion ISK.

At least the upward trend of the money supply was throttled a bit.  I would like to know how much of that 57 trillion ISK was from GMs taking money from those who exploited the ghost training bug.

Anyway, so it goes.  I still remain slightly amazed that CCP shares so many numbers with us, but EVE Online remains a very different game from its competitors.

Delve – We Build and We Sell a Few Things

We are a week into June, so the time was right for the May 2017 economic report for EVE Online to show up.

As expected, dipping into the data shows Delve still at the top when it comes to ratting and mining.  The Imperium still care bears the hell out of its systems. It is a selling point for the coalition.

May 2017 – Stats for Top 20 Regions

We shall if the Rorqual and anomaly changes coming on Tuesday will put a dent in the mining side of that.

For other economic indicators however, The Forge region, with Jita in the role of central trade hub of New Eden, still ranks supreme.

All Road lead to Jita

For the market size The Forge has no competition, ringing it at 600 trillion ISK for May.

May 2017 – Total Market Trade Value by Region

Domain, the region with the next highest numbers, hosting the trade hub of Amarr, only showed 75 trillion ISK for May.  Surprisingly though, third place doesn’t fall to the regions that are home to the tertiary trade hubs of Hek or Dodixie.  Instead, Delve is in third place with 24 trillion ISK for May.  Not bad for a region held by a single coalition.  We sell a lot of stuff to ourselves.  Certainly the market in the Keepstar in 1DQ1-A seems to have most things I need.

A lot of what appears on our market is shipped in from Jita.  The groups running the shipping services run the Jita to Delve route frequently.  But we do build some of our own stuff as well.

May 2017 – Total Production Value by Region

The Forge is out in front again with 26 trillion ISK in value manufactured.  With Jita being what it is, people want to produce close to market, so The Forge at the top of the list, with adjacent regions of Lonetrek and The Citadel putting up solid numbers as well due to proximity.

But second place goes to Delve which manufactured 20 trillion ISK in goods.  I am sure capital and supercaps figure heavily in the mix.  But there are engineering complexes all over key systems in Delve building things.  You could see a couple in my post about the TNT Keepstar, and when you go into KarmaFleet’s home system your overview is pretty much overwhelmed by citadels and engineering complexes.

So I guess if ratting and mining numbers are seen as selling points for the Imperium, then we might also have a line there for manufacturers as well.

Delve – We Rat and We Mine Things

Just about two weeks ago we got the somewhat delayed March economic report for EVE Online where it was pointed out in a chart just how much of the biggest ISK faucet in the game, NPC bounties, flows into null sec space.  That number was 92.2%.

Bounty Payments – March 2017

Now we have the April economic report and the charts have changed up again.  This time we can narrow it down to where a lot of that ratting and mining is happening.  Delve is the place.

Here are the NPC bounties claimed by region:

April 2017 – Bounties by Region

Delve is solidly out in front when it comes to ratting, coming in with almost double the amount of the next region in contention, our old home in Deklein.

As before, NPC bounties remain far and away the biggest generator of ISK in the game.

April 2017 – Top ISK Sinks and Faucets over time

Bounty payments are still down from their peak, no doubt to the small nerf to carrier ratting introduced back in March, but remain wholly the dominate ISK faucet.

The mining chart is back again as well, and Delve stands in first place there as well.

April 2017 – Mining Value by Region

Now you know why the Imperium keeps getting their Rorquals dropped on… Delve is the place where Rorquals are likely to be found.

This month included a bonus chart that compares mining ship activity in April 2016 and April 2017.

Top Mining Ships April 2016 vs. April 2017

A year ago the Rorqual simply wasn’t used to mine at all.  Now it is the preeminent mining ship in the game.  The durable Skiff and Procurer, along with the commodious Mackinaw, look to be considerably less popular than a year ago.  The Hulk, once the only ship to mine in if you were serious, seems to have held on to its percentage of yield fairly well.

Anyway, now you know what we really do down in Delve; we rat and mine like a ravenous horde of care bears.

The full April 2017 economic report can be found here.

And Sometimes You Sit on a Keepstar While Things Go Wrong

I managed to get into a fleet last night that went out into low sec where we blew up a tower belonging to Darwinism.

One of the modules exploding for effect

One of the modules exploding for effect

The tower had been reinforced previously, so it was a quick shoot.

We also went about reinforcing one of their Raitaru engineering complexes.

Fleet getting boosts near the complex

Fleet getting boosts near the complex

That one will have to wait as it has to go through the three stage process required to destroy an operational citadel or complex.

If I understand correctly this operation, and a number of other ones that went out yesterday to hit Darwinism structures, was in response to Darwinism hitting Merch Industrial structures.  Merch is a long time Goonswarm Federation corporation probably best know for being the home of DBRB.  It even got a MiniTru video.

Basically, the usual order of things in New Eden; somebody pokes us, we poke them back.  The highlight of the op were managing to kill a 2.6 billion ISK pod and my running an Oneiros with the Guardian’s Gala SKIN, which may be the first skin for the ship that is worth having.

Oneiros orbiting near the fleet

Oneiros orbiting near the fleet

A fine day’s work in New Eden, and I logged off after that and had dinner, watched a bit of television, and let the night roll on.  As it got later I went back to my computer to tinker with an alt I rolled for an upcoming event which I will write about later.  As I was running him through the new player experience, a ping came in.

This has meme potential

This aspect of the NPE has meme potential

It was one of those ping, sent to, and in, ALL CAPS, with an urgent call to get in fleet NOW!

This was followed by a similar ping for a subcap fleet, but I figured “what the hell!” and logged in, got in my Apostle, and joined the fleet.  Then it was pointed out to me that the ping only called for carriers and dreads, so I swapped to my Archon and undocked.  Then I saw that lots of people were bringing faxes, so I docked back up again swapped back to my Apostle, and undocked once more to sit tethered at the Keepstar.

Sitting on the Keepstar

Sitting on the Keepstar

As we sat there, the story unfolded… rather loudly at times… as to what was going on.

A group of Peoples Liberation Army corporation Rorquals had been dropped on by Pandemic Legion in NIDJ-K, which just happens to one of the TNT vanity sovereignty system, so we can say we do hold sov.

The PL fleet tackled them and then put up a cyno inhibitor.  We sat there listening as one of the PLA guys tried to light us a cyno so we could jump in and help.  He managed to get a cyno up, but in the wrong fleet before the inhibitor went up.  He also did not speak English very well… PLA is a Chinese corp… and was apparently playing inside of a wind tunnel judging from the background noise, which did not help the cross-lingual communications.

A titan bridged a few subcaps out with cynos to try and get somebody in close enough to be a jump target for us.  The subcap fleet itself took a jump bridge to the vicinity of the fight and set up to block egress.

An Avatar bridging out some scouts and interdictors

An Avatar bridging out some scouts and interdictors

In the end though, the PL fleet killed all seven Rorquals that PLA had in a mining anomaly along with a Hulk, some mobile depots, and several ships that warps in to assist.  We eventually killed the cyno inhibitor.  The battle report shows it to be a lopsided victory in favor of PL.

That Viziam guy was in a Revelation

That Viziam guy was in a Revelation

I got an alt out to help search and scan, but the PL fleet looked to have logged off to wait for another day.

As we sat there on the Keepstar, I came to an important decision.  I decided that, while the Purity white SKIN looks pretty good on the Apostle, the Cold Iron SKIN is the one to have.  So I bought one.

Cold Iron Apostle

Cold Iron Apostle

I still can’t remember which way the Apostle is facing, but at least it looks a bit more menacing with a dark SKIN.

So that was New Eden for me yesterday.

In summary:  Some things got blown up and I got new SKINs for two of my ships.