Tag Archives: Drustvar

Awkward in Azeroth

One of the baseline things of coming back to World of Warcraft after playing another MMORPG is that you are returning to the silky smooth polish that is Blizzard.  Or it has generally been that way in my experience.  This time around it felt a little different.

On wrapping up Volume I of the LOTRO epic quest lines last week I decided, after a pretty focused three month run with the game, to step away for a bit.  I was already feeling that my passion for the game was ebbing a bit.

Usually, going from LOTRO to WoW is a bit of a relief.  I have not been shy over the years about mentioning some of the UI problems with LOTRO, its cramped and awkward style, its responsiveness, legibility, and such.  This time though…

It was a combination of factors.

First, I had setup a rotation for my guardian in LOTRO on specific keys and, after three months of that, my fingers were going to those keys to fight pretty much automatically.  The problem was that my ret pally in WoW, those keys didn’t line up.  My time in Middle-earth had so solidified my response to combat that I eventually just changed my mapping in WoW to mostly line up that rotation to match where my fingers were going.

Second, on returning, I noticed that my bag were pretty full, so I decided to clear them out.  Forgetting the whole “don’t raise your item level or solo mobs will start beating the crap out of you because Blizzard thought that would be funny” aspect of Battle for Azeroth, one of my least favorite bits of the expansion, I emptied my bad by equipping all the much better gear I had stored away and selling off everything else.

I remembered that problem once I got out in the field.

It isn’t the worst thing in the world, this mobs “grow more powerful than you do as your item level goes up” thing.  But I had just come from playing a guardian in LOTRO, a class that doesn’t kill all that quickly, but which can handle a lot of mobs at once.  Running into the thick of things was easy with the guardian, but a big mistake with the ret pally.  One or two mobs were doable, and even three, but after a three mob encounter some healing was required.  I had to die a couple of times before I got a grip on how much less powerful I was at level 120 in WoW versus level 50 in LOTRO.

And then there was the game itself.  I played for a couple of long stretched on Saturday and Sunday, and several times I ended up with the game lagging out or the UI going unresponsive.  I am very much not used to hitting a hot key and the game not catching it.  This seemed to be a particular problem on Saturday evening.  That is a busy time for the game, and maybe that had something to do with it as I haven’t seen anything similar since the weekend.  But for a stretch WoW was not acting in a very WoW-like manner, but no other games seemed to be lagging.

Despite the less than auspicious start, I pressed on.  I wanted to pick up where I had left off back in early November in Drustvar.  I had one more faction to work on before I would unlock world quests.

But even that seemed to be going against me.  All I wanted was to get to honored with the Order of Embers.  The problem was that the zone opens up with a lot of quests, none of which boost you at all with that particular faction.  That, and the coming of the LOTRO Legendary server, put me off WoW for this three month stretch, and in returning I found myself in the same situation.

I persisted though.  The quest lines are, as I have noted, pretty good.  The zones are all pretty well put together and look good as well.  I managed to find my stride and started to just enjoy following up on one task after another.  Eventually I hit quest chains that catered to my particular factional needs, but that didn’t happen until I really got into the far side of the zone.  By that point I didn’t have to go very far before I got the exploration achievement.

Also, the best exploration mount ever

It wasn’t too far after that when I managed to hit my faction goal as well.  That sent me back to Boralus to turn in the quest that unlocked World Quests as a reward.

World Quests

In a way, that might seem like a step backwards.  I earned enough faction to unlock the ability to earn more faction related quests.  But I have to admit I kind of liked the world quest stage of Legion back in the day.  Doing the daily three or four quests for the emissary ended up being a nice little chunk of content to keep me going.

Also, along the way, I seemed to be climbing out of the item level pit.  Or I am getting better at playing a ret pally in BfA.  Either way, I seemed to be doing better.

I still have to finish up the story lines in Drustvar.  There is an achievement to be done in that.  And I seem to be back in the groove again.  But for a strange day or three it seemed like WoW was losing the playability battle against LOTRO.

Addendum: Also, I really got used to LOTRO putting hostile mobs on the mini-map as little red dots, so kept looking for that in the WoW mini-map for days.

Dateline Drustvar

I finally managed to get to level cap in Battle for Azeroth.

The moment hits at last

After an enthusiastic launch into the expansion when it hit, where I embraced the story and spoke lovingly about the look at feel of the zones in the expansion, I hit a wall.  Well, less a wall than some quicksand mechanics that seemed to be dragging me down the further I progressed into the expansion.

That ended up being the scaling system, which pegs off your item level.  However, difficulty climbed probably faster than your item level probably required.

The balance and speed of combat is a fine line.  Nobody wants to run around one-shotting every mob.  Well, okay, yes, we all like to do that once in a while, but it gets dull after a bit.

On the flip side, if every solo mob on the field turns into a protracted struggle that requires multiple passes through your rotation and some healing afterwards, the game can become a slog.  You kill one mob and look up and realize you need to go through that a dozen more times to get to your objective and the fun can start to wear off.

That was starting to get to me, which ended up with me spending some time playing EverQuest II, where I flip-flopped between one-shotting things with a hard glace and getting my posterior handed to me, often without any discernible logic.

Yes, I solo’d that no problem, why do you ask?

The coming of BlizzCon though, that started to turn my mind back to Azeroth.  The WoW Classic demo was really my intention.  But after playing that for a bit, I swapped over and started back in on my main in Battle for Azeroth.  As a bit of a pack rat, I found I hadn’t discarded some of my lower item level gear.

I also found some leftover Winter Vale candy in my bag

I managed to balance myself out to be able to carry on through Stormsong Valley, which I finished up on Sunday, getting both the exploration and story complete achievements.  Having already done Trigarde Sound, that left me with Drustvar.  By that point I was already level 119 and pretty close to hitting the final level.  So it took just a few quests there in order to hit the magic mark.

Once I hit the level cap, a few new options opened up for me.  I ran off to get the next foothold on Zandalar.  I also did the obligatory island expedition learning thing, so I am starting to see what people were complaining about.  And then I got the quest that I need to wrap up in order to unlock world quests, which will open up the faction grind that seems likely to eventually make flying a thing.

That quest

Having completed two zones, I am already honored with two of the three factions I need.  I suspect that running the quest lines in Drustvar will get me the third.  At this point I am also going to run some of the dungeons to boost my gear.  Since the rewards you get are always pegged to your level, I always feel like it is a bit of a waste to get dungeon rewards that don’t really help all that much.

We shall see.