You can’t live on a race track. Races tracks are for racing. You go around a few times and quit. Why subscribe to that?
Edward Castronova, The Decline of Worlds
Ever the virtual world visionary, Professor Castronova, in the post linked above, takes a quick look at how he feels being a “world” might affect which revenue models people are willing to accept, with Star Wars: The Old Republic and EVE Online trotted out as examples.
I think this ties into another quote from him:
Being an elf doesn’t make you turn off the rational economic calculator part of your brain.
That probably works both with the subscription model as well as the in-game economy. And it certainly applies to elf, Minmatar, and Twi’lek alike.
Do you think that the “worldliness” of an MMO impacts what revenue model will work for it?
Does this play into the “three monther” issue?