Tag Archives: Graphic Updates

The Worst News from Fan Faire…

At least EverQuest II related news… and in my highly opinionated view.

I saw this quote over at MMO Axis and felt a pang of despair.

Outside the expansion, EQ2 will be launching the revamp of Freeport.

Really?

Was the revamp of Freeport in EverQuest such a booming success that it was felt that SOE needed to repeat it in EQ2?

To me, revamping the over-wrought monstro-city of Freeport should be a pretty low item on the list of things to do.

Freeport cannot even claim to have been the focal point of the game the way it was back in EverQuest.

Unless the upcoming Age of Discovery expansion is going to focus on the city (and let the player base that is aligned with Qeynos/Halas… which seems to be the majority of players on the servers on which I have played… access the city) I cannot see the upside of this for the game as a whole.

Now I am biased, having suffered the neglect of the Qeynos citizen at the hands of SOE in EverQuest, where they took the time to redo Freeport but cannot be bothered to fix the fog effects west of Highhold Pass.  And then in EQ2 it felt like SOE spent about 10x the resources creating Freeport vs. Qeynos.

Long simmering resentments aside though, I still wonder what SOE feels they are going to gain from this.  If they had announced a Qeynos revamp, I think I would still be asking the question, “Is it worth it?”

Yes, the city could be improved.  Cutting down on the number of zones that make up the city would be a start.  And that goes for Qeynos as well.  But couldn’t the effort of doing the revamp be used elsewhere?

We need only look over at World of Warcraft which revamped the 1-60 parts of Azeroth and wonder if such work is worthwhile.  Did that improve the game, or merely sever a link that many of us had with the game’s past?

What do you think?  Is the planned revamp of Freeport a good thing or not?

Addendum:

EQ2Wire has some additional info about the Freeport revamp, which I only saw after I posted this.

A screenshot of the rebuilt Freeport which is being redone as a single large city zone which will function as a quest hub through the entire level range. Players will be encouraged to come back to their home city and continue to do quests for them. I look forward to a rebuilt Freeport which is no less sinister but perhaps one which looks a bit less like a landfill.

Still, the question stands: Good thing or not?

More details from the EQ2 Zones and Content panel.

We’re bringing sexy back…

An interesting item from the the Vanguard producer’s letter:

We’re bringing sexy back… 

After phase one is complete, we’ll be moving onto phase two where we’ll be increasing the visual quality of our character models. Not only will we be delivering you a character that is more appealing to the eye, but we’ll also be delivering a model that utilizes less resources and is easier on your computer. Again, win-win for everyone! A brief update on this is that we’re almost complete on our visual improvements with human characters and we’ll be moving onto adjustments to animations and to the different body types.

See, I told you this was the real problem with the game!