Tag Archives: Havish Montak

Day One of World War Bee

Sunday morning found many alerts in my inbox when I logged into EVE Online.  It seemed that our foes were set to strike back after we reinforced most of the Paragon Soul ihubs last night.

Entosis alerts

This is something I never saw much of in TNT because Goonswarm Federation holds all the ihubs in our space, the ihub being the important bit in an capturable null sec system. (The EVE University wiki has more on this if you are interested.)  Every time somebody starts to hit one with an entosis wand we all get a notification.

So there were pings for fleets as soon as Jabber came up, so I jumped in a Jackdaw fleet being led by Havish Montak that filled up quickly then sped off to defend our space.  Other fleets were out for various things, and our first task was to push NullSechnaya Sholupen out of 1-SMEB again, where they were shooting the jump bridge and being pests.

After chasing them off, killing more than a few along the way, we turned around and headed towards Querious, where Legacy had been hitting ihubs.  Another fleet was out to go after the entosis ships while we went after the Brave Collective cover fleet.  We caught up with them in OGY-6D and, outnumbering them heavily, sent them running after blowing up more than fifty of their fleet (plus capsules), including their two battlecruiser boosters.  We then chased the remainder half way across the region as they tried to get away.

Out in the bubbles in my Scalpel

When the chase was over we went back and covered and ADM fleet before returning to base.  More fleets went out almost immediately, one warping off just as we were arriving back.

They’re warping off as we land

I helped with another quick op to clear out some local gates.  It is a bad time to travel alone in Delve.  The hostiles have been setting up gate camps all along key routes, sometimes right on the gates in 1DQ1-A.  It is also kind of a crazy time to travel as GSOL has been re-working the jump bridge map to facilitate movement to the various battle fronts, often setting up parallel routes.  That is good for moving us into battle, but maybe not so good if you haven’t updated the jump bridge list in GARPA in the last couple of hours.  Things have been changing a lot.

After that I took a break and went about the day.  By the time I got back things were pretty quiet.  I think that, perhaps, starting a war on Sunday might have been a bad plan.  While I know Imperium people who basically stayed up all night long from the start of the war, the game tends to peak around 19:00 UTC and then drops off as the Euro folks who have to go to work in the morning head off for the night.  So on my return we were back to a slower pace, with ADM fleets going out and not many pings.

A few things went on while I was away.  Up in the north The Initiative managed to pop three anchoring Pandemic Horde Raitarus as well as a POS in the PandaFam staging system of Hophib, with only minor losses for the effort. (Somebody lost a Claw.)  On the down side and TEST Muninn fleet and an Evictus Eagle fleet savaged an Imperium Baltec fleet and managed to reinforce the Ansiblex jump gate in TCAG-3 down in Period Basis, where we skirmished a bit with them last night.

Meanwhile, Progodlegend gave the TEST SOTA at 19:00 UTC, quotes from which, as well as a link to the whole thing, are available here. (I’d have linked something other than INN, but nobody else seemed to have covered the SOTA.) I find even listening to our own propaganda to be trying, but this was eye rollingly bad from where I sat.

Good propaganda should always have a simple theme.  The Mittani focused on TEST in his SOTG on Saturday.  TEST is our new main enemy, and as long as they exist we’ll be targeting them.  Our long time desire to burn down NCDot, where many of the original corps for Band of Brothers still reside, is now a thing of the past.  TEST is the focus.

Progodlegend spent quite a while telling people that Goons were bad at EVE, never leave Delve, never take fights, and never deploy anywhere without TEST holding their hand.  With that build up, we ought to be a push over.  But we’re also dangerous.  A mysterious new Goonswarm has shown up and actually fights.  I am not sure where they came from given most of the speech.  Did we hire somebody?  But New Eden is coming together to crush us… because the other coalitions have been forced by us to just sit in their space until now?  I was there back in 2016 when we fled to Delve and it sure seemed like they could have put in the effort back then.

It struck me as trying to have it both ways, that Goons are a foe that can’t fight, yet has somehow oppressed the rest of null sec to the point that they have had to band together 102 alliances to come and get us.

I know, it would be unlike Progodlegend to over-hype something.

Anyway, these sorts of speeches rarely have any sort of impact on the outcome of wars.  I learned that early on in my null sec career when the first foes I faced declared that Goons would be driven from Deklein.  Didn’t work out that way.  Both sides talk themselves up, yet one side inevitably loses.  Somebody will end up being proven to be wrong.

On the plus side for TEST, their Keepstar in FAT-6P anchored successfully, though it remains a point of amusement for propaganda purposes.

Visit today!

A second Keepstar was put down in FAT-6P as well, then transferred to NCDot, which was spotted moving capitals down south as part of a PandaFam fleet.  They’re allied with TEST, but won’t be sharing a Keepstar with them.  Trust seems to be an issue.

So it goes.  There were a few skirmishes in the evening, and quick response fleets zipped around dousing the occasional spark (and doing ADM work when idle), but nothing much changed.  And for all the entosis effort that the enemy seemed to be putting in early on, the net result appeared to be just three ihubs reinforced in Querious.

But it was just day one and not everybody was even deployed yet.  There will be more to follow I am sure.

Also, as a side note, there was a CSM15 statement posted to the forums asking CCP to pretty please not do something to inadvertently mess up the war.  They did that last year when they dropped Drifters on Delve, with their annoying behavior, while we were off fighting in Tribute and Vale of the Silent.  The forum post got the usual angry, twisted reactions that most any forum post gets.  There is no winning.

Another Fortizar Up North to Defend

A new month means the op count resets and I once again think about hitting my extremely modest goal of going on at least one strategic operation a month.  KarmaFleet would like us all to go on one op a month, though the only check every three months.  That means I could live for a while on the 8 ops I went on in April I suppose, but I also like to play the game and, while main fleet ops out of 1DQ1-A are not ideal to my mind, you go with what is available.

Also, you tend to hear a lot more about what is going on in space from the FC if you go on strat ops that actually leave Delve, as opposed to home defense ops and the like.  So when I saw a ping saying that there was going to be a big form up at 20:00 EVE time on Saturday, I figured I might go along.  That is 1pm in the afternoon here, but it isn’t like I had any big plans for the day.

Still, I managed to forget that it was happening and only checked by computer at about 25 minutes after the appointed hour, which for smaller ops is just about late enough to not be able to catch up.  But this was another big op like the one from two weeks before, so it was late getting ready and slow to get rolling, meaning I was in time to join up.

Mostly in time.  Fleets fill up from the top of the ping down.  I don’t know if that is because the most popular doctrine is at the top, the most popular FC, or if Goons just stop when they reach the first fleet name in a ping, but the Sacrilege fleet under Apple Pear was full by the time I got on.  That was a shame because I already had the correctly fit logi ship for the doctrine.  Next on the list was the Muninn fleet under Havish Montak.

That doctrine I did not have a ship for and I had to look up what the options were in the forums.  I decided to go the logi route as usual when I saw the Scimitar was the choice.  I had to buy one off contract as I didn’t even have a hull sitting around to work from, but there were some available so I grabbed one, fitted the rigs (ships on contract usually have the rigs in the cargo so they can be repackaged and moved without losing them and I have flown a couple of ships with the rigs unfit because I forgot to check, including a Basilisk I flew for an entire deployment), and was ready to go.

Scimitar ready on the undock

I was kind of happy to be flying a Scimi again.  It was the logi of choice back when I came out to null sec about eight years back, so I feel a bit of nostalgia flying one.  The Guardian and the Basilisk tend to be the choices these days.  The Scimi is also fast, has a big drone bay (room for whore drones), and looks damn fine with the Frontier Safeguarder SKIN applied.  That may be my favorite SKIN now as it is obnoxiously loud and flashy on all the hulls it was made for, which is about all I can ask for out of a SKIN.

Because I was late I didn’t have to wait as long as some for us to get going, but even I had to hang around for a bit for the order to undock came.  From the Keepstar we warped off to a titan that bridged us off to the boarder of Delve and Fountain.

Ragnarok sends us on our way

That seemed like a bit of a waste, saving us only two gates.  However, we were once again pushing 600+ pilots northward up the Eye of Terror network and every system transition bogs down the game and introduces time dilation.  That was also the reason to let the Sac fleet go first, so they could get ahead of us and maybe we wouldn’t be all hitting the same server at the same time.

That idea seemed to work okay for a bit.  Tidi kicked in while we were pressing through Fountain, but it wasn’t as bad as it could have been.

Each blue streak is a ship landing at the Ansiblex

Basically it was the same op as last time, at least until we got up into Cloud Ring.  Rather than carrying on to take the jump bridge to 6RCQ-V and routes into northern null sec, we veered to the right and headed into low sec via Placid.

Low sec space on the other side

And there the tidi really began.  I think low sec’s best defense against big fleets is the fact that it is otherwise so lightly utilized that CCP doesn’t exactly bless those regions with the most processing power.  Once again, we were not shooting anybody, just taking gates through systems, and we were dragging the region down.  We caught up with the Sac fleet and then the Harpy fleet, the third fleet, caught up to us, so we had to hang around a gate to wait for the Sac fleet to get into the next region in the hope that the tidi would lighten up.

We rolled through Placid to Black Rise and finally to Tama in The Citadel.  And then the real fun began.

Our destination was Ignoitton, a low sec system where a timer had been set on an Imperium Fortizar.  To get there in the fewest gates meant passing through five high sec systems, and few things are more amusing than the amount of angst this can cause a fleet full of Goons.

We live in null sec where the rules are simple; if it isn’t blue it is hostile and you should kill it or expect to die.  There is no CONCORD, no gate guns, and security status is pretty much meaningless.  So passing into high sec means intense paranoia.  So many non-blue ships.  CONCORD mad and yelling at half the fleet.  War decs and war targets looming.  Also, the sky is so bright!  Why is it so bright?

I think we lost five ships going there in back in just high sec as we free burned from the relative safety of one low sect system to another.

Once in Ignoitton, we found the Fortizar waiting for us, the repair cycle having started.

The timer is running

However, no hostiles had shown up to contest the timer.  There would be no fight nor explosion today.

There and with little else to do, we naturally decided to hit the hostiles structures in the system, setting timers for them as they had done for us.  Ignoitton isn’t particularly convenient for either side, though it is likely more so from Malpais than Delve.  Still, we try to return the favor.

Drones on the Astrahus

This is when it came out that for most of the fleet we had a Sacrilege in our fleet.  He wasn’t hurting anybody really.  He was just with the wrong doctrine and was armor fit so wasn’t going to get a lot of help from the shield logi we had along.

The lonely Sacrilege

Apparently he had disconnected at some point and when he got back on the Sac fleet was full.  Havish had kicked him a couple of times, but he kept on coming back until Havish investigated what he was up to.  He didn’t have a home so he rode along with us.

Also with us was M4X HEADR00M from last op, again in a Vigil.

Pilot of our morale Vigil

I noticed him when he had to broadcast for reps due to bomb damage from the Astrahus.  He was deep into armor, but I had armor repair drones in my bay, so got him back up to full health.  Frigates were supposed to be on a perch, but there is always somebody who doesn’t get the word of does the wrong thing.

Once our structure had repaired and the time had been set it was time to turn for home again, starting with the return run through high sec.

High sec on the other side

Once across that to Tama we pushed on through, trying to stick together as there was at least one gang trying to snatch stragglers.  They got one, though we landed back on them and returned the favor.

Even though we tried to spread out the fleets we once again cranked up the tidi in low sec for a while.

29% isn’t the worst it was

Once we were back into null sec things sped up, and by then we were just 10 gates from home out of the total of 24.  Going from Cloud Ring to Delve is doable in about two minutes if there is no tidi.

Almost home with the Scimi

And once into Delve it is just three gates to home, going through what is likely the most dramatically lit Ansiblex in the game, the one we parked at the sun for whatever reason.

Dramatic orange glow

I take screen shots every time we go through that Ansiblex because it is always so starkly lit.  It is also good for a few flying past the sun shots as you fly in.

Scimi and two Muninns past the sun

And from there it was through the gate then another then time to dock up.  No fight, no kills, but another structure saved, and all under two hours this time around.