Tag Archives: Heavy Interdictors

Interdictor Knowledge

Way back when I wrote something about seeing a lot of Heavy Interdictors sailing about in EVE Online.  They were the new and coming thing back when the Trinity expansion came out for EVE Online.

And while I have looked into them as possible mission runners based on their rather formidable tank and firepower stats, I have never explored what they were really all about.

Lucky for me though, over on EVE Monkey, there are two great posts, on that is something of an intro to his own ship and then a more full fledged guide to the role of heavy interdictors in EVE Online.

Worth a look for those interested in ships with special capabilities.

The Profusion of Interdiction

There I was, warping away from another camped gate, breathing a sign of relief that the blinking red pirates were busy with somebody else this time, and wondering about the fact that the camping party included yet another heavy interdictor.

I have noticed a lot of heavy interdictors flying around in EVE online.

Yes, they have been available for a while (though not long enough for them to actually appear in the EVE Item Database), but I was under the obviously mistaken impression that they were going to be somewhat rare… somewhat special.

Instead, they seem to be everywhere.

I know three people in EVE online who have them or are training to fly them… and let’s face it, the number of people I regularly talk to in EVE online (or regularly distract with silly questions, leading to their untimely death), is a number less than I have fingers and toes… and would remain so even if I lots a foot.

My last explosive encounter was with 2 heavy interdictors, a broadsword and an onyx, and when I lost my Drake, the five ship pirate fleet also included a heavy interdictor.

I checked with the updated version of EVE Mon and discovered that, despite not having done any up front work towards one, I am a mere 30 days of training from being able to fly the Caldari version, the Onyx, and use the warp disruption field generator, the fitting that makes the heavy interdictor so useful to gate campers everywhere.

Not that I want to fly one. They are a bit pricey, they have no value versus NPCs, and I would only end up losing it in taking it out to PvP.

But as somebody whose trading activities brings him into low security systems, this abundance of warp halting ships can give one pause.

My ongoing tactic of flying the cheapest hauler around, the lowly badger, and hoping I look too cheap to bother with is likely to end badly, I know. Two alternatives were suggested.

First, fly an interceptor and let speed protect, but lose most of my hauling capacity.

Second was go with a blockade runner, a transport ship sub-type, that has some inherent protection against warp scrambling, but which is expensive and offers no protection

I realize the importance of making sure that offense can overtake any defenses available, but the easy availability of heavy interdictors might be taking that a bit too far.