Tag Archives: Hulkageddon

Hulkageddon V – Destruction Comes to an End… Mostly…

Hulkageddon V is now over.  The last API verified kill has been counted.  The event, having run from April 29th through May 29th, is now over.

(That is EVE Online game time, which runs on UTC.)

Hulkageddon V – The oft used picture

It was both the longest and most destructive iteration of the event, running for a full month and leaving almost 7,600 wrecked mining vessels in its wake worth a (low) estimated 1.47 trillion ISK.  That is the API verified number from the leaderboard.

 

Champion kills are exhumers and Orcas, while Junior kills are tier 1 mining barges.

EVE-Kill.net shows more than 8,600 kills.

But that includes manually entered kills, and with Goonswarm offering a bounty of 100 million ISK for every 10 exhumer kills, you have to figure some of that is bogus.  Who could resist trying to scam the Goons after all.

I will stick with the lower number for the purpose of comparing past events.

And here is the comparison.  This is how past events have totaled up.

  • Hulkageddon IV ran for just 9 days and say a little over 1,400 mining ships destroyed, putting the rate of destruction at about 155 a day.
  • Hulkageddon III posted over 2,400 mining ship kills over its 9 day run, putting the kill rate at about 267 vessels a day.
  • Hulkageddon II ran for just 7 days, but saw a kill rate of 214 per day, with over 1,500 mining ships destroyed during its run.
  • And the first Hulkageddon was a very modest, 2 day affair, with just 88 exhumers and mining barges meeting their end.

So Hulkageddon V lead to the destruction of more mining ships than all past iterations of the even combined.  Of course, it also ran more than three times as long as past events; more days means more kills.  So when averaged out, Hulkageddon V appears to be shy of the rate of kills set by Hulkageddon III, with a rate of about 244 kills per day. (Or 278 kills per day if you take the eve-kill.net number for true.)

I suspect that the rate of kills per day would have been higher had the event been shorter.  Things got off to a very fast start and was close to the 4,000 kill mark only 11 days into the event.  If it had kept up that pace we would be talking bigger numbers.

Of course, even after the event is over, the anger from some rages on. (hat tip to Jester on that one)

And, to a certain extent, the event itself continues to rage on with an announcement from The Mittani that Goonswarm payouts for exhumer kills will continue until further notice.  This announcement even has its own official thread in the EVE forums now.

Another fine OTEC moment.  Every Hulk destroyed is more technetium sold for its replacement.  We shall see if this keeps high sec mining suppressed.

The Tug of War Between Escalation and Hulkageddon

Again, CCP_Diagoras offers up data tidbits too juicy to ignore.

This time it is a comparison of mining activity before and after the Inferno: Escalation update went live.

Inferno – The Escalation Begins

One of the notable aspects of this update was the removal of mineral drops from drone NPCs and the removal of tech I ship fittings from all NPC drops.  Both of these were very significant sources of mineral in the New Eden economy.

The intent of this was to spur mining and make it a more profitable venture.

So you would assume that mining activity would be on the rise post-Escalation. And there was an increase some regions of space.

Null sec:

Compared to the 7 day avg before Escalation, the last 7 have seen a 14.3% increase in avg m3 mined in nullsec (from 19.8% to 33.2% of total)

Low sec:

Compared to the 7 day avg before Escalation, the last 7 have seen a 49.1% increase in avg m3 mined in low sec (from 0.26% to 0.58% of total)

WH space:

Compared to the 7 day avg before Escalation, the last 7 have seen a 14.7% increase in avg m3 mined in WH sec (from 2.8% to 4.7% of total)

So far, as expected.  Rising mineral prices appear to be driving a desire to mine.

Then there is high sec:

Compared to the 7 day average before Escalation, the last 7 days have seen a 45.53% decrease in average m3 of ore mined within high sec.

Ouch, a 45% dive!

Of course, Hulkageddon is under way.  And Hulkageddon targets are primarily in high security space.  So most of those (as of this moment)  nearly 4,000 dead mining ships on the leaderboard were in high sec.

The targets are in high sec for two reasons.

First, in low, null, and WH space, miners already have to take defensive precautions every day.  Hulkageddon in null sec, for example, is pretty much a non-event.

Second, most of the miners in the game are in high sec space.  CCP_Diagoras put up one more factoid that illustrates this very well.

Average mined per day for the last 7 days: High (1.47bn m3), Low (13.8m m3), Null (796m m3), WH (112m m3)

So even with a 45% drop in high sec mining, it is still the place where most of the ore is harvested.  High sec accounts for nearly double the ore as the rest of space, even with Hulkageddon in full forces.

I hope we’ll get to see some 7 day yields in the post-Hulkageddon time frame to see how much ore high sec miners will be pulling in when the threat of gank has been (mostly) removed.

Hulkageddon V – Reaping the Whirlwind

“They Sow the Wind, and Reap the Whirlwind”

From Hosea 8:1-14

When Hulkageddon IV – Tears of Veldspar wrapped up back in February of 2011, the kill tally stood at 843 exhumers and 574 mining barges destroyed.

That was actually represented a serious dip in the number of mining ships destroyed over the previous even, Hulkageddon III – Summer of Gank, which took place in July of 2010.

Hulkageddon III – Summer of Gank

The Summer of Gank left more than 1,700 exhumers and 700 mining barges destroyed.  That total was an uptick from Hulkageddon II – Event without a Tag Line, which saw over 1,200 exhumer and 300 mining barge wrecks in its wake.

No, I don’t have the original Hulkageddon logo

So it seemed, perhaps, that Hulkageddon was losing its luster after its fourth run.  Maybe people were getting tired of the event?  Some said it must be dead.

That, plus the long delay between announcing Hulkageddon V and the actual kick off of the event… I posted that it was “coming soon” back in early November… made me wonder how big of a success the event would be. (Depending on how you calculate success, of course.)

Hulkageddon V – A Long Time Coming

Apparently, I need not have been concerned.

A look at the Hulkageddon V leader board, just one week into the month long event, shows that it has already surpassed previous Hulkageddon destruction totals, with just over 2,000 exhumers and nearly 1,200 mining barges wrecked in the asteroid belts around New Eden.  That adds up to about 650 billion ISK in damage.  The leading killer in the event is closing in on the 150 exhumer mark, which means he already has 1.4 billion ISK in prize money headed his way.

Hulkageddon V is already the most destructive Hulkageddon ever, which makes me wonder “why?”  What is driving this event to exceed previous records of destruction?  What factor, or combination of factors, is driving this on?

Could it be the Goonswarm Federations adding to the list of prizes, so that there is an automatic payout of 100 million ISK to players for every 10 exhumers they destroy?

Is it the Goonswarm sponsorship itself?  Has their involvement gotten more players out of null sec and into gank ships in high sec, either through patriotic fervor or a desire to support the OTEC stranglehold on technetium? (Remember how much technetium it takes to make a Hulk or a Mackinaw exhumer. Paying out essentially 10 million per exhumer destroyed still likely nets the cartel a decent profit on replacements.)

Is this blood lust a direct result of the EVE Fanfest controversy?  Is the desire to blow up miners in empire space a manifestation of a growing divide between the PvP and PvE players in EVE?

Did the Burn Jita event fan the flames of destruction?  Did it offer up a taste for blood that was left unsated by the short duration of the carnage?

Is this just a matter of enough time having gone by since the last Hulkageddon that players are keen to get into it?  Has the timing been just right for the event this time around?

Or is it some combination of the above driving Hulkageddon V to be the most destructive on record?  Have we indeed sown the wind and now must be ready to reap the whirlwind?

And what is the post-Hulkageddon New Eden going to be like?  Something to ponder.

Meanwhile, in an effort to cash in on the portended sharp rise in prices in the mineral market, I have gotten my own Hulk out of storage and have begun looking into mining in null sec, where Hulkageddon is not an issue.  Nobody needs to gank in 0.0 space, if they are a not a friend, you’d shoot at them (or run away) the moment they showed up.

My first mining op in well over a year

Of course, in the grand tradition of EVE Online, nothing is ever as easy as you think it is going to be.  But that is a subject for another post.

Anyway, what do you think is driving the event to new highs (or lows, if you prefer) this year?

Hulkageddon V – Set To Launch Tonight

At 00:00 game time in EVE Online (which is 00:00 UTC, 17:00 PDT, 20:00 EDT) the sack of Jita will wind down… or so they say… judging from Jabber, some people are still having a lot of fun… and the next event will begin.

Hulkageddon V will be on us!

The burnination shall continue

Helicity Boson has an announcement post up in the EVE Online forum (with the usual complaints), as well as a guide over at the Hulkageddon web site that explains how to get setup on the kill board so that your kills will be recorded.

There is also a list of prizes for certain achievements in ganking as well as for sharing hate mail.  Such mail always gets the same response.

The event will run from April 29th through to May 29th.  So pace yourselves.  There is a whole month of ganking to come.

We shall see in a month just how much a new Hulk will cost.

Hulkageddon, Technetium, and the Circle of Life

Hulkageddon is coming!

I think that is the motto on Helicity Boson’s family crest.

(May they fare better than the Starks.)

And that means the destruction of many mining barges.  Of course, this time around, for Hulkageddon V, there is a new player.

The Mittani and Helicity together on one stage!

Goonswarm is stepping up as a sponsor of the event and is offering a payout of 100 million ISK if you kill 10 Hulk or Mackinaw exhumers.

This is the “everybody wins” aspect of this round of Hulkageddon.  You do not have to be a top performer on the kill board to get a payout.

And, if I heard things right, the reward process will be at least semi-automated.  You won’t have to apply for your reward, you will just have to be registered on the kill board to get your 100 million ISK and congratulatory note after every 10th Hulk/Mackinaw kill.

The Hulk and the Mackinaw are, of course, two of the high end, Tech II if you will, mining barges.  They are what you aspire to fly when you first start off mining in your Bantam or Osprey.

They are expensive ships, but they harvest at such a rate that they pay themselves off pretty quickly with regular use.  When you get to the Hulk is when you start getting annoyed by small asteroids.

These ships are expensive because they require all sorts of special materials to create, plus the whole cycle of invention to create the blueprint.

Hulk bill of materials

Like all the Tech II blueprints I have seen, you have to start with a basic tech version of the item.  In this case, a Covetor.  And then you have to come up with all sorts of exotic materials.  You might have some morphite sitting in your hanger, though if you do it is likely from reprocessing something.  And I once got some construction blocks as a drop from a mission.  But most of the rest you have to go out and make.

Let’s take Photon Microprosessors as an example.  You need 2,200 of those for the Hulk.  You can buy a blueprint for those, but again the bill of materials may look a little foreign.

Photon Microprocessor BOM

Among the items it needs is Nanotransistors.  Those are created via the Nanotransistor Reaction, which requires, among other things, Platinum Technite.  And that requires Technetium.

And that is just one of the components.  I won’t run them all down to their base materials.  Instead I will point out that I recently saw an estimate that Technetium makes up something like 40% of the sale price of a Hulk.

And Hulks are going for 270-300 million ISK at the moment, so I suppose there could be a good 100 million ISK in technetium in each one of those.

And where does Technetium come from?  It comes from tech moons in the north in null sec.  And who owns most of those moons now?  Goonswarm and its CFC allies.  That was one of the main benefits from the war in the north for the CFC, control of most of the tech moons. (Jester wrote of the stuff and its uses.)

So it is not a huge stretch of imagination or mathematics to wonder if paying out 10 million ISK per Hulk or Mackinaw destroyed (payable only when you have killed 10 total) might be less of a charitable reward for gankers and more of an incentive program to keep a profitable enterprise going… and going stronger than ever.

This whole thing just needs one further twist and then I bet even Gevlon shows a bit of envy.

Oh, wait, there it is.

Yeah, that is starting to get some comments, but I am not sure people have seen the full scope of the cartel yet.  It seems like every Hulk that needs to be replaced means ISK heading to the Goons.

Addendum: Posted at EVE News 24 (I hate when I get alliance updates this way, but at least it means I can talk about them freely)

The New Bropacts and OTEC

During the Venal campaign, Ev0ke approached us about a tech deal; after we had made good on the agreement, NCdot approached us as well. Having taken so many moons so rapidly that GЅОL was beginning to thrash about worryingly, foam at the mouth, and mis-time the same moon twice in a row, we decided to declare victory and go home to VFK. Perhaps amusingly, NCdot’s pets have loudly declared that they were /also/ victorious; perhaps it’s a scenario where everyone wins!

Everyone winning is the goal of OTEC, our new diplomatic initiative. OTEC – the Organization of Technetium Exporting Corporations – is here to regulate galactic technetium supply and ensure stable pricing so everyone in the market can benefit. Just like with the real world’s OPEC, ‘Everyone’ in this case means ‘us’ and ‘benefit’ means ‘ahahaha fuck you scrubs’. With discussion of ‘ring mining’ being a method of nerfing tech income, most of the organizations in nullsec that have tech moons are interested in jacking the prices as high as the market will bear, with twin benefits: making us (CFC/NCdot/Ev0ke/PL) comically wealthy at the expense of literally everyone else in the game, and making literally everyone else in the game howl in a rage about it.

I have announced OTEC before it actually exists just to see if I could spook the tech markets by tweeting; I now have almost 4000 nerds following me, and fuck it. Turns out I can (the price rocketed almost to 200k) and now we’re playing catch up to actually make OTEC a reality.

When in Rome Do as the Goons – Jita, Hulkageddon, and the EVE Economy

The order of upcoming cataclysmic player events in EVE Online looks to be coming in the following order:

  1. Destroy Jita
  2. Hulkageddon V
  3. The Economic Aftermath

Or as Helicity put it...

The first two you have probably heard about one way or another.  The third might be news to you.

More after the cut since this whole thing became much longer than I anticipated.

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What Happens After the End of White Noise in Branch?

The crusade by the Deklein Confederation (or whatever the right, polite company term is for the Goonswarm and their allies in the Deklein region of space… I know what the real one is) appears to be winding down.

This pretty animated .GIF from the Something Awful forums tells the tale, showing progression from Dec. 20th to Jan. 8th.

White Noise in Branch

White Noise got squished, with the Deklein Coalition pushing in hard from the west, while White Noise ally Raiden was handed to some systems on the east.  WN only owns KMC-WI in Branch at this time.

As they put it over at EVE 24, Mission Accomplished.  And I was able to help in my own small way at the start and the very end.  They also serve, who only x-up and wait.

The question now is what comes next?

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