Tag Archives: Legacy Coalition

Legacy Sweeps into Eastern Querious

After nearly three weeks of trying to gain ground in Period Basis, which saw their early gains reversed while their POS tower dropping campaign did little to change he balance, TEST alliance and its Legacy Coalition allies decided to focus on a much softer target.

Perhaps they felt they needed a tangible win for morale reasons.  Or maybe they wanted to show PandaFam, which battered its way into Fountain earlier in the week in the face of stiff resistance, that they were carrying their weight in the war.  Either way, their target was Querious.

Not that Legacy had not been operating in Querious up to this point.  But, with rare exceptions, their efforts were largely harassment level efforts, doing entosis runs to ping warnings on GSF alerts and even setting some timers now and then, but with very little in the way of follow up.  But last night and this morning some something of an actual coordinated effort.

The targets were in eastern Querious, systems owned by the United Earth Directorate, a 114 character alliance which was set up, as I understand it, by P.L.A to claim the space that was abandoned when the Querious Fight Club was disbanded on the eve of the war.

That meant that the systems had low ADMs, which meant their vulnerability windows were large and the time needed to reinforce them was relatively short.  Plus, as an added bonus, notifications when sovereignty structures were being hacked only went out to UED, which meant they usually got little or no response.  So they managed to setup a set of events by reinforcing ihubs that would allow them to destroy a large batch of them in on big operation.

On the Imperium side it was seen as a foregone conclusion that we were going to lose these ihubs.  The way Fozzie Sov works, any alliance can attack during an enotisis contest, but only the alliance that owns the ihub can defend, and there seemed scant chance that we could find enough pilots in UED to make any difference.

Losing the ihubs being the accepted outcome, we instead chose to simply make the effort as difficult as possible.  Asher Elias formed up an interceptor fleet well after midnight his time on the east coast (the ping for the fleet hit just before 11pm my time… the vulnerabilities were set for Chinese/Austrailian hours) and set out to see just how annoying he could be.

Interceptors are fast align, warp, and move in general and are interdiction nullified, which means that they pass through warp disruption bubbles unaffected.  While their individual firepower is not great, a large enough group of them can focus fire and take down a hard subcap target.

Ares gang on the move

Though the fleet peaked in size at just over 100 while I was around, there were rarely ever that many of us on grid at any one time.  Of the kill mails I was on over the course of the night, the high water mark was an entosis Drake, a hard target, which got 92 pilots on the kill mail, including both my main and my alt.

(I was dual boxing for a while, as were some others, though that was too much for me after a while and I parked my alt nearby until I lost my main, then the alt caught up and carried on.)

But we also brought down a Prophecy hacker, which was capable of killing interceptors if we got within web range, which just 33 of us on the kill mail.

Prophecy under attack

It was a lot of run and gun, jumping into a system ahead of the fleets that were hunting us, getting around other groups that were defending the hackers, and trying to quickly blot out the entosis ships before warping off.

As Ratknight1 said on the fleet, it did help that we had the home field advantage.  There are a lot of citadels scattered about the area, including not a few faction Fortizars commemorating the stations that were once in those systems.

Tethered on up a faction Fortizar

This allowed us to tether up safely… a Legacy interceptor fleet landed on us just as we tethered at one point, so they couldn’t do much save warp off and try and catch us elsewhere… as well as repair the constant thermal damage from overheating guns and prop mods that came as part of our attempts to catch and kill entosis ships that are often equipped with MJDs or prop modes that let them hit the maximum 4K meters per second allowed with an entosis module fit.

Our efforts took what might have been an hour long operation for Legacy if unhindered, into at least a four hour effort while we were around.  And it might have gone longer.  Asher called it a night as the sun was rising for him, but another fleet was forming up to take out place.  It was on its way to 3am for me when I finally logged off.

I ended up lowing two interceptors… both on my main.  My alt seemed to have better luck.  SRP will cover that, plus I got the final blow on one of the entosis ships, which adds another 50 million ISK in bounties, or basically another interceptor fit for these sort of ops.

In the end though, Legacy won the objective.  They have now managed to blow up and replace 25 ihubs in Quetrious.

Querious systems where Legacy now has an ihub

Holding the ihub gives the owner effective control of the system, though I did learn this week that the TCU is not as useless as I thought.  It you hold the TCU you do get notifications if somebody drops a structure in the system, which is how we have been so quick to track down the POS towers that Legacy has been trying to drop in our space.

However, those systems are not completely lost to us.  As I noted, many of them have citadels of ours anchored in them, safe spots where we can land and repair.  Legacy still has some work to do if they plan to reduce all of those.

But they can point out to their allies in Fountain that they now hold 25 ihubs in Querious compared to the 20 that PandaFam hold in Fountain as of this writing.  Morale victory achieved.

We shall see if they can work their way up to taking and holding ihubs in systems we can actually contest.

And you can say I am being snarky about Legacy in this post, but on /r/eve TEST and Brave are hailing this as a great victory, proof that they have the Imperium beat, while trying to discredit any assertion that maybe this wasn’t the triumph they are suggesting it was, so they feel deserving of some prodding.  Easy wins should be taken, but let’s not pretend that they were more than that.

I am sure I will be hearing about this in local, in between the usual “we can guard this ihub all day” threats, as I continue my own annoyance hacking in Legacy space.

Consolidating for Casino War II

The word is out that war may be coming to us again.

In the middle of last week there was a special weekday fireside chat in the Imperium where The Mittani told us that, based on intel received, a chunk of New Eden might be forming up to take another shot at us.  For the first time since we were driven out of the north and started our move to Delve war will be coming to find us.

This past weekend the regular weekly fireside repeated this message and the weekend was spent on preparations for a possible war.  If was was coming, we needed to tighten up out lines of defense and be ready.

Since we set up shop in Delve back in 2016 most of our time fighting has been part of deployments to other regions.  From our foray to Hakonen three years back to the current Cloud Ring deployment, we had been on the road a lot.  The Eye of Terror Jump bridge network extends all the way up into Pure Blind.  We had a staging Keepstar for a while in KQK1-2, on the edge of Tribute, far from home, left over from driving PanFam out of Tribute and Vale.  That one got killed when we tried to remove it via stealth.  The rest of them will be taken down with fleets watching over them as we prepare.

And so I spent some time over the weekend shepherding fleets here and there, keeping capitals safe and hostiles at bay.

Watching big stuff jump and gate

The Goonswarm Expeditionary Force deployment was pulled back from Cloud Ring to Fountain… basically two jumps… to put fleets within the perimeter of the Imperium.  I managed to get all three ships I had there back on the first try.

Mostly though it was watching capital blobs move here and there, getting ready for operations in the coming week to cover structure removal.

Capital will blob up

After that we will be back to our core areas, which are Delve, Fountain, Period Basis, and a little bit of Querious.

The thought of war, of hostiles coming for us, did spur some enthusiasm in those of us who were around through the time in Saranen, when hostile fleets were on the station undock most hours of the day.  Despite the loss and the retreat, it is a time looked back on fondly by many of us for the pretty much non-stop action.  We would form up, undock, fight, dock up, and then do it again.  I probably went on more ops during that time than I have done in any comparable time frame.

Then the situation became untenable as our ISK balance ran down while the hostiles enjoyed essentially unlimited ISK from the now banned casinos.

Things are, of course, much different now.  Delve is much more of a fortress than Deklein ever was.  We won’t be as concentrated as we were in Saranen, as our space is still a lot of ground to cover.

Part of me felt during the fireside on Saturday that this might be all too much to hope for.  With Guardians of the Galaxy/Dead Coalition actually dead and gone, we are back to a tri-polar set of super powers in null sec.  There is PanFam and its allies in the northeast, Legacy Coalition in the southeast, and the Imperium in the southwest.  It isn’t unlikely that two of those powers would join forces against the third.  Certainly Legacy and the Imperium have joined up a few times to go after PanFam.

But PanFam isn’t that close to us now, with a few regions laying between the and Fountain, and they have not shown an inclination to deploy that far from home.  Legacy Coalition butts right up against us, but we have a non-invasion pact, the NIP, with them.  We are not blue with them and we shoot each other freely and roam each other’s space, but the NIP keeps it to that.  We don’t shoot each others structures in the home spaces of the others and we don’t mess with sovereignty.

So one of the questions at the fireside on Saturday was, “What about the NIP?”  It was, at that time, still in place and The Mittani said that if Legacy broke it without warning there would never be another agreement between the two coalitions again.  And without breaking it, an invasion seemed unlikely.

But all this intel could have been wrong.  Intel often gets interpreted with more hope than reality.  People might be seeing shadows.  And Goons have a certain level of institutional paranoia built into their mind set about the galaxy being out to get them.

But it is probably still a good thing to clean up our forward outposts and be ready just in case.  And, since the even the most basic spy has access to the firesides, the word quickly spread.  Over on r/eve the attitude seems mostly dismissive of the idea and was viewed as a chance to mock The Mittani.

And then yesterday an announcement came up on Reddit.  Legacy Coalition announced that the NIP between them and the Imperium would expire on July 5, 2020, basically giving two weeks notice, with a strong indication that war would come then.  The tone on r/eve changed some.  Skepticism remains, but there is also some hope for a big war and the propaganda machines are starting to roll out fresh memes.  Look at all those pink “propaganda” tags in the subreddit today.

We shall see where this ends up.  There is work to be done all around between now and then.

Other coverage:

Addendum: I am reliably informed that the Imperium plans to call this war, should it come to pass, “World War Bee” because “screw you narrative.”  So I guess I can get that tag going for real now.

A Tower Bash in Cache

The current Reavers deployment has has some stretched of inactivity.  We were delayed deploying due to a hurricane (other than Hilmar) bearing down on Asher, then he was away on vacation for a bit.  My main and my alt had been logged out in hostile space for a while now, though since WoW Classic has been getting most of my attention, I wasn’t complaining.

But Asher got back and settled and it was time to log back in late last week.  We had something to do, so we dropped our mobile depots to refit and get rolling.

Off with the cloak

The target picked was a simple one, another powered down POS sitting out in space.  Maybe somebody would come get us, alerted by our attack.  We formed up and flew out to the target system, M-MCP8 in Cache, only to find it somewhat more populated than expected.

The residents, Vindictive alliance, were out in force, with 50 or so appearing in local as we jumped into the system.  We had fewer than 30 ships in our fleet, but Asher figured we might get a fight so we warped on grid with the tower and started shooting.

Tower hits

As we slowly circled the tower, formed up and following Asher’s Legion, more people started piling into the system, and we saw local rise even further.  The newcomers appeared to be from Legacy coalition, with TEST making up the bulk of them in local.  Of course, with TEST in system, local began to come alive with chatter.  We kept on orbiting the tower, chipping away at it.

Following Asher

As it turned out, there was another operation going on parallel to ours.  A group from Legacy had been running ops into Vindictive space for a while now and had recently set the armor timer on an Astrahus in the system.

The timer was set to come out just a few minutes after we arrived.  So people were showing up to that party.

Our target was a remnant left behind by Dragon Empire, who now live up in Geminate, so were unlikely to run out to save an anchored by unfueled tower.  Likewise, nobody in system had anything to do with the tower, so no notifications were going to them.  They were content to focus on their own battle, ignoring the small fleet of Ishtars easily within dscan range, it being one of the smaller systems in the area.

A clump of Ishtars

The tower took a while.  Even a small faction tower has a lot of shield hit points, but we kept on flying around it, letting our drones to the work.  In local it sounded like things were not going well for the owners of the system.  There were recriminations and some mocking going on.  It seemed that the defense, a small Machariel fleet had been swept aside by Legacy Loki fleet.

At our end, we eventually cut through the shields and were able to get through the armor and structure layers rapidly.  Soon the tower blew up with a satisfying display.

Brewing up, ready to burst

By that point the fight over the Astrahus had been resolved.  The final timer had been set and Legacy had finished spewing in local and headed home.  We too headed for the exit, our own small mission complete.

The out gate

However, as we landed on the gate to P7-45V an Vindictive Machariel landed as well and jumped, no doubt hoping to get away ahead of us.  And his hope was not unwarranted.  Aggression timers were still live on some of the fleet.  I still had a few seconds remaining on my own timer as we saw him jump.  But the call went out to jump through and tackle him if we could.  We jumped as soon as we could… and it was just soon enough.  A bubble went up to keep him from warping off and we piled on.

Machariel getting ganked at the gate

He put on speed to get out of the bubble but had a web on him as well, so exploded well before he reached the edge.  The kill mail showed a modest fit for a Mach, and no implants in his pod, but a good solid kill.

Having already deployed around the gate with a bubble up, we hung around and camped the gate for a bit, and were rewarded with a few more kills and the locals attempted to move back and forth between the two systems.

We even got the Machariel pilot again trying to slip through in a Cormorant this time.

But such a gate camp is a temporary thing.  We were in the heart of their space and they were just standing down from a defense operation, so it seemed likely they could form up enough Machs to sends us running if they had the heart for it, so we moved on back to our own staging in their space, warping off to our safe spots to once again deploy out mobile depots, mount our cloaks, scoop the depots, and cloak up safely while out logoff timers ran down.

I am not sure how much heart Vindictive would have had though.  They withdrew from Winter Coalition the next day, no doubt due to the attention Legacy had been giving them.  We haven’t moved on yet though.  There were ops on over the weekend (which I missed) including another camp on that same gate which was fruitful yet again.  But it is possible we might pack up to hunt elsewhere soon.