Tag Archives: NantG Mobile

Guess Who is Coming to Twitter

There was some news a bit back about Daybreak Games registering some new trademarks, specifically Darkpaw Games and Rogues Planet Games.

This logo may become a legacy object

Since then some of us have been waiting for a sign, and indication as to what these new company names really mean, if they mean anything at all.

This past week I wanted the latest episode of the EverQuest Show and saw they had in the background at one point an indication that maybe Twitter accounts had been setup for the new company.

So I immediately went to Twitter to search that down.  Sure enough, I quickly found @DarkpawGames along with three accounts related to Rogue Planet Games, one of the other recently registered names. They were @RoguePlanetG @RoguePlanetSD, and @RoguePlanetOps.   So I immediately followed them all.

Signs of a Daybreak break up?

I guess that is some indication as to a division of the company maybe?  “SD” seems likely to be “San Diego,” where Daybreak has its HQ.  “Ops” is perhaps technical status, and I have no idea what “G” might be, unless NantG Mobile, which at one point was supposed to put H1Z1 and EverQuest on our phones, is still in the picture somehow.

And then, in exploring the people who followed those four I found a fifth account.

What golden age was that?

Both Bronze Age Studios and Golden Age Studios have been thrown about in the discussion about Daybreak doing… whatever it is they are doing… but only Golden Age Studios is from the July time frame.  That it has the suffix “TX” seems a nod to a Texas location, which is where the team that works on DC Universe Online was, and probably still is, located.  Since “Golden Age” is often used to denote a specific era in comic books, it seems that maybe DCUO might be going its own way as well?

Anyway, it is all applications and speculation at this point.  We’re all still waiting for that 3pm on Friday press release that will drop the news.  If I had to guess at a day for that, I would say Friday, August 30th, since that is the Friday before a three day weekend in the US, which minimizes the amount of attention the press release is likely to get.

NantWorks Hands H1Z1 Back to Daybreak After Failing to Revive the Game

The light that burns twice as bright burns half as long, and you have burned so very very brightly, Roy.

-Dr. Eldon Tyrell, Blade Runner

A little over six months have passed since it was announced that Daybreak and NantWorks were forming a joint venture, NantG Mobile, in order to create mobile games based on the Daybreak H1Z1 and EverQuest franchises.

Also on the list was taking over the PC version of H1Z1, then rebranded Z1 Battle Royale, with what sounded like an eye towards restoring the title to its former glory.

It was unclear from the outside who really owned what in the matryoshka doll-like structure of the companies, and the details that have leaked… as when it came out that Jace Hall, who quickly became the face of the renamed title, was basically a volunteer when he stepped down… haven’t help much.

This past week word started to leak that something was amiss as a rumor of layoffs started to circulate.  Then Massively OP reported that NantWorks, via NantG Mobile, had posted an announcement on Steam that they were giving up on Z1 Battle Royale.

In the past few months, NantG Mobile has been working feverishly on rebranding Z1 Battle Royale and reverting the game back to its glory days. We’ve since made countless changes to Z1BR in an effort to recapture the moments that once made the game vastly popular and truly unique and special to many of you.

Despite the team’s determination and commitment to revive Z1BR’s player base with our recent Season 3 launch update, we soon realized that the road is still paved with many challenges that preclude us from long-term success, including the confusion it caused by having both NantG Mobile and Daybreak managing the same game under two separate brands.

Based on these events and the current state of the game, NantG Mobile will focus on its core mission of developing mobile games moving forward, and we have refocused our team toward this vision.

We have also decided to hand back the Z1BR torch to Daybreak Games, so that both Z1BR and H1Z1 will be under one publishing umbrella once again. Daybreak Games has agreed to keep the servers up for players and continue live maintenance on the game.

During this time period, we don’t foresee any issues of this affecting your experience with Z1BR, as we work with Daybreak on ensuring that the transition process runs as smoothly as possible without any disruption to the game’s service.

On behalf of NantG Mobile and everyone on the Z1BR team, thank you for all your countless cheers during our entire journey toward “The Return of the King.” We would never have made it this far without your passion, support and invaluable feedback.

The sunny side upshot is that the game is not going away, it is just going back to Daybreak.

Reality, however, isn’t so bright and shiny.  Looking at the Steam charts for the game, Z1 Battle Royale did manage to boost the active player base somewhat last month, hitting a peak around in early March before tapering off again.

2018/2019 Peak Concurrent Players

However, that number is far shy of the game’s overall peak back in 2017, making it look more like a dead cat bounce than a resurgence of any meaning.

H1Z1 whatever at its height on Steam

The slide down from that peak corresponds to the emergence of PlayerUnknown’s Battlegrounds on the scene, which pretty much destroyed the then still-in-early-access H1Z1.  Since then Fortnite and Apex Legends have jumped into the battle royale market, chopping off the Daybreak end run plan to finally launch H1Z1, only as free to play.

So now Z1 Battle Royale goes back to Daybreak, rejoining the PlayStation 4 version of the game that remained with the company, chugging along happily under the original title, leaving plenty of questions.

And not just “Are they going to need a bigger shirt now?”

The obvious one is what happens to Z1 Battle Royale now?  Is Daybreak going to pick it back up and run with it?

It seems unlikely to me that Daybreak would rush resources in another attempt to revive the game given that it has another battle royale title, PlanetSide Arena, in the works and slated to launch on PC and PS4 this summer.  Doing anything for Z1 Battle Royale at this point, even spending time to rebrand it back to H1Z1, might seem like throwing good money after bad and diverting resources from a better opportunity.  That announcement on Steam only promises that Daybreak will keep the servers up.

I think there is little question that the late Just Survive won’t be revived due to this turn of events.

And then there is the question as to what happens now with NantG Mobile, once billed as a joint venture between NantWorks and Daybreak.  The announcement says that NantG Mobile will focus on mobile titles.  Does that mean we might still see Z1 Battle Royale Pocket Edition or EverQuest Immortal available on our phones at some future date as previously promised/suggested/threatened?  Again, the statement on Steam is notable for its lack of details.  Refocusing on mobile games could be different from doing so in conjunction with Daybreak.

In the end it seems like the clock is running down on H1Z1.  Reviving it in the face of the current competition and its own legacy seems a unlikely path to success for a small company like Daybreak.  I suspect that it will hang around on life support while the company readies PlanetSide Arena.

If PlanetSide Arena takes off, expect another Friday, 4pm Pacific Time announcement, this time declaring that H1Z1 is being sunsetted.  And if PlanetSide Arena misfires at launch and fails to find an audience… well, there will be more to worry about at Daybreak than the fate of one more title past its prime.

For a brief time H1Z1 made it mark, certainly repaying the effort the company put into it.  But where one finds success like that competition is very likely to follow.

Just Survive Won’t

Maybe.  It is hard to tell.  But I’m running out of pithy three word titles to track its progress.  The next round will be “Shall” and “Shan’t” I guess, then after that I’ll have to figure something else out.

Anyway, Daybreak announced that they would be shutting down Just Survive back in August, giving people two months notice of the event.  I wrote a bit of a eulogy for the game back then.

The night is dark, and some will go quietly into it…

Then, about a week and a half back, Jace Hall said on a live stream that NantG Mobile, the joint venture between Daybreak and NantWorks, was working on a way to bring Just Survive over to be re-integrated into H1Z1… now called Z1 Battle Royale… as a PvE play mode for the game, which would close the circle as the two titles were originally one back when this whole thing started.

Anyway, pending that, Just Survive would remain up, if mostly untended.  The phrase “maintenance mode” was used on the stream, though I remain unsure how that would be different that the previous six month of the game’s life.

Not fully exposed, but not covered either

However, as Massively OP reported yesterday, Jace Hall apparently hadn’t checked things out fully with the Daybreak side of things, as they issued the following statement yesterday at 10:45am.

As we announced back in August, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. All game servers will be coming offline at that time, and the game will no longer be available for play.

While this chapter for Just Survive has come to an end, we are discussing the possibility of allowing our partner and developer of Z1 Battle Royale, NantG Mobile, to bring Just Survive back online and take over development of the game sometime in the future. Should we have further information to share regarding that matter, we’ll be sure to inform you accordingly.

Thank you again for the countless hours of fun across Pleasant Valley and Badwater Canyon – we appreciate your support and dedication to Just Survive.

Best,

The Just Survive Team at Daybreak Games

The note leaves open the possibility of the game being revived at some future date by NantG Mobile, but it appears that Daybreak isn’t going to leave the servers up until that happens.  And so we say good-bye for now.

This move seems to leave Daybreak with just four games, all from the SOE era, the newest of which is six years old already, while the oldest is going to turn 20 next March:

  • EverQuest (1999)
  • EverQuest II (2004)
  • DC Universe Online (2011)
  • PlanetSide 2 (2012)

Gone from the list are Just Survive and H1Z1, which is now being run by NantG Mobile under the new name Z1 Battle Royale.  Daybreak may be getting some revenue from the latter, but it doesn’t seem to be their game anymore.  Of course, that bring up the whole question as to what is the real, legal relationship between Daybreak and NantG Mobile, but somehow I doubt we’re going to get details on that any time soon.

Just Survive Might

There was little in the way of shock or surprise when, back in August, Daybreak announced that their long neglected zombie horror title, Just Survive, was going to go dark on October 24.

The night is dark and full of dead SOE games

The gaming world moved on without so much as a ripple.

Then in early September came the announcement that Daybreak and NantWorks would be creating some sort of joint venture, NantG Mobile, to reboot the battle royale title H1Z1 in some way in which we might end up with a new Windows version of the game, along with a mobile version, under the name Z1 Battle Royale.

Also, EverQuest might be involved somehow.

The whole thing was more than a bit opaque as people tried to piece together all the things mentioned and the parties in play, which included, among other things, the LA Times and some sort of esports event center.

Left out of all of that however was Just Survive.  It was not part of the deal.  It was still dead.

Only now it might be part of the deal.  Maybe.  Could be.  If things align.

As noted over at MMO Fallout, Jace Hall said on a twitch stream that, while Just Survive was not part of the deal as it was originally cast, they are looking for a way to bring it into the joint venture.

There is nothing set in stone yet, but it could happen and, in anticipation of that, Just Survive will be put in some sort of “maintenance mode,” though I dare you to tell me how that differs from the support mode the game has been in for the last year, until the details can be worked out.  But the idea is to move Just Survive back into H1Z1… or Z1 Battle Royale… as a play mode for the game.

Jace Hall seemed mostly concerned about the skin situation and not diluting the skin market in H1Z1, from which I took that there is a skin market in H1Z1 and not much more.

So Just Survive might carry on.  I am sure this is a ray of hope to the small but dedicated fan base that follows the game.

The follow on conversation also seems to makes clear that Daybreak and the joint venture NantG Mobile are two completely separate entities, so it sounds very much like NantG Mobile it trying to figure out how to get Just Survive from Daybreak in a way that makes financial sense all around.

Of course, that just brings up more questions in my mind as to what this means for EverQuest and any future title in that domain, as that was clearly mentioned back in the original NantG Mobile announcement.

Remember, as Jace Hall said slowly and clearly on the stream, Just Survive is not a done deal yet.

Hat tip: MMO Fallout

Daybreak and NantWorks to Put H1Z1 and EverQuest on Your Phone or Something

Too much has been announced today for me to fully process this tidbit of news about Daybreak, long a topic of study around here, and NantWorks, about which I can find little to nothing about on the web.  They are a holding company of some sort with a variety of ventures, all of which have the “Nant” prefix as part of their name.

It follows you as you move about the room!

So the two companies have announced a joint venture, a term that takes me back to the Gorbachev era and my Soviet Studies class… crap, this is Daybreak, I shouldn’t bring up Russians… but which has meaning outside of that context.  It is just where my brain goes.

Anyway, the press release has a lot of fluff and misdirection, but I think the upshot is that they want to join forces, each bringing their alleged expertise to create NantG Mobile, which will, if I am deciphering it correctly, end up with new mobile and Windows versions of H1Z1 which will now be called Z1 Battle Royale, because they haven’t changed the name enough already?

You will need to update the shirt

Do they want to take back the market from Fortnite, which ate PUBG‘s lunch after PUBG ate H1Z1‘s lunch by creating a new esports league complete with physical location?  Also, the LA Times will start covering esports in their sports section, because newspaper coverage was what was holding back esports all this time I guess.

Oh, and a mobile version of EverQuest as well.  Because reasons?

Anyway, the press release quoted for posterity:

NANTWORKS MAKES STRATEGIC INVESTMENT IN DAYBREAK GAME COMPANY AND ESTABLISHES VIDEO GAME PUBLISHING JOINT VENTURE, NANTG MOBILE

NantG Mobile to Co-Develop Next Generation Game Publishing Platform

LA Times Center and NantG Mobile to Establish E-Sports Leagues Across Multiple Games Beginning with Z1 Battle Royale, the Revitalized H1Z1 Battle Royale Game

Los Angeles – Sept. 6, 2018 – NantWorks, a diversified holding company, today announced that it has made a strategic investment in Daybreak Game Company, a leading developer and publisher of multiplayer online games. In connection with the investment, NantWorks has obtained a controlling interest in a new joint venture with Daybreak, NantG Mobile, LLC, which has been formed to develop and publish mobile versions of Daybreak’s current games – H1Z1 and EverQuest – and to build and publish video games across all platforms. In addition, the JV will now assume control and management of the current PC H1Z1 Battle Royale game. Dr. Patrick Soon-Shiong, CEO and Chairman of NantWorks and Owner and Executive Chairman of the Los Angeles Times, will join Daybreak’s board of directors.

Daybreak Game Company is the developer and publisher of the highly popular, first-ever standalone battle royale game, H1Z1®: Battle Royale, which is currently available on PC and has amassed more than 12 million players on PlayStation 4 to date. Its games portfolio includes the EverQuest MMO franchise, PlanetSide 2, DC Universe Online, The Lord of the Rings Online and Dungeons & Dragons Online. The San Diego-based gaming studio is privately owned by Jason Epstein, who serves as Chairman of the Board.

“Daybreak Games is pleased to have NantWorks as our investment partner to support and accelerate the growth of our company,” said Epstein. “Working with NantWorks, NantStudio and Dr. Soon-Shiong will allow us to maintain our cutting-edge development in the video game industry and to benefit from Nant’s technological expertise and reach as a resource.”

“I am delighted that our software capabilities at NantWorks, together with the creative expertise and infrastructure at NantStudio – which includes our low latency fiber network, will help accelerate the development of the platform at Daybreak, a company with history dating back to its origins as Sony Online Entertainment,” said Soon-Shiong. “Their achievements in the development of gaming technology have contributed greatly to this emerging field of virtual sports and we view this medium as an important media engagement engine.”

“Daybreak’s well tested game engine currently running Everquest and H1Z1, combined with the proprietary next generation mobile game engine which we will develop and launch in the joint venture, are platforms which will enable unprecedented scale and provide enjoyment to millions of simultaneous players,” said John Wiacek, NantG Mobile’s Head of Game Engine Development.

NantWorks is currently planning construction of an LA Times Center adjacent to the new Los Angeles Times headquarters in El Segundo. The LA Times Center will include an event space, LA Times production studio and e-sports arenas with fiber inter-connectivity at a global scale. The LA Times Center will serve as a convening hub for the community and a venue where NantG Mobile will establish e-sports leagues for multiple game titles, starting with Z1 Battle Royale, a revitalized PC-based version of H1Z1: Battle Royale.

Separately, the Los Angeles Times will soon be adding coverage of e-sports competitions in its Sports section.

“The growth of virtual sports has been explosive,” said Times Executive Editor Norman Pearlstine. “We look forward to covering all the major games companies, including Daybreak.”

So what does all that add up to?  What does it mean when they refer to Daybreak’s current games as just H1Z1 and EverQuest? (Though elsewhere they mention other games, including the ones they “publish” for Standing Stone.)  What does a “revitalized version of H1Z1″ mean?  And what are they talking about, this well tested game engine that runs both EverQuest and H1Z1?  Are we talking about the same EverQuest here, the one from 1999?  Or the one from 2004?  Or some new, as yet unannounced EverQuest that might be new enough to share engines with H1Z1?

And is this new esports league going to be different than the current esports league that Daybreak is doing so well with?

I do see that they very specifically got in that Daybreak is privately owned by Jason Epstein, a point they have been very unclear about in the past.

Anyway, we shall see if there are any follow up explanations or clarifications forthcoming, because it all seems about as clear as mud to me.

Hat tip to the esteemed Feldon, late of the EQ2 Wire, for spotting this.

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