Tag Archives: P3EN-E

Keepstar Down in P3EN-E

In the wee hours of the morning… 1:30am here on the Pacific coast, 4:30am on the east coast… the final timer for the Keepstar in P3EN-E in the Vale of the Silent ended.  An Imperium fleet had been gathered for that moment and proceeded to destroy the structure.

Keepstar kill mail

I choose to keep on sleeping rather than spend a couple of hours forming up with a fleet, traveling, shooting, then schlepping back home, a choice many of the people who engaged in last week’s double Keepstar kill appear to have taken as well.  There were 859 pilots on the kill this time around, down from over 1,500 on each kill last week.  I guess one Keepstar isn’t worth missing a few hours sleep in the middle of the night.

The kill mail shows the usual giant blob of titans, supers, and smaller capital ships, though this time around it looks like the supers did the bulk of the damage with fighters and then everybody else was jumped in to get on the kill.

The grinding of PanFam space continues.  There are more structures left to kill, including a Keepstar in SH1-6P, where the ihub is already under assault.

First Time Out with Tech Fleet

The call went out from Mister Vee for a fleet.  This time it was one of our new fleet doctrines, Tech Fleet.  Tech Fleet is based around armor tanked Tempest Fleet Issue battleships and support ships.  I am still a week or so short of flying the Tempest, but I was ready with the logistics ship for the fleet, the Oneiros.  I had a shiny new one in my hanger waiting to go and the skills to fly it.

Ready and waiting

Ready and waiting

Again, The Retirement Club was the enemy, and the action was down in Gentleman’s Agreement space, at P3EN-E.  A chain of titans was laid on to deliver us from VFK to P3EN-E.  However, once we got there, things did not go quite to plan.  The enemy’s cyno ship was popped by Gents before the enemy was fully bridge in, which scattered them about the system.  Our attempts to chase them down and kill them was hampered by our own bubbles at a couple of points.  In the end there were some kills, we blew up a POS that had come out of reinforce, and that was about it.  We took very few hits and nobody was in any danger when they called for reps.

But at least I got a new ship out in a fleet finally.  It has been in the hanger for weeks.

And, of course, I took pictures along the way.