Tag Archives: Pandemic Horde

A Long Way to Go to Die to Rorquals

There was word that there might be a Reavers op about the time I arrived home from work.  And, sure enough, shortly after I was able to sit down at my computer a ping went out from Thomas Lear to get into his fleet.  It was going to be an opportunity to use our Sleipnir doctrine again, an expensive command ship we fly on occasion.

However, he broadcast the fleet ping to all-all rather than just to Reavers, so he had to spend a while weeding out non-Reavers who joined the fleet.  They were at least relatively easy to spot, not being in Sleipners.

Once that was sorted, along with getting boosters for the fleet, we were off to the local jump bridge on our way out.

Sleipnirs landing at the jump bridge module

Sleipnirs landing at the jump bridge module

From the far side of the jump bridge we took a gate and warped to a conveniently located wormhole that sent us directly to the Placid region.  From there we passed into Cloud Ring and null sec space.  As we moved Thomas explained that we were on our way to a fight between Brave Newbies and Pandemic Legion.  PL had an Astrahus citadel going online in 9-4RP2, a system Brave recently took from the Imperium North group, Initiative Mercenaries.

(The Mittani said in a recent Fireside that The Initiative, while off on its own, was still considered to be part of the Imperium.  There are actually some familiar old names in The Initiative these days, including WALLTREIPERS and Fweddit.)

We were going there to third party on the fight, to shoot targets of opportunity from both sides.

Our first targets were a fleet of Pandemic Horde Talwars that cross jumped us at a gate on our way.  We managed to put an interdictor back through the gate quickly and jumped as many people back into QXW-PV as possible to blap the PH destroyers.  We got a fair number before getting back on course for the real fight.

Once in 9-4RP2, the Astrahus was going online, sitting in its vulnerable self-repair deployment process where an attacker can kill it in one go rather than having to wait for the vulnerability window and going through three attacks spaced by two timers.

Brave Newbies was out with an Augoror Navy Issue fleet to attack the citadel, while PL a small Rorqual fleet sitting tethered on the Astrahus along with the remaining PH Talwars.

We started off hitting the PH fleet as they were in range, taking down some more Talwars along with a couple of their logi support.  I took a target of opportunity and blapped a Rifter that was coming straight at us, so there was no tracking issue for my arty fit Sleipnir.  I almost got a solo kill on that, but one of our Sabres managed to get a hit in on him.

However, while we started off easily plinking small stuff, PL got themselves into action soon enough, dropping a battleship fleet to support them.

A GotG ball of Maelstroms and Rokhs, with a Minokawa for logi support

A ball of PL Maelstroms and Rokhs, with a Minokawa for logi support

The Rorquals had deployed sentry drones and put them into action against us as we got in range and things started to go downhill.  The PL drone trigger targeted me and I called for reps early, but we did not have much logi along with us, so while I lasted for a bit, the firepower of the Rorqual drones chewed me into armor and then into hull, popping my Sleipnir.

Sleipnir out of control

Sleipnir out of control

You can see my ship in the above screen shot, glowing with erupting explosions and turning out of control.  My pod had already ejected by that point, but the death animations continued on for a bit.  So dramatic.  A Brave Newbies pilot got on my kill due to some bomb damage from earlier, along with some Initiative pilots that were running ECM bursts.

The fight was pretty much done for me at that point.  I had hit a few targets before I blew up, so got on the kill mails after they went down even though I was in my pod at that point.  So I pottered about on grid for a bit and tried to take some screen shots of the Rorquals.

Rorqual Gaggle

Rorqual Gaggle

Sitting there with their sentry drones shooting as one, they reminded me a bit of the old wrecking ball carrier tactic from back in the day, except rather than being spider tanked and able to rep each other, the Rorquals can make their whole fleet invulnerable for a bit should they get in trouble. via the dread Pulse Activated Nexus Invulnerability Core that came in with the Ascension expansion.  Combat Rorquals are a thing.

On coms it sounded like we were losing ships slowly but surely.  Meanwhile, the Brave Newbie fleet left the scene.  Apparently we unintentionally blew up their FC and the fleet decided to get off grid after that.  That left us as the main target and it sounded like time for us to make an exit as well.

As that was coming together I suddenly realized, as Iolled about in my pod in the middle the battle, that I had implants in my clone.  Not super expensive, like a full set of Slaves or anything, but a couple of implants that were a bit pricey for me.  50 million ISK here, 90 million ISK there, soon that starts to add up into real currency.  I decided that I had best be on my way as well, heading for the out gate ahead of the fleet.

I didn’t feel the need to keep together with the fleet, since I wasn’t going to be able to help them at all, instead running ahead as something of a pod scout.  Fortunately, there was nothing between us and the wormhole back home to worry about.  It was also fortunate that I remembered to bookmark the wormhole when we arrived.

Pod back at the wormhole

Pod back at the wormhole

I got back through and arrived home safely, minus one Sleipnir.  It even had a kill mark on it for a short period of time.

Looking at the battle report I rolled up for the engagement, we lost the fewest ships, but the ships we lost were expensive.  Nine Sleipnirs down adds up fast.  Now to see what sort of reimbursement I will get for my loss.

Pandemic Legion carried the day, winning both the object and the ISK war.  Another small skirmish in the ongoing conflict that is New Eden.

Tribute Comes Alive!

Back in early October NCDot, Pandemic Legion, and the usual assortment of hangers on announced that they were going to invade Circle of Two’s space in Tribute and take it from them.  Pandemic Horde coveted the system of M-OEE8, which its easy access to Jita, so they and all their friends were going to go get it.

Horde has a vision

Horde has a vision

This was exciting news and seemed, in some ways, the final encore of the Casino War as the final pre-war resident of the region, Circle of Two, was set to be evicted.  Of those who invaded the north, TEST was CO2’s only major ally.

Of course, the only reason CO2 lasted that long in the north is that they sold our the Imperium before the first battle in their territory even began.  Stewing territorial grievances (among other things they resented having TNT, my alliance, in Tribute from the day we showed up) and bad cash management got them to switch sides, hand over intel, and actively join the fight against the Imperium.

As you can imagine, the thought of the Circle of Traitors getting their own comeuppance was a happy one.  I dubbed the whole thing the Schadenfreude War, as the two sides grinding against each other was going to be entertaining no matter who won, just so long as there was blood.

TMC and EN24 picked up the story right away.  War is always big news.

 

But rather than a supercapital blitzkrieg, it was more of a sitzkrieg, a phoney war in space.  There were a few skirmishes, but the greater effort seemed to be going into propaganda creation for Reddit. (Examples collected here and here.)  The TEST baby dino propaganda was especially good, I hope somebody has collected it all up somewhere.  And then there was the magnificent Be In NCDot piece.

So adorable

So adorable

Propaganda without a war… well, that pretty much defines the EVE Online subreddit most days, cesspit that it is.  At one point my going theory was that NCDot was attempting to slowly bankrupt CO2 by dropping bait titans in order to kill off all of CO2’s tackle ships.

The was was dull and other events overtook it.  The Alliance Tournament, the coming Ascension expansion, the end of gambling in New Eden, and EVE Vegas all took their turns in the spotlight as Tribute simmered away.  There were no headlines about it on the various EVE Online sites, though both the major news sites, EN24 and INN, seemed to be pretty quiet overall.  I didn’t so much give up hope for that comeuppance as forgot it was even an option.

But the war apparently ground on without me paying it any attention, so that this past week I was surprised to see NCDot talking up the war in their recent state of the alliance as well as a reports of a battle in M-OEE8.  I headed on over to DOTLAN to check the Tribute map, and it looks like the aggressors have been busy.

Tribute - November 22, 2016

Tribute – November 22, 2016

Pandemic Legion, Pandemic Horde, and NCDot now hold 16 former CO2 systems in Tribute, with more under siege including CO2’s capital system, M-OEE8, where NCDot has taken the ihub.

So the war has progressed, and that moment of schadenfreude for those of us in our new homes in Delve may come to pass.  There is also the usual null sec symmetry to the whole thing.  Back in 2012 I was there when we took UMI-KK in Tribute War of 2012 from NCDot, after which they pretty much gave up and moved south.  Now they are back again, invading down the same route we took, scooping up those very same systems the left behind four years back.

Last Flight of the Raven

We have a huge timer at 0230 tomorrow, so tonight we’re going to do a relaxing fun fleet.

FC: Asher Elias || Fleet name: Ferox Flun Feet || Op 8 || Peacetime
Ships: Feroxs + Ravens + support

FLeet departs in 20 minutes

~~~ This was a broadcast from asher_elias

When this ping popped up I hadn’t undocked for a fleet op so far this month.  Granted, a week in Hawaii took me out of the running for most of that, so it wasn’t like I was missing it much.

Being away also meant that I missed the six hour Entosis tug-of-war op versus Northern Army, where two small fleets could basically make no headway against one another until one side just gave up in exhaustion.  Fozzie Sov fun FTW!  Asher goes over some of that in his podcast this week where he covers our deployment down south.

Anyway, a relaxing fun fleet seemed a fine way to get back into fleet ops after a break, and all the more so since I could bring my Raven.

The Raven was left over from a doctrine we tried out last summer in Querious.  My own Raven had been saved after the fall of ED-L9T and stowed away safely in Khanid to await another deployment.

So I logged right in… waited for the launcher to verify and update yet again… is this any better with the new launcher… cloned jumped down to our staging station, got in my Raven and joined the fleet.

I also insured the Raven, since “fun fleet” often means we’re going to die.  But what better ship to sacrifice than this one, which had been gathering dust in a hangar for the last six months.  Sure, it had some history.  It was my ratting Raven as far back as 2007 and had, among other things, made the run up to Deklein and back for the Revenant kill.  But a ship is a ship, and in the zen of EVE Online, you must be prepared to let go of any possession which you undock.  Plus, you know, fun.

There was a minor fitting change; I had to remove the MJD and fit a MWD, but otherwise when I undocked it was pretty much the same ship I left in the station last summer… the same to the point that I should have looked in the cargo hold as I had clearly used it to haul some extra modules and a spare mobile depot back down from Deklein.  I might have cleared some of that out had I noticed.  Ah well.  And so it was we did undock.

Undocking in Khanid

Undocking in Khanid

Asher steered us towards Querious.  We also had Lazarus Telraven along for the op and he was streaming the whole thing on his Twitch channel, including our voice coms, so any hostile in the area would have all the intel they could want with just a 15 second delay.

As it happened, we were headed towards Pandemic Horde’s home at A2-V27, where we warped to the station and hung around on their stoop hoping that they might come out and play.  Eventually they obliged, undocking a sizable fleet relative to our own, including a triage carrier in support.

After a some initial losses we began to chip away at them, warping off and back as Asher tried to position us to play to our strengths versus their numbers.  Then again, Asher also warped us into an asteroid belt at one point, something he specifically mentioned had been an issue in past fights as big ships got caught and bounced off rocks, delaying align times and warps.

Ravens aligning out of an asteroid belt

Ravens aligning out of an asteroid belt

We shook off drones by activating the smart bombs that most of us had fit, which had the side benefit of getting us on some blue kill mails for fun, but at the final point of the fight it was clear that we were rapidly losing our ability to put enough damage on our foes to get kills.

The last point of the fight

The last point of the fight

My own Raven went down on that last grid as our logi gamely tried to save me.

I'm sure that tracking disruptor was really hurting me...

I’m sure that tracking disruptor was really hurting me…

As my ship exploded I warped off grid and then back at 100km to watch the remains of the fight.  We lost a few more ships, including Xenuria (See, he undocks! Xenuria for CSM 11!), as Asher got the remainder of the fleet headed outbound.  My staying alive a bit longer meant that my pod got on six kill mails, five of which were fleet members, due to damage I did before my Raven went down.  My pod is currently listed as the fourth most deadly ship for our corp this month… mostly because we kind of suck at PvP.  If I am the top killer for the month (I’m on 19 kill mails, seven of them blue, six of them in a pod) something is hilariously wrong.

Then somebody spotted my pod and I got popped and sent back to our staging station the quick way.  I listened on coms as the remains of the fleet extracted.  Pandemic Horde used a jump bridge to cut off the fleet’s escape, so Asher just had everybody safe up and log off when they could.  Not sitting still and dying made a few of our foes angry, and they went to Reddit to complain in the usual way.  The battle report shows we lost the ISK war, yet somehow we appear to have won on the rage front.  You would think people would be happy about us delivering some easy content to their doorstep.  Did we forget to say “gf” in local?

After a short time Asher had everybody log back in and brought people home.  We shall see if I can get on for the fight tonight to defend our station in 60M-TG.  Another Entosis struggle looms.

Below are the screen shots I took along the way in gallery form.  I also left the new camera on for the duration of the op to try it out. (You can see the new controls in that HUD screen shot.)  Once I changed the movement slider all the way to the fastest motion, it seemed to be okay.  And then, during the fight, I had the camera on a hostile as we warped off and it pretty much went crazy and wouldn’t stay pointed at anything, so I had to go turn it off to be able to keep space from flicking around me so fast it threatened to induce motion sickness.  Not quite ready for prime time.

 

 

Reavers Move South Again

We had known that a Reavers deployment was in the offing for a couple of weeks now.  There had been talk about doctrines and changes to fits.  There had been some briefings about what to pack and who we might bring along with us.  But when Asher started doing briefings for KarmaFleet, who would be joining us for the deployment, things were clearly getting close.  Then we were told to be ready to move and to have our security status at least up to -2.0 as we would be moving through high sec.

The things is, with these sorts of things, operational security dictates that the line members be kept in the dark as much as possible so that information doesn’t leak and we find the route to our deployment camped by hostiles.  We were all guessing where we might go, but Asher wasn’t telling.  I was hoping for a return to Querious as I already had some ships at our old staging system lined up.

The first call for a move op came on Saturday just as The Meta Show was wrapping up.  Pilots at our various staging bases were given directions as to where to head.  I had to log in and decide what I was going to fly out to the deployment.  I had a couple of the doctrine ships with me in D2-HOS, but figured I had best take a Basilisk for the first run.  We always need logi, so having that on hand seemed the best idea.  And we had been told that we would be staging out of a station and that shipping from Jita would be arranged, so we could buy and ship additional ships out later.

I undocked the Basilisk and warped to catch up with the fleet leaving the system via the jump bridge.  Various groups were moving from stations around Deklein and Pure Blind converging on the Torrinos gate in EC-P8R, one of the gateway systems between null sec and empire space.  We would form up there for our run into low, then high sec space.

It was there, while waiting for people to arrive that we got our first kill of the deployment.  Granted, it was a blue on blue kill when, after Asher said we could clear some of the warp disruption bubbles on the gate, one of my TNT compatriots thought launching an electron bomb into the bubbles was a good idea.  He didn’t even get a kill mark on his Purifier for the Cheetah, since he blapped a fleet member.

We're so proud

Our first kill of the deployment. We were so proud

Sitting around on the gate for a while, we did manage to bring the deployment back to an “ISK positive” state as we were able to knock off some of the steady flow of ships attempting to slip into null sec through the gate.

Hanging Around on the Torrinos gate

Hanging Around on the Torrinos gate

I even managed to launch a combat drone and get on the kill mail for a Hurricane that sat on the other side of the gate for a while… letting us all get ready… before jumping in to his death.

After a bit of a wait, punctuated by enough kills that we started to joke about the Torrinos gate being the deployment, Asher got our attention and had us set our destination to Sarekuwa in Lonetrek.  Those who had failed to get their security status up sufficiently were sent off to burn there and dock up while the rest of us were to move as a group just in case we ran into somebody who had a war dec against anybody in the fleet.  Then it was off to fly through high sec, ~100 ships causing a small bow wave of time dilation, and leaving behind a pile of spam in local, as we passed though Caldari space.

Warping on through high sec

Moving on through high sec

We met up in Sarekuwa and formed again for the run to the next waypoint, which turned out to be our final destination.  We were heading to Querious.  I was at once happy… our operations in that region are part of the Reavers legend, including the taking and heroic defense of the station at ED-L9T… and annoyed because I already had two Basilisks parked at our staging for the region, so I would have flown something else had I known.

Querious is, of course, a different place compared to our last visit.  Darkness and their friends are out and Pandemic Horde, Brave Newbies, Northern Army, are now residents with some others.  Phoebe Freeport Republic is moving in, having left Scalding Pass.  Even Red Frog appears to have a system in the region.

The state of Querious - Jan. 25, 2016

The state of Querious – Jan. 25, 2016

So it looks like Querious could be a region of fun.

The last leg of the run out was uneventful and we arrived at the Reaver home away from home once again.

Landing on an old familiar station

Landing on an old familiar station

Small ops started pretty much right away, though I had to run after the deployment cruise and didn’t get back into a fleet until the next day.

At that point we had a Ferox fleet going out with Entosis things to do.  There had already been a run at the station in ED-L9T, but it had been repulsed by the locals, so we were off to try for some other stations.

I have to say, as an aside, that the new UI feature that came with the January update which shows beneficial effects on your UI is the best thing ever as a logi pilot who is in a capacitor chain.  I can see when the chain is up and who has me.

Cap chain buddies shown

Cap chain buddies shown

So I am very happy about that.

Along the way we popped a couple of pilots from the corp Isogen 5 who were running around the area.  They alerted us to a Brave Newbies ratting carrier, after which we agreed to stop shooting them so we could help them shoot the carrier instead.  Our tacklers ran out ahead as we followed along.

The Archon was caught.  A couple of friends had run over to help him, but they were brushed aside as we went in for the kill.

Archon held down and waiting to die

Archon held down and waiting to die in a Haven

We got the ship, worth about 2 billion on the kill report, and the pod, which ended up having a set of High Grade Slave implants, which made it worth more than the ship.  A happy diversion, but then we had to get back on our way to our target before the vulnerability window closed.

We were headed to OGY-6D, a Pandemic Horde system, in order to Entosis their station.  We got there in time, passing through some of PH, got in the system, and set up on the gate to catch them if they followed up in.  As we sat in readiness, an Entosis ship warped to the station and started his work.

Entosis in progress

Entosis in progress

Pandemic Horde seemed content to stay on their side of the gate while we did our work.  As it appeared they wouldn’t be coming in, Asher sent another Entosis ship off to start on the ihub, however the vulnerability window closed before the end of the Entosis link module’s warm up cycle ended, so the ihub was safe for the moment.

When the station was done, our Entosis pilot rejoined the fleet and there was a decision to be made; should we fight Pandemic Horde or just try to blow past them and head home?  The numbers were against us, but we decided to give it a go and piled into their side of the gate, in K7D-II, to see how we might fare.

Things did not go our way.  Our boosting ship got caught trying to slip through to setup, so we were without the benefit of that.  We decloaked, formed up, and started what became a short, bloody fight where we were coming off the worse.  PH had some very effective EWar hitting our logi.  We kept Asher’s command ship alive and only lost one Basilisk, but they were tearing through our Feroxes, so we aligned out and headed for home.  A surprising number of us were able to warp off despite them having several of us tackled as the order to align out was given.  The battle report shows we lost a lot, but we probably should have lost even more.

All in all, not a bad first outing in Querios for me.  A nice carrier and pod kill for a warm up, the strategic objective accomplished, and a bloody fight on the way out.  And the deployment has only just begun.

One side note.  There is Pandemic Horde video up about the fight in D2-HOS that was part of a post I did last week.  They were very proud about the Jay Amazingness headshot during the fight, before they got wiped out, but in the last moments of the video (at about 8:10) somebody speculates that Goons might get mad and invade Querious over it.  Quite the prophetic statement.  I wouldn’t call us an invasion, but there are Goons in the region now.

Meanwhile, a gallery of the screenshots I have so far.

Typhoons and Jackdaws on a Saturday Afternoon

Asher had been pinging about a gimmick fleet he wanted to run this past weekend.  It involved some logi, a few command destroyers, a dreadnought, and some Typhoons.  I was all for that and imported a Typhoon, never having flown one before.  When the time came on Saturday I was logged in and ready to go, along with 30 or so others.  There was the usual fumbling around to get people into appropriate ships… you can ping all week about something and somebody will still show up and ask what we’re flying… and our Naglfar pilot, Swor Reborn, was a bit late, which put the operation in fix as Asher started trying to find an alternate who was willing to lose their dread on an experimental fleet.

Only a little bit behind schedule we had everybody together and undocked for the run towards Fountain where Asher had arranged a fight with The Culture, one of the small sov holding  alliances in Fountain which was, if I recall right, made up in part from the parts of Black Legion that wanted to stay in null sec.

On the way out

On the way out

Along the way Asher explained what we were up to, which involved one of the command destroyers using its AOE micro jump drive to  grab a hostile and launch it into the optimum range of the Naglfar’s guns, and away from any logi support, while all of us in Typhoons painted it with the target painters that were part of the fit, at which point the Nag, fitted with artillery, would open fire and blap the target in a couple of volleys.  The idea was optimistically called “shooting skeet” and Asher wanted Swor to call “pull” when he was ready just to keep with the gimmick.

At least that is how I understood it.  The high concept sounded fun, though I didn’t really grasp the mechanics on the ground.  It was either going to be hilarious or a slaughter or maybe both.

The run out was uneventful.  A couple of later arrivals got on to catch up, but nothing got in our way and we arrived at B-DBYQ, the designated spot, intact.  There was a moment of worry when a blue fleet showed up in the system.  It turned out to be a 4S Corporation roam and they passed through, leaving us to our business.

We got ourselves arranged about the J5A-IX gate in the system… the scene of many of the early clashes during the Fountain War, so a place I recall fondly… and then The Culture came through and it was on.

The Culture showed up with about 50 ships in a fleet built up around Rattlesnake battleships, which definitely put us on the back foot.  But Asher was still game, thinking that maybe the Naglfar would balance things out, and we didn’t have anything else to do anyway, so we got stuck into the fight.

And we got slaughtered.  We got in and focused on one of the Rattlesnakes, hitting it with our own missiles while painting it for Swor, but I am not sure if the MJD idea ever got kicked off or not.  Meanwhile we began losing Typhoons early and often.  When I got yellow boxed I called for shields and the remembered we were in an armor fit, so called for armor.  However, I think by that point they had eaten up our limited logi.  As I got deep into armor I lit off my own MJD in an attempt to pull range and maybe live for a bit longer.  However, I didn’t check where I was pointed and I believe I actually may have closed the range, or at least jumped through them so as not to open the range nearly enough.  The end result was that I had not in anyway impeded my own destruction and the Typhoon disintegrated around me and I was left in my pod.

At that point though I was out of the warp disruption bubbles that were all over the gate.  I could have warped off to relative safety and returned home.  But with no implants in my pod and the fight still going on, why leave the party early.  So I motored around and watched the remainder of the fight.  Asher, in a Damnation that was our booster, hung on for a while, though it seemed like he was getting reps as well as taking damage from our foes at one point.

Asher's Damnation attracting all sorts of attention

Asher’s Damnation attracting all sorts of attention

He and Swor eventually succumbed and that was then end of things.  Most everybody got blown up then popped in their pod, which meant not having to bother flying back home, except for Swor, who managed to get away with his capital pod.

Swor's wreck left behind on the gate

Swor’s wreck left behind on the gate

(That isn’t my screen shot, somebody linked it in fleet. I was back in D2-HOS in my pod by then.)

We did manage to knock off three Rattlesnakes, a Sabre, and a claw, but lost almost everything we brought.  A Pontifex command destroyer got away and a Claw, but that was about it.  The battle report is here.  A couple of people recorded the fight, but I haven’t seen it posted on YouTube yet. (I found one from The Culture side of things.  We’re the third fight in this video, which starts at the 3:08 mark.)

The experiment was not a success, but we died in the name of science I suppose… and the insurance payout on T1 battleships is pretty generous, so that, along with some peacetime reimbursement (75 million ISK for me from TNT), takes most of the sting away, leaving just the tale of a glorious defeat.

That done we thanked Asher for the fun ride and went our various ways.  I logged off and went to go look at the screen shots from the fight at least secure in the fact I would have something new to post about.

A while later, as I was farting around on my computer, a ping came in for a homeland defense fleet.  Jay Amazingness was calling for Jackdaws to tangle with a Pandemic Horde fleet that was hanging on the undock in D2-HOS and spoiling for a fight. (Pandemic Horde is Pandemic Legion new player learning/fun alliance. Watch their latest video.)

That seemed like a quick way into some action, so I logged back in and got into the Jackdaw I had handy.

Pandemic Horde had apparently just pretty much wiped out an SMA Caracal/Cormorant fleet with a pile of Federation Navy Comets (A JEFFRAIDER Police Fleet if I got it right, which means flying the Comet with the Police SKIN complete with blinky lights) in the system and were hanging around looking for another fight.  We piled into fleet at what seemed like an agonizingly slow pace.  The hostiles were on the undock and those who got in early were itching to get out there and come to grips with them before they decided to look elsewhere for fun.

Eventually we piled up enough numbers and undocked to chase them down… chase them down because they had left the undock.  Not that they were avoiding a fight.  Rather we bounced around for a short bit as each side tried to close with the other only to find themselves warping off just as the other side was landing.  EVE Online is like that some days.  Eventually though both sides were in the same bit of space at the same time and the fight began.  The head shot out FC right off the bat… something that is either good tactics or poor sportsmanship depending on who is talking about it and who just got head shot… which put us off our stride for a moment before somebody else picked up the reigns and started calling targets.

We managed to kill off the Horde that remained from the first fight with SMA in very short order, targets going down often before I could finish locking them up.  The ISK war would have totally gone to PH had they not brought along a few expensive ships, like a Kronos and a Vindicator.  Jay jumped in his Ragnarok alt just to pile on at the end, though he only managed to whore on two pods and a Megathron for the effort.  The battle report is here.

Jay's Ragnarok at the fight

Jay’s Ragnarok at the fight

That battle report actually includes both battles, so ships/players from both the initial encounter with SMA and the follow on with the Homeland Defense fleet are listed out.

All in all a good short, sharp fight and, as with our Typhoon fight earlier, the PH pilots were spared having to fly home.  And I actually got the killing blow on two of the hostiles, one in a Punisher and the other in the big old Vindicator that was along for the ride.  So somewhere on my Jackdaw there should be two kill marks, though I cannot seem to figure out where they are on that I-beam hull.  So now I have two ships with at least one kill mark, my Harpy and this Jackdaw.

Kill marks are around here somewhere...

Kill marks are around here somewhere…

All of which made for some fun in New Eden on a Saturday afternoon.

Some of the screen shots I took during the fights.