Tag Archives: PlanetSide 2

PlanetSide Arena Resurfaces with a Plan for a Q2 2020 Release

Remember PlanetSide Arena?  It has a new ship date.

But first, a recap of the story so far… the ship date being in the headline and all.

Back in mid-December of 2018 Daybreak’s big new game announcement was a rework of PlanetSide 2, bringing it back to the realm of shooters of old by taking their MMOFPS and turning it into a match based game with a bunch of old school modes… and Battle Royale too, of course.

Meet Battle Modes

Those looking for an actual NEW game went away disappointed, but even cynics like myself had to admit that this seemed like a viable plan of sorts.  After all, what could it take to turn PlanetSide 2 into a Battle Royale game?  H1Z1 was literally built off of PlanetSide 2.

Daybreak was confident too, declaring that season one for the game… because of course it would have seasons and battle passes and whatever, it has to pay for itself… would commence on January 29, 2019.

January 29, 2019

However, nothing in software is as easy as it seems, and people often confuse something being simple to articulate (e.g. PlanetSide 2 Battle Royale) with being easy to do.  They are not.  So a couple days before the 29th, the date for PlanetSide Arena was pushed to March 2019.  Still pretty aggressive, but with a bit more breathing room.

And then come mid-February the whole thing got a moved to “summer” as a release, though this would now include a simultaneous launch on the PlayStation 4.  They also refunded everybody’s Steam purchase, which seemed the decent thing to do.

And then summer came, moved along its merry way, until yesterday, the Thursday before Labor Day, the traditional end of summer in the US, regardless of what the calendar tells you, when we finally got some news about PlanetSide Arena.  There is now a four stage release plan, spanning from Early Access availability this coming September to the actual game release at some point in Q2 2020.

PlanetSide Arena – August 2019 Schedule

There is also a FAQ page, which is good, as the announcement itself is pretty sparse.  Call me a pessimist, but I made sure that FAQ page was saved to the Internet Archive right away in its current state.

The first question is, naturally enough, about what the game actually is.  I’ll quote that one:

PlanetSide Arena is a massive-scale, match-based, scif-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise – the record-breaking MMOFPS that redefined all-out planetary warfare. PlanetSide Arena features class-based combat, combined arms gameplay, compelling team tactics, and a deep tech tree with weapon mods and in-game progression.

It is still a match based shooter.  The various modes mentioned back in December 2018 have gone missing, and when you click on the link in the FAQ that mentions modes, it just directs you back to the page with the above graphic.

The graphic itself gives few details, aside from the emphasis on teams (3 people), squads (12 people) and outfits (your space shooter guild).

What is coming in September is Window only… so no more PlayStation 4 simultaneous launch… and in Early Access mode, available via Steam.  Given Daybreak’s Early Access history, that probably means a rough alpha with obvious missing features coming at you.  Pay to help test.

Daybreak will have achieved their “summer” launch window… minus the PlayStation 4 part… rolling in just four days before the calendar maker’s official end of summer in the northern hemisphere, though that assumes you consider Early Access a launch.  I am unconvinced.  But I am sure we’ll hear about it if the game is totally broken.

And the Daybreak story goes on.

Daybreak Rumor Review

Just over a year ago I wrote about a series of Daybreak rumors that had been posted to Reddit by an alleged disgruntled former employee who had just been laid off.  The original Reddit post has since been scrubbed.  No doubt somebody was reminded about their NDA, an action which I think actually adds more credence to the whole thing.

The eye follows you as you move about the room! Or it will with the next update.

Anyway, as I said then, we could not measure the veracity of the claims, so all we could do is watch and see what came to pass.  Forward looking rumors based on plans of the moment have an expiration date and, generally, the further time moves along the less likely they are to match reality.

Fortunately a year ago I had the foresight to record these rumors before they were disappeared.  Back then I ordered them by how much each particular rumor meant to me, which put EverQuest things at the top and H1Z1 at the bottom.  This time around I am going to sort them into baskets based on accuracy.   So let’s take a look at what happened over the past year.

Came to Pass

These are the items that I think arguably happened.  Maybe not exactly as stated, but close enough to count.

Just Survive is on its last legs. Several ideas for increasing profits have been floated around but at this point it looks like a sunset is most likely.

I don’t think this was much of a surprise.  I believe I had predicted this for 2018.  There was some talk about maybe finding a way to keep it going, but in the end it was shut down.

Planetside 3 is in early development. Other teams will be siphoned into this project next year. This will be a team based battle royal game that combines the building aspect of Fortnite with territory acquisition.

While it is called PlanetSide Arena and not PlanetSide 3, I think that otherwise came to pass.  They may have been calling it PlanetSide 3 internally at that point.  Lord knows I’ve been through product name changes late in development cycles, which is why you don’t create file names with the product name in them.

Maybe Sort Of

These are the items that seemed to have come to pass, but the details given were off by enough that maybe something changed, or maybe the person predicting had incomplete or out of date information.

H1Z1 will get a smaller map as well as a remake of “Z1”. The PS4 port is looking good. After that new skins will continue to be released but most of the team will be moved over to Planetside 3.

I am pretty sure this came to pass.  As with the previous mention, PlanetSide 3 became PlanetSide ArenaH1Z1 also clearly got its Z1 remake as well, except on the PlayStation 4, where it remains H1Z1.  However failing to mention NantWorks and NantG Mobile, essentially another company taking over development, at least lowers the accuracy score for this one a bit.  And certainly anybody left at Daybreak working on the PC version of H1Z1 ended up on other projects.  That the NantG Mobile thing failed with Z1 is beside the point.

Planetside 2 was supposed to be getting new character models and animations in May. A new map and an aircraft carrier are planned for the end of the year.

I am pretty sure this came to pass for the most part.  PlanetSide 2 got new stuff.  I just don’t care enough to go figure out if this is exactly what happened.

Seems Wrong

These are items that I believe straight up did not come to pass.  Whether they were never planned or circumstances changed I cannot tell, but a year down the road they just seem at odds with reality.

Everquest will have one last expansion. The 20th anniversary will introduce a series of nostalgic raids that tie into complex quests. These quests can be done in order to grant alternate characters powerful scaling weapons.

This was at the top of the “matters to me” list.  EverQuest being put in maintenance mode would have been a blow.  And perhaps that was the plan over a year ago.  However, with the EverQuest 20th anniversary and statements from Holly Longdale, any plans along those lines appear to have been overthrown.  It looks like we will be getting expansions and updates and special servers to farm nostalgia for some time to come according to her.

Everquest 2 will also have one last expansion and eventually a similar series of send-off weapon quests and raids.

As with EverQuest, it seems like this has not come to pass.  If nothing else we already have confirmation of another expansion for EverQuest II.  There was enough ambiguity in the whole thing that I did wonder at the time if the person meant the expansion for this year would be the last, but since we will have two expansions announced since this tidbit dropped I am going to call it wrong for now.

Of course, we did not get as much warm and fuzzy from Holly about EverQuest II as we did EverQuestEverQuest II just doesn’t have the same sense of history or nearly the same large fan base to be farmed for nostalgia dollars.  But I think it is good for now, and maybe Holly will talk up what I have referred to as the “Prince Charles” of MMORPGs (ever in the shadow of the Queen Elizabeth that is EverQuest) when its fifteen year anniversary hits later this year.

I Just Do Not Know

And then we have we have the item about which we cannot say much.

Everquest 3 has been back in development for a year and is being rebuilt from the ground up. It aims to compete with Pantheon: Rise of the Fallen and to be the first fantasy MMORPG to put an emphasis on team battle royal PvP.

I have heard rumors of various incarnations of a new Norrath game since they put a bullet in EverQuest Next.  It was supposed to be a small co-op RPG at one point.  At others it was going to be just an updated EverQuest.  Making a Pantheon: Rise of the Fallen competitor seems plausible I suppose, though that seems like Daybreak really setting its sites low in the market.

The whole “emphasis on team battle royal PvP” seems like an abomination to me, but I guess in a world where Fortnite is king of course they want to put battle royale in all the things.  Of course, this was back when they thought they could revive H1Z1 by renaming it Z1 Battle Royale and before they pushed off the launch of PlanetSide Arena by six months or so.  So perhaps “more battle royale” has all the impact of “more cowbell” in San Diego at this point.

And then there is Holly Longdale, who seems to represent the faction that won the ideological war over what EverQuest franchise should be.  As part of the 20th anniversary she had some words about EverQuest Next and any possible new EverQuest game.

So there we go.  A bit of it was spot on.  Some of it was close.  And a few were off the reservation or unknowable.  Not an unexpected set of results.  Actually pretty decent so far as predictions go, at least when compared to my own.  And, as I noted, what was posted on Reddit may have reflected the plans as the person last heard them which may have changed over time as plans do.

Daybreak Offering a Lifetime All Access Deal for $299

Daybreak is getting into the Lifetime Subscription arena this holiday season as part of their Daybreak Winter Extravaganza.

The Daybreak All Access plan lets you play DC Universe Online, EverQuest, EverQuest 2, and PlanetSide 2 with subscriber benefits. (Sorry, this does nothing for H1Z1 or PlanetSide Arena players.)

The deal is good through December 31, 2018, but is limited to 4,000 subscribers.

If you’re not down with that level of commitment, there is also a yearlong All Access deal for a somewhat underwhelming $199.  There are bonus items involved, but Daybreak has previously offered a year for $99, and the normal deal gets you 12 months for $119, so it doesn’t feel like they’re really selling it here.  What bonus items are worth $80? [Edit: They offered a full year for $71.99 back in August 2016.]

Of course, those with a suspicious mind might wonder why Daybreak is offering such a deal right now.  It seems late in the game, so to speak, to be offering up such a deal on titles that are, to put it bluntly, getting on in age.  With the seemingly right so far rumors post from back in May predicting that we might be seeing the last expansions for the Norrath franchise next year to send off EverQuest and EverQuest II for their 20th and 15th anniversaries respectively, you might be buying into some games with limited additional content prospects.

And, since Daybreak is excluding their newest games from the plan, that might give one pause as well.

Still, I doubt Daybreak is going to close down any of the games on the list any time soon, so you will likely get years of play out of a lifetime subscription if you are committed to any of the titles.

Also, as a side note, I see that Daybreak has also included links to the Lord of the Rings Online and Dungeons & Dragons Online holiday bundles (not the subscription one, which already expired) at the bottom of that announcement as well.  I do still wonder what the real relationship is between the Daybreak and SSG.  Rumors are that Jason Epstein owns them both somehow, but I can’t quite credit that.

Anyway, a bit of odd and unexpected holiday news out of Daybreak.  I am not sure what to think about it.  Would you buy in on this?  Go take a look yourself.

Addendum:  Each of the four games on the All Access plan has their own version of the Winter Extravaganza banner.  I went with the EverQuest II version at the top as they were the first group I heard from.  But I thought I would include the others as well here at the end of the post.

DC Universe Online

DCUO went with Mister Freeze, which I guess is on point weather wise… more so that a couple of dragons anyway.  It is a “winter” extravaganza after all.

PlanetSide 2

A Santa hat and a bit of holiday color and some decorations get the PlanetSide 2 offer in the spirit.

EverQuest

And then there is EverQuest playing up the scantily clad Firiona Vie, who is also holding a sizable candy cane.  I realize that she is the iconic emblem of the franchise for many, but I feel cold just looking at her.  Also, I’m not sure how that Santa hat is staying on given the pony tail in the back.

PlanetSide Arena

Daybreak said they would be announcing a new game come Thursday morning Pacific time.  And what they announced was PlanetSide Arena.

The word “new” obviously has some sort of alternate definition, because it didn’t look all that new to me on the stream.  It looked pretty much like PlanetSide 2, tired six year old graphics and all.

But then the stream made it clear that it really was PlanetSide 2.  Just PlanetSide 2 merged with just about every common shooter mode ever… including battle royale, because of course… with seasonal battle passes and achievement progression and as many as 500 players in a match.

Meet Battle Modes

Those are all the planned modes anyway.  Season 1 will have just two modes, and I know you can guess one of them without looking:

  • Massive Clash (250 vs. 250 group battle)
  • Battle Royale (Solos and Teams of 3)

So those who picked “PlanetSide 2 Battle Royale” in the pool win.  I would say something about Daybreak jumping on the battle royale bandwagon, but they pretty much started it with H1Z1.  I have my doubts about whether they’ll be able to take the lead with their second go-around.  Fortnite needs to stumble to be assailable.

The stream actually addressed where in the lore PlanetSide Arena occurs, which surprised me with the idea that the game had some sort of lore beyond factions.  Anyway, it takes place several decades after PlanetSide 2 in the timeline, after the war between the three factions led to a chaos where there are no factions.  Convenient… unless you’re into the faction thing.  Then no faction for you I guess.

Of course, the upside of just reworking a game you already have is that the development time is cut down dramatically.  So if you are dying to get your hands on PlanetSide Arena you only have about a month and a half to wait.

January 29, 2019

And, of course, there are pre-orders with special bennies available now.

At least the price is discounted

Oddly, the only place to pre-order seems to be Steam.  There is no direct from Daybreak purchase available.  I guess that means we’ll see how many people end up playing it via Steam’s stats.

Also, no mention of a PlayStation 4 version as yet.

So the revenue scheme here is box sales and season passes I guess.  That is probably not going to play well against Fortnite, which Epic gives away for FREE.

Also missing from the list is any mention of the Daybreak All Access subscription.  You know, that thing that the Daybreak installed base is likely already subscribed to.

The All Access pass is what PlanetSide 2 has largely depended on, which led Daybreak to say that the game was “really struggling” back in late 2015.  Since then the newer games in the stable, H1Z1 and the late Just Survive, have avoided the All Access pass, with H1Z1 even getting its own cash shop currency.  PlanetSide Arena appears to be avoiding the All Access pass as well, which I suspect will limit any halo effect benefits for PlanetSide 2.

I gather that the target audience is people who are not already invested in Daybreak.  Or, at least the installed base is being taken for granted.  That always works out well for companies.

Anyway, this is clearly not my thing.  But it is coming from Daybreak, so its performance does have some impact on a couple of games I do care about.   We shall see where this one goes.

Does this count as PlanetSide 3 from that rumors post?  It hits on a couple of notes, but really isn’t a new game.  Close enough though?

Anyway, this is where I would be linking to other bloggers talking about the first “new” game announcement out of Daybreak since its founding, but there aren’t any yet.  I thought waiting until the next day to post would give me a couple links.  We’ll see.

H1Z1… Because… Zombies?

SOE has announced their previously hinted at zombie apocalypse (I get a twofer on that word today, because lasers) horror survival “dedicated to Star Wars Galaxies players” game yesterday.

I think it is just that sort of dedication that brought about the NGE, no?  I guess if SOE can figure out that Landmark isn’t an EverQuest game, maybe they can eventually sort out who H1Z1 is really for as well.

So far all we have for official word is a web site with a moonrise, some spooky music, and a link to the H1Z1 subreddit, Smed’s current favorite venue.  I guess Reddit is the demographic he wants to reach.

The night is dark, I think I'll go to bed

The night is dark, I think I’ll go to bed

The H1Z1 subreddit has a “what we have learned so far” thread that attempts to summarize what is known.  The state of affairs as it currently stands:

Gameplay Details

  • First Person or Third Person shooter
  • Zombie Survival
  • Night is dark and full of terrors
  • Player versus Player at it’s core.
  • More than just zombies in the world
  • Base Building, Town building, Fortress creation
  • Can burn down things others build.
  • Lots of crafting. Probably the biggest thing about the game.
  • Vehicles are already in. Possibility of aircraft in the future.
  • Based off the United States.
  • If you die, you lose your gear. It stays on your corpse.
  • “No skills or levels”.
  • “Thousands of players”. I’m willing to bet this will be larger, playercount wise, than planetside 2.
  • There will be Hunting.

Tech Details

  • PC first, PS4 later. “Well, we are Sony” when asked about the PS4 version.
    • In terms of cross-platform play, Planetside 2 will not be doing cross platform due to the logistics of updating the game on the PS4 vs the PC. I expect that this has not changed so I don’t see cross-platform play happening. SOE has made no comment on this point however, so I could be talking out of my ass.
  • “If you can run Planetside 2, you can run H1Z1 better”.
  • “Orders of magnitude larger than Planetside 2”.
  • Based of Planetside 2. Shares no tech with Everquest Next (so no Voxels).
  • Built in voice chat options.

Monetization Details

  • Free to play
  • Part of the All-Access subscription that SOE is launching this month. $15/mo for premium sub in all SOE games.
  • “you seriously don’t need to spend a dime. We’re still figuring out the monetization but we will telegraph our plans early and let people comment and we’ll listen if they don’t like something and come to a place where people feel good about it.” -Smed, in this thread
  • Early Access ($20ish, on steam) in 4-6 weeks.

I’ll just leave that there as a baseline to compare against as things move forward.

For those hoping that this will be a Landmark or EverQuest Next based zombie game, disappointment is already in the cards.  The cynic in me sees this as PlanetSide 2 tech re-purposed as a zombie game with some PvE and building elements.

Which isn’t necessarily a bad thing.  There could be a market for this, so long as it doesn’t degenerate into the aimbot hack hell that PlanetSide 2 became.  It doesn’t thrill me at the moment, but a shooter with more to it could have a draw.

Of course, the cynic in me also wants to know how it will work in a world where you already have a lot of choices on the zombie front?

How will SOE differentiate H1Z1 from the pack?

I suppose we shall see.

Others talking about H1Z1:

SOE Eschews the Middle Tier with Vanguard Free to Play Pricing

SOE announced back in March that Vanguard, the fantasy MMO step-child in their lineup, would be going free to play this summer.

Having been around the block with SOE titles moving from subscription to F2P at least twice before, first with EverQuest II and then EverQuest, it was probably easy enough to predict what was going to come to pass.

Both of those games ended up with a three tier subscription plan. (Yes, EverQuest II Extended had FOUR tiers, but that was clearly an experiment.)

At the bottom was “free,” which required no money changing hands.  All you had to do was create an SOE Station account, download the client, and you were set to log in and go.  Of course, there were some pretty severe restrictions on just what you could do with a free account.  These were put in place both to encourage you to upgrade and to keep abuse from gold sellers and the like to a minimum.

At the top end there was the “Gold” subscription, which was essentially the old monthly subscription plan in a new wrapper.  You could continue to give SOE $15 a month and get access to what you had before the transition.

And in the middle was the “Silver” tier where, for a fee of 500 Station Cash (which could range in value from $5.00 to 80 cents depending on various sales and incentives), some of the restrictions placed on “free” accounts were relaxed.  You got a couple more character slots, the ability to have more cash per character level, and no restrictions on chat channels.

This “Silver” tier made a lot of sense to me.  For an up front, one time payment, you were able to still dispense with the monthly fee, but got some benefits by essentially buying into the system.  Doing so probably meant you were unlikely to be a gold seller or other nefarious character likely to commit acts that might get you banned.  You had invested.

So I was somewhat surprised to see the Vanguard subscription matrix that was released today, as that “Silver” tier appears to be missing.

The two tiers of Vanguard

There is a FAQ up about the transition to F2P, which this time appears to cover most of the pertinent questions, but which makes no mention of the lack of a middle tier.

I wonder if that “Silver” level has proven ineffective in keeping the riff-raff under wraps, or if it ended up being too appealing to players, thus siphoning off potential dollars from players who might otherwise opt for a monthly subscription.

And this still leaves me wondering about PlanetSide? It will soon become SOE’s sole subscription-only title.

Reusing Images is “Green,” Right?

Smed says PlanetSide won’t be going away when PlanetSide 2 shows up.

When will it go free to play?

The New Games From SOE

I think we are seeing the continued evolution of Sony Online Entertainment as its PlayStation masters at Sony Computer Entertainment continue to mold SOE in their own image.

SOE has two new titles out this month that did not make the MMO news… because they are not MMOs… or even Facebook games.

We have Payday: The Heist.

Payday: The Heist

And Rochard.

Rochard - The Bad Pun

The links for each are to the reviews at Ars Technica because… that seemed to be the best source of information.

I am actually a bit surprised that Payday: The Heist is on the PC as well as the PlayStation 3.

But clearly SOE has commitments to meet for their console gaming masters.  Not that SOE hasn’t done non-MMO games before, but they have been pretty rare.  So to get two new ones in a single month seems like a clear change in focus somewhere.

Do you think this means PlayStation ports for PlanetSide 2 and EverQuest Next?  Does SOE’s new Forge Light engine, which will power these two titles, have cross platform capabilities?