Tag Archives: PLEX

CCP Raising the EVE Online Subscription Price to $20 a Month Starting May 17th

About a year back I was on about how the subscription model for MMORPGs had basically been static the early 2000s, wondering how long it could hold out?  $15 a month had been the default for so long and none dare change it, lest they alienate their customer base, lest they press the question as to how much the players value the game.

And so the industry has treated the whole topic by falling back on one of the basic rules of improve, “Yes, and…”

So would subscriptions stay the same price?  Yes, and they would also add cash shops, special currencies, expansion boxes, deluxe and collectable editions, and a host of other things in order to keep the cash flow on pace with the rising costs of pretty much everything over the last 20 years.

“Is your game free to play?  Yes, and it has a subscription option too” became a pretty common refrain as studios sought to access all possible funding taps.

But nobody has really gone all in and simply asked the players to pay them more money for a subscription.  The idea has occasionally been mentioned… Mark Jacobs suggesting that Warhammer Online might be worth a premium subscription price springs to mind… but there hasn’t been a big name that has actually gone and done it.

Until now.

This morning CCP announced that they would be raising the price of a subscription… referred to as “Omega Time” in the parlance of the game… and PLEX, the in-game currency that can be traded in for subscription time.

Where “update” means “increase”

Starting on May 17, 2022, the basic, one month subscription price for EVE Online will be $20, up from $15, and the price of 500 PLEX, which is the amount needed to get 30 days of game time, will be $25, up from $20.

There will still be discounts for multi-month commitments, and CCP has even added in 2 month and 24 month options into the pricing mix.

New Prices as of May 17, 2022

You can compare that to the currently listed prices for Omega time.

Classic Omega pricing… and yes, one month is on sale currently

Likewise, PLEX pricing has the usual quantity discount. (And this chart doesn’t have the dubious “buy 440 PLEX and get 60 free” marketing to make you feel like it is a better deal.)

PLEX Pricing as of May 17, 2022

Again, you can compare that to the current and soon to be former PLEX pricing on the web store.

Classic PLEX, less options for less money

So there it is, the coming new reality for EVE Online.

People are, of course, upset.  They are questioning their commitment to the game and comparing what else $20 a month gets them.  $15 to $20 is a fairly substantial jump.  A 33% boost will be a tough lump for many to swallow.  A more fainthearted company might have gone to $17 or $18.

Earlier this month it was announced that RuneScape would be bumping its subscription price up two dollars a month.    Granted, that makes it just $12.49, so they aren’t even at the long established $15 a month norm for the industry, but they didn’t make a bigger leap.

Now, though, CCP has broken the $15 a month barrier.  Will it break them?  Will they see a big decline the way Netflix did with their latest subscription price rise?  Or are EVE Online players committed enough to the game to carry on at the higher price?

And then there are the secondary effects, like the impact on illicit RMT.  CCP just made buying ISK, the in-game currency, more expensive.  Will that benefit the gold sellers?

Of course, there is no news they cannot leverage.  If you act fast you can buy a month of Omega time for just $10.47.

Cheap Omega – Act Fast

So there we go.

Now, the follow up question, beyond whether or not CCP will succeed at this, is who will be next?  Once the $15 a month subscription barrier has been broken for a special, yet somewhat second tier, MMORPG like EVE Online, who else will see the light and raise the price?

I am betting on Daybreak.  They have an argument that their subscription covers multiple games, though that would be bolstered if their Daybreak Access subscription also included LOTRO and DDO.

I could see Square Enix doing a bit of a price creep, though their subscription model is already has more options for pricing.

I suspect that Blizzard won’t touch this idea any time soon.  They still make a ton of money as is at just $15 a month… they make it up with volume… and the last thing they need is yet another reason for players to be mad at them.

Who else might see this as an opportunity?

Related:

EVE Online PLEX for Good Ukraine Raises $501,652

CCP announced that their EVE Online PLEX for Good campaign to raise funds for Ukrainian refugees from the Russian invasion of Ukraine raised a total of $501,652.

The total amount raised will be converted to real world money and donated to both UNHCR, the UN Refugee Agency, and the National Bank of Ukraine Humanitarian Assistance campaign.

The community team with the big check

PLEX for Good campaigns allow EVE Online players to donate PLEX, the game’s cash shop currency that can be purchased directly from CCP or from other player inside the game for in-game currency, and contract it to a CCP run in-game account where it is collected.  CCP then converts the PLEX back into real world currency and uses that for the charity donation.

Donation instructions

CCP then matches the amount donated, essentially doubling the amount donated.  For the Ukraine campaign, CCP promised to match up to $250K in donations, and it looks like they hit that cap and the donations went a bit beyond that.

Past PLEX for Good campaigns over the years have raised over $1.2 million total, via the following events:

  • 2005 – $25,326 – Southeast Asia (tsunami)
  • 2010 – $34,350 – Haiti (earthquake)
  • 2010 – $38,900 – Pakistan (monsoon)
  • 2011 – $44,600 – Japan (earthquake and tsunami)
  • 2011 – $32,900 – United States (Hurricane Irene)
  • 2013 – $190,890 – Philippines (Typhoon Haiyan)
  • 2015 – $103,650 – Nepal (earthquake)
  • 2020 – $107,454 – Australia (bushfires)
  • 2020 – $135,550 – Global (COVID-19)
  • 2022 – $501,652 – Ukraine (war)

Related:

 

What Came Before PLEX?

CCP introduced PLEX, the 30 Day Pilots License Extension, to EVE Online back in 2009.

Look, old UI, old prices!

At the time it seemed quite the daring innovation.  PLEX was an in-game item worth 30 days of subscription time… this being back when EVE Online was all subscriptions all the time… that could be put on the market and sold for ISK… or traded for something else or whatever.

CCP was kind of cautious with PLEX at first, and it was a while before they removed restrictions on it, at which point the inevitable situation occurred and somebody lost 74 PLEX when their ship got ganked.  The game was on then.

But it was innovated on two fronts.  First, it let players finance their subscription through in-game play.  “PLEXing” ones account soon became part of the New Eden vernacular.  Second, it allowed a safe, legal way for new players to buy ISK, working around the ISK sellers.  It didn’t drive ISK sellers out of business, and they remain a plague on the game to this day, but it gave people who were going to buy ISK a legitimate path to do so.

And, reflecting on something I have been on about this year, it also effectively raised the price of a 30 day subscription.  Two PLEX cost $35, so that made 30 days a $17.50 ride compared to paying the usual $15 up front.  Nice work.

PLEX has been through some changes, most notably the 500 for 1 conversion back in 2017 when the decided to make it the RMT in-game currency, removing Aurum from the game.

That also successfully raised the price of a subscription, as 500 PLEX, the amount now needed for a 30 day subscription, was $20 in the store.  Some nice work there CCP.

And the game itself has been through many changes aside from PLEX, including a free to play options and the slippery slope of skill injectors/extractor.

But PLEX has most been successful, and no doubt profitable, for CCP, and other companies have copied the idea, from Darkfall’s DUEL to WildStar’s CREDD, to Krono in EverQuest and EverQuest II, to GRACE in Anarchy Online, and, most notable of all, the WoW Token in World of Warcraft.

There are probably other online games that have adopted the idea as well, those are just the ones I have taken note of in the past.

But this led me around to wondering if there was something like PLEX before PLEX.

This isn’t to cast doubt on CCP’s ability to come up with something different or unique… much of EVE Online stands as a testament to not doing things the way people might expect, and for years there has been a team dedicated to fixing a lot of that.

So this is an audience participation question.  I cannot think of anything that was like PLEX before PLEX, but that doesn’t mean there wasn’t some previous precedent, some game that tried out a scheme that at least mirrors PLEX in some way.

The minimum parameters are an item, purchased for real world money, that can be sold in-game for the main in-game currency that bestows some benefit on the buyer.  A subscription increment would be idea, but even something minor.  Blizzard’s pre-WoW Token experiment with the Guardian Cub, which you could buy in the web store and sell at the auction house for gold qualifies… or would qualify if it hadn’t come out almost three years after PLEX.

So that is my question for the day.  Did anything PLEX-like pre-date PLEX in the market?

And, if you’re stumped on that but just feel like doing some digging, what other PLEX-like items have come around since PLEX that I have forgotten to mention.  I think ArchAge had something and maybe Rift did as well?

The Fall of the IGE-RI Keepstar

We had been up to IGE-RI late last week, when Asher led a Ferox fleet to try and defend the armor timer against PandaFam’s carriers and subcaps.  That went well.  Even though we lost the objective we managed to blow up fighters and subcaps by the score.

And we were told we would be doing something for the final timer, which was set to come due this past Sunday around 19:00 UTC.  So I made sure to be around and logged in as the time drew closer.

And then the time hit… and passed… and no fleet was called.

There was a ping for the INN stream on Twitch, where DBRB would be covering the destruction of the Keepstar.  Its destruction was never in doubt.  But it didn’t seem like we were going to do anything to drag out the event and make the enemy pay a bit for that kill mail.

Finally, about ten minutes after the hour, there was a ping.  A fleet was going up on Jay Amazingness with no details save to read the MOTD.  I had wandered away from my desk for a bit, but when I got back I joined the fleet.  The MOTD said we needed to be able to fly a tech II Cormorant and that we should take a travel interceptor to the IGE-RI Keepstar, where ships would be handed out.

That I could manage.  I had an Ares handy, so undocked with it and headed towards the Keepstar up in Fountain.  The way was clear… it generally is in an interceptor… and I arrived in the system.

At the Keepstar

It seemed that somebody used the fight notification tool this time around, as there was no tidi until I jumped into IGE-RI itself, a sign that it was on its own node.  And there was some tidi, though not much, as the event had already started.

Everybody docked up and Jay started trying to hand out ships to people which, under tidi, was apparently quite a painful process.  He eventually dispersed some of the Cormorants to other people to help him hand out.  I got mine and immediately put my loudest SKIN on it.

Fresh Corm in the hangar

We loaded up scripts and ammo and undocked to face the attack.  And it seemed like everybody was there to join in.

The NPCs even showed up

As with the Ferox fleet, we started by shooting some of the fighters that were on the Keepstar, though the tidi was making the game respond oddly.  Distances in my overview didn’t seem to bear much resemblance to where the game thought things were.  I was trying to target fighters that were alleged to be only 35km away, but was told they were beyond the 115km targeting range of my ship.  But they were clearly there on the Keepstar.

And the game itself went through points of pausing and then resuming, which I thought might be just me, as I had graphics turned up so the game client’s memory usage was… high.

Not possible without the 64-bit client

But other people were calling out that the game was stalling at the same time I was seeing it, so I suspect the server was having its own rough time.  And the fight carried on around the Keepstar.

Blue beams from fighters or drones

We fought for a bit, though not very effectively.  Corms are not Feroxes.  And we had to warp off every once in a while to get out of the way when they wanted to fire up the Point Defense System to kill any hostiles too close to the structure.  The PDS is indiscriminate, so you have to be away or tethered to avoid it.

We got to see the Arcing Votron Projector, the Keepstar doomsday, go off a couple of times.

The beam reaching up to some unseen hostiles

But we were not making much of a difference.  After one warp off grid, we were aligning back to return and it was decided that the end was close enough that we should all make sure to lock up and shoot the Keepstar at least once before it died so we could all be on the kill mail as well.  The fleet warp came and off we went.

And then we stopped about 300km off the Keepstar, looking like we were tethered… though at extreme range… somebody’s code though we were some place much closer I bet… and couldn’t figure out what had gone wrong.

Way off the Keepstar, but looking like we’re tethered

Then somebody spotted the Sabre on the overview and the client caught up and drew the warp disruption bubble in which we had landed.

We had been caught and the trap sprung.  A set of Chemo doctrine ships… smart bombing Lokis… landed on us and lit us up.

The smart bombs going off around us

You can see we had enough time to turn around to try and get out of the bubble, but the Sabre was ahead of us and kept us from warping off.  And in the middle of the Lokis was Pittsburgh2989, one time Imperium FC who was kicked out and blacklisted from the coalition for reasons still argued about.

Pitts comes to kill us all

A few people got out.  My ship was very slow in blowing up.  It took the client view quite a while to catch up with the situation as it stood.  I tried to motor out in my pod.  If I could just get out of the bubbles and warp off, I might be able to grab my interceptor… which cost about 10x that of the Corm… and fly on home with it.

Pod with wrecks in the background

Alas, they picked off the pods as well.  I was soon back in 1DQ1-A, and shortly thereafter I got a notification that my stuff in the IGE-RI Keepstar was being moved to asset safety.  I guess I will be picking up that interceptor another day.  At least the Cormorant was free… and I insured it, so made a little bit of ISK on the side.

The Keepstar was destroyed.  My ship was blown up.  My pod was killed.  My interceptor was stranded. And the battle report showed that we didn’t even extract much of a price this time around.

Battle report header

All of that was very much predictable.  But what I really want to know is if anybody looted the PLEX out of my cargo hold.

For whatever reason my interceptor had 1 PLEX in the cargo, and before the fight I moved that over into the Corm’s cargo bay.  If you look at my kill mail, you will see that the loot fairy said “yes” and the PLEX survived and was in the wreck.  Maybe somebody got it.  Or maybe the smart bombs killed the wrecks.  I’ll likely never know.

WoW Tokens Five Years Later

The WoW Token turned five years old earlier this month.

The WoW Token highway has no exit

You can tell when I have started doing my month in review post as I am suddenly all about things that happened five or ten years ago, and such is the case now.

Way back on April 7, 2015 I posted about the launch of the WoW Token.

The purpose of the WoW Token, and other like items such as EVE Online’s PLEX or Daybreak’s Krono or Anarchy Online’s GRACE, is to fight illicit RMT, which has all sorts of fraud and theft issues associated with it, by giving players a legitimate way to buy in-game currency that both gives the developer a cut of the money and doesn’t dump currency into the economy.  The company is merely the agent between players trading the in-game currency for subscription time.  It is RMT, but “good” RMT so far as the developer is concerned.

That Blizzard and CCP and other companies have done this, and kept up with it over time, must mean that it is working for them somehow.  If nothing else, it is another revenue stream in a world where a monthly subscription is often a barrier for players.  Whether it has made a serious dent in illicit RMT I cannot tell, though it was interesting that some gold sellers seemed to revive with the coming of WoW Classic, where you cannot sell a token for gold.

And, of course, it isn’t any sort of panacea that will save a game.  WildStar built its plan initial business plan on their CREDD idea and that didn’t save it from going free to play then shutting down.

In WoW the idea itself took a while to grab players, at least in North America.

North American Prices – Apr 2015 to Apr 2020

When it launched at a starting price of 30,000 gold per token there were some people who declared that now was the time to jump in, that there was nowhere to go but up!

And then the price dropped immediately, landing below 20,000 gold in the first month.  It revived eventually, getting back over 30,000 in September, then starting to really climb come 2017 and peaking in 2018.  But there was an initial stretch there where it wasn’t all that attractive relative to illicit RMT.  Over the five years:

  • Avg Price – 109,057
  • Median Price – 117,552
  • Max Price – 238,572 on Jan 31, 2018
  • Min Price – 18,296 on May 3, 2015
  • Current Price – ~120,000 as I write this

The NA start was in some small contrast to the EU token prices, which started at 35,000 two weeks later and only went down a bit before beginning a fairly steady rise.  I am sure that says something about the two markets, though I am not sure what.

European Prices – Apr 2015 to Apr 2020

  • Avg Price – 173,225
  • Median Price – 180,158
  • Max Price – 401,827 on May 17, 2018
  • Min Price – 30,352 on Apr 25, 2015
  • Current Price – ~180,000 as I write this

Still, even though the token prices vary, the pattern of the prices over time looks remarkably similar when charted.  And no doubt they probably ought to in reaction to outside events, like when you were able to buy Call of Duty: Black Ops 4 with WoW Tokens, which accounts for that peak price in 2018.

I am curious as to how people feel the advent of WoW Tokens have affected the game over the last half decade.

I, personally, have been only somewhat attached to the game over the last five years, playing it to see the game but not getting that deeply invested in it.  I have been a casual WoW player during that time for certain, and it was only the advent of WoW Classic that got me really back to Blizzard.

I have purchased two WoW Tokens.  My daughter pleaded for one so she could buy some RP gear for her RP guild when the price was around 100,000 gold and I bought one for myself one day when I was logged in and saw the price was around 220,000 gold and thought I might never see that price again.  But then the game sort of rains gold on you these days… going back to get flying in Battle for Azeroth I was shocked at how much gold I was given for random things when in WoW Classic I am grubbing for silver coins still… so I have earned more gold since just playing than I bought. (Mostly during Legion.)

My closest experience with something like WoW Tokens has been PLEX in EVE Online.

There I don’t buy it to activate game time but just to get a ship SKIN now and then.  But I’ve seen people who get pretty caught up in the idea of “PLEXing” their accounts every month, which becomes a mania with some people.  People who “crab” a lot… mine or run anomalies for ISK… are often suspected of being in it for RMT purposes.  And they often are, but not for illicit RMT and supplying ISK sellers and such.  They need to make the ISK to buy the PLEX in order to pay for their subscription.

The big nerf that hit last week with the Surgical Strike update will break the game for some people because they are invested in super carrier ratting… super carriers were pretty much invulnerable up until last week as they could kill small groups of subcaps and could survive to be rescued from larger groups… and with the changes they won’t be able to PLEX their accounts.

Azeroth is a lot different than New Eden however.   I know people who obsess about earning gold in WoW, but I am not aware if it has reached that level.

So how do you feel about WoW Tokens five years in?  I’m okay with them, but I am also out of the loop enough to not see or care much about the impact they might be having.  I’ll even put in a poll here.

If you cannot see the poll above this line… well, your web browser and ad block settings are keeping you secure.  I cannot argue with that, but you don’t get to vote unless you use the browser on your phone or something.

Data for this post cam from WoWToken.info and WoW Token Prices.

The latter has nice charts on their front page, while the former wouldn’t let me see any of their charts even with ad block off and security down.

Seriously, I am looking at the ads but they still won’t show the charts

The latter site pointedly makes reference to this if you have ad block on.  But the former has all the historical data available as a .csv file, which I was able to download, so I have to give them credit for that.

There is also data for the WoW Token markets in Taiwan, Korea, and China, but I did not dive into those as there are different dynamics in play there that I am even less aware of.

CCP to Pay Out Remaining PLEX for Aurum

CCP announced earlier that after downtime today those who had less than 1,000 Aurum when New PLEX went live back on May 9th would be getting the PLEX owed them.

The New PLEX in New Eden

You can find the announcement here, but it is short enough to quote:

We are happy to announce that all pilots who had Aurum balances outstanding from the PLEX changes have now had their converted PLEX balances delivered as of downtime May 23rd.

In order to protect the market and value of PLEX during the transition, all pilots who had less than 1000 Aurum in their wallets did not have this converted to PLEX when the changes were deployed on May 9th, and were notified that they would receive their Aurum balance in PLEX three months after the deployment of the PLEX changes.

After careful consideration and close monitoring of the market, we have decided to reimburse these PLEX earlier.

Today’s daily downtime was extended slightly in order to allow for a reimbursement script to be run, and all pilots should now have their outstanding PLEX balances reimbursed.

As it turned out, the market did not need much in the way of protection.  The price of 500 new PLEX (needed for the 30 days of game time that a single old PLEX would grant) went up after the conversion and has remained up.  This wasn’t all that surprising to me.  It seemed akin to a 500 for 1 stock split, and the price of a stock almost always goes up after such a change. (If it doesn’t, you shouldn’t have done the split.)  And new PLEX can be used for more things (even if character transfers are no longer on the list) so more demand, and an accompanying rise is price, seemed likely.

That means ISK is effectively cheaper if you want to sell PLEX.  If you are buying PLEX to pay for your null sec Rorqual mining alts in the face of nerfs and low mineral prices however, this might be a painful time.  I will be interested to see what the monthly economic report for May and June will show.

Anyway, I will have to check in and see if I have 42 more PLEX on the accounts that had the 300 gift PLEX.

Day One of New PLEX

With yesterday’s YC119.5 update the previously announced change over for PLEX showed up, so I had to log in and see the change.  We now have new PLEX.

New PLEX in-game Description

Foolishly I forgot to note how much Arurum I had on my main, I was carrying a balance of over 1,000, but I couldn’t recall exactly how much.  But I had 195 PLEX listed for him when I opened up the New Eden Store, so it was likely somewhere around 1,365.

Then I checked my alt.  He had the usual 300 Aurum, so did not get that converted.  However, I am not sure what became of it either or if I will ever see it again.  He did have two old PLEX sitting the station at Jita 4-4.  Those did get converted to 1,000 new PLEX, which was sitting in the station where the old PLEX had been.  He wasn’t in Jita, but I found the new PLEX using the search option in Assets.

Right-clicking on it in Assets listed the option to move it to the new PLEX Vault.  I had to actually read the description of PLEX (above) to be reminded where the PLEX Vault was.  I started by looking for yet another button on the Neocom, but it is actually part of your inventory listing.

It says PLEX Vault…

However, the option to move PLEX to the PLEX Vault does not appear to work remotely.  I tried the option a few times, but nothing changed.  It is bad design to give the user an option and provide no feedback, and I saw no errors while trying to do this.  Still, I figured out that I needed to be in the same station and clone jumped to Jita.  From there I was able to move the 1,000 PLEX to the PLEX Vault.

In the PLEX Vault

The PLEX vault is very much oriented towards selling PLEX to players naturally enough.  PLEX operations are in three small boxes, but buying PLEX covers four larger boxes with bright piles of PLEX shown, as if it were a physical thing, which can be expanded into even more PLEX purchasing options.

We have PLEX in the quantities you want…

The nature of the beast when you have a cash shop, as we have seen in every other MMORPG that has gone that route.  As more money comes from it, the more important it becomes.

And somebody out there is probably buying PLEX in $500 increments, but it sure isn’t me.  That would be about 40 billion ISK at the current market price, less transaction fees, or 900 days of game time.

And speaking of market price, while there were opportunities to make some easy ISK early after the PLEX transition (as SynCaine did), by the time I logged in later in the day the markets seemed to have settled down.  As I noted yesterday, PLEX was about 1.3 billion ISK per before the transition, so I estimated that it would settle around 2.6 million per for the new PLEX out of habit if nothing else.

In Jita you could grab a PLEX for a little less than that.

May 9, 2017 PLEX prices in Jita

In Amarr the price was a little higher, but not dramatically so.

May 9, 2017 PLEX prices in Amarr

So the new PLEX era is upon us.  We shall see how the price goes from here now that it is the universal RMT currency.  Prices in the New Eden Store have been adjusted for PLEX.  SKINs, which is all I ever buy from there, seem to run from about 40 PLEX for a frigate SKIN to 200 PLEX for a capital version.

Now to figure out where that 300 Aurum ended up and if I will ever get the ~42 new PLEX it ought to yield.

Others writing about PLEX:

The EVE Online YC119.5 Update Brings PLEX Changes and More

First, I have to get on my soap box about CCP and its naming scheme for patches.  Last year I assumed that the number after the decimal point (the 5 in the title of this post) indicated the month of the year.  And then the YC118.7 update came out in August and I was told that the number only indicated which patch number for the year, something that CCP kept up consistently through YC118.

Now we are in YC119 and we are getting the fourth patch of the year, but it is called YC119.5, no doubt because it is May, the fifth month of the year.  Make up yer freakin’ minds CCP!

That aside, today’s patch brings the big changes to PLEX which CCP announced a while back.

Some sort of PLEX graphic, also you can see my alliance logo next to Brave’s

After downtime today old PLEX, along with the Aurum currency, will be gone, replaced with new PLEX.  All PLEX listings will be removed from the market.  Then…

  • Any old PLEX you have will be converted to 500 new PLEX.
  • If you have Aurum in excess of 1,000 units, it will be converted to new PLEX at a ratio of 1 PLEX for every 7 Aurum.
  • If you have less than 1,000 Aurum, likely the 300 free Aurum that CCP gave you at some point, that will be converted at a later date.

Items in the New Eden Store will be priced in new PLEX.  There will be a new thing called the PLEX Vault that means you will never have to fly around with PLEX in your cargo hold… but you know people will do it anyway.  And your estimated total wealth might drop considerably because the historical value for new PLEX will zero when the game comes back up.

Old PLEX was running at about 1.3 billion ISK each when I last looked, so new PLEX should have a valuation of about 2.6 million ISK each.  But with the transition, some chaos and comedy will no doubt ensue.  Look for some individual units of new PLEX to be listed in Jita at the old PLEX as people try to take advantage of those not paying attention.

The original and follow up dev blogs cover these changes in detail.

Meanwhile, I am going to have to find a new generic PLEX graphic, as my old one will finally be totally out of date.

And old price for old PLEX… PLEX that couldn’t even leave the station!

Also showing up with today’s update is the addition of Blood Raider’s ship yards.

Look for the Blood Raiders logo of quality

This new NPC complex (there will only ever be one active at a time) will drop capital ship blue print copies for the Dagon force auxiliary, the Chemosh dreadnought, and the Molok titan.  The new NPC AI that comes with the ship yards will respond to attacks with forces in measure to make any assault difficult.  Here are the bullet points from the patch notes:

  • Blood Raider Shipyards are Sotyios, built and owned by the Blood Raider faction. Only one can exist at a time.
  • They can be found in Blood Raider 0.0 Space (Delve, Querious, Period Basis).
  • They Blood Raider Sotyio does not show up on the tactical overlay, nor can it be probed down. The best way to find them is to try following a Blood Raider hauler (Bestower or Impel), coming to pick up minerals from a mining operation. There will always be a mining operation in the system with the Blood Raiders Shipyard.
  • The Blood Raiders will viciously defend their Shipyards. They use advanced fleet tactics (Tactical Warps, Logistics, Electronic Warfare Support) with powerful ships, including Dreadnoughts.
  • The Blood Raider Sotyio only has a single 24hr reinforce cycle. Once into reinforce, it can be seen as per any other Upwell structure.
  • Destroying the Sotyio will leave a wreck, which has standard Sotyio loot (salvage and minerals), and may also drop rare modules and capital blueprint copies for the Dagon, Chemosh and Molok.
  • It takes some time for the Blood Raiders to build their first Sotyio. You can find it on Thursday (2017/05/11)

Given the tales I’ve heard comping from practice runs on the test server (400 cruisers dropped on a battleship force and effective dread bombs dropped on super capitals) I am not sure if this is a gift to null sec or just a clever way for CCP Larrikin to fulfill his wish to see more dead capital ships.  Anyway, I expect comedy to ensue until we figure it out.

Also on the list is new stars.

One of the new star models and a Keepstar

CCP has redone the graphics for stars so they are now colorful balls of rippling plasma that come in 15 eye watering flavors.

CCP is also killing off the legacy scanning UI.  From this release forward you only have the new UI to work with.  Since I actually prefer the new UI, this sounds fine to me, but I imagine this will cause some pain to others.  Sorry man.

The YC119.5 update also includes:

  • Maximum duration of contracts changed from 3 to 4 weeks
  • Color coding of fighter health bars
  • Alliance and Corp logos on citadels, along with the leader’s portrait (pictures of The Mittani everywhere in Delve now)
  • Ship hangar lighting improvements
  • Promotional CONCORD ships Pacifier and Enforcer added to the game (but not yet distributed to Fanfest attendees)
  • Removal of ability to manufacture starbase (POS) compression, reprocessing, and assembly arrays along with labs as part of the transition to citadels and engineering complexes
  • New cinematic intro, which you can compare to past efforts at The Nosy Gamer
  • Lots more fixes and tweaks

Details for all of this can be found in the YC119.5 patch notes and the updates page.  The patch itself has gone live and is ready to explore.  There was an issue reported with single sign on, but that seems to have been fixed.

Finally, no update for EVE Online goes live without a new music track, so we have YC119.5’s theme, The Luminous Eye.

 

CCP Revises PLEX Plan to Reconsider Aurum

To cut straight to the chase, CCP announced in a dev blog that they are not going to gyp you out of your Aurum if you have a balance less than 1,000.  Last week they were going to draw a line at 999 Aurum or less in the name of the economy and I was dubious as to whether they would hold the line on that statement.  They’ve given out lots of penny packets of Aurum since it showed up and are worried that converting it all to the new PLEX would flood the market.

Honestly, I am never going to replace this PLEX graphic

While the design of the game may have started with the line “Death is a serious matter,” death is mostly trivial in New Eden, it is the economy that keeps the game going.  They can fix death, but if they screw up the market the game is done.  But the hew and cry about lost Aurum was loud enough that they had to listen.

So instead of doing the PLEX conversions all at once, those with Aurum balances under 1,000 will get their conversion three months after the fact in an effort to buffer the impact on the economy.  There is still no word on when the initial PLEX conversion will happen, so that will be three months from whenever.

Also, as part of that dev blog I learned, as no doubt many others did, that there are actually Aurum tokens in the game.  I’ve never seen one, nor bothered to look.

Look quick before they’re gone

Those will be coming out of the game when the change hits.

CCP has also said that they will be doing sales/promotions in the New Eden Store so that if you want to spend your Aurum before the change, there will be something to buy with what you have.  They also announced a new ship SKIN for Cormorants, Caracals, and Drakes, but that comes in at 800 Aurum per SKIN and you probably only have a balance of 300, so you’ll have to wait for another offer.

Not really sure who the IGC is, but they have a nice SKIN

Meanwhile, there is always a “somebody is going to get screwed” aspect to changes like this, and while people with low Aurum balances seem to be off the hook, those who have paid Broker’s fees in order to list PLEX on the market are now the ones who will be losing out.  In the first dev blog CCP promised to refund Broker’s fees when the conversion went in and all current listings were removed.   The new dev blog though says that isn’t going to happen:

…our team discovered that we don’t actually have the ability to refund fees at all. In EVE, fees are paid as a transaction when an order is placed and not tied to the order itself.

Oops.  The back up plan here is just to give you lots of advance notice that if you list a PLEX on the market and it is there when the change comes into effect, you can kiss that ISK good-bye.  Of course, as noted above, we still don’t know when this PLEX change is going to come into effect, so we don’t know how far in advance this advance warning will be.  And, of course, CCP doesn’t have a great track record getting the word out to people, though that doesn’t distinguish them from other MMOs.  As an audience, MMO players likely aren’t as engaged as you thing they ought to be.  If you’re reading this you are a special snowflake when it comes to actually paying attention.

Furthermore, I have to wonder if getting the word out is a good plan.  What happens when people stop listing PLEX on the market to avoid the possibility of losing their Broker’s fee?  Supply will shrink and prices will go up… and if they go up enough people will start listing again because the Broker’s fee loss will be covered by the price increase if only the person listing can sell some of their stock.  Because there is likely to be a price drop once the change has been made and a lot (but not all) Aurum is converted to the new PLEX.  Maybe?

What do you think?  Is CCP going to screw up the market here, or is there enough ISK going through Jita to buffer this change?

For those interesting in hearing more on this, Talking in Stations did a show that included a discussion of the topic with CCP Rise to help sort things out.

PLEX Shattering Proposal for New Eden

Yesterday CCP made public their intention to change PLEX, the in-game item that can be bought, sold, moved, blown up, redeemed for 30 days of Omega game time, and occasionally redeemed for Aurum or multiple character training.

This old screen shot may make PLEX look more expensive than reality soon

CCP wants to make PLEX the universal secondary currency so that you will only have ISK and PLEX… and LP if you’re into that, but that is a whole different thing.  To do this CCP wants to break a single PLEX into 500 units of PLEX, in which capacity it will replace Aurum, the unloved New Eden Store currency.

CCP also plans to introduce the PLEX Vault, wherein you will deposit your PLEX to be used and where your PLEX will be accessible to any character on your account from any station or citadel location you can use in New Eden.

The Proposed PLEX Vault

Anybody who has a PLEX right now will end up with 500 PLEX when this change goes into effect, while anybody who has 1,000 Aurum or more will receive 1 PLEX for every 7 Aurum they hold.

The logic behind the 1,000 Aurum cut-off is in the questions at the end of their post:

Q: Why are you only converting Aurum balances above 1000?
A: A large portion of the total Aurum stockpile is in small balances left over from past giveaways and by not converting those small balances we mitigate risk of oversupply in the PLEX market

Basically, if you have less than 1,000 Aurum you probably got it from us for free, so screw you we’re taking it back now that it might have actual in-game ISK value.  I will be interested to see if there is enough hew and cry about this to get CCP to relent on this front.

And, of course, the other big change here is that PLEX becomes a digital currency more akin to ISK, something that is in a wallet you can access where ever you go.  I suppose that makes a bit of logical sense, as opposed to PLEX being a physical object in your inventory.

This potentially means no more PLEX-tanked frigates worth billions of ISK being blown up… remember the first big loss, involving a pilot who could have kept his account going for over six years if he hadn’t stuff 74 PLEX into an unfit Kestrel and undocked… if people are smart.

The thing is, people are not smart.  That people, to this day, still move PLEX in rookie corvettes is proof of that.  There is almost no need to do this, as you can activate PLEX remotely and buy it via contract from anywhere in New Eden.  So I live in hope that stupid will out and that we will still see the occasional PLEX kill mail since CCP plans to leave in the physical aspect of PLEX if you want to take it out of the PLEX Vault.

And, if everybody does suddenly get smart, we still have skill injector losses.

So that is the plan.  There is even a video with CCP Seagull explaining the plan.

 

There is no announced date for this change yet, and even the UI proposal is tagged as a work in progress, so there is still time to head to the forums and howl over any aspect of this you do not like.  I fully expect CCP to relent on the 1,000 Aurum limit for conversion to the new PLEX, if only because some people will have residual balances less than that which they paid for.

But at some point in the future any PLEX you have… which could be worth as much as 1.2 billion ISK each…  will go away, replaced by 500 new PLEX worth as much as 2.4 million each.

As somebody who doesn’t use PLEX, the only change for me will be a lack of comedy kill mails I suppose.  But as somebody who has some Aurum and buys ship SKINs now and again, this will be a bit of a boon, since it will be easy enough just to buy new PLEX with ISK in the quantity I need for a given transaction.  This might make the New Eden Store more viable.

This may be the biggest change to PLEX since it was introduced over eight years ago.

Addendum: Official forum thread for feedback on this plan.