Tag Archives: Querious

Delve – Now With Contract Values

The Monthly Economic Report for March dropped on Friday and contains all the usual fun data to peruse.  This is the first MER since CCP Quant left the company, so we get to blame any errors on the new minder of the report, CCP Larrikin. (We’ll get to that.)

Going down the usual path I want to look at mining first.

March 2018 – Mining Value by Region

Mining value was up in Delve by almost a trillion ISK.  This came in the face of sagging mineral prices in the market overall.

March 2018 – Economic Indices

That means that there was just more mining going on in Delve, likely related to the ever expanding moon mining operations in the region, all of which left Delve at the top of the stack again.

March 2018 – Mining Value by Region – Bar Graph

Of note are the rather static month over month value of Querious.  I was wondering if that might go up due to Locust Fleet, the attempt to mine out all of the moon mining operations in a single day.  Perhaps that did not go as well as planned.  I heard it was of to a rough start, but did well enough to carry on again this month, running yesterday.  We’ll look back again next month to see if that raises Querious.

Also of note are the falling mining output numbers for Fade, Pure Blind, and Deklein, regions in the north that have been hunted by several Imperium SIGs.  They are all down noticeably over last month, more so than the dip in prices would explain. With the departure of Pandemic Horde for Geminate, the Guardians of the Galaxy coalition has pretty much ceded the staging systems being used against them and has adopted a defensive posture, allowing the Imperium to do its fighting on their home turf, inhibiting mining and ratting operations in those regions.

And since we’re on about that, I might as well move to NPC bounty payouts where, as expected, Delve remains at the top.

March 2018 – NPC Bounties by Region

The change is moderate, up about a trillion ISK for Delve… what a world when that much ISK is a moderate change… so holds its place in the stack ranking.

March 2018 – NPC Bounties by Region – Bar Graph

As noted above, the regions in the north being stalked by Imperium forces saw some impact.  Deklein, once number three on the list, fell back to fifth, having shed nearly a trillion ISK from its 3.6 trillion ISK February number.  In this case a trillion ISK represents more than a 25% drop.  Likewise, Fade saw a significant drop, while Pure Blind wasn’t hurt too bad, but its February number wasn’t that hot to begin with.

As usual, null sec remained the prime recipient of NPC bounties, with its percentage dropping a bit, from 93.3% last month to 93.1% this month.

March 2018 – Bounties by Space Sec Rating

Overall however bounties saw a noticeable dip on the sinks and faucets chart during March, though it recovered somewhat by the end of the month.

March 2018 – Top 8 ISK Sinks and Faucets

I am not sure what was going on during that part of the month, but overall NPC bounties are down some.

On the production front Delve saw a huge surge in March, jumping from 29 trillion ISK in value in February to just past 40 trillion ISK last month.

March 2018 – Production Values by Region

This surge managed to push Delve past The Forge, the region that is home to Jita, in total production value.

March 2018 – Production Values by Region – Bar Graph

That is quite an accomplishment but, as I have noted in the past, Jita sits at the intersection of three regions, The Forge, Lonetrek, and The Citadel, so production centered on the marked hub of New Eden still exceeds Delve overall.  Still, the Imperium is building a lot of stuff as The Mittani encourages people to train into titans.

On the trade value front The Forge remains dominate.  There is a reason manufacturing is clustered around there, it is the place to sell things.

March 2018 – Trade Value by Region

The dominance of The Forge and its Jita market nexus is made starkly clear by the bar graph.

March 2018 – Trade Value by Region – Bar Graph

The next two contenders, Domain, home to Amarr, and Delve, fade in comparison to such an extent that CCP provides the same graph without The Forge every month, just so you can see how the rest of New Eden compares.

March 2018 – Trade Value by Region – Bar Graph, Forge Excluded

There you can see how the other regions compare to each other when the shadow of The Forge is removed.

This month we got an additional insight into trade when CCP Larrikin added charts about the value of contract transactions per region.  Unfortunately, the main chart appears to have problems.  It is not labelled correctly (it just says trade value by regions) and the number for The Forge is clearly wrong. (Blame assigned.)  However, the accompanying bar chart appears to be correct both in labeling and data, so I will toss that in.

March 2018 – Contracts Trade Value by Region – Bar Chart

Here The Forge is still on top, but Delve is not too far behind.  This is likely due to the fact that doctrine ships are generally purchased by line members assembled and loaded via contract and because capital and super capital purchases are also often done by contract.

Finally, I will end on the usual chart, the comparison of various stats across key regions.

March 2018 – Regional Summary Stats

Things to look for next month:

  • Will Fade, Pure Blind, and Deklein remain down?
  • Will the Space Violence SIG showing up in the north push them down further?
  • Will the “Bee Control” attacks on Delve suppress its numbers?
  • Will the Locust Fleet boost Querious mining?
  • Will Delve production remain this high?
  • Am I going to have to bring up Fountain at some point?

Anyway, that is my look at the New Eden Monthly Economic Report.  The report itself has many more charts and the raw data on which they were based, so if numbers are your thing you should go take a look.  Over at INN they have taken the raw data and rolled a few of their own graphs, if you want to see some of the data presented in a different way.

Barghests Down in Querious Astrahus Fight

As Delve has been quiet, Reavers have been deploying to Querious off and on.  Since Delve and Querious are so close together… a chunk of Querious is actually something of a functional enclave within Delve, which is sometimes called either Fake Delve or Fake Querious depending on who is speaking and whether or not they remember what they called it last time it came up… there was some discussion as to what to do about the region.

Querious - October 23, 2016

Querious – October 23, 2016

The previous inhabitants for the most part moved on to other areas of null sec rather than live under the shadow of the Imperium.  Our first deployment to the region after Delve was to take the valuable moons.  However, the holders were mostly willing to sell them to us… along with a couple of citadels… to finance their move elsewhere.

After that, the region was somewhat sparsely held.  I ran around in a Raven and was unmolested as I ran sites during the Purity of the Throne event.  Of course, a sparsely held region invites people to show up uninvited.  To keep the worst kind of baddies from moving in, the coalition gave Asher the green light to try and turn the region into a fight club.  Details of the idea were posted on Reddit a while back.

There have been a few takers and Reavers have been back in Querious off and on to help people move in and evict people who have declined to join.  We popped a Voxis Accord Astrahus earlier in the month after they said no to the idea.  Last week we started on Brute Force Solutions and their Astrahus in 0-WT2D. (BFD on the map above.)  They had been giving Asher the run around, claiming they needed 6-8 weeks to process his request, along with doing a level of trash talking in local above their weight class.  They seemed keen to provoke a fight, so their citadel had to go.

Killing an citadel requires three passes.  You have to get through the shield layer, after which it goes into reinforced mode for 24 hours.  Then you go through the armor layer.  After armor, the reinforcement timer is related to local sovereignty.  Since they owned the system and ihub and had flagged it as their capital, the ADM was up to 6, which meant a six day wait for the final structure event.

I was there for the shield event, a Barghest fleet where I flew logi, but missed the armor event where BFD dropped carries on our fleet, so we countered with some caps and our bridging titan, which left BFD down 10 carriers.  The final event was slated for Saturday night in later USTZ.

After the second event Asher asked people to get more Barghests down in our staging for the final fight.  The previous fights had been more logi and support than actual combat ships of the line.  Being ISK rich (for me) I invested 900 million ISK in one of the space griddles and flew it out from Jita during the week to have it ready for Saturday night.

An Unblooded Barghest

An Unblooded Barghest

As the time approached on Saturday, the ping went our for Reavers to form up and get ready.  There were about 60 of us online, in fleet, and on the titan ready to bridge into the event.

Anal Thunder's Leviathan breaching the POS bubble

Anal Thunder’s Leviathan breaching the POS bubble

Reavers is not all of the Imperium, so for us getting 50-60 people deep in USTZ is about par for the course.  That would still give us an edge on BFD, as they and their local allies seem to be good for about 50 pilots while we would have our own local pals, Sarcos Federation and Imperium Divine along to help.

My Barghest on the Fortizar

My Barghest on the Fortizar

The wild card would be what help BFD would be able to call in.  Asher said up front, as we sat on the titan, that intel indicated that Pandemic Legion had been called and might be joining in on the fun, so we could be in for a serious fight.  We bridged in a little before the Astrahus entered its vulnerability.

We setup as the timer counted down.  Once vulnerable, there is a 15 minute timer.  If that runs down, the attack fails and the Astrahus goes back into its initial state and we have to start the whole routine again.  The timer is paused by applying sufficient damage to the citadel, which also wears down the structure.  If you keep the timer paused and finish off the structure, the Astrahus explodes.  There is also a cap on the damage so you cannot burn it down in less than ~25 minutes. (The dev blog about all of this here.)

We setup around the Astrahus, dropped our sentry drones, anchored up on Asher, and when the time came opened up on the citadel.

The target with undock bubbled

The target with undock bubbled

BFD and their local friends had some assets on the field and we exchanged blows with them.  They brought out some dreadnoughts and carriers as well.  At that point things were going our way, the frying pan fleet was getting a few kills while our logi was keeping us safe.  Then a cyno went up, which we zapped pretty quickly.  A couple of Pandemic Legion caps got in on a cyno.

Capitals bubbled up

Capitals bubbled up

And then a Tech III fleet made up mostly of Legions and Proteuses got into the system and the fight started to go badly for us.  We outnumbered what BFD had fielded, but the Pandemic Legion fleet had numbers on us and, when combined with BFD, put us at a serious disadvantage with the odds about 2 to 1 against.  We were hard pressed to break any of the T3s, managing to knock just one off the field (on which I got the kill mail).  On the other hand, they trimmed our logi back and then started knocking off the Barghests one by one.  I lost my fresh Barghest when we were just trying to get out of bubbles and get away.  I still had all the refits in the cargo too, so pretty much a complete loss of my purchase.  Only two Barghests got away.

It seemed like we were done.  Asher put out on intel that there were some caps to shoot, which got a few Imperium CapSwarm capitals and supers to drop on the fight.

Supers on the gate looking for targets of opportunity

Supers on the gate looking for targets of opportunity

However, there was still a few minutes left on the Astrahus timer and most of the Reavers had their clone set in our Fortizar just six jumps away, so the decision was made to give it another run in the Cerberus doctrine.  I have my clone set in Delve, but I had a doctrine Scimitar set and ready to fly there, so I burned back towards Querious.  With a jump bridge the fight was 14 gates away.

As I burned I could hear the fleet arriving back at the Astrahus where they managed to apply damage and stop the timer with very little time left on the clock.  It sounded like they got chased off but got back to apply damage again, stopping the timer with just seconds to go.

Dramatic interpretation of the timer

Dramatic interpretation of the timer

At about that point I had finally gotten back to the system.  However, in getting to the fleet I managed to warp in pretty much on top of the Pandemic Legion fleet, which meant my Scimitar got popped pretty much immediately.

I managed to get away in my pod and flew back to our staging to pick up a Vigil I had sitting there in hopes of getting back before the fight ended.  However, before I got back our Cerbs had been mostly eliminated allowing the timer to start back up again and finish before any further damage could be applied.  BFD’s citadel had been saved.

The battle report, which is broken up into Imperium and allies, Pandemic Legion’s fleet, and BFD and its local allies is… deceptive.  The raw numbers look even, 129 vs 136.  However, everybody who shows up in a Cerb, along with a few Scimitars, are counted twice because we went back and reshipped.  Then there are the Imperium caps, which killed a couple carriers but didn’t move on the citadel.  And then there was an Imperium Confessor fleet which showed up just long enough to kill a Magus before heading off.

If we had managed to coordinate all of that, we might have gotten the Astrahus.  But we did not, so it is back to the reinforce cycle to try and kill it again next weekend.  Life in space, such that it is.

Meanwhile, SRP on my Barghest was 400 million ISK. (And I think I got a Reavers bonus payout at that.)  So while the Scimitar was covered, the Barg was an expensive one fight ship.

Addendum: Asher also has a new podcast up where he talks to Elise Randolph about the war in Tribute and the Alliance tournament.

Scenes from an Astrahus Kill in Querious

Another night out in Querious, another structure to kill.  In this case, an Astrahus owned by Voxis accord

Target for tonight

Target for tonight

They were alleged to have paid Mercenary Coalition money to come down and fight for them.  MC were down in Querious for the weekend, with NCDot in tow… because NCDot didn’t have a war to fight or blues to awox I guess. (A side note, you must listen to this ode to the NCDot life.)  But tonight it was just Voxis Accord and their doomed Astrahus versus Reavers and some of the locals keen to see Voxis gone.

The end result was an explosion and a dead Astrahus.  Not much else to say about it really.  Not my first Astrahus kill, but I did get some nice screen shots.

Chasing Purity Skins in Querious

I still have not decided if I should acknowledge the obvious backronym of Super Kerr-Induced Nanocoatings and write “SKINs” in all caps like an acronym or just go with my gut and call them what they are, “skins” we can apply to our ships.  Things that keep me up at night.

The whole SKIN thing

The whole SKIN thing

That bit of trivia aside though, I am a fan of the whole ship SKIN/skin thing in EVE Online.

Granted, I am something of an odd duck in New Eden in that I am often more enchanted by how the game looks than how it plays.  I try to keep my screen as clear of view-obscuring windows as possible and often have the UI turned off at the worst possible times.  But hey, screen shots.

I am also the person most likely to grab a skin for a ship I fly regularly.  I am the guy in fleet the red Basilisk or the Raata Sunset Guardian.  So the current Purity of the Throne event had my interest piqued due to the fact that it rewarded skins… lots of skins… skins for every Amarr ship.  I have to admit that I let the lore reasons for the event slip by… I am not so concerned about why these skins are out and about as opposed to the fact that they give me the option to paint my ship a different color.

You get a random skin from killing the final spawn in the Purity of the Throne sites that have been spawning all over New Eden, and people have been farming them like crazy, so I figured I would just pick some up in Jita when the market dipped low enough as supply outran demand.  I wasn’t planning on actually running any sites unless I happened upon them by chance, as with the Operation Frostline sites.

And then I ran into what appeared to be the headquarters of the Purity of the Throne movement.

Reavers were doing a move op back to Delve from Querious and I was shuffling ships about when I noticed a few of the sites in the YB7B-8 constellation as I was passing through in my Raven (with the Wiyrkomi skin naturally), a ship left over from a past deployment.

I stopped to run a site.  The Raven wasn’t the optimal choice for such a thing, the NPCs being largely frigates while the battleship was armed with cruise missiles, which are only suitable for much larger targets.  But with those and the drones in my bay, I was able to kill off the purists easily enough, looting a skin from the final spawn as a reward.

That's the guy with the skin

That’s the guy with the skin

Then I ran another site and got another skin.  And then I ran another.  And then I realized that I was going to be late for the fleet and I parked the Raven in the station at 60M-TG, installed a jump clone, and raced back in my pod to catch the fleet home.

Once I had my doctrine ship back in Delve, I jump cloned back to 60M-TG and carried on running sites in that constellation.  They were thick in space and there was almost nobody in the area.  Querious was almost eerily quiet and I was left to pick off sites and collect skins in peace.

Naturally, running what is essentially the same battle over and over again led to some attempts to optimize my attacks and make a game out of efficiency.  The efficiency aspect largely concerned smart bombs.  The old Reaver Raven doctrine included a smart bomb fit to the ship and once I noticed it, I decided that this would be a better way to kill the frigates that spawned than trying to swat them with inefficiently over-sized missiles.  So I started sending my drones after the cruiser sized ships, which were further off, letting the frigates some in close.

Frigates orbiting my Raven

Frigates orbiting my Raven

And then I would light off the smart bomb and let it cycle until the frigates popped, which usually took about three cycles.

Frigs go boom... but I missed one...

Frigs go boom… but I missed one…

Of course, then the real goal became to get every frigate in a wave to pop on the same smart bomb cycle.  The main wave has five, so I had to take care, let them all get within 5km radius of the smart bomb, and then start up it up to kill them.  It took a couple tries, but eventually I started popping them all on the same pass.

Five explosions... one behind the structure...

Five explosions… one behind the structure…

And so I started collecting skins, taking down sites as I cruised around the constellation otherwise unmolested.  After two evenings or running them, hitting almost 40 sites on my own, they suddenly stopped spawning in the area.  My hunting… and the random number generator… sent them elsewhere, and I was left alone to sort through my loot.

I did get a couple of skins that I wanted.  The Archon skin was probably my best drop.  But I mostly got skins for ships I don’t fly regularly, often the Navy Issue version of a ship I wanted. (Crucifier? A doctrine ship!  Crucifier Navy Issue?  Never even seen one.)  And, of course, I managed to get nearly a dozen dupes, because the loot fairy in New Eden is a cast iron bitch.

Mostly I wanted a skin for the Guardian, the Amarr tech II logi cruiser, as I thought a space priest in medical white would be appropriate.  For that though I had to hit Jita where I filled in the glaring gaps in my list.

My skin list now...

My skin list now…

Prices had fallen drastically since I checked at the start of the event, so I picked up missing skins for ships I know I would fly… Crucifier, Confessor, and the Guardian… along with a few for ships I might fly some day.  If I train into the Apostle, I will have a nice medical white skin for it.

My Guardian with the white skin

My Guardian with the white skin

Of course, once you have a white surface, it starts to look like a canvas if you stare at it too long and you start to want to draw on it.

I couldn't get a nice, even red cross...

I couldn’t get a nice, even red cross…

Anyway, the event nearly doubled my skin count.  They aren’t the best skins in the bunch, but I like to have the option available to me.

And now a gallery of me popping frigates with smart bombs… because, explosions!

Delve Conquest Complete

The return to peace time life and normlacy continues in the south as we wrapped up the conquest of Delve.  The map now shows all sovereignty in our hands.

Delve - September 14, 2016

Delve – September 14, 2016

Along the way to pacifying Delve, the Imperium picked up a new alliance, with Brother’s in Arms joining us and getting a constellation in the region.

Brothers in Arms

Brothers in Arms

The only system not held by the Imperium now, aside from NPC space, is 9GNS-2, which is held by United Systems of Aridia (USA), a member of the coalition that holds Period Basis with whom we have a non-agression pact.  Aside from that, and a couple of stations that are still in the freeport state, Delve is done.  We just have to wait for the sovereignty indexes to rise to install the jump bridge network and we will be set.

One item of note that came up recently is that the sovereignty index numbers displayed over at DOTLAN EVE Maps are not necessarily correct.  I gather from a ping that went out that they are being calculated based off of the date/time of when the TCU was dropped… how it worked in Dominion sovereignty… but with Fozzie Sov it is now the Infrastructure Hub drop time that determine the sov index.  So there a lot of those numbers are wrong. (Especially for systems with no ihub installed.)

That just means more work and more things to keep track of for GSOL, the infrastructure team that places all the towers, installs upgrades, keeps things fueled, and all of that.

And, just in case GSOL was not busy enough already, there were also some operations going on in Querious.

While not interested in conquering the whole region, the Imperium has decided to take what is called “Fake Querious,” a stretch of systems that are flagged as part of the region, but which only connect to Delve.  You cannot get to those systems via gates without going through Delve, so that is our Alsace I suppose, if you want a horrible historical metaphor.

Querious - September 14, 2016

Querious – September 14, 2016

And, were that not enough to keep GSOL busy, the Reavers deployed to the other end of Querious for what was planned to be a long term operation to take moons of value in the region.  We took a couple of systems just to stage from, liberated the station at ED-L9T, a location of legend from a past deployment, to free up any supplies left behind, entosised some things, shot some things, but generally didn’t have to do much as the locals, as Asher put it, folded like ironing boards.

I had my alt just entosis stuff at random some times...

I had my alt just entosis stuff at random some times…

Those that didn’t just get the hell out of Dodge with the dissolution of the Querious Fight Club seemed happy enough to sell us prime locations for a bit of ISK and a short count to let them get away.  Instead of getting fights we added revenue assets to the coalition which, as noted, GSOL has to run around to setup and maintain.

So that deployment was over much sooner that expected, leaving me time to start getting adjusted to life in the south.

As I said in the previous post, it doesn’t seem quite like home to me yet.  The system names are all foreign to me and I have to have click on systems that get mentioned in the intel channel to see how far away they are in order to tell if I should be worried about a couple of Svipuls on the loose.  Are they next door or on the other side of the region?  Something that will just take time to get a feel for.

I am also figuring out the logistics of living down south.  Back up in Deklein and Tribute I never worried about hauling anything in and out of null sec.  The proximity to Jita meant that shipping was cheap and quick.  Down in Delve though… Jita is a long way away, the prices have tripled, and the schedules are less reliable.

There are some alternatives.  Amarr is closer and therefore cheaper to haul from, though the market there isn’t as robust as Jita.  I can also get things back down to below the rates in the north if I don’t mind hauling stuff across high sec to a waypoint on the delivery run.

Of course, once I have gotten things that far, the question becomes, “Why not just haul it myself?”  I had a Deep Space Transport loaded with supplies, including a module refit for my ratting Ishtar sitting on the edge of low sec and said, “What the hell.” and just went.  Why wait when you can get same day delivery on your own?  All you have to do is simply not get blown up!

Mastodon on the way

Mastodon on the way

My decision was influenced by my past experiences in low sec… no warp disruption bubbles means getting away from anything by an overwhelming camp is reasonably likely… and the fact that we have the start of a jump bridge network already up and running in Delve.  So all I had to do was get into Delve and I could bypass most of the danger there.

My old friend the jump portal array

My old friend the jump portal array

That got me to the main staging system in Delve, where I dropped off some of my stuff.  But I still had to get the Ishtar fit out to where our Fortizar was so I could help keep ADMs high in our home constellation while making ISK.

Fortunately, that is within jump range of a carrier, so I loaded my good into the Archon and then… needed a cyno.  I had to log on my alt, give him a cyno ship, and have him fly out to the destination to light it, which slowed things down a bit, but wasn’t a high risk operation.  Things are pretty quiet in Delve.

Soon enough I was able to jump my carrier out to my destination and refit the Ishtar.  The old Guristas fit sort-of worked.  It could manage a hub, but I had to be careful not to get in over my head or things would go south quickly.  The new recommended Ishtar fit however, it works brilliantly.

Ishtar dodging beams at a Blood Raiders hub

Ishtar dodging beams at a Blood Raiders hub

I was tempted to go with the Rattlesnake fit that SynCaine mentioned in his post.  There is nothing like feeling secure in a tanky battleship, plus Caldari supremacy and all that.  But I already had the Ishtar, and while the module refit was extensive, going from a shield to an armor tank, it was still cheaper than even the Rattlesnake hull.  Plus the Ishtar is a drone loving machine.  I fly in circles around my MTU while the drones go do all the work.  I just watch the intel channel and listen to a podcast while watching the scenery.

Floating Stonehenge, with lasers

Floating Stonehenge, with lasers

So we continue to settle in down south.  I keep looking at the map on DOTLAN, hoping to remember the names of systems.  And life in New Eden goes on.

The Defense of the 60M-TG Station and Our Return to the North

As noted in the last post, we were having a fun op then because we were preparing to go all out for a station defense op the next evening.  One of the quirks of Fozzie Sov is that stations are not linked directly to the sovereignty of a system in null sec any more.

Back during the Dominion sov era, a station was linked directly into the sovereignty, so to get a station, or to take a system, the station was part of the fight, as happened during the epic struggle last summer at ED-L9T.

Now we’re in Fozzie Sov though, so while Northern Army owned the system 60M-TG

Our favorite corner of Querious

Our favorite corner of Querious

We owned the station in the system… or KarmaFleet did, in any case.

KarmaFleet as landlords

KarmaFleet as landlords

This was taken as part of the six hour Fozzie Sov entosis tug-of-war with Northern Army while I was away.  Then they managed to reinforce the station when we didn’t put up much of a fight during a vulnerability window… you don’t have to own the sovereignty, but if you don’t the entosis time is pretty short.  So there was a question as to whether this would turn into another long struggle.  Asher was pinging for numbers early so that we could at least contest the station.  The status of our second home in Querious lay in the balance.

60M-TG Station acknowledging the patron saint of Reavers

60M-TG Station acknowledging the patron saint of Reavers

As the entosis window approached, the ping went out to form up for this.  We would be taking out a main fleet of Ishtars, beloved of our leader Asher Elias as they lend themselves well to his favored tactics, along with a second fleet of Cormorants to scour nodes of any hostile entosis operations.  However, Asher opted not to lead us, and Thomas Lear was the FC of the Ishtar fleet.  Asher was along for the ride in an Onyx.

Once we had number, we undocked and headed towards the constellation YB7B-8 where entosis command nodes for the action would spawn and where any fight would likely take place.

Piling out of the station...

Piling out of the station…

I joined up with the logi team in a Basilisk.  Asher had been calling for people to use SKINs for their Basilisks if they could afford them.  We ended up with a nice turnout, with half the Basis wearing the Raata Sunset or Blue Tiger SKIN.  You can see the red ships in the screen shot above.

We headed to 60M-TG and then ended up moving around the constellation as reports of a hostile fleet filtered in.  There was some running about and we eventually ended up pinning down a combined Brave/Northern Army fleet in 3-FKCZ.  They were outnumbered, so we picked them apart with relative ease, losing only two Sabres, which you expect to lose in such a fight, and one Ishtar that failed to broadcast for reps when it was made the primary.  Everybody else lived, even an Ishtar that broadcasted late and which only got reps just as damage was entering structure.  Battle report here.

Then it was back to entosis modules and command nodes.

This is the big deal in Fozzie Sov, the target for your entosis link module

This is the big deal in Fozzie Sov, the target for your entosis link module

We watched as the counter tipped towards our side.

Fozzie Sov in action...

Fozzie Sov in action…

That ran down without much further interference.  There were a couple of attempts to counter entosis individual nodes (I sacrificed my alt in a bomber to interrupt one) but otherwise it pretty much ran our way.  The station was saved.  We then took the time to then reinforce the TCU and the ihub while we were there.

With the evening still young-ish, we then headed over to a Northern Army R64 tower and set about reinforcing that as well.  This is what Asher calls putting something in the bank now that will yield a fight later.  Reinforcing is somewhat dull… and the tower had a lot of resist modules on it, so the shoot went slowly with just a small pile of Ishtars using sentry drones to hit it.

And the slow shoot was further delayed by word of another small fleet sitting astride our path home, which we ran over to kill.  I managed to launch a combat drone and get on a 1.2 billion ISK Vindicator kill mail.  I like to get on kill mails as logi.  Then it was back to the tower to finish putting it into its reinforcement state.  As its shields slowly ticked down there was a mix of anxiety as to whether the tower might be stront’d or not.  If not, we would get a kill, but the shoot would go on for quite a while longer.  If it was stront’d there would be no kill, but we could head home.

Down to 25% shields, the moment of truth at hand...

Down to 25% shields, the moment of truth at hand…

It was stront’d, which was a bit of a relief to some.  By this point the fleet had been formed up for over three hours, which entitled us to a second participation link, but which is also about the point when people start to tire of this sort of thing.  With the tower’s timer set, we returned to our staging system having completed all our objectives for the night.

Basilisk warping for our home station

Basilisk warping for our home station

The word came down the next day that we would be returning to the north.  While we had been having a good time down in Querious, things had been continuing to boil up in our homeland.  Draining off a group of active pilots when there seemed to be plenty of content at home struck somebody as a dissolution of resources, so convoys began heading back later in the day.

And so we bid farewell to Querious.  Northern Army has already reinforced the station at 60M-TG and will no doubt recover it before today ends.  I am leaving my stuff in our staging system.  I suspect that we will be back again.  It is too easy a place to which to deploy not to come back.

Last Flight of the Raven

We have a huge timer at 0230 tomorrow, so tonight we’re going to do a relaxing fun fleet.

FC: Asher Elias || Fleet name: Ferox Flun Feet || Op 8 || Peacetime
Ships: Feroxs + Ravens + support

FLeet departs in 20 minutes

~~~ This was a broadcast from asher_elias

When this ping popped up I hadn’t undocked for a fleet op so far this month.  Granted, a week in Hawaii took me out of the running for most of that, so it wasn’t like I was missing it much.

Being away also meant that I missed the six hour Entosis tug-of-war op versus Northern Army, where two small fleets could basically make no headway against one another until one side just gave up in exhaustion.  Fozzie Sov fun FTW!  Asher goes over some of that in his podcast this week where he covers our deployment down south.

Anyway, a relaxing fun fleet seemed a fine way to get back into fleet ops after a break, and all the more so since I could bring my Raven.

The Raven was left over from a doctrine we tried out last summer in Querious.  My own Raven had been saved after the fall of ED-L9T and stowed away safely in Khanid to await another deployment.

So I logged right in… waited for the launcher to verify and update yet again… is this any better with the new launcher… cloned jumped down to our staging station, got in my Raven and joined the fleet.

I also insured the Raven, since “fun fleet” often means we’re going to die.  But what better ship to sacrifice than this one, which had been gathering dust in a hangar for the last six months.  Sure, it had some history.  It was my ratting Raven as far back as 2007 and had, among other things, made the run up to Deklein and back for the Revenant kill.  But a ship is a ship, and in the zen of EVE Online, you must be prepared to let go of any possession which you undock.  Plus, you know, fun.

There was a minor fitting change; I had to remove the MJD and fit a MWD, but otherwise when I undocked it was pretty much the same ship I left in the station last summer… the same to the point that I should have looked in the cargo hold as I had clearly used it to haul some extra modules and a spare mobile depot back down from Deklein.  I might have cleared some of that out had I noticed.  Ah well.  And so it was we did undock.

Undocking in Khanid

Undocking in Khanid

Asher steered us towards Querious.  We also had Lazarus Telraven along for the op and he was streaming the whole thing on his Twitch channel, including our voice coms, so any hostile in the area would have all the intel they could want with just a 15 second delay.

As it happened, we were headed towards Pandemic Horde’s home at A2-V27, where we warped to the station and hung around on their stoop hoping that they might come out and play.  Eventually they obliged, undocking a sizable fleet relative to our own, including a triage carrier in support.

After a some initial losses we began to chip away at them, warping off and back as Asher tried to position us to play to our strengths versus their numbers.  Then again, Asher also warped us into an asteroid belt at one point, something he specifically mentioned had been an issue in past fights as big ships got caught and bounced off rocks, delaying align times and warps.

Ravens aligning out of an asteroid belt

Ravens aligning out of an asteroid belt

We shook off drones by activating the smart bombs that most of us had fit, which had the side benefit of getting us on some blue kill mails for fun, but at the final point of the fight it was clear that we were rapidly losing our ability to put enough damage on our foes to get kills.

The last point of the fight

The last point of the fight

My own Raven went down on that last grid as our logi gamely tried to save me.

I'm sure that tracking disruptor was really hurting me...

I’m sure that tracking disruptor was really hurting me…

As my ship exploded I warped off grid and then back at 100km to watch the remains of the fight.  We lost a few more ships, including Xenuria (See, he undocks! Xenuria for CSM 11!), as Asher got the remainder of the fleet headed outbound.  My staying alive a bit longer meant that my pod got on six kill mails, five of which were fleet members, due to damage I did before my Raven went down.  My pod is currently listed as the fourth most deadly ship for our corp this month… mostly because we kind of suck at PvP.  If I am the top killer for the month (I’m on 19 kill mails, seven of them blue, six of them in a pod) something is hilariously wrong.

Then somebody spotted my pod and I got popped and sent back to our staging station the quick way.  I listened on coms as the remains of the fleet extracted.  Pandemic Horde used a jump bridge to cut off the fleet’s escape, so Asher just had everybody safe up and log off when they could.  Not sitting still and dying made a few of our foes angry, and they went to Reddit to complain in the usual way.  The battle report shows we lost the ISK war, yet somehow we appear to have won on the rage front.  You would think people would be happy about us delivering some easy content to their doorstep.  Did we forget to say “gf” in local?

After a short time Asher had everybody log back in and brought people home.  We shall see if I can get on for the fight tonight to defend our station in 60M-TG.  Another Entosis struggle looms.

Below are the screen shots I took along the way in gallery form.  I also left the new camera on for the duration of the op to try it out. (You can see the new controls in that HUD screen shot.)  Once I changed the movement slider all the way to the fastest motion, it seemed to be okay.  And then, during the fight, I had the camera on a hostile as we warped off and it pretty much went crazy and wouldn’t stay pointed at anything, so I had to go turn it off to be able to keep space from flicking around me so fast it threatened to induce motion sickness.  Not quite ready for prime time.