Tag Archives: ROIR-Y

Exchanging Citadel Kills in the North

In the north the Guardians of the Galaxy and their allies and their newly hired mercenaries Black Legion…, and no, that isn’t an ellipses, their name on DOTLAN actually has three dots after it because they lost the old alliance after it broke up some time back.  A dot after an alliance or corp name is supposed to indicate a PvP focused organization, so three dots says they are really, really a PvP organization… or that they lost their old name.  I’ll just refer to them as Black Legion however so I can end a sentence with their name without causing confusion.

Also I’m still not sure what to make of this after action report that starts with everybody there to shoot one of our citadels in DO6H-Q and ends up with Black Legion shooting GotG after which PL dropped supers on them.

The upshot of all of this is that the locals and their mercenaries are starting to show up for timers in force again.

We found this out last night when they showed up with nearly 200 pilots to take out an Astrahus of ours in ROIR-Y.

Astrahus getting hit

GotG showed up in ROIR in with their Eagle fleet doctrine, a Monitor FC ship leading the parade again.

Monitor out front

We, on the other hand, had about 50 people to hand so were not going to be able to defend the Astrahus in a straight up fight.  Asher had us form up bombers instead to see if we could wear them down or at least make them pay a price for showing up.

Bomber lurking cloaked, waiting for a warp in

Unfortunately as we were forming up on a perch before the fight one of the pilots warped directly to the the cloaked up bombers while trying to cloak up themselves in warp and managed to uncloak the whole fleet as one of their scouts was on grid with us, pretty much declaring aloud our plan of action.

That meant when the Eagle fleet showed up they had their interdictors start bubbling up the fleet as they shot the citadel.  That would catch bombers on their runs, allowing them to pop any bomber that decloaked to bomb.  Still, Asher had us give it a try, throwing us into range a few times to see what we could kill.

It did not go as well as planned.  I managed to launch my bomb on the first run but was inside a bubble for subsequent runs until I ended up getting decloaked in a bubble and blown up.  That fate befell many of us, but in the end the battle report said we didn’t do too bad.

Battle Report Header

We lost more ships, plus the objective, but extracted a bit more in ISK from them than we lost, Astrahus included.

While that was going on another group was out shooting citadels the locals has sitting around, popping a couple of those while they were away.  And after they were done and stood down we formed up again and went to kill yet another Astrahus of theirs.

Astrahus right on a planet

I had not seen a citadel quite so close to a planet before.  The picture doesn’t do justice to the enormity of the planet relative to our tiny ships and the equally tiny citadel.

Seeing the planet’s atmospheric layer

Then again, we might have been a bit too close to the planet as the texture on it was pretty rough at that distance.  Not quite 1999 EverQuest quality, but it did look awkward.

Astrahus going up

We blew the Astrahus.  It was Pandemic Horde owned, but it was a spot where they could have tethered and repaired or docked up.  Now it is gone.

On the way out we also sent an Athanor into reinforcement, setting up a follow up later.

The Athanor was setting up a frack

None of this was interrupted in any way by the locals.  And so it goes.

Meanwhile the TNT deployment has started doing some entosis work on Pure Blind and has captured a few systems.  We’re not going to hold them I am sure, we’re just here to blow stuff up and make life rough.  But given that the final details for the faction citadel conversion has been announced, taking and holding some stations until that is done might very well be part of the plan.

A Tower Without Stront

The ongoing skirmishes in the north continue in and around Pure Blind.  Some times they are big.  More often they are more modest in size.  With the departure of Pandemic Horde from the area, the Guardians of the Galaxy coalition has had to pick up the slack.  That started off aggressively.   During the time of the failed million dollar battle, when our attention was elsewhere, GotG and PH cleared out all of our citadels and towers and dropped their own, towering up all the moons in the system.   On our return to Pure Blind they started bubbling our station in an attempt to camp us in.

The situation upon our return

Their resolve in this seemed to waver as we showed up regularly to break their camp and clear out the bubbles.  Their aggressive stance slackened and responses to our activity dropped off, allowing us some nice kills now and then.

Meanwhile Pandemic Horde left behind a bunch of POS towers that slowly but surely ran out of fuel and became regular targets for us to shoot.

Drones tickling an unfueled tower

We also began the slow process of rebuilding our structure base, dropping citadels and engineering complexes.  Those were contested regularly… until they weren’t, and slowly we’ve added more structures to the mix.

There was a gap in the back half of March that I missed, which included that fight where GotG lost five titans, but I’ve been back and on ops since the weekend and the pace of things has changed.  Getting capitals and super caps dropped on us was a regular event before, now we seem to be able to roam in numbers often without that.  Also, NCDot has starting getting involved, looking for some fights close to home no doubt.

They were the ones who showed up to shoot a Raitaru we had dropped, a fight that would have happened had Comcast not dropped Asher just as we were forming, leaving us without an FC.

The next night though we were back again, with another structure coming online and nobody around to oppose us.  Formed up to cover that, Asher took us to one of the towers that NCDot had dropped so we could shoot it to see if anybody would show up.

Shooting a tower with lots of hardeners

At a glance this fresh tower in our midst looked formidable, with many hardeners to up its damage resistance, portending a long and dull shoot to put it into reinforced state.  However, the person who put up the tower had placed the hardeners but hadn’t gotten around to putting them online.  So they were merely decorative.

As nobody seemed to be forming to fight us, Asher called out a bit of heavy support to speed things along.

Nags add their weight to the shoot

They came in for a siege cycle then docked back up as the shield quickly approached the 25% level, at which point the tower would be reinforced and become a target for another day.

And then the tower dropped to 24% and we realized that, in addition to the hardeners, the tower also lacked any strontium clathrates, the ice mining derivative that fuels a towers reinforcement mode.  Without that we could just sit there and burn the tower down and kill it.

That’s right Pee-wee, the secret word is “Unstronted!”

And, in a moment of things just not rolling NCDot’s way, seemingly just seconds after the shields dropped below 25% an NCDot pilot warped into the POS shields, no doubt carrying some stront with which to fuel the tower.  However, once the shields are below 50% you can neither add nor remove any stront, so he was already way too late, but it seemed especially galling that he should arrive just when the tower’s fate was sealed. (The amount of stront determines how long the tower will remain reinforced, so defenders will tinker with the amount in a tower being attacked to get a favorable time period for the next round.)

We kept on shooting, all the more enthusiastic now that a kill mail was on the menu.

My alt in a laser Vexor adding to the firepower

Once we were past the shields, where the bulk of the Caldari tower’s defenses lay, things went much more quickly and we were rewarded with that tower kill mail along with kill mails for all of those hardeners.

The hardeners being popped

The day when POS towers will be removed from the game is still coming.  In a way I will miss their quirks compared to the citadel defense mechanics.  And few things can brighten up a structure shoot than learning that the tower you’re shooting won’t require a second visit because the defenders forgot to fuel up with stront.

And so the game goes on in the north.  We shoot their stuff and drop our own structures.  If they don’t come to defend, then we move outward to shoot stuff closer to their home.  If they do defend then we get a fight.

Guardian with a Kill Mark

You know you’re in a target rich environment when even logi manages to get a kill mark.

Our fleet at the scene

A Nidhoggur tried to interrupt what was supposed to be a quick bubble clear op, got trapped, got a Lif dropped for support, then dreads, and then a fleet of bombers.  The latter dropped piecemeal at fairly close range and engaged us with torpedoes leading to a situation one might call a “feed.”

The end was a bunch of dead ships on the field, most of which were theirs.

Wrecks around the station, our cap chain visible in the distance

We escalated as well and sacrificed some dreads to kill their caps, but the end result was very much in our favor according to the battle report.

Battle Report Summary

And we got all the bubbles cleared in the end as well.  Op success.

And, since I mentioned it in the title, I suppose I had better show it off in the post.

Kill mark in the red circle

That little mark means I managed to get the final blow on somebody’s ship.