Tag Archives: Sony

Friday Bullet Points on a Tuesday just to Catch Up

Basically, the month slipped by and ends tomorrow and there were several things I think I should have mentioned, if only to set their place in the timeline of what happened this month.  So on to summaries and links and bullet points.

  • LOTRO Planning a “Mini” Expansion

Standing Stone Games announced that Lord of the Rings Online will be getting a mini expansion pack titled War of the Three Peaks next month.  SSG will be treating it like an expansion in that it will be available in three different versions:

  • Normal Edition – $20
  • Collector’s Edition – $59
  • Ultimate Edition – $99

SSG has been less than forthcoming as to what players will get for the extra $39 or $79, aside from the possibility of boar mounts.  Reaction to this mini expansion has been mixed.

I’m holding my own opinion on value until SSG comes out with more details, but my past experience with Adventure packs, an idea that shows up at Daybreak every so often, only to be disavowed, places my expectations low.

  • EVE Online Mineral Redistribution Plan

CCP put out a dev blog on Friday about the next steps in their economic work, calling it a “redistribution” plan.  However, it reads much more like a continuation of the “starvation” plan that they have been working on so far, with more things being removed from various areas of space and reducing yields on what remains.  The forum thread regarding this change exploded, which was no surprise.  Likewise, the chat in the live stream discussing the changes blew up as several devs tried not to pour gasoline on the fire and failed. (You can watch a re-run of the live stream or read a transcript if you’re that interested.)

Cutting through much of the general rage about the changes, it seems like CCP is trying to solve super capital proliferation via minerals.  However, supers use the same minerals as T1 subcaps, so T1 stuff is going to feel the same resource squeeze.  Updates that are all pain for no gain never fly well with the base.

The changes are supposed to come mid-October, so look for people to be mining heavily until that happens in an effort to try and insulated themselves from the already spiking mineral prices.

  • EVE Online Ship Models

CCP has a deal going with Mixed Dimensions to make models of EVE Online ships that players can buy, who have just added more hulls to those available.

I have always been a bit dubious about the ship models thing since the battleship models from more than a decade ago, not to mention the floating Nyx model that was a bust.  But maybe this time enough players… who always say they want these sorts of things… will actually pony up and buy them.  For me, however, the prices are a bit rich.  And I have that Rifter model from the 10th anniversary special in any case.

  • Microsoft buys ZeniMax Media

Microsoft agreed to pay $7.5 billion to acquire ZeniMax Media.  That name might sound familiar as they own id Software (Doom franchise), Arkane Studios (Prey, Dishonored), MachineGames (Wolfenstein franchise), Tango Gameworks (The Evil Within), Bethesda Softworks (Elder Scrolls and Fallout franchises), and ZeniMax Online Studios (The Elder Scrolls Online).

While there will be no immediate change to any of the studios or their titles, it does raise the question as to what in the future will be exclusive to XBox and what will be available on other consoles or even on the PC.

  • Sony PlayStation 5 Pre-Orders Open Up, Hilarity Ensues

As foretold by every similar experience in the past, the pre-order process was swamped by people looking to get the new PlayStation 5 console, slated to ship in November, and by people looking to grab one to scalp on eBay to take advantage of desperate consumers as the holiday shopping season begins.  If you Google what happened, the word “fiasco” seems to be a common thread in much of the reporting.  Some of the confusion was caused by retailers putting pre-orders up for sale a day early.  Sony apologized for what happened and promised to do better in the future.

  • Microsoft XBox Series X and S Pre-Orders Open Up, Hilarity Ensues

Later in the week Microsoft opened up pre-orders for the coming XBox Series X and S consoles, slated to ship in November, leading to another rush to get in first to claim a unit, either to own or to scalp later.  While things were less chaotic (the news stories rank the event somewhere between “mess” and “debacle,” which is better than a “fiasco” I think) there were still issues and all units were quickly sold out.

The added dimension here is that the XBox One X, a previous generation console, saw a spike in orders at the same time, so it is quite possible that at least a few people are going to be very disappointed to find out that they were duped by Microsoft’s naming scheme into ordering the wrong unit.

  • Foreclosing on your Farmville

Zynga announced that they will be shutting down Farmville at the end of the year.

Farmville, the big break out game for Mark Pincus and Zynga and the poster child for Facebook “social gaming,” which at its 2011 peak had more than 80 million players, was also the standard bearer for annoying garbage games that made you pester your Facebook friends or straight up pay cash to advance and help define the whole genre as spammy pieces of shit.

Of course, that is what you get when your founder doesn’t even really like games all that much.

The surprise here isn’t so much that the game is shutting down but that it was still up and running.  Then again, literally the most profitable thing that Zynga has done during its entire existence was buy property in the SF Bay Area.  I am told that selling their building earned them more than all of their games combined over the last decade.  And, as they lucked into the social gaming on Facebook trend, they managed to luck into the peak, pre-pandemic real estate market in SF.  Good for their investors I guess.

I expect I will come up with a few choice words for the game, the company, and the genre to mark the final passing of the game in December.

  • EA Secretly Craves Lockbox Regulations

Electronic Arts – Fun is Made Here

I’m throwing this one in here at the last minutes just to keep me from writing another two thousand word screed on the self-destructive behavior that greed drives this industry towards.

According to a story over at Massively OP, EA decided that advertising their FIFA 20 lockboxes in a children’s toy catalog (Smyths’ Magazine) was a good idea.  My bullet point for this section is obviously sarcasm, but only just.  The only other reason I could imaging EA thinking it was a good idea to effectively throw some red meat in front of legislators keen to declare lockboxes gambling targeted at children is that they believed that the current pandemic and political unrest would provide sufficient cover for their plan… their plan to target lockboxes at children.

This is so dumb, like a dumb sandwich with a side order of dumb and a 16oz cup of dumb to wash it all down level of dumb, that I had to stop and check other sources to make sure this wasn’t a hoax because somewhere in the back of my head something was saying that even EA could not be this dumb.

And yet, here we are.

I mean sure, I guess that the ESA declaration on lockboxes last year, who among the signatories you will find EA, didn’t specifically say that targeting children was bad. But I guess I didn’t think that needed to be said.  As I wrote a year ago, this is how you get your industry regulated.

CCP – Losing Money and Getting Closer to Sony

A couple of interesting/odd things around CCP this week.

CCPlogo

The first is that CCP released their 2013 financial report (you can view it here), in which indicate that they lost $21 million for the year.  It says so right there at the bottom line.

However, if your reaction is, “OMG, Tobold was right! CCP is doomed!” you should calm down.

As Jester covered in detail, the loss came from a capital asset… in this case, software which they no longer feel will generate revenue… being “derecognized.”

Bascially, they wrote some software that they felt had value  because of potential revenue it might generate and called it an asset at some point, adding to the total value of the company.  Now they have decided that the software in question does not have value, again revenue potential comes into play, so they have to take it off the books.  To the shareholders, the company effectively “lost” that much in its overall valuation, but no actual cash money disappeared or changed hands.  The operational aspects of the company were profitable and, as expected, completely dominated by EVE Online, which generated most of the $74 million in revenue from games. (Which is a $9 million boost over 2012.)

So the real question has become, “What software got ‘derecognized?'”

Contenders seem to be World of Darkness related development, “walking in stations” code from the Incarna era,  or maybe some aspect of DUST 514, though the latter, as a whole, did actually generate some revenue in 2013, if not as much as CCP hoped.

The whole thing is muddied up by the fact that CCP dropped the financials out there without any accompanying press release or explanation.  This is no doubt why certain gaming sites, who would likely jump on such a headline as sure-fire click bait, haven’t put up stories about it yet.  “CCP Loses 21 Million Dollars in 2013” is a winner on that front, right?  But nobody has told them what to think, so they have yet to act. (I, meanwhile, will act without thinking at all!)

Well played CCP.  More as that develops.

Meanwhile, David Reid tweeted last night CCPs virtual reality game, EVE Valkyrie, which has been shown with the Occulus Rift headset up to this point (and which is reportedly getting closer to an actual consumer model), would also be coming to the PlayStation 4 using Sony’s VR headset, currently flying under the code name Project Morpheus… because The Matrix (and not some NASA lander project).

Nifty stuff.  CCP was already close to Sony through DUST 514, which remains (much to the dismay of many EVE Online players) a PlayStation 3 exclusive title.  Now CCP is getting closer still, being in a position to help boost Sony’s new peripheral with software that is already generating “oohs” and “ahhs” from those who have had a chance to play with it.

Over at The Nosy Gamer, there is also speculation that this further tightening relationship between Sony and CCP might also aim to help Sony crack the China market with the PS4 by porting DUST 514 over so they would have a free to play, made in China FPS game to bring to the table.  Or something.

But, going back to the CCP financial statement, one other theory being bandied about is that the “derecognized” software isn’t anything in particular, at least not a whole project being terminated, but rather a collection of odds and ends bundled up to be removed from the books in order to clean things up for a potential financial move in the coming year.  If CCP was going to be involved in a merger or get a major new investor, it would certainly be prudent to have their valuations rock solid.

And, of course, here is Sony, back in the picture again, potentially in a big way, with new technologies and a chance for “firsties” on the VR front in the console wars.

Completely circumstantial… and barely that… but it is enough to make you go, “Hrmmm…”