Tag Archives: StarCraft II

BlizzCon Yawns 2018

Well, BlizzCon has come and gone and some of it was pretty tepid.

BlizzCon 2018

My rough draft title was just “BlizzYawn 2018,” but it wasn’t all that bad.

As I have said in the past, the problem with BlizzCon is in part because it was effectively WoWCon for a number of years, so if you were a WoW fan you had a lot of people catering to your needs and whims during that time.

Now with six franchises sharing the spotlight, if you are only interested in one of the titles, and they split the coverage evenly, 83% of the show is not of interest to you.  Nobody is getting all the attention, or even most of the attention anymore.  And if your title doesn’t even get equal time… like Diablo last year and StarCraft almost every year… or if what Blizz shows isn’t anything you’re interested in… like Diablo for a lot of fans this year… then you’re not off base to feel left out.

Anyway, I spent a bunch of time watching with the Virtual Ticket and I still found a lot interesting, even if a lot more wasn’t for me.

Opening

Mike Morhaime came out to open the show and greet everybody as he does every year. However, this time it was a farewell tour. He introduced J. Allen Brack, new CEO of Blizzard, got a handshake, and was sent off stage left for likely the final time on stage at BlizzCon.

I am still not sure how I feel about the change of leadership.  The leader gets blamed for all bad things and praised for all good ones, but in many companies is more likely riding the wave of events rather than shaping them.  So maybe the change won’t matter.  Blizz is old enough to have a culture set in concrete, and there is nothing so difficult as trying to change corporate culture.

And, of course, J. Allen Brack is this guy.

World of Warcraft

With J. Allen Brack now at the top of the pyramid they had to have the new chief of WoW come out and speak. While not an impressive figure, John Hight isn’t nearly as tall as his predecessor for instance, he did show more charisma on stage than the unemotive J. Allen Brack.  I mean, he was no Chirs Metzen, but who is? (Except for that guy in line at the WoW Q&A.)  Still, he seemed excited and invested and glad to be there.

When we got to the actual “What’s Next” presentation for WoW Ion Hazzikostas took the stage to actually get into the details as to what is coming with the Tides of Vengeance update, which is coming on December 11.  Basically, they are trying to follow the successful path they went down in Legion while improving on some of the things, like azerite armor and such.

He was followed up by Ryan Shwayder, formerly of SOE, the 38 Studios fiasco, and the Nerfbat blog, who spoke of new allied races coming with the 8.1.5 update, changes to Darkmoon Faire, holiday updates, Warsong Gulch and Arathi Basin remaster, and portal rooms in Stormwind and Orgrimmar.

Basically, lots of things are coming and, while I am not totally invested in WoW at the moment, there were things on the list for me.  Blizzard is still trying to tend to its biggest money maker, not that I doubted they would.  They haven’t addressed every little concern, but clearly there is still a lot going on.

WoW Classic

This was the interesting bit of BlizzCon for me.

First, the big news.  We got a ship date… well, a ship season anyway… for WoW Classic.  It is slated to launch in Summer of 2019, so at some point before September 23.  Going back and looking at what I have said in the past, I was clearly betting on 2020.  But the timing of Summer 2019 seems about perfect as that would put it a year after the Battle for Azeroth launch, about the point when many expansions start shedding players in large numbers.  It will also be pretty close when all those “six months for a mount” subscriptions start to come due.  It is like they planned that.

The other item is that WoW Classic access will be part of your WoW subscription, something I fully expected.  No conspiracy there to my mind.  You want to make it easy for customers to give you money.

And then there was the “Restoring History: Creating WoW Classic” presentation.  I wish they would put this up on YouTube, because it was great to watch. They spoke about how they managed to unearth all of the WoW 1.12 data from a backup of a backup and how, to solve the problem of making it run, merged it into the current WoW cand Battle.net framework.   With just some adjustment to data formatting they were able to get a prototype running.  This solved a lot of infrastructure problems for them and gave them a solid platform that works with their current systems.

Now there is a matter of paring back some of the things that come with that framework which led to a segment about their design philosophy.

Overall design philosophy

The last bit means if something is working the way it was back in 1.12, that is the way it should work.  There were some easy choices to make.

The easy stuff to eliminate

Other things were less obvious items, such as the debuff limit.  In 1.12 you could only have 16 debuffs on a boss.  That was a technical restriction, not a design choice, that they managed to get past later, so the number is now 255.  But since it was 16 back then it will be 16 in WoW Classic because to change it might change the raid and dungeon meta.  Other things they might let in, but only after close scrutiny.  You will likely be able to shift-click on in-game mail to collect attachments, but in-game mail will take an hour to be delivered.

Also, because WoW didn’t spring on us fully formed certain things will be introduced over time in waves.  The time frames are not set yet, but this is what they are considering, including the appropriate in-game events to go with them.

Raid progression

This opens the question as to whether or not they will be starting new servers over time as well, because maybe you want to run the Onyxia era raiding, but the server has already progressed to AQ.  We shall see.

And then there was the WoW Classic demo, which let you run around either Westfall or The Barrens in a character boosted and geared to the right level.  On the first day there were so many people that Westfall was effectively scourged of NPCs, even on a low population server (there were 20 servers up), but I was able to run around a bit.

Later in the evening, when the BlizzCon people stopped playing, things got more manageable and I was able to hunt the Defias and such.  While I didn’t go in with a strong mind as to how things ought to be, every time I touched the UI I was reminded of how things had changed and remember what it was like back in the day.  For example, remember how “B” used to just open up your first bag by default?  There were lots of those revelations.

Blizz has done a really good job so far, though there is clearly some work left to do.  Some random screenshots:

I am actually really impressed with how serious the WoW development team seems about WoW Classic.  This feels like Blizzard getting serious about a project and being determined to do it right, a welcome change and pretty much a complete about face from the “it can’t be done” and “you think you want this” messages of the past.

Candy Crush Diablo

This was the surprise disappointment part of BlizzCon for me.

Here is where Blizzard learned that if your user base is mostly PC gamers, with a smattering of console fans in the mix, announcing a new mobile title might not be the best BlizzCon plan.

Diablo Immortal, the NetEase created game set to bring the Diablo franchise to mobile platforms, was the only thing Blizzard had for the franchise, and did not sit well with fans in the Diablo hall at BlizzCon. Blizz had their most dedicated fans in the audience that day and managed to disappoint them en masse.

This seemed to be one of those polarizing moments. It you were an outsider or a member of the gaming press, you were likely fast to criticize the reaction of the fans. More entitled toxic gamer hate.  This is why we can’t have nice things.  Do you guys not have phones?

On the other hand, imagine if you were a fan and saw the primacy of place given to the “What’s Next for Diablo” presentation on the schedule, something that sets expectations even when Blizz tries to cool down the anticipation. The IP with the biggest announcement is always up first after the keynote. You have spent money on the Virtual Ticket or, worse, spent a lot of money getting to Anaheim for BlizzCon, and the announcement Blizzard has about the Diablo Franchise is essentially not for you. You might rightfully feel more than a bit betrayed if the only news you got was for somebody else, somebody not even at BlizzCon.

Blizzard had their core audience right there and was talking past them to some potential future fans who weren’t even watching.  I mean, they literally said that Diablo Immortal was for a market segment that doesn’t play Diablo.  So the complete lack of cheering or any enthusiasm in the crowd was a big red flag at an event where cheering is the norm. You have to have made a pretty serious con mistake to get there.

Guess what? Platform matters. Blizzard makes games for the PC platform with some titles available on console, and I am honestly surprised the PC and console players get along as well as they do. Yes, Hearthstone is available on mobile, but given that it only ever cracks into the top ten on the PC charts, my guess is that the PC demographic dominates. And Hearthstone fans were not sitting in the Diablo room.

Nor were Hearthstone fans or other mobile players at BlizzCon interested in the demo it seems. Pictures  from the demo area for Diablo Immortal showed sparse interest in the title from all BlizzCon participants who lined up to play all the other demos.

And the response from fans was entirely predictable.  We have seen it before.  We watch Disney kill Club Penguin with its mobile plan, ignoring the loud complaints of its installed base.  We saw a quite a tepid response to EVE Echoes, the mobile EVE Online game also being made by NetEase, just two weeks ago.  The saving grace at EVE Vegas was that we knew a mobile game was in the works and CCP had the good sense not to make the EVE Online keynote all about an outsourced mobile game.  Blizzard totally missed the expectations of their fans and is paying the price.  The Diablo Immortal videos on YouTube are getting a huge amount of down votes, so much so that they have removed and re-posted them in hopes of clearing the down vote tally.

You know what could have alleviated the pain of Diablo fans? Literally any news about something new for the franchise on PC.

A teaser for Diablo IV would have been oil on turbulent waters.  A mention that they were working on a remastered version of Diablo II, something we’ve suspected for three years now, would have dissipated most of the outrage.  But the only other news to announces was that Diablo III for the Switch was now available, but Nintendo had been bombarding us with that for weeks already.  Good for Switch owners, not all that interesting to the core Diablo fanbase.

I might hope we have a lesson learned here, but probably not.  Blizzard is certainly trying to walk this back without blaming the fans.  They love to stoke up that fan passion when it is going their way, so they have to eat it when it gets out of their control.  It is at least good that they get that.

As for own feelings about Diablo Immortal, I am sure it will do well with some demographic, but that isn’t me.  I like slower games on my iPad and on my iPhone I only ever play Pokemon Go, mostly because I have a small iPhone, which I prefer, so I need to put on glasses to see tiny text on the screen.  And given that the gaming press, which was so quick to jump on Diablo fans, could barely string together three nice things to say about Diablo Immortal in their own write ups, it seems unlikely that I will bother to give it a look.  Oh, and it is always online, just like Diablo III.  No single player for you!  The hits just keep on coming.

Of course, while this grabbed so many headlines and hot takes, it was only a small part of BlizzCon overall.

Addendum: And now word is going around that Blizz considered mentioning Diablo IV, then decided against it, leaving them with anger at BlizzCon and removing some of the surprise from any future announcement because now we know it is a thing.  Now they’re just using it as damage control.

Addendum 2: Now Blizz admits there was a Diablo IV video made, but denies there was ever plans to show it at BlizzCon.

Overwatch

Unlike Diablo fans, those there to see Overwatch seemed pretty happy.  They got a new character to play, Ashe, and a couple of cinematics.  I don’t play Overwatch, so it is difficult for me to gauge how much this meant.

They are also getting a kids cereal with loot box prizes inside.

Lucio Ohs

This is really a thing coming in December.  A free loot boost is now part of this complete breakfast.

Hearthstone

No surprise here, a new expansion was announced, Rastakhan’s Rumble, a troll and Stranglethorn Vale themed package.  Seemed to get all the cheers Blizz could ask for.

Heroes of the Storm

A new character to play, Orphea, who is free to all BlizzCon participants.  There was also some gameplay updates slated for 2019.  I’m really at sea when it comes to HotS, but fans seemed happy.  But since I hear so little about HotS outside of BlizzCon, my suspicion is that they are happy to be getting as much attention as they do.

StarCraft II

StarCraft II got Zeratul a new co-op commander.  Also coming are building skins and the ability to earn skins and such by watching SC2 esports events.  I keep thinking I will go run the single player campaign for this, since the base game is free now… but somehow I never do.

Warcraft III Reforged

The good BlizzCon surprise, even though I mentioned it as a possibility last Thursday, was Warcraft III Reforged.

The return of RTS again

This one interests me.  I’ve been back to play Warcraft III and blogged about it.  It was the last Warcraft RTS, was very popular, and a player mod for the game, Defense of the Ancients, essentially kicked off the MOBA idea and is largely responsible for what became League of Legends and DOTA 2.  But it also came along in 2002 and once World of Warcraft hit in 2004, Warcraft III fell into the background, like everything else at Blizzard, as the company tried to get hold of the overwhelming success of WoW.

It’s legacy is huge, but timing put it in the shadow of its younger sibling, so I wonder how the remaster will play out.  It is available for pre-order at $29.99, which includes the expansion The Frozen Throne.  Or, for ten dollars more you can get the Spoils of War Edition, which gives you items in other Blizzard games including a mount in WoW.  Given that $25 is the usual toll for a WoW mount, that might be a deal.

Also, now that we have this and StarCraft remastered, Blizz might finally get to Diablo II remastered.

Destiny 2

Activision continues to try to horn-in on the Blizzard launcher.  They already have Destiny 2 and Call of Duty: Black Ops 4 in their own little roped off section.  It was announced at the start of BlizzCon that the Destiny 2 base game was available free to download from the Battle.net launcher, and would remain so until November 18th.  So if you want to try it out and have about 80GB of drive space to spare, there it is.  Of course, they hope to get you hooked so you’ll buy the expansions.

Panels and Other Events

If the gaming press had really wanted to roast gamers, they might have spoken up about how sparse the crowd was for the “Play Nice; Play Fair” panel.  That was an empty hall.  But I am going to guess the gaming press didn’t bother going either given that Google didn’t show me a single result when I went looking for which gaming news site covered it.  The press isn’t as different from the fans as they would like to think I guess.

I have long since gone off the cos-play and dance competitions.  I’m just not into it enough to care after watching it for a few years.  There are too few fresh stand-outs for me.

There were also five channels at BlizzCon devoted to “esports,” which I am putting in quotes just to annoy people, and I didn’t watch a single minute.

Still, I watched and enjoyed quite a few of the panels.  There are still some I want to watch before the time runs out on the Virtual Ticket and they disappear forever.  I think I might have enjoyed “Build A Panel: World Creation in WoW” the most, as it combined my enjoyment of looking behind the scenes on how things are made with just enough silliness.

Overall I suspect that for the rare Blizzard fan who loves all of their games equally, this was a reasonably satisfying event.  Everybody got a little something… well, except for the core Diablo audience.  But it you love Blizzard uncritically, as some seem to be demanding we should, then Diablo Immortal was good for you too.

Of course, people have been complaining about BlizzCon since the second one, during that dream era when it was just WoWCon.  The long time complaint was always that Blizz shouldn’t bother unless they have a huge announcement.  The few times there has been a huge announcement do tend to set a high bar.

However, I am fine with a tepid BlizzCon when it comes down to it.  In the end there is always more going on than I am able to watch and sometimes the fine details are more interesting than the big announcements.  And I got to play WoW Classic, which got me back to playing some WoW, so op success for Blizz on this front I guess.  I might even hit level 120.

Others in the neighborhood talking about BlizzCon 2018:

Looking Towards BlizzCon 2018

BlizzCon starts tomorrow, so it is about time I got around this post.  I have ordered the Virtual Ticket, so I will be watching all of what is coming.  However, the question is, what will we actually see?

BlizzCon 2018

  • World of Warcraft

There will no doubt be some words about Battle for Azeroth, how everything is fine and wonderful and even if it isn’t Blizz will be making things better shortly.  There might even be a mention of some new content and plans and maybe a reference to how the game will be fifteen years old next year.

But the main thing will be WoW Classic.  Once I ordered the Virtual Ticket I figured out how to download the demo so I could play it once it goes live.  It doesn’t get its own entry on the Blizzard launcher… not yet at least.  Rather, it is one of the options under “Region/Account.”

The option to select

There are not any Patch Notes, the link there points to to WoW 8.0.1 patch notes.

Once you have selected it, you can click the “Install” button and off you go.

The download

The download itself is… substantial.  It weighs in at 11.5GB, so I suspect we are getting more than just The Barrens and Westfall as part of the package.

Given that I said last year that this BlizzCon would be all about WoW Classic, at least on the WoW front, I suspect that will be the case.  I don’t know what else they would go on about.

The play time people will be allowed for WoW Classic, even for the home download, is reported to be capped or otherwise limited, which I am sure will bring out some rage.  And reports indicate that the experience will be very much in the classic vein.

  • Diablo Franchise

There has been considerable buzz around the Diablo franchise over the last few months, with speculation that we might get a Diablo IV announcement.  And, looking at the BlizzCon schedule, the first item on the main stage is Diablo: What’s Next presentation.  That primacy of place usual goes to the franchise with the big reveal.

On the other hand, Blizz has been dumping cold water on rumors, warning people not to expect too much.  So who knows.

I would still like to hear something about Diablo II remastered, something they mentioned ages ago.  Other than that, and taking Diablo IV off the table, I don’t know what else they would have to present.  I mean, Diablo III on the Switch is nice and all, but it is old news by now, even if it officially launches tomorrow.

  • Overwatch

A new hero seems to be in the works.  A new map or a new play mode would be interesting, but as with the Diablo rumors, Blizz has been trying to set expectations low.  Since I don’t play Overwatch, I am not sure what else they might announced.  New cosmetics maybe?

  • Hearthstone

Hearthstone seemed to do pretty well as a franchise over the last year.  But with a collectible card game the path forward is always clear; new decks and new play modes.  Would anybody bet against one or both being announced?

  • Heroes of the Storm

It is getting a “What’s Next” presentation on the main stage, so something is up.  I suspect we will hear more about how they are going to make it better and/or more competitive with its rivals… though, it main rival, League of Legends, has been down so far in 2018, so maybe the MOBA thing is fading.

Also, new heroes and new cosmetics I am sure.

  • StarCraft

What do you do when your franchise doesn’t get a “What’s Next” panel until mid-way through day two?  I suspect that means no big announcements.

StarCraft and StarCraft II have their own room and channel for the esports league competition, so the franchise remains a staple there.  I expect that the most likely news will be some sort of adventure pack for SCII.

  • Others

Along with the StarCraft and Diablo II rematsers, there was also talk of a Warcraft III rematser as well.  Maybe we might hear something about that?  StarCraft made it and is on the launcher, so the trail has been blazed.

And then, of course, maybe Blizzard could announce something new.  They have been hiring for new projects and they are good at announcing and keeping momentum going through until launch.  But I don’t see any large, unaccounted for open slots on the schedule.  Maybe that “Inside Blizzard” presentation is just a decoy?

Anyway, that is my somewhat mild forecast for BlizzCon.  Blizz could still shake things up with a surprise or two, but unless there really is a Diablo IV announcement I think WoW Classic will be the big item for the event.

StarCraft Resurgent

The remastered version of the original StarCraft/StarCraft: Brood Wars went live last week.  For $14.95 you can have an updated version of the original 1998 title.

Splash Screen Remastered as Well

I picked up a copy just to see what a Blizzard remaster felt like.

This is a true remaster, in the same sense that something like Dark Side of the Moon was remastered.  There is nothing new to be found in the game, everything that ever was there is still there, from the slow AI to menus that you have to click and hold on in order to select from.  It plays exactly the same and you have as much of a view of the world on your screen, even if it now displays in 1600×1200 detail [for me, your resolution may vary] versus the 640×480 limit of the original.  Everything just looks and sounds much better.  We went from this:

Build order? What is build order?

To something more like this:

Still screwing up my build order at the opposite end of the same map

Graphics were updated, some colors changed, but Blizzard did not mess with game play.  It is, so far as I can tell after a couple of quick run, completely true to the individual and all of your favorite maps still work, even the one where you have all those minerals so you can turtle up and never bother expanding.  So the remaster is just that, in probably the purest sense of the word.

What is perhaps more interesting to me is that StarCraft also suddenly has a spot on the Blizzard launcher.  Older Blizzard games that they still sell… Warcraft III, Diablo II, and, until last week, StarCraft… have been stand-alone affairs, as they were before Blizzard had a unified launcher/sales platform.

Now however, there is StarCraft on the launcher, right down the list from its successor StarCraft II.  What does this mean?

Also here, Activision

It could be simple enough.  It might be that Blizzard now considers StarCraft, in its remastered format, to be worth promoting again.  They have invested in it, so they no doubt want to sell some copies since it now looks more like a title from this century.

But it is hard not to at least consider this a bit of a rebuke to StarCraft II.

StarCraft II occupies an uneasy position.  Nobody wants to be the sequel to one of the best selling games ever.  But even though StarCraft II has sold well enough to be considered a success on its own, moving 6 million copies, that still puts it just over half way to the 11 million copies the original sold.

StarCraft II suffered a bit from Blizzard’s conservatism in that they wanted to make a sequel to StarCraft that was different enough to sell, but not so different that it wasn’t StarCraft.  So it changes things up a bit, has a few new features, and looks better than the original, but when you play it you still know it is StarCraft.  But original StarCraft wasn’t that bad, so why make the move unless you really want another online-only title from Blizzard.

And, of course, StarCraft II never became the cultural phenomenon in South Korea that the original did.  Instead, when it comes to esports StarCraft II has to live in the shadows of both the fame of its predecessor and the new wave of MOBAs, such as League of Legends, which are the darlings of esports now.

So part of me wonders if this is a half-hearted attempt by Blizzard to turn the clock back and get the original StarCraft back in front of people so as to reclaim some of its past glory and a bit more of the esports spotlight.

Anyway, I do hope we will see the remastered versions of Diablo II and Warcraft III that Blizzard brought up back in 2015 along with StarCraft.

April Fools at Blizzard 2017 – Not Much to Talk About

Here we are again, another April Fools has rolled around and… Blizzard doesn’t seem in the mood.

There are a couple of items up for StarCraft II that have an April 1 date on them, so I assume they are humor.  There is the the Instability / Co-op Mutation announcement.

D4rK V0ic3? What does this picture even mean?

Then there is the Overlord Announcer customized announce package.  It speaks Zerg.

Overlord, with sound samples

It’s funny because you can’t understand anything in the sample sounds I guess.

And that was about it.

Over on the World of Warcraft site they are still focused on the Tomb of Sargeras 7.2 update and its ongoing hotfixes, all of which has turned into a bad joke in and of itself.

On the Diablo III site, season 10 opened (finally available on consoles!) and there something about the coming necromancer update announced back at BlizzCon, but nothing humorous.

The Hearthstone site is on about the upcoming Journey to Un’goro card pack.

Heroes of the Storm news is all about the 2.0 plan to fix the game and make it popular.  I am sure you can make a joke about that, but that likely wasn’t Blizzard’s intent.

And the most recent update about Overwatch involves a statue of Windowmaker for $150.  That they have to say, “Limit – 2 per customer” should be funny… or sad.  I can’t tell.

So not much of an April Fools from the team down in Irvine.  Digging around, it seems like there may have been some things done in-game for players, but the usual medium of outrageous new features and fake patch notes on the various sites seems to have fallen by the wayside.  I’ll have to check Blizzard’s April Fools archive next week to see if anything else was added for today.  But for now, that is all I have seen.  I’ll amend the page if something new comes up.

Addendum, thanks to the comments:

My own archive of past years:

Projecting on BlizzCon 2016

I must admit that this year’s BlizzCon doesn’t have much going for it in my book.

blizzcon2016

The only game of theirs that I have played in the last six months is World of Warcraft, and that got an expansion just about two months back, so there didn’t seem to be much in it for me.  I wasn’t going to actually GO to BlizzCon or anything, which would be a totally different experience, if only because I just got back from EVE Vegas… and, also, tickets to BlizzCon sell out in seven seconds.

So I was tempted to simply ignore the whole thing and ready about it in the funny papers next week.

Then Blizzard went and announced that “Weird Al” Yankovic was going to be the closing musical guest and I decided I kind of wanted to see that.  I mean, he isn’t Permaband, but he does have more than five songs.  With my daughter keen to see the costume contest and my wife always amused by the dance contest, I subscribed to the pay per view version of the event.

So there we are.

And if I am paying for the event, I am certainly going to pay attention to it and get at least two blog posts out of it, so here we go with the first one.  As with previous years, my mostly uninformed preview of the event will include what I want to see and what I actually expect to see.

World of Warcraft

As I noted above, WoW just released an expansion, so the options are limited.  It likely won’t be a WoW year on the main stage.

expect to see:

  • How great the Legion expansion is doing
  • Some hint about the next content drop
  • WoW in other media (film, TV, graphic novels, etc.)

want to see:

  • Details about the plan for 7.2, 7.3, and, one would hope, 7.4
  • When we will get flying in the Broken Isles
  • Something about retro/nostalgia/legacy servers – Yes, I know, the have already explicitly said they will NOT talk about this, but a man can dream right?
  • Nothing whatsoever about Mark Kern, who is still trying to inject himself into the legacy server thing so he can disrupt BlizzCon with it
  • Tom Chilton saying something he shouldn’t about WoW just one more time

Diablo Franchise

Unlike WoW, the world of Diablo is prime for something new.  Diablo III is going to turn five next May and even the expansion will be three in March.  Presumably, with more than 30 million copies sole, Blizzard isn’t going to let there be another decade gap between releases.  Plus, the 20th anniversary of the original Diablo is coming up.  They have to do something.

expect to see:

  • Positive but vague words about how popular the game remains
  • The Diablo 20th anniversary plan
  • MEUs MAUs and China
  • Something new coming for Diablo III seasons

want to see:

  • Diablo IV announced… Reaper of Souls setup the next game
  • A new expansion for Diablo III announced… if not a new game, at least this
  • Something about that remastered version of Diablo II they were talking about a year ago
  • The original Diablo either remastered or on iOS and Android… I would throw money at the screen for a good remaster of the original

StarCraft

The StarCraft franchise is in an awkward place as Blizz has sort of finished up what they initially planned to do for StarCraft II.  Last year the big news was DLC missions to come after Legacy of the Void shipped.  We got a three part module in this year in the form of Nova Covert Ops.  The first two parts have been released and the third is promised for December 1.

expect:

  • General “Woo, StarCraft!” stuff
  • Reassurance about the third part of Nova Covert Ops shipping
  • A DLC pack for 2017
  • Tournament play

want:

  • Remastered original StarCraft because, honestly, I would much rather play the old version if it wasn’t locked into 640×480 resolution (because this)

Other Titles

I don’t play the other Blizzard titles so I will lump them under a single heading to hide the paucity of entries about individual games while condensing the cynicism into a single, bitter pill.

expect:

  • Everything is Awesome playing on continuous loop, at least metaphorically
  • New hero and/or map for Overwatch
  • Positive Overwatch play time stats
  • A new card pack for Hearthstone that will make all previous packs obsolete
  • Some over the top stats for how many games of Hearthstone have been played
  • Some new play mode for Heroes of the Storm to try and make it at least visible in the market after League of Legends and DOTA2
  • Tournament plans or some such that make it sound like a lot of people play Heroes of the Storm
  • A mobile game from Candy Crush Saga division using Blizzard IP; Manic Murloc Melodrama or some such

want:

  • Overwatch on MacOS so my daughter will stop complaining about Blizzard betraying her
  • Any mention of the original Warcraft RTS games being remastered
  • Report on how that Cho’gall plan from last year turned out for Heroes of the Storm
  • A “Weird Al” song about any Blizzard product

And that is about it.  I hope it will be a big year at BlizzCon for Diablo, give the 20th anniversary and all, but I have been disappointed on the Diablo front so many times in the past that wouldn’t bet on it.

What else should I expect to see… and what do you want to see at BlizzCon?

BlizzCon 2015 – Scoring Need vs. Greed

Last Monday I put up a post which I called “Announcements and Need vs. Greed” that outlined what I thought Blizzard would announce (need) and what I wanted them to announce (greed).  That was actually a good time to write, on my part, because I managed to post before any of the pre-BlizzCon leaks.

BlizzCon2015

Now it is a week later, BlizzCon is in the past, and it is time to match up what I wrote versus what happened.  This time around I will go in reverse order from last time.

Overwatch

Need:

  • Whoo hoo, Overwatch!!1!

Plenty of that!

  • More cinematics

We got that as well.

  • More beta slots

I did not see any mention of this however.

Greed:

  • Vague gesture at a possible launch date

We got “Spring” so I think that counts.

  • Even more cinematics

Do the character intro reels count?

  • How this totally isn’t Heroes of the Storm crossed with Team Fortress 2

Okay, maybe I was being sarcastic.  Still, with more heroes, and female heroes, I guess they were at least on track for that.

  • Some sort of benefit for WoW subscribers

Does something from the pre-order count?

So lots of Overwatch hype, and a business model.  You’re going to have to buy a box, virtual or otherwise.  My daughter was especially hyped up about the Overwatch news, right up until she found out it was going to be available on Mac OS.  It will run on Window, PlayStation 4, and Xbox One, but not her iMac.  She was very grumpy about that.

Hearthstone

Need:

  • New card pack that will make the old ones feel obsolete and bring in some more money

Well, duh… in conjunction with something else at least…

Greed:

  • Another new battle mode

League of Explorers and all that.  That seems new-ish… I mean, there is a map right there on the playing board, right?  Maybe I should have paid more attention.

  • The ability to play within WoW, with benefits for WoW subscribers.

Not so much.  I want to play on that little board in my garrison.  I might even resubscribe for that.

People who like Hearthstone seem genuinely excited about being able to buy more stuff.  People like me, who played just long enough to get the hearthsteed… well, as long as it is making Blizz some money.

Heroes of the Storm

Need:

  • Reasons for people to spend money

More heroes, more skins.  That counts, right?

Greed:

  • Non-dull play mode

That was actually a trick statement, as I find the game itself dull.  Still, Arena mode will be a thing.  Wooo.

Even as a non-fan of HotS, I was at least amused that they took that long time WoW forum joke about two people each playing one head of two headed ogre and made it a thing.  Long live Cho’gall I guess.  I will be interested in how it spreads.  People at BlizzCon and with a Virtual Ticket will get the hero unlocked, but for everybody else you have to win two matches partnered up with somebody who has Cho’gall… playing as Cho’gall… to unlock it on your account.  I expect comedy, rage, and RMT to ensue.

StarCraft

Need:

  • Wooo, Legacy of the Void!

Well, we got that.

Greed:

  • Secret, surprise feature, like the ability to play the original StarCraft in SC2.

While there was a leak later in the week about Blizz hiring to convert StarCraft, Diablo II, and Warcraft III into something playable on current operating systems, that wasn’t talked about at BlizzCon and is somewhere out in the future.

Meanwhile, StarCraft 2 will be getting DLC next year.  So at least there will be new things to do after Legacy of the Void.  And StarCraft 2 was pretty good as a spectator sport at BlizzCon.  I certainly prefer it to any MOBA.

Diablo

Here is where the disappointment train pulls into the station.

Need:

  • A new Diablo III expansion

No

  • A vague timeline for beta

No

  • Something else special for people who complete season objectives

Sort of…

Greed:

  • Diablo IV announced – I actually think this is the way to go

Hah, no

  • Diablo and/or Diablo II being ported to the Diablo III engine

No

  • Diablo or Diablo II coming to tablets

No

For anybody moaning about WoW not getting enough time during the keynote, let’s talk about how much time Diablo III got.  None. Zero. Zilch. Nada.

This was not the year for the Diablo franchise.  There was one panel where it was announced that Diablo III would be getting a patch that would give players a new zone and a few other goodies.  That was it for Diablo fans.  Certainly nothing else to spend money on.  Blizz has been happy to announce how many boxes they have sold, but no new boxes are on the horizon yet.

So clearly BlizzCon 2016 will have the Diablo IV announcement, right?

World of Warcraft

Need:

  • The cinematic

We got it.  It was okay.

  • Chris Metzen on stage having an orgasm about the lore in Legion

There was some discussion as to whether or not Metzen had a “loregasm” or if it was just “loreplay,” but he was up there on stage doing what he does best.  Somebody on Twitter was complaining that he wasn’t dispensing details.  That isn’t what you put Metzen on stage to do.  He is the emotional call to action, not the numbers and specs man.

  • Hard dates for beta

Not so much.

  • Something vague about a ship date that will narrow it down to a three month window

I think “summer” pretty much fits the bill there, though remember when summer ends on US calendars.

  • A decent “hook” for Legion beyond “ten more levels and a class from Diablo III

There were lots of details in various panels that got people excited.  Now we just have to wait until it ships in about a year.

Greed:

  • A ship date

Didn’t expect it.  We’ll get that in May/June I bet.

  • Ravenholdt as the rogue Order Hall

So sorry.

  • Some reason to resubscribe today

I can pre-order Legion and have another level 100 character today… which would make six for me.  And that character would even get a level 3 garrison so I could expand my grind even further.

  • Some tie-in with the Warcraft movie

Not that I saw.  Did I miss something?

So lots of stuff about Legion.  I think people who complained about WoW not getting enough time at the keynote are forgetting that it isn’t 2009 any more.  There was a stretch there when WoW was pretty much the only game Blizzard had and BlizzCon was, essentially, WoWCon with a StarCraft tournament in the back room for the oddballs.

Now though, Blizzard has six balls in the air… well, five balls in the air and Diablo on the ground and rolling towards a dusty corner.  And they need some attention.  Would you buy the game that they didn’t mention in the keynote?

Anyway, Legion is the classic WoW expansion.  A new continent, 10 more levels, a new class, and an attempt to steer the ship in a new direction based on what they learned with the last expansion.  Specs will be differentiated, and you’ll be able to play all the specs on a character… so I guess having two level cap druids isn’t necessary any more… while skill trees will be more varied and will have more “meaningful” choices.

There is some further emphasis on exploration, though there will be no flying at launch, so people who can’t explore below 10,000 feet will be raging.  Hone your sense of entitlement and let the flight wars begin anew!

Then there is the whole scaling zones and dungeons thing.  You can go in any direction you want to level up, five zones will scale at need as will the five leveling dungeons.  Then there are five more level cap dungeons.  Cheers for getting everybody off the same pipe through the content, but I expect issues with the scaling and likely won’t be disappointed.

And then, after completely trivializing crafting in WoD, there will is an attempt to bring it back from the dead in Legion.

All of which is as maybe.  Things sometimes prove too complicated or prove unworkable in beta.

Still, despite my cynicism, it does sound like it might be time to plot a return to Azeroth.  My daughter seems keen, and doubly so after I explained the hunter specs to her.  Also, she has been trying out EVE Online for the last week and is so confused that she wants to just run quests and kill mobs.

We’re not running out to resubscribe today… and nobody in our house is pre-ordering Legion any time soon if I have any say… but after months away… I’ve been out since June and my daughter since March… Christmas break might be a good time to get cozy in front of a monitor and start wrapping up tasks in Draenor.  Coming in late has served us well in the past.  I think I enjoyed Pandaria as much as I did, in part, because we came in after the last big content patch.  So while others were wailing about the content drought, we were still figuring out farms and getting into pet battles.

Others looking at BlizzCon and WoW in particular: