Tag Archives: Ticket to Ride

The Passing of Another Steam Summer Sale

Another Steam Summer Sale has come and gone.

As others have noted, its regularity… and the fact that we get a Holiday sale in December… has taken some of the edge off of the whole thing.  Seeing a whole pile of games marked down was a huge deal the first couple of times we saw it.  Now, however, we have come to expect it.

Oh look, games on sale... yawn...

Oh look, games on sale… yawn…

Such sales have changed my behavior some.  If there is a game I have to have right away, I still buy it right there and then… unless the sale is around the corner.  Steam screwed me on that last year.  I bought the Brave New World expansion for Civilization V the day it launched, despite the summer sale coming up.  And then two days later the Summer Sale launched and the expansion was marked down, a gaffe that even Steam realized might have been a discount too soon.

Steam tries to make up

Steam tries to make up

So maybe I won’t pre-order anything that will launch close to the sales zones any more, but otherwise my behavior on must-haves has not changed.

But for things I am not sure about, games that are not “must have” but merely nice to have… the Steam sales process has changed my behavior quite a bit.  My wish list is now filled with things that I “sorta” want, if the price is right, and I am in a good mood.  The impulse buy aspect of Steam sales has been replaced by watching my wish list.  I look at what is on sale that day, then look at my wish list, ponder if anything is “must have” at their current price, and then move on, generally without buying anything.

This year I did end up buying a couple of games.  One was for the strategy group “next game” plan that I wrote about last week, and which makes a good example of how Steam has influenced me.

While we had a list of potential games, Total War: Rome II was the primary contender, backed by Loghound. (I had other suggestions, but I wasn’t sold on any of them.)  A not-too-old release, it still has a list price of $59.99, the current benchmark price for AAA games from major studios.  As the summer sale was already in progress, it was marked down to half off.  $29.98 wasn’t a bad price.  There is a whole lot of game there.

But Steam has taught me to always wait until the REAL DEAL has been offered.  So while Rome II was the prime candidate, nobody moved to purchase it until Friday, because it wasn’t until Friday that the REAL DEAL kicked in and the price dropped to $20.37.  At that price it was an easy purchase and all of us picked up a copy.  So that is the tentative next game for the group, once we finish up our Civ V game (at some point in August by my guess) and if it turns out to be suitable.  A quick look shows a battle style that gives you a budget to buy units in advance, so I suspect this could mean long lead times before we actually play.  But the single player campaign looks to be worth the investment, so even if we don’t play it much, it was probably worth the money with the deep discount.

So there it is.  Our next game has been chosen.

I did have two impulse purchases, one of which was Europa Universalis IVas it had been marked down to $9.99.  It has been on my wish list since it launched, so I am not sure if it is really an “impulse” buy, but I grabbed it.  It is one of those games… like its predecessors… that I really want to like, but which is so complicated and so deep that I can never get into it and actually play.  I spend most of my time trying to figure out how to do simple things, which quickly becomes frustrating.  I have no reason to suspect that this will be any different.

The other was Ticket to Ride, which I already own on the iPad.  I should have just stuck with that.  The iPad version is the game as it should be played and as it should look and perform.  The Windows version is slow, graphically inferior, and prone to buffering mouse clicks as you wait for it to catch up, leading to many a mis-played moment.  I regret this purchase and I could not recommend this on Steam even at its very low sale price.

And, in a sale related matter that isn’t really about Valve or Steam, I was just a tiny bit annoyed to see Planetary Annihilation early access up on the list of things on sale… or even available at all.  I backed their kickstarter, but not at a level high enough to get early access yet.  I get a finished copy and that is all, but I actually paid more for that than the early access sale, which also gets you a full copy.  And Uber Entertainment, the studio behind the title, hasn’t been the best about communication when it comes to actual progress towards release, they are a year late at this point, and  they are out there hawking early access at retail.  I realize early access is basically a retail pre-order, but it still makes me think, “Dude, remember me? I gave you money nearly two years ago?”  Just the nature of Kickstarter projects I guess.

And then there was the contest.

In order to spice things up… and get people to spend more money… Valve put everybody on teams and set us against each other for the possibility of getting something for nothing… assuming you didn’t buy anything for this gimmick.  Clockwork over at Out of Beta covers the whole thing better than I, I just want to grouse about the level of exclusion.

Summer Adventure Gimmick

Summer Adventure Gimmick

Anybody who wanted to participate got dropped onto one of the five color teams.  However, to actually do anything to help your team, you had to be level 10, at least as far as I could tell.  So despite years of Steam usage and owning over 100 games, I wasn’t able to play because I was only level 7.

Level as of July 1, 2014

Level as of July 1, 2014

While that was up from where I stood last year, it still wasn’t enough.

The problem is… well one of the problems I suppose… is that I purchased most of my library before they got into the whole levels thing.  And one of the prime ways you earn points to level up is based on how much money you spend, so most of my purchases didn’t count.  The other problem is that I am not inclined to spend money just to level myself up on Steam.  But that probably excluded me from the Summer Adventure thing anyway, as Clockwork pegs the whole thing as a pay to win affair.

And, on the annoying front, one of the ways I could have earned a few badges and points was by voting on the content of upcoming sales.  Only you must be level 8 to earn anything by voting, so once again Steam failed to engage me by imposing what looks to be an arbitrary level limit on rewards.  Bleh.

So, the score for the event.

  • Purchases at the lowest possible price as Steam has trained us: 1
  • Impulse purchases: 2
  • Engagement in sale related events: 0
  • Games on Steam I haven’t even played yet: too many

Maybe I will be the “right” level for whatever event Steam has planned by the time the Holiday Sale comes around.

Looking to the Steam Summer Sale for the Next Game

Our game of Civilization V goes on.  I just posted the Week 8 update yesterday.  Things are going well enough and we remain interested, amazed, and enthusiastic to complete the epic journey to victory that this has become.  I am going to guess that we have a good four more weeks of play left in the game (not counting July 4th, which will probably be an off week for all of us) before somebody gets a corner on a peaceful victory condition and either wins or unleashes a nuclear holocaust that eventually ushers in a domination victory over a radioactive landscape.

Chuck Hestonia nuked and open

Remember Chuck Hestonia!

But, as Potshot noted the other night, as cool as this experiment with a multi-month game of Civ V has been, when we get to the eventual end point of the game, our immediate reaction is likely not going to be, “Let’s do this again!”  A certain amount of pig-headed stubbornness is carrying us along at this point, making us determined to see this through.  But when we are done, we will likely be ready for something new.

We have started the discussion about the next thing at what seems quite the opportune time, as we are in the midst of the Steam Summer Sale.  While some are down on the whole thing this year… and I admit that once you have been through one or two, the excitement of things being on sale does wear a bit thin… there is certainly no reason not to take advantage of period of favorable pricing.  So a list of possible candidates has started to coalesce, which I am going to trot out here.  Comments on the games so listed are welcome, especially any insight on how the game might play in a four person multiplayer situation.  And, of course, you can offer up alternatives as well.

But, before you comment to promote your favorite game of the moment, I want to bring up some parameters that will likely apply to the choice.

First, this is not the MMO group.  MMORPGs are probably not going to fly here, so piping in with WildStar isn’t going to make for a useful comment. (Given that I haven’t even used the 7 day key that Liore gave me a couple weeks back, “WildStar” probably isn’t a useful comment on any post here at the moment.)

The game should also be substantially playable in a single evening.  Clearly the Civ V experiment shows that we can play a game over several weeks, I am just not sure we want to jump back into that right away.

And I am going to come out generally against turn based games, as some of us become quite absorbed in the decision making process with others are not very patient.  Turn based isn’t a deal breaker in the right situation, but any scenario where three of us end up waiting on the fourth to make his move will either need to be a game that is generally fast in pace or a game that includes a turn clock.  So while Eador: Masters of the Broken World sounds interesting when SynCaine writes about it, I am not sure we can handle its depth and keep a game running.

With that in mind, here is what has been proposed so far. (Mostly by me.)

Total War: Rome II

SGRome

Loghound put out Total War: Rome II as an option.  I know people who like the game.  Gaff has played through it.  I have played a couple of the past games in the series.  If this is like its predecessors, the tactical game is very much in the detailed RTS vein, so no turns or anything.  I am just not sure how multiplayer works or if it is suitable for a group of four.  Also, there are some minor concerns about how much processing power the game might take.  But after Civ V, we ought to be okay if we stick to machines from this decade.

Possible alternatives: Any of the Total War series, I think I bought them all in a past Steam sale

Company of Heroes 2

SGCompanyOfHeroes2

I tossed Company of Heroes 2 on the list as a more modern alternative to Total War: Rome II.  I actually own this via a past Steam sale and have played through the tutorial, but not much else.  As with Rome II, I am not sure how suitable it is to four player for a multiplayer match.  Also struck me as a bit “arcade-ish” in the tutorial, though that might just be the tutorial, and if it isn’t, it still might not necessarily be a bad thing.  And Gaff likes it.

Possible alternatives: The original Company of Heroes, the second Combat Mission series.

Driver: San Francisco

SGDriver

Driver: San Francisco was my suggestion in order to shake things up and try something that did not involve us throwing armies at each other.  Instead, we could throw moving vehicles at each other.  The game got good reviews, is pretty reasonably priced for the summer sale, the multiplayer options sound interesting, and it involves driving around San Francisco, an area we all know well enough to at least know when we’re lost or not.  Against all of that, I do not know anybody who has actually played it.

Possible alternatives: Need for Speed: World, a billion other driving games

Boarderlands 2

SGBorderlands2

Borderlands 2 is well reviewed, very popular, and has a four player co-op mode that I understand works very well.  Another game I already own thanks to a sale at Amazon for a Steam key.  And another game I haven’t played very much of as I stink.  But are we ready for a shooter?  And, more importantly, are we ready for a shooter where we don’t get to shoot each other?

Possible alternatives: Call of Duty series, or any other co-op shooter, some of which even include zombies.

Artemis Spaceship Bridge Simulator

SGArtemis

No, not the card game… though that might be an idea… Artemis Spaceship Bridge Simulator is basically the game vehicle for playing out your Star Trek bridge fantasies.  This is a long shot, but I bring it up because a friend (and occasional reader BlueLineBasher) gave me a copy and I haven’t done anything with it.  This might be good for a single Friday lark, but we would have to pick somebody to be captain who would take it at least semi-seriously.  Alcohol might be required.

Possible alternatives: Urmm… are there any?

Ticket to Ride

SGTicketToRide

I didn’t even know Ticket to Ride was available on the PC until I saw it on the Steam Summer Sale list.  This is one of those awesome board game conversions that keeps all the great bits of the original game while removing the bad bits… like placing all those little train counters and then picking them up again when the cat attacks the game board.  It is one of my favorite games on the iPad.  But the game is easy enough that my past experience doesn’t give me any real advantage.  While it it turn based, it does tend to be fast paced, and against real people it can be a rage-inducing cut-throat experience.  So it has that going for it.  But are we up for board games?

Possible alternatives: Other digital version of board games such as Settlers of Catan or some Carcassonne variant.

StarCraft II

SGStarCraft2

As an alternative, we could just forget Steam and go for the update to the original perfectly balanced rock, paper, scissors RTS, StarCraft II.  While it did not make as big a splash as the original, that was in part because Blizzard tried very hard not to mess it up, so it ended up being mostly StarCraft brought forward to the current decade… which is a good thing.  It isn’t on sale, but Blizzard is in its own summer doldrums right now, so it is possible they might cut us a break before our Civ V game wraps up.

Possible alternatives: The original StarCraft, something from the Command & Conquer series

Total Annihilation

Total Annihilation

Potshot actually brought up Total Annihilation, my all-time favorite RTS, and I am using that as an excuse to list it.  The physic in it is great, the variety of units almost boggles the mind, it still looks damn good for a game from 1997, it is available for cheap (and DRM free) over at GoG.com, and because of its age it now runs great on just about anything… which probably includes Mattman’s antique coal fired Ye Olde ThinkePayde portable difference engine.  And, of course, it has simple victory conditions (kill the commander) and nuclear weapons.  The Achilles’ heel is that I love the game and my knowledge of it will give me an unfair advantage.

Possible alternatives: Speak not to me about Supreme Commander, it is but a pale shadow of Total Annihilation… but maybe Planetary Annihilation when it ships.

Summing Up

So those are the choices that come to my mind.  I would certainly be interested in hearing about multiplayer experiences with any of these games, especially involving four players.

And, because I haven’t had a poll in a while, I will put one up so you can indicate your favorite pick without having to much around with the whole comment thing.