Tag Archives: Upwell Structures

Quantum Cores Now Required in Upwell Structures

Today is the day that Quantum Cores are required for all Upwell structures that provide tethering.

There is 100 billion ISK in cores

Quantum Cores were introduced in a Dev Blog back in September of 2020 and the cores themselves were seeded into the game as part of a patch that month.

The schedule for their deployment to the game was

  • Seeding – September 8, 2020
  • Required for new structures – October 13, 2020
  • Required for existing structures – January 12, 2021

Now that the final date has passed, any currently deployed Upwell structure without a Quantum Core will face the following restrictions:

  • The structure will not provide any tethering support to nearby ships.
  • The ship fitting service will be unavailable to any ships docked within the structure.
  • The ship/module repair service will be unavailable to any ships docked within the structure.

In addition, any NEW structure that is deployed as of this date without a Quantum Core installed will remain in the onlining vulnerable stage where the hull HP layer is exposed and the structure is vulnerable to destruction.

So structures already out there will still require the usual pass through the armor and hull timers.  My mention of a possible new “happy time” of destruction yesterday was incorrect.

The idea behind Quantum Cores was to curtail some of the structure spam in New Eden… again… by making Upwell structures more expensive and awkward to deploy as well as providing an incentive for people to blow them up.

The first two come with the price and size of the cores, which have to be purchased and transported to the structure being deployed.

The Quantum Core Menu

Those prices inflate the cost of deploying structures significantly.  An Astrahus can be had for about 800 million ISK in Jita and a Raitaru just under 400 million.  And the high end, a Sotiyo is about 22 billion ISK in Jita (nobody sells Keepstars it seems) and the core adds another 10 billion on top of that.

The need to buy cores was part of the reason why the Imperium issued war bonds at the end of last year; there was a spike in our liquid ISK requirements.  Likewise, I mentioned that TEST was pulling down some structures in order to avoid having to spend the ISK to core them.  So they are having an impact of sorts.

As for the incentive, when you kill a structure the core drops 100% of the time and can be sold back to the NPC vendor for the full price it cost to buy, so there is a 600 million ISK incentive to blow up an Astrahus and 30 billion ISK incentive for a Keepstar.

A tidy sum if you can collect.

As for whether things will go as CCP plans, we shall see.  I am pretty sure people blow up structures already just for the joy and the kill mail.  And I know that making deploying a structure more expensive and awkward to deploy will keep some people from bothering.

But when I looked out on the array of structures in 1DQ1-A this morning on the main Keepstar grid and didn’t see a single one with the “CORE ABSENT” status, so if somebody was hoping the Imperium would be unanchoring structures they might be a bit disappointed.

The September EVE Online Update brings Quantum Cores to Upwell Structures

This highlight of this month’s update to EVE Online is more complexity for Upwell structures with the introduction of Quantum Cores.  Announced last week in a Dev Blog, these will make putting up a structure even more expensive.

How are these cores actually “quantum?”

The essence is that anybody deploying a structure will have to buy and install a quantum core in order to finish deploying the structure.  Without the core installed the structure will sit there, unable to online, and able to be destroyed immediately.

There are, of course, many details and a timeline.  While the cores are going into the game today, they won’t be required for a while.  The key dates are:

  • Seeding – September 8, 2020

Beginning with the update on 8 September, Quantum Cores will become available on the market. This will allow you to begin acquiring them and moving them to your existing structures in space, or to prep for deployment of new structures.

All existing structures will have a new bay available to them, the Core Room. During the seeding phase, you will also have the ability to install the core into any existing structure’s Core Room to be fully prepared for the future.

  • Required for new structures – October 13, 2020

The second phase of the rollout will enforce the rule that Quantum Cores will be a required installation to complete the anchoring process for any newly deployed structures. This phase is expected to go live during the October update.

Deploying a structure in space will also include a notice of requirement for the installation of a core through the deployment UI window when choosing a structure name, profile, and reinforcement settings.

  • Required for existing structures – January 12, 2021

The final phase for the rollout of Quantum Cores will see some basic services that all structures offer become disabled until a core is installed. Without a core installed, ship fitting, tethering, and ship/module repair services will be disabled. As soon as the core is installed into the structure, these services will become operational again. This phase is expected to go live in the December update.

Today starts the seeding phase, which will let people begin to purchase cores for their existing and planned structures and get them moved into position.  Buying and moving them come with their own challenges.  CCP has the price list with the core size posted.

Quantum Core Price List – Sep 8, 2020

(The Keepstar and Sotiyo core sizes have been reduced to 95,000 m3 to accommodate the needs of wormholers, a group almost always forgotten when CCP does these sorts of things.  They are the ‘collateral damage’ demographic.)

So you can add that price on top of the price of the structure, plus the need to haul another big thing out to where you have deployed it.

The thoughts I have seen seem to think that this is another step in CCP’s plan to respond to complaints about structure spam.  Previously we got the the who abandoned structure routine with the Forsaken Fortress update, which removed asset safety under some circumstances.  That got people to go out and blow up a lot of structures in search of loot.

Now that the abandoned structure festival has played out, CCP appears to be offering a new incentive to blow up structures.

The thing is, the Quantum Cores are set to drop 100% of the time and some NPC corps will buy them back from you for full price.  So not only will it cost you 600 million ISK more to anchor and Astrahus, but that core is now a 600 million ISK incentive for somebody to blow it up.

I suspect that this will hinder some forms of structure spam in null sec.  I doubt we’ll drop another 70 Athanors in TEST space, as we did back in week six of the war.  But we likely won’t be pulling down any structures either.  As I mentioned yesterday, we put up some new Keepstars to add to the defense of Fortress Delve.  We don’t need to get cores into them, or any of the 60 or so Keepstars in Delve, until January.  We will need 1.8 trillion ISK just for those cores.  Maybe they’ll all be dead by then and save us the cost.

Meanwhile, smaller orgs with structures will likely find themselves targeted by groups looking for a core payout, so the long term result will likely be less orgs bothering with structures.

Others notes about Quantum Cores:

In addition to the Quantum Cores, the update also brings another round of module Tiericide, this time to shield boost amplifiers.  The whole range of modules has had stats and meta levels normalized, though only two modules needed to be renamed for this round:

  • ‘Stalwart’ Particle Field Magnifier is now Stalwart Restrained Shield Boost Amplifier
  • ‘Copasetic’ Particle Field Acceleration is now Copasetic Compact Shield Boost Amplifier

Details on the stat changes are in the patch notes.

Otherwise, the update has the usual range of smaller changes and fixes.

CCP has reported that the update has been deployed successfully.  You can read the patch notes for the details the company has chosen to share.