Tag Archives: Valorant

SuperData Research Says Gaming was Still Going Strong in June

SuperData Research has released their digital revenue rankings chart for June 2020.  Digital revenue remains strong in the video game market according to the lead item, though PC and consoles were down a bit from March.

  • Digital games generated $10.46B in revenue in June 2020, the second-highest total ever after April 2020’s $10.54B sum. Overall earnings were up 3% from May ($10.2B) and 9% over June 2019 ($9.6B). Both PC and console revenue were down from their 2020 peaks set in March. This was offset by growth in mobile revenue, which hit an all-time high. Mobile game spending typically sees a boost in the summer months, and this seasonal growth was likely further bolstered by the limited availability of other entertainment options due to COVID-19.

The chart itself shows the top ten in each segment they cover.

SuperData Research Top 10 – June 2020

On the PC side of the chart, the usual top four continue to dominate the list, though Dungeon Fighter Online and League of Legends swapped places.

Roblox, which climbed onto the list in April held on to the fifth spot, which it had taken last month.

In sixth place we have Valorant, the new shooter from Riot.  My daughter plays it and describes it as a mash up of CS:GO and Overwatch, though she was yelling at her screen so much I initially thought she must be playing golf.  But I guess it does have the word “rant” in the title.  SuperData called out the game specifically in their notes:

  • Valorant from Riot Games had the biggest launch ever for a free-to-play PC title. The game’s revenue and player numbers put it ahead of what the PC version of Apex Legends achieved in February 2019. Apex Legends did, however, earn more overall at launch due to its console version. Valorant also made more than its closest competitor, Counter-Strike: Global Offensive in June despite the Valve title having a slightly larger audience. CS:GO user numbers and revenue were also down for the second straight month in June, indicating Valorant is siphoning away players.

This gives Riot two games on the PC list, and might explain why LoL slipped into second place I suppose.

After that we have Fortnite, which is seeing a bit of a resurgence with their new party game mode, World of Warcraft, CS:GO, and The Sims 4World of Tanks, a generally solid entry on the list, fell off for June.

On the console list, The Last of Us II, a PlayStation exclusive, jumped to the top.

  • The Last of Us Part 2 sold 2.8M digital units in June, easily setting the record for exclusive PlayStation launches. The long-awaited sequel surpassed Marvel’s Spider-Man and Final Fantasy VII Remake, which each sold 2.2M digital units in their respective release months. However, sales of TLOU2 are likely to be frontloaded as more than two-thirds of first-month digital sales were preorders, a high share even for a AAA title.

After that is FIFA 20 and then Pokemon Sword & Shield, which launched a paid DLC update that boosted revenue.

  • The Isle of Armor expansion for Pokémon Sword & Shield was responsible for the title’s highest monthly digital earnings since launch. The earnings far exceed the highest month of Super Smash Bros. Ultimate additional content revenue. This is the first time a traditional Pokémon game has featured premium additional content, and this new strategy has paid off.

Nintendo also has Super Smash Bros. Ultimate and Animal Crossings: New Horizons on the list.  That is unusual for the company and shows them transitioning from their strong retail presence of the past to a bigger digital footprint, no doubt spurred by the pandemic.

In fourth place was GTA V, which SuperData had some concerns about.

  • Grand Theft Auto V revenue on console fell 33% in June, indicating a lack of major updates may be offsetting increased engagement from COVID-19 lockdowns. The last named update to the game, The Diamond Casino Heist, released in December 2019. During that time, spending did rise temporarily in April and May, possibly due to COVID-19 lockdowns, before falling in June. The PC version is on a different performance trajectory and continued to benefit from a free Epic Games Store giveaway in May.

After that comes Fortnite, again doing well, and Destiny 2, which jumped onto the list in sixth place as it too had something new to offer:

  • Destiny 2 revenue and player numbers rose substantially as a result of a new season and announced expansion packs. Preorders for the Beyond Light expansion, currently slated to launch in November, and spending coinciding with a new season of content caused monthly earnings to rise 221% in June to reach the highest level since October 2019. Player numbers also jumped 45% to a record total for the game. The current and announced updates to the game were especially appealing to lapsed players, and millions of users who had previously quit the game returned in June.

On the mobile end of the chart, where all the money is I guess, Peacekeeper Elite, the Chinese market mobile version of PUBG, remained at the top of the list, followed by the previous reigning champ, Honour of KingsPUBG Mobile West also made the list, grabbing the tenth position.  In between Pokemon Go held onto fourth position while Candy Crush Saga dropped down to the ninth spot.

And then for comparison, NPD is back in the saddle still and has their own June numbers chart up.  As always, NPD numbers are US only, combine PC and console sales, and doesn’t always include digital sales (where noted).

  1. The Last of Us: Part II
  2. Call of Duty: Modern Warfare
  3. Animal Crossing: New Horizons*
  4. Grand Theft Auto V
  5. Mortal Kombat 11
  6. Red Dead Redemption II
  7. Ring Fit Adventure
  8. NBA 2K20
  9. Mario Kart 8: Deluxe*
  10. Minecraft Dungeons*

*Digital sales on Nintendo eShop not included

That is a very different list in some ways.  Yes, TLOU2 is at the top, because consoles are still the most retail oriented of the platforms and everything on the list is on consoles.  But Pokemon Sword & Shield is nowhere to be seen because the DLC is digital only.  Instead, the Nintendo Ring Fit Adventure for the Switch, which has a controller with it, makes the cut, as does Mario Kart 8: Deluxe, an older title, showing that Nintendo still has a foot in the retail space.  ACNH making both the SuperData’s digital list and NPD’s retail only list shows how strong it remains.