Tag Archives: Veil of Alaris

New Hot Bars – EverQuest Has Them

Something new for everybody in the Veil of Alaris expansion.

There is a new splash screen!

Okay, there is more than a splash screen.  There are also new hot bars.

It seems like a silly new feature, but the hot bars in EverQuest now look… well, more like you expect if you have played any MMO since 2004 or so.  And you get more of them, and 12 is the standard number per bar.

12 buttons

There is a new help file on the changes, and the changes apply to everybody who plays the game.  I am sure somebody will complain how this will ruin the whole progression server retro experience.

The help text for the new hot bars - click to make readable

They still seem to act pretty much the way they used to however.  It is one of those things that takes me a while to figure out every time I go back to the game.

And that is pretty much it for me and the new expansion.

The Scars of Velious Complete on Fippy Darkpaw… I Think…

The Scars of Velious expansion may at last be complete on Fippy Darkpaw.

The last armor quest on the mighty list of 42 armor quests, the Armor of Icicles, finally got wrapped up on November 3rd by… well… it doesn’t say.

But then none of the armor bit show who completed them, which somewhat defeats the purpose of making a little floaty text thingy to honor the person who first got the item on the server.  Go SOE.

Anyway, thanks go out to that final unknown hero among many unknown heroes for ticking that last check box so that everything looks nice in the expansion progress window.

There is still one mystery item on The Scars of Velious achievements, but I am not sure what it represents.

One empty circle... not sure what it means

And I am not sure if it matters.

Those who purport to know assure me that the only gate to setting off the 60 day countdown to the unlock vote for the next expansion, the Shadows of Luclin, was the awakening of The Sleeper, an event which occurred on September 14th on Fippy Darkpaw (and a little less than two weeks later on Vulak).

That would put the start of the vote for the unlock of Luclin at the 13th of November at the earliest, with a potential opening of the expansion before the end of the month.

If the votes are affirmative, and there is no reason to think that they will not be, Luclin will open up on Fippy Darkpaw and Vulak just in time to celebrate the 10 year anniversary of the original launch of the expansion, which came out on December 4, 2001.

Meanwhile, the 18th EverQuest expansion, Veil of Alaris, will be coming out on November 15th.

While the content of this expansion won’t be available on the progression servers for a long time (if ever… the last progression servers were merged into Live servers by the time they got close to being current), the fact that all EverQuest players use the same client means that progression server players can look forward to new hotbars, among other features, being pushed out with the expansion.

TL;DR version: Luclin and new hotbars coming soon.

SOE Confirms November 15 Veil of Alaris Launch Date

SOE may be proud to announce the launch date for the 18th EverQuest expansion, the Veil of Alaris, but it isn’t like we couldn’t have figured that date out ourselves.

After all, they told us over a week ago that pre-order prices were good through the 14th of November, so at least *I* was pretty sure that the launch date would be November 15th, it falling on a Tuesday and all.

SOE has also posted a series of zone preview videos for those who want to see what is coming to Norrath.

I am still impressed that EverQuest is getting regular expansions more than 12 years into the game’s life.

18th EverQuest Expansion, Veil of Alaris, Available for Pre-Order

Just because I have been on an EverQuest coverage binge with the Fippy Darkpaw progression server, I thought I would mention that SOE has announced that the 18th EverQuest expansion, the Veil of Alaris, is available for pre-order from now through November 14th.

The Veil... On Sale!

The expansion is $39.99 as a pre-order through November 14th… and $39.99 if you order on November 15th or after.  So the only question there is, “40 bucks for an expansion? Do you think you’re WoW or something?”

There is also Digital Collector’s Edition because, God help us, there always is one of those these days.

The pre-order version is $59.99 through November 14th and, I kid you not, $89.99 if you order on November 15th or after.  90 bucks, so if you have to have it, get it now I guess.

There are two items, according to the list, that you only get in the November 14th or before pre-order with either the standard or collector’s edition.

  • Resplendent Sword Ornamentation
  • Painting: Original EverQuest Box Art

The painting actually sounds pretty good.  I’d like that in EQII, where I can actually afford the upkeep on a house.

The expansion itself adds the following to the game, copied directly from their site, so the prose is all official SOE and not my own:

  • Go from 90 to 95 – Achieve a New Max Level of 95 and set a new standard of gameplay
  • Improved Hotbars! – Have better control of your characters experience with a revamp of the Hotbar system including the ability to display more hotbars with more buttons; assign icons to individual buttons; link and click on items from your hotbar instead of hot-swappping; and cool-down timers!
  • Parcel & Coin Delivery system – Mail items and coin to your friends while they are offline; share profits from your adventures with your friends and receive items from them easier than ever before!
  • New Guild Halls – Take Guild Halls to new heights with an integration of Tools and Functionality derived from EverQuest’s robust Housing System. Customize and place your guild hall in one of our housing zones including multiple exterior and interiors.
  • New Guild Rank-Based permission system – Personalize your Guilds with namable ranks and customizable permissions
  • New Guild Trophies with varying bonuses!
  • More than 800 AAs – Elevate your power and abilities beyond the norm
  • 13 Raids – Collect valuable rewards from all new adventures
  • 12 Zones – Be the first to discover untouched lands of Norrath
  • 500+ Spells – Exponentially add to your spell arsenal
  • 20 Missions – Experience intriguing lore and immersive Missions
  • 110+ Quests – Challenge your skills and gather useful loot
  • Legends of Norrath™ – 5 Digital Booster Packs

I have to imagine that the whole improved hotbar system is most likely the only feature I will notice, given that I am in the low 20s on Fippy Darkpaw and somewhere in my 40s on Luclin.  And I am going to guess I will get that for free no matter what I do.  So I will likely pass on this expansion.

I suppose it says something that SOE at least thinks it can sell a 90 dollar box… a 90 dollar virtual box… for the 18th expansion of a 12 year old game.

I mean, the 90 dollar WoW collector’s editions take up a crap load of space on your book shelf, but at least you get a physical art book and the music from the expansion on a CD.

I guess they know who they have over a barrel… those people who need to have it all, even if “all” is all virtual these days.

How about you?  Who out there is eager to hit level 95?

Or who is at least happy to see an update to the EQ hot bars?