Tag Archives: WWB Weekly Update

55 Weeks of World War Bee

The week was largely spent speculating about what big plan PAPI was set to announce come Saturday… to the point that I was half convinced that PAPI made the pre-announcement to see if Reddit could come up with a plan for them.  So many posts.

The Fraternity alliance meeting early in the week suggested the point was going to be to end the war in the next 60 days, though after the announcement it seemed more like Fraternity gave notice that if WWB wasn’t wound down in that time they might move on to other tasks… like assailing the Tranquility Trading Tower in Perimeter.

When the announcement came on Saturday it managed to be both exciting and disappointing in one blow.  Yes, PAPI was going to go all-in on taking 1DQ.  Yes, capitals, supers, and titans were mentioned.  The possibility of headline grabbing giant battles was waved before us as PAPI seemed ready to pay the price to break into the O-EIMK constellation.

Only we would have to wait a week before any of that could get under way.  The previous message from PAPI was that they were taking the summer off so they need a week to get people re-subscribed and their ships back in T5ZI-S.  So we’re back to PAPI moves op.

To be fair PAPI won’t be idle for a week.  They have things to do, like cleaning up NPC Delve, from which the GSF BlackOps SIG has been making its presence felt.  But waiting a week to get ready also gives the Imperium a week to get ready as well.

Still, maybe something exciting will happen come week 57 of the war.  Maybe August will be the war’s final crescendo.  But what happens if PAPI doesn’t win in time?  Do they disband and go home?  Do groups like Fraternity leave while other try to carry on?  Does TEST look for some space as far from the Imperium as possible?

One Year Ago

PanFam and Fraternity were pushing into Fountain while TEST was being pushed back out of Period Basis.

Legacy then swept into the eastern half of Querioues, notably the the part most distant from the gate connection to Catch where they had set up their staging at the start of the war and where they actually lived.

In my Week 3 update I was covering multiple active fronts and noting how the PCU was climbing.  How things change.

The June MER showed mineral prices sagging a bit and CCP gave use a new monument in Molea, making the cemetery there a permanent feature.

Delve Front

The strategic situation in the region remained unchanged.  Roll the same map I’ve been using for three months now.

O-EIMK Constellation – July 25, 2021

The Imperium did take advantage of PAPI’s state of torpor to continue with hot drops as well as setting timers, shooting bubbles, killing a couple of structures, and generally reminding the enemy that we are not so contained as they might believe.

PAPI did rise to the occasion now and then and skirmishes were had, so not every kill mail was a gank or uncontested.  The Delve campaign report shows an uptick in losses, with the total once again passing the half trillion ISK mark.

Delve Campaign – Week 55

With people coming back that number should keep trending up.

Other Theaters

In Feythabolis Red Alliance is still holding on to two systems, having lost two more ihubs to the Warriors of the Blood God.

Feythabolis – July 25, 2021

Re Alliance’s holding in Impass remain intact, though that may be the next target.

And in Catch Dracarys and Siege Green look to be in a stalemate in the southwest of the region, on the route to Querious.  Dracarys is pushing on Siege Green but took back no additional ihubs over the week.

Catch – July 25, 2021

In Catch Dreadbomb Alliance scooped up the remaining unclaimed ihubs save for that one on the way to Impass.

There were also reports of war adjacent fighting going on in Fountain around the J5A-IX system, while Snuffed Out opened up their campaign against Fraternity which led to a dread brawl.

I expect that other theaters will be static while PAPI works on assembling for their final assault on the Imperium… at least if they manage to get everybody on board and focused.

My Participation

I hit a minor milestone in my EVE Online career, getting on my 5,000th kill mail.  It was, rather unspectacularly, a Mobile Large War Disruptor II, one of about 40 we shot in PAPI’s staging system while they sat around and watched one afternoon.  Our Harpy fleet was mostly unhindered. (Overall I think we blew up about 400 PAPI large bubbles alone last week.)

Harpies in T5Zi killing bubbles

I had mentioned before that it was low key goal of mine to hit 5K before my 15th anniversary playing the game.  5K isn’t a particularly impressive number.  There is a player in Fraternity who has nearly 74K kills, with more than 9K of them coming in the last 90 days, and they’re not even at the top of the list.  But 5K is a nice round number and, now that I have made it, I can go back to flying logi more often.

Aside from harassing PAPI bubbles, when the big announcement came on Saturday I was out in a fleet with Asher to entosis a couple of TEST systems in Delve… multiple groups went out to hit ihubs so that they would get a bunch of notifications during their alliance meeting.  There were a few clashes along the way, but mostly it was the first time I had flown a Tengu since the nullification nerf and the removal of skill point loss.

Tengus waiting for the blackops trip

Fortunately I didn’t lose my ship, so I didn’t have to test that last change.  I did get to try out the interdiction module when I jumped through a gate as instructed, only to be waved off when it was too late, arriving in the middle of a hostile gate camp.  I was able to trigger it, align, cloak, and warp off safely, though my pulse had increased noticeably  when I loaded grid.

With no losses for the week my total remains as:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Atron entosis frigate – 6
  • Cormorant destroyer – 5
  • Purifier stealth bomber – 5
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Jackdaw destroyer – 4
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

We got a July Update from CCP that announced the end of the starvation economy… some time in Q4.  It is good that there is now a faint light at the end of the tunnel, and we assume it isn’t an oncoming train, but CCP wasn’t forthcoming with details and we know they still want to keep the economy in check, so celebrations were muted.

Meanwhile, though the June MER, which was posted last week, showed mineral prices coming down, there was concern about morphite prices, critical to production, the supply of which seemed to be drying up, keeping the price of it rising rather even as production continued falling.

Focus returned to the Tranquility Trading Consortium, the shared venture between Pandemic Horde, TEST, and the Imperium.  It has long been called out as an oddity of the war that this agreement has held while PH and TEST have been attacking the Imperium.  The explanation has been that the deal is too lucrative to all the parties to let the war mess it up.

Now Fraternity has announced their plan to set up a competing trading outpost in Oijanen, a low sec system adjacent to their holdings, to get a cut of the easy sales tax money.

Meanwhile, The Mittani explained on the special Friday night edition of The Meta Show that the Imperium isn’t really a partner in the TTC deal.  Rather, we get a 20% cut to not make trouble.  So there isn’t any reason for the Imperium to leave, and if PH and TEST kick us out then we will go log in all the alpha clones we stashed in Jita and Perimeter back when the trading outpost situation was being contested.  That would be very bad for business, and would be all the more so with a competing venture coming online.

The TTC deal cannot last forever, but it will be interesting to see who finally breaks it knowing that it will all three members a lot of ISK.

Hy Wanto of Snuffed Out posted a long essay to Reddit about the problems with citadel game play which came with endorsements from other null sec luminaries, and even got a serious follow on post.  At least one person at CCP wasn’t interested however.

Somebody posted the manual for the Black Hand, the GSF spy organization.

On the PCU front, as I noted yesterday, the PAPI announcement at least had the effect of pulling the week’s peak user count up above the 25K mark for the first time in four weeks.  Big battles, should they come to pass, will help on that front as well.  But there is still more going on than just a slow war to keep the PCU down.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045
  • Week 51 – 25,661
  • Week 52 – 24,262
  • Week 53 – 24,290
  • Week 54 – 24,922
  • Week 55 – 26,259 (Saturday)

Related

54 Weeks of World War Bee

We got trolled for a bit on Friday when Hy Wanto announced on Pando’s FC Chat show #79 that Snuffed Out was set to join the Imperium since they were already mounting a campaign against Fraternity.

A wild Snuffed Out appears!

The Mittani was on the show and rolled with it, but later on said it was just a troll.  But the bit that made it believable was the fact that it would involve the return of Elitist Ops.  An early GoonSwarm corp, they were blackballed by Darius JOHNSON back in the day and went off to have adventures with Pandemic Legion before following their destiny with We Form Volta and Snuffed Out.

With the onset of World War Bee they came back to fight with their long estranged Goon brethren and were almost immediately causing headaches for the enemy, like when Madcows swiped a TEST Leviathan from an unfueled POS was back in week three of the war.  They were awesome to have around.

The war was a drain on them however and they went back to their home with Snuffed Out during week 36.  They left on good terms.  They made the war more enjoyable for us but we understood that they needed their space.   So to think that that might return for a bit for some more adventures lent some credibility to the troll, in my eyes at least, because I am sure they would be welcomed back if they wanted to come.

Compare that to the strife I mentioned last week in NCDot when two major USTZ corporations, Criterion and Original Sinners were apparently bored with the war and wanted to leave to join up with the NullSechnaya Sholupen alliance, which has been off doing its own thing.  While NCDot leader Vince Draken declared them personae non grata in PanFam space and structures, no decisions seemed final when I was writing that up.

This week saw both Criterion and Original Sinners in NSH, so the deed was done, with Vince burning their bridge as promised.  The thought seems to be that if you just let people leave, then the good people will wander off when they’re bored and how can you keep a war going under those circumstances.  The Original Sinners web site has a write up covering their view of the situation if you are interested. (And if you really want to dig into it, last week’s Trash Talk Tuesday goes into it.)

There is clearly a lesson to be drawn from the two situations.

Meanwhile, with two major corps out of the coalition, PAPI announced yesterday that planned town halls were canceled and that there would be a big announcement this coming Saturday, July 24th, regarding a unified plan for the coalition.  Given the reluctance so far to pay the price required to make headway against the Imperium capital constellation, my expectations are pretty low.

And, finally, I was told that this is what PAPI fears most.  This:

Set loose in their space

Yes, non-affiliated pilots in rookie ships.  I don’t get it either.  Maybe it is the name?

One Year Ago

CCP kicked off the Zenith Quadrant.

Legacy forces, after having setup a staging system in Catch on the border with Querious started some attacks in the region.

Meanwhile PandaFam, having staged in Aridia, began their attack on the Fountain region via the Taurus constellation.

I spent a bit of time in an alt being an entosis annoyance in Catch.

The good old POS, and POS shoots, were still a thing in World War Bee.

And I had my second weekly war summary post where I noted that CCP’s video titled War Ravages New Eden had nothing to do with our war.  It was about that Triglavian event where the outcomes were most predetermined.  The lack of coverage of what has been the largest war in New Eden was getting me down.

Delve Front

Strategically, the same map I have been using for months now still accurately describes where both side stand.

O-EIMK Constellation – July 18, 2021

PAPI gave up trying to break into the O-EIMK constellation back in May and things have fallen off since.   But that doesn’t mean that everything is quiet.  Hot drops and counter drops and skirmishes do happen.  And there was the clash on Saturday night when the Imperium sat around in T5ZI-S long enough to reinforce a Fortizar and their main Sotiyo.  Ships keep blowing up even if the map of Delve hasn’t changed.

So the Delve campaign report for week 54 shows a bit of an uptick in ship losses and, although a glitch last week prevented me from getting an accurate count, the ISK value of losses was up considerably from the ~270 billion ISK I estimated, ringing in at nearly double that.

Delve Campaign – Week 54

Other Theaters

In Feythabolis Red Alliance continues to hang onto the northwest corner of the region, which acts as a buffer to their holdings in Impass.  They did not lose any further systems, though one system they had lost to Vindictive is now in the hands of Warriors of the Blood God alliance, which is purple on the map.

Feythabolis – July 18, 2021

Who they are, who they have sided with, or where they even came from is beyond me.

Meanwhile, in Catch Imperium member Dracarys continues to push back against Siege Green’s attack on its holdings.

Catch – July 18, 2021

Dracarys took back 8 ihubs since the last update and looks to be continuing after Siege Green.

My Participation

I already wrote up a post about the big fight on Saturday night, the first war event I’ve bothered to post about in a while.

Other than that I went on a couple of smaller ops.  Jackdaws seemed to be the flavor of the week for a bit.

Jackdaws securing the bubbles again

I had no losses over the course of the week… lucky me… so my losses for the war remain:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Atron entosis frigate – 6
  • Cormorant destroyer – 5
  • Purifier stealth bomber – 5
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Jackdaw destroyer – 4
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP announced the return of the Alliance Tournament with a surprise count down to a video that backfired on them a bit.

Coming this November

While people seemed happy enough to see the return of the event, there was clearly a feeling that giving back something that had been taken away did not perhaps warrant the big count down surprise treatment.  There are enough other things that players have been looking for… like an end to scarcity… that the AT seemed like a pretty low effort announcement.

CCP also announced that the ESS reserve bank keys would be live in New Eden before the end of the month… look for them on July 27th would be my guess… and that they have been deployed to the test server for people to try out.  A leading rumor is that the PAPI announcement on this coming Saturday will be that reserve banks will be considered coalition ISK to be farmed for SRP funds.  We’ll see if that comes to pass.

Dunk Dinkle wrote a piece about the need for new challenges in the game.

And then there is the weekly PCU.  I have been informed that any discussion of the PCU is Goon propaganda, so add that to my list of sins I suppose, at least so far as CCP’s white knight brigade is concerned.  I just started capturing it every week to see if it showed a correlation between player counts and significant war events.   And it has, passing the 40K mark during the early flurry of war fever.

Of late though, things have been down.

This past week saw another failure to crack the 25K mark, though the count did come close on Sunday.  That is three weeks running falling short of 25K.  It was just six weeks ago that the peak being under 30K was an oddity.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045
  • Week 51 – 25,661
  • Week 52 – 24,262
  • Week 53 – 24,290
  • Week 54 – 24,922

Related

53 Weeks of World War Bee

We’re now past the one year mark and nothing special happened to magically end the war.  I guess we’ll just have to carry one.

Which didn’t mean there wasn’t some drama.  This past week saw two corporations in NCDot, Criterion and Original Sinners, discovered in their plans to jump ship and join NullSechnaya Sholupen (NSH) due to boredom with the war.  NSH, part of PAPI, has grabbed a corner of Fountain in which they have set up shop and spend most of their time battling in low sec.  The two corps, which have some key FCs on their rosters, want in on those fights.

The discovery of this plan initially drew a sharp rebuke from Vince Draken, leader of NCDot, that proscribed the two corps and hinted that they might even go to war with NSH over the whole thing, but so far nothing has changed, so that might have just been an opening bid.

As I wrote last week, the war effort breaking down would run against the current interests of PandaFam and possibly lead to the ruination of TEST and Legacy, so both groups are motivated to hold the PAPI null sec blue donut together.  It has been suggested that once one major party walks away from the war, the rush to the exits will follow, so anybody trying to leave the front lines should expect an array of threats and promises from their current allies.

One Year Ago

CCP cancelled all live events for the remainder of 2020.  That was hardly unexpected.  In fact, they seemed a bit late in calling it.  They also started straight up selling skill points for cash in the web store, something hardly unexpected in hindsight either I suppose.

Here I was looking into the different theaters of operation in which the PAPI invasion might take place.  It was also time for entosis warfare again.  TEST managed to take an ihub in Period Basis, which seemed like a strong start, but the Imperium wasn’t going to let that stand.

And then I summed up the first week of the war.

Delve Front

Once more, this image pretty much sums up the situation in Delve.

O-EIMK Constellation – July 11, 2021

Hot drops and skirmishes were the tale once again.  The Delve Campaign report for the week shows that the total ships destroyed was down by about 1,500 hulls.  Unfortunately, there is some glitch in the report and GSF losses don’t show.

Delve Campaign – Week 53

Adding up the losses by ship type it looks like the losses totaled up to about 270 billion ISK total and GSF losses, by subtracting everybody else, look to be about 100 billion of it.

Other Theaters

In Feythabolis Red Alliance continues to hold out in the corner of the region they captured.  They lost an ihub over the course of the week, but took another back, so they remain with the same number as before.

Feythabolis – July 11, 2021

Word is that The Initiative, back from a break, as setup to start harassing Legion of xXDEATHXx (X.I.X), which is invested in taking a big chunk of the region right now.

Over in Catch, the PAPI efforts to get back into the one-time Legacy region have stalled as Dracarys pushed back on Siege Green, retaking one of their ihubs.

Catch – July 11, 2021

The push into Catch seemed more an effort to push Imperium systems away from Querious to keep them from dropping on Legacy ratters and miners.

My Participation

I got in on an op early int the week when a there was a call for bombers to log in and join a Welp Squad operation in a wormhole.  They had found a Lazerhawks crabbing op in progress and we managed to kill a Minokawa, a Golem, and a pack of Lokis, along with some expensive pods.

Minokawa under attack

There is also a John Hartley video of the fight.

That wasn’t just the high point of my week in New Eden, but just about all of it. Otherwise I managed to miss any further skirmishes in Delve, so my losses for the war remain as:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Atron entosis frigate – 6
  • Cormorant destroyer – 5
  • Purifier stealth bomber – 5
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Jackdaw destroyer – 4
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP invited new players to “Seek your Destiny” in another attempt to make the game less opaque.

CCP also launched Minmatar Liberation Day which include login rewards, in-game events, and the usual sales in the store.

Have a Brutor Libre, the official drink of Minmatar Liberation Day!

And then there is the state of the player base.

The “summer of rage 2.0” meme keeps coming up related to the game.  Kotaku had an article last week exploring the whole lead up to where we are today.  But “rage” seems like an overreach.  Sure, some people are angry at CCP, but some people have been angry at CCP literally every single day since the game launched back in 2003.  And compared to the Incarna crisis, the rage feel pretty muted.  But, as I pointed out in the previous weekly update, it is more than monetization that is suppressing the PCU.

CCP’s response in the article seemed quite unconcerned about… everything.  They say their internal numbers are fine and this will all pass… no need to speak to the players, they’ll get on board, a sentiment that does feel remarkably reminiscent of CCP’s response to Incarna.  But CCP has a history of being dismissive of their player base.

As for the PCU this past week, we saw another of seven day run of not cracking the 25K mark, though the top number on Sunday was up a bit from the previous total.  We could blame it on US Independence Day the week before and an EU soccer match yesterday.  What will next week bring?

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045
  • Week 51 – 25,661
  • Week 52 – 24,262
  • Week 53 – 24,290

Related

52 Weeks of World War Bee

This week saw the non-aligned AUTZ null sec alliance Tactical Supremacy give up on its free range lifestyle of the last five years and joined The Initiative.

Put on ice for now

The stated reason was a lack of content for its members.  The move shores up The Initiative’s AUTZ presence, allowing them to work more effectively around the clock.

There were also town hall meetings for NCDot and Pandemic Horde, with the former being pretty down to earth and the latter trying to find something to keep the war going.  In furtherance of keeping the war going, PAPI has formed a high sec SIG to gank Goons and anybody suspected of being Goons, including the new player training group KarmaFleet University.  Gobbins also told his members to stop using the term “contained” when referring to the Imperium’s situation in 1DQ because it becomes a propaganda victory for Goons every time they kill something outside of that constellation.

One Year Ago

It has been a year.  One year ago today the non-invasion pact between the Imperium and Legacy coalition officially lapsed and the war began.

Two days before the start I was still fiddling with stuff in my hangar and wondering what was to come.

When the day hit there were moves/counter moves including the rushed PAPI Keepstar drop in FAT-6P.

And the first of my Monday summary posts went up about the events of day one of the war.  I did not intend for them to be a regular thing, but here we are a year later.

Delve Front

For another week this map fragment, first posted on May 2nd, accurately describes the state of the war in Delve.

O-EIMK Constellation – July 4, 2021

Otherwise is was a week of skirmishes, shenanigans, and avoidance.  One of the highlights of the week is summed up in this video from John Hartley, and Imperium FC.

Still, despite  the situation in the constellation remaining unchanged, looking at the Delve campaign stats for the week the level of skirmishing saw more than twice as many ships and capsules destroyed when it came to total numbers and almost twice in ISK value.

Delve Campaign – Week 52

If you go to the report and change the view to show by ship types you can see the dreads that PAPI lost before that video above along with a few other expensive assets they lost.

Other Theaters

Esoteria is done for the Imperium now while Legacy and FI.RE are pushing on the Imperium holdings in Feythabolis.

I had wondered last week if Red Alliance would come to some sort of agreement with their fellow Russians, and perhaps they did, but Legacy still wants them out it seems.  Red Alliance is down two ihubs and their other four are at risk, along with their holdings in Impass.

Feythabolis – July 4, 2021

It also looks like there is some TCU cleanup going on in the region (orange highlighted systems that otherwise have no ihub in this view.)

In Catch Legacy pushed further into the region from Querious, taking eight more ihubs from Imperium member Dracarys.

Catch – July 4,2021

Looking at the ADMs, Dracarys has been active in these systems.  We will see if Legacy keeps pushing into the region.

My Participation

As with the past few weeks I went on a few small ops, but nothing very exciting.  The biggest op was probably a Cormorant fleet called by Tom Flood to escort Jirai Grepher on his birthday op.  For their birthday, Jirai decided to gate a Naglfar dreadnought into T5ZI, PAPI’s staging system, to see how long he would last.  We went along to give him a bit of cover.

Into T5ZI

Jirai got a few kills before a PAPI Ragnarok hit him with a doomsday… PAPI undocked a titan… blotting him out.  I got on a few kills as well before my Cormorant got splashed.  That added one more to my list of losses, though the op qualified for SRP so I got the ISK to buy a new Corm.

My war losses so far:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Atron entosis frigate – 6
  • Cormorant destroyer – 5
  • Purifier stealth bomber – 5
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Jackdaw destroyer – 4
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP announced some graphic updates that are available on the test server that are supposed to make space bright and more colorful.  I’ve been around long enough to remember the graphic updates that were aimed at making some areas of space darker and less colorful.

Then there is the PCU.  I have been tracking the top weekly player count during the war, which usually occurs on Sunday. (I note when it is a different day.)  The decline in  the PCU has been noted by many and seems to be something of a perfect storm of conditions.  First, there is the coming of summer, which people always say heralds a decline, except when it doesn’t.   Then there is the end of pandemic restrictions many places, which has led to a surge of people eager go somewhere, anywhere, the hell away from home.  My wife noticed over the last week or so that luggage sections at various stores were almost completely shopped out.

Need a bag? Not going to find one here!

The war is not helping.  Stalemate and stagnation hasn’t given people a reason to log in. CCP’s economic starvation plan is piled on top of that.  It has made things more expensive so far, and capitals almost irreplaceable for some, so people are becoming more risk adverse.

And then there is the outrage at the pop-up ad that CCP has introduced to the game to encourage people to buy PLEX has encouraged a pile of people to say they are quitting.

Use your credit card to finance your revenge!

Add in a holiday week… yesterday was US Independence day… and this past week had the lowest weekly peak concurrent user count of the war so far.  The Blackout was a big worry back in the day because daily PCUs were down around 25K.  That is up from where we are now most days of the week.  The question is, when will this bottom out and begin to recover?

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045
  • Week 51 – 25,661
  • Week 52 – 24,262

Related

51 Weeks of World War Bee

We’re about to turn the corner and head on into a full year of war.  Just one more week to go.

There were preparations for war going on as the Imperium pulled in forces and structures and got itself ready for the coming fight.  And, of course, the propaganda machine started cranking up, calling out the attackers for the blue donut coalition they were even before the attack began.

Also, we finally got character logoff.

Next week I’ll start a new “One Year Ago” section in the weekly post with links out to the wider coverage of the war.

Delve Front

The stalemate that is the Siege of 1DQ carried on for another week, with PAPI making no serious attacks on the remaining Imperium constellation in Delve.  My map fragment from May 2nd remains accurate.

O-EIMK Constellation – June 27, 2021

Combat in the region consisted of skirmishes and hot drops.  Legacy seems to be getting sensitive to the Imperium pinging for bombers.

From Legacy Discord

PAPI did come through into 3-DMQT with a large fleet at one point and word went out that they had EDENCOM Skybreakers included, but hopes that we might be facing a meme fleet offensive proved false.  There were only five mixed in with a mostly Svipul fleet composition.  Five does not a meme fleet make.  They tried this again on Saturday with a few more EDENCOM ships with similarly bad results. (Late addition: Now this was a meme fleet coming into 1DQ.)

Vily did say on the Legacy town hall that they were indeed planning to try and camp all twelve systems in NPC Delve in order to interdict the Imperium supply chain.

NPC Delve

The structures are in place, they just need to actually commit to the task.  Otherwise Delve was not exactly the hot spot it was just a few weeks back.  It

There is a rumor that PAPI splurged and spent some of its ISK reserves on mercenaries to come in and help break the stalemate in Delve.  We shall see how that plays out.  They were supposed to attack this past weekend, but PAPI told everybody about the plan which meant we knew and would be ready, and they seem to have figured out that jumping into prepared defensive positions is a costly idea.

Overall, while little changed in Delve, there was more fighting than last week according to the campaign data.

Delve Campaign – Week 51

While the value of losses wasn’t much more, the total ships and capsules destroyed was up by nearly two thousand.  Cheaper ships were expended.  You can see what the Imperium has been up to as stealth bombers were the hulls most lost by them over the course of the week. (Also, I took that screen shot a bit early, but if you go to the link you can see the final weekly numbers.)

Other Theaters

The Bastion has finally been evicted from the corner of Esoteria where they have been holding out since Week 14 of the war.  A hell of a run.  The Army of Mango Alliance has taken the last ihub from The Bastion and is besieging their remaining structures.

Esoteria – June 27, 2021

Likewise, the tide has rolled against the Imperium in Feythabolis, where the Russian FI.RE coalition and Army of Mango Alliance have been rolling back Imperium gains.

Feythabolis – June 27, 2021

Red Alliance remains up in the northwest corner.  They are Imperium allies, having defected from PAPI back in week 17.  But they are not in the Imperium, having gone to work with the Stain Russians, so they may be secure in their corner.

And then there has been some activity in Catch, once home to several Legacy alliances including Brave.  Severance and Siege Green have been coming up the path from Querious to attack space currently held by Imperium member Dracarys.

Catch – June 27, 2021

I do not know if this is Legacy trying to simply push back the Impeirum from Querious or a serious attempt to retake the region.  Legacy does still have a couple of Keepstars in Catch.

My Participation

As has become something of the norm, most action in Delve has been on demand, where you have to be ready to login and go on very short notice to participate.  Still, I managed to get in on one good bomber drop where we toasted quite a few PAPI Caracals and helped reinforce one of their Ansiblex jump gates.

Purifier on the job

That put me on another 48 kill mails, moving me a bit closer to my goal of being on 5,000 before the end of August.  We’ll ignore the blues that got hit… most of the kill mails were PAPI.

I also lost my Purifier on our last bomb run.  I didn’t even have a bomb at that point, but went along to spread the enemy’s attention and, since no good deed goes unpunished, was tackled and blown up.  So I filed for SRP and bought a new bomber.  And then I lost that bomber on a later op, another SRP claim another bomber acquired.   So my losses for the war total up to:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Atron entosis frigate – 6
  • Purifier stealth bomber – 5
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Jackdaw destroyer – 4
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

The results of the CSM16 elections were announced.  The results were not particularly surprising.  Some people are mad about them, but for the usual reasons.  Large organized groups get candidates elected.  So we got to hear the usual complaints and demands that CCP rig the system so this person or that can win, as though electing a focus group through a popularity contest was a good idea.  It wasn’t in 2008, it isn’t now.

We also got the Black Ops update from CCP.  And the Monthly Economic Report for May showed up as well.  Something about that here tomorrow.

Overall a loud slice of the community seems to be upset at CCP with their new monetization ideas, the state of the in-game economy, the CSM elections, the way the war in Delve has petered out topping the list of complaints, and have been pointing at the PCU as proof that CCP has dropped the ball. (example of very mad person post that is mad about everything)  In response the usual Pollyannas have said the PCU isn’t a valid measurement and anyway this is just the usual summer lull, nothing to see here, go on about your business, everything will rebound come autumn.

Unfortunately, the only way to find out who is right is to wait it out and see if things do bounce back.  But either way, the weekly PCU still seems to be sagging, with another week where cracking the 25K mark was the exception, not the rule:

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045
  • Week 51 – 25,661

Related

50 Weeks of World War Bee

We are just two weeks shy of the one year anniversary of the start of the war.  But that doesn’t mean we’re not hitting any “one year ago” events yet, because it was a year ago this past week that The Mittani held an emergency mid-week Fireside to announce that PandFam and Legacy were rounding up as many allies as possible to come and attack us.

Legacy and PanFam denied everything and called Mittens paranoid.  But then logs leaked… logs always leak because three people can keep a secret only if two of them are dead… and Vily made his “The Die is Cast” post, announcing that the non-invasion pact between Legacy and The Imperium would end on July 5, 2020.   And so the start date of the war was made clear to both sides.

The Goon Expeditionary Force, a SIG meant to keep pilots like me who only want to go on campaigns and fleet ops, was pulled back from Cloud Ring where it had been clashing with some low sec entities, to Imperium space as plans were being made to tighten up our perimeter and prepare for the coming onslaught.

Then there is my question of the week, which was “Who is Silent Company alliance?”  I noticed on Dotlan that they lost 3,655 members this past week, something that put them on the front page of the site, and which brought their member count to 31,696, a number still big enough to make them the largest alliance in the game.

I hadn’t actually noticed them before because Dotlan’s alliance view defaults to a list of alliance who hold some null sec sovereignty.  When you view all alliances they are there on top.

Top Ten Alliances by Members

I know that there are tons of alliances in the game, with more than three thousand on the Dotlan list having at least one corporation and player, but I wasn’t aware there was one so big.  Silent Company, if my Google research is accurate, does a lot of things, just not the null sec sov thing.

When you look at sov holding alliance the total is just 134.

Top Ten SovHolding Alliances by Members

My world view in game tends to be focused on the list of sov holding alliances as they tend to be the players I run into in game… and because so many of the alliances on that list have joined in on invading our space.

Delve Front

The Siege of 1DQ remains static.  PAPI has basically given up on attempting to gain a foothold in the constellation at this point, so my map of the siege from May 2nd remains accurate.

O-EIMK Constellation – June 20, 2021

There have been some skirmishes, but PAPI has not been big on commitment.  They’ll form, then we’ll form, and then they’ll find something else to do because they don’t want to commit to the losses needed to break into the constellation.  As such, the campaign stats for the Delve region were way way down this past week.

Delve Campaign – Week 50

Week 49 saw 9.6K ships destroyed for close to half a trillion ISK in losses.  Week 50 is about 3K ships and shy of 200 billion in losses.

Instead PAPI has gone to the trouble of anchoring Fortizars in NPC Delve, placing them off of the NPC stations up there.

Fortizar on grid with the station in PR-8CA

This is suspected to be part of a plan to try and blockade and starve the Imperium out of the O-EIMK constellation by camping the stations in order to intercept jump freighters flying in supplies.  But, if that is the plan, the effort so far has been so low as to give words like “desultory” a bad name.  There were literally no PAPI pilots in a number of the systems when I passed through to take a look.

In order to run this sort interdiction operation you need to have people out and on the station undock with bubbles and tackle ready to go.  And there is an additional issue in play here.

NPC Delve

There are a dozen systems with a station in NPC Delve, all of which are within jump freighter range of 1DQ1-A, which means you need a dozen camps active pretty much around the clock to make this sort of effort effective.  PAPI doesn’t need a thousand people to make this work, but they they need enough people on at all times on each camp to kill a jump freighter and ward off any Imperium response to a camp.  One pilot can kill a jump freighter but cannot hold the undock if a small response force shows up to drive them off.  Anyway, I suspect we will see if PAPI is up to the effort or not soon enough.

Other Theaters

Out in Esoteria Army of Mango Alliance has continued its drive to evict The Bastion and its allies from the region.

Esoteria – June 20, 2021

With just one ihub left in the region The Bastion looks to be on the ropes in the region.

Likewise, things in Feythabolis look grim as The Bastion as they lost all of the ihubs they held there to the Russian Legion of Honor Alliance.

Feythabolis – June 20, 2021

I am not sure where the RLH alliance fits in, but I suspect they are part of the PAPI allied FI.RE coalition, a group of Russian speaking alliances that grouped together a couple years back when the Winter coalition was attacking their space.  Red Alliance still hold part of the region and they are an Imperium allied group.  We will see if things end up in the region with Russians fighting Russians.

Elsewhere things seem fairly static.  The Initiative does something in Etherium Reach now and then, a new group moved into the formerly Legacy held region of Catch, which is now held by Imperium groups along with some non-PAPI alliances, and the rest of New Eden carries on.

My Participation

The week was definitely off to a slow start for me and it was mid-week before I even undocked.  As noted, ops have tended to be quick defense sweeps or hot drops where you have to get in right now in order to participate.  Still, I got lucky and happened to sit down as there was a rage ping going out to get into bombers and get on the blops and take a bridge.  I got in and was able to fire a few salvos at a Severence Hel that had been tackled ratting in Fake Querious.

The Hel is going to… well, you know

That was a decent kill and was a follow on to a Wyvern that had been caught just a bit earlier that day.  Delve (and Querious) are safe though.

I also managed to get in a John Hartley Harpy fleet that zapped some PAPI pilots who made a visit into 3-DMQT, putting me on a few more kill mails.  I have a low key goal of getting on 5,000 kill mails before my 15th anniversary, and looked on track coming into June within 200 kill mails of making it.  I was on 187 in May after all.  Then the war slowed down and I am not sure I’ll get there.  Oh well.

No activity means no losses I suppose, so my loss count for the war remains:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Jackdaw destroyer – 4
  • Purifier stealth bomber – 3
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

This past week was Federation Day… which makes me think there might be a naming issue for the event… which included a bunch of little events and some specials in the store.  I did the login campaign daily on all my accounts and launched fireworks daily with one high sec alt, but otherwise it didn’t register much for me.

The CSM16 elections wrapped up on Tuesday at 11:00 UTC.  CCP Swift, who promised “teases throughout the week” said that there were more votes than last year… then gave us no more teases.  I submit this as proof that he is now fully integrated with CCP.

This week saw CCP Rise on Pando’s FC Chat Twitch show talking about recent changes and plans.  You can find the whole stream here or you can read the summary over at INN.

Meanwhile, the daily player count continued to falter, with mid-week numbers failing to crack even the 25K mark.  The chart of the last three months over at EVE Offline is trending down.

Not a happy PCU trend

I hope this is just summer and everybody just happy to leave the house, because the week’s high was kind of low, just barely cracking the 26K mark on Sunday, the peak of the week:

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914
  • Week 50 – 26,045

Related

49 Weeks of World War Bee

As things remain stagnant on the Delve front even the narrative wars have started to sag, falling back on a few key points.

With the Siege of 1DQ six weeks in, the Imperium narrative has been bolstered by PAPI’s lack of progress against “Fortress Delve,” which turned out to be just the O-EIMK constellation.

Some Cyro Huren propaganda on that topic

PAPI has been pushing a line that the Imperium is “contained” and “no longer a threat” while the Imperium points to kill mails both in and out of Delve as a counter.  But both sides are stuck with the stalemate.  If PAPI breaks up, the Imperium immediately starts attacking in Delve.  But if PAPI stays together, there isn’t a lot of action to keep line members interested.  There is barely even any drama, just each side trying to egg the other on into attacking for the “good of the game.”

Basically, the Imperium has nowhere else to go and PAPI, or Legacy at least, knows there is no negotiated peace to be had that will end the war cleanly.  So the war goes on.

Okay, there was one bit of drama.  The corporation Imperial Federation left TEST to join Goonswarm and the Imperium.  Not the first time a corp or alliance has decided to join the allegedly losing side.  That brought 400 players into the Imperium ranks.  However, the CEO apparently did this without consulting their membership and a majority of those members voted with their feet, returning to other organizations within Legacy coalition.

Imperial Federation and the downward slope

Meanwhile, the rumor is that Vily has been backing off the well publicized “extermination” plan as a war goal, as he has every time PAPI has stumbled.  He even allowed that The Mittani might be tolerated in the game.  But extermination is always back on the table as soon as PAPI makes any progress, so this is just posturing unless he has a concrete proposal.

Delve Front

This map of the front lines in Delve remains as accurate as it was back at the end of Week 43 when I first posted it.

O-EIMK Constellation – June 13, 2021

After dropping and losing 27 Azbels in attempts to gain a foothold in the O-EIMK constellation in several time zones, PAPI has given up on that tactic.  At the June 6th town hall Progodlegend promised the Legacy line members that there was a new strategy coming, but it failed to materialize mid-week as promised.

There was a bit of mid week excitement as the Imperium reinforced a few ihubs in the F-I56R constellation in Delve, but there was no follow up.  The Imperium has done that again since, but they are more of an annoyance to provoke PAPI than any serious attempt to retake systems.

The campaign stats for the region show there was actually a slight uptick in destruction over week 48.

Delve Campaign – Week 49

Other Theaters

In Esoteria The Bastion and its allies held on to their remaining territory.

Esoteria – June 13, 2021

Deeper in the region TEST appears to be handing ihubs over to Evictus (IOU).

In Feythabolis the FI.RE coalition has gotten the upper hand over ICG and has mostly evicted them from the region, while Red Alliance and The Bastion now find their holdings under attack.

Feythabolis – June 13, 2021

Then, off in the dronelands, The Initiative has gone back to harassing PandaFam in Etherium Reach and The Kalevala Expanse, reinforcing ihubs now and again, but otherwise not doing anything that would make me feel like I have to throw another map into this post.

My Participation

I did not go on any operations that resulted in combat.  I did get out my Ninazu and joined a couple of stand-to operations.

Taking my Ninazu through the Ansiblex

That involved carriers putting fighters on the gate in 3-DMQT because the enemy was forming up.  We were ready to welcome them to our space.

Fighters streaming to the gate in UI only view mode

Faxes were just there for support in case a real fight broke out, but that did not seem likely.

As such, my losses for the war remained:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Jackdaw destroyer – 4
  • Purifier stealth bomber – 3
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

The CSM16 elections kicked off on Tuesday.  There are still a few hours left to vote as of this post going live if you have not done so already.  Polls close on June 15th at 11:00 UTC.

CCP also pushed out the patch on Tuesday that introduced mobile observatories, the counter to cloaky camping.  The patch also brought four new gates to New Eden, including the long asked for gate from low sec to the Stain region.  And CCP also fixed the annoying message in the middle of your screen when you put your client in UI only mode, making the screen shot above with all the fighter brackets possible.

CCP also pushed some proposed black ops battleship changes to the test server.

In addition, as part of E3, CCP has a spot on the PC Gamer Show segment and was listed as a sponsor along with Pearl Abyss, so I thought there might be some big news coming.  Instead, it was just another promo for EVE Academy, which we had heard about weeks ago.  I get that player retention is still a target for CCP, but going to E3 with the news that they’re still trying to explain their 18 year old MMO to new players perhaps wasn’t headline worthy news.  Seriously, where do you think that news ranks?

Blizzard: Here is the Diablo II Resurrected launch date!

Square Enix: We’re remaking every Final Fantasy ever!

CCP: We’re taking another shot at a tutorial of sorts.

I had to dig around to find that VentureBeat coverage, and I think they only got that because CCP was a sponsor.

Also, I expect CCP will follow their usual process and immediately ignore the whole EVE Academy thing until it becomes outdated, then quietly remove it.  I am a cynic, but only because CCP has made me one.

And, speaking of player retention, the PCU was down again this past week, with the numbers never getting past 28K over the last seven days.  Summer must be here, or the war must be really getting dull.  We’re a long way from the weeks that were pushing 40K regularly.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)
  • Week 49 – 27,914

Related

48 Weeks of World War Bee

War drama spilled over into EVE Online Twitch more so than usual this week as Matterall, who runs the steadfastly pro-PAPI Talking in Stations, lashed out at The Mittani this past week.  When CCP was doing candidate interviews on May 29th, Vily’s interview rather suspiciously landed in the same time slot as The Meta Show.  The Mittani pinged out to the Imperium that The Meta Show would be delayed until after the interview so he could pick it apart during the show.

The Mittani pings

This saw the viewership surge on CCP’s channel and probably made Vily’s the most watched interview in the series.  He was razzed in chat by Imperium members, but his interview was not visibly affected even a tiny bit by what was said in chat.  I suspect he wasn’t even watching the chat scroll by, which was probably the smart thing to do.  Otherwise it was a fairly bland presentation, which is all that somebody who is guaranteed a seat due to his coalition is obligated to give.

But Matterall took grave offense at The Mittani’s ping, comparing it to the January 6th assault on the US capitol.  He made it clear that he felt INN should no longer be allowed to be part of the EVE Online partnership program and vowed to take action.  Of course, this set the TIS Discord server on fire and made it to Reddit when the TIS Director of Programming quit over the Matterall’s statements which in turn dug up how Matterall had purged people who had any association with INN.  It was all quite a distraction from the state of the war for a few hours and should probably blow over if Matterall and his staff can stop digging the hole deeper for themselves.

We’re a long ways from Matterall’s “I know The Mittani” days.

As for the state of the war, the stalemate in Delve continues and PAPI in general, and Legacy in particular, has started to try another narrative shift.  The new line… well, really a revived old line… from Vily on Trash Talk Tuesday was that the Imperium is losing because they are not attacking PAPI… in Delve.  The Legacy backfield we’ve destroyed doesn’t count.  Continuing the make them jump clone for fights in other regions doesn’t count.

The questions about who blued 100+ alliances and out numbers whom by 3:1 aside, the PAPI war aim remained, as of last week’s Legacy Town Hall, to destroy the Imperium and drive us all from the game.  I don’t think that has actually changed, though Vily seems to be trying to unsay his past statements, as he does whenever they stall only to reiterate them again when they get make some progress, so we win by surviving to fight the blue donut and the Council of Wardens, which has been capitalized as “COuncil of WARDenS” to indicate the Imperium response to that idea.

Of course, there is a probably reason for this latest narrative swap and it may involve what happened in Delve during week 48.

Delve Front

After a low population weekend PAPI failed on Monday to contest the two Azbels they dropped in the AU/CN TZ attack the previous week.

Or maybe later

PAPI decided to roll with the same time zone surprise attack again.  I woke up Tuesday morning to find pings going out calling everybody into fleets to defend the Imperium capitol constellation.

PAPI was trying to force their way in and drop more two more Azbels, though they were shooting for systems besides 3-DMQT this time.  One of them was blown up in N-8YET before it could get past its 15 minute initial vulnerability, while the one in MO-GZ5 managed to get past that and is now on the list as a target once the six day deployment time runs down.

In the mean time The Initiative had been baiting PandaFam to jump back to their space in the Dronelands to hit an Azbel they dropped in the Pandemic Horde capitol system of R10.  That was destroyed, but it opened a window for them to drop a Keepstar on the E-VKJV gate grid in 3-DMQT.

The Initiative eye now watches the gate

The following day when the Keepstar was set to anchor the Imperium showed up in force, with supers and titans on grid.  PAPI chose to pass on contesting the structure.  They remain unwilling to commit supers and titans to anything beyond uncontested structure kills.

There is now a Keepstar doomsday weapon that can reach out and smite hostiles on their way into the constellation, making PAPI’s job just that much harder.  The Ansiblex in 3-DMQT was moved over to the E-VKJV gate grid as well, so now we can gate straight into action when it comes.

The new Keepstar

With that in place PAPI ran another AU/CN TZ op later in the week in order to try and plant more Azbels and shoot cyno jammers elsewhere in the constellation, which ended up with about the same results as previously.

As such, I can once again re-use my map of the siege of 1DQ for the fifth week running, as the status quo remained.

O-EIMK Constellation – June 7, 2021

The campaign report for Delve shows that total ship losses and loss value were down again.  Week 46 saw nearly 15K ships explode, week 47 was 11.5K ships, and week 48 saw that number drop to about 9K ships.

Week 48 Losses in Delve

Other Theaters

Out in Esoteria Army of Mango Alliance kept pushing on the space hel by The Bastion and its allies, taking one more ihub since week 47.

Esoteria – June 6, 2021

Likewise, out in Feythabolis, The Bastion lost one of its ihubs and a couple others traded hands among the groups vying for the region.

Feythabolis – June 6, 2021

Meanwhile, The Initiative’s campaign in Etherium Reach appears to have gone on a break for a bit, as no ihubs are currently reinforced.  They are probably still celebrating their ruse to get another Keepstar planted in the Imperium capitol constellation.

My Participation

I woke up Tuesday morning to find pings going out to repel invaders and managed to log in just in time to get in on the tail end of the AU/CN TZ PAPI incursion into our space.  I undocked in time to help pick off a few PAPI members as they ran for the T5ZI gate in 1DQ.

After that, the week was fairly quiet.  PAPI stood down several times after we counter-formed them and I mostly shot bubbles in their space for the rest of the week.  They did try to drop one of our ADM fleets in 3-DMQT, so I joined in on that, but not much happened.

I hung around for a bit as the Jackdaw cover fleet ran some Blood Raider sanctums to help keep the ADMs for the system up.

Jackdaws in a sanctum

I had no ship losses for the week, leaving my total for the war at:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Jackdaw destroyer – 4
  • Purifier stealth bomber – 3
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

A lot of the week away from the war was focused on the CSM16 elections, which kick off tomorrow, June 8th, after downtime.

Dunk Dinkle did another informal survey of capital ship builders to see if anybody had resumed production since the industry changes.  The general response was that pre-change hulls are still available for well below what it costs to build hulls now, so there isn’t much point.

Meanwhile, the daily user numbers remain down.  Only Monday, Memorial Day in the US and UK, saw the peak user count pass 30K.  Sunday is generally the peak day in any week, though some weeks Saturday is at the top.  For this week, because I go from Monday to Sunday in my reporting, Monday takes the crown.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898
  • Week 48 – 31,462 (Monday)

Related

47 Weeks of World War Bee

This post is coming out later than usual due to the end of the month and Memorial Day coinciding, along with my firm belief that nobody needs three blog posts from me in quick succession.  But I couldn’t just push it 24 hours out because Burning Crusade Classic is coming as well.  So here it is something of the dead zone between days.

Week 47 started off with PAPI feeling pretty good about itself.  Progodlegend led a Legacy Town Hall meeting (which you can listen to here in its entirety) where he repeatedly denigrated the Imperium’s fighting and theory crafting abilities (we also only have two bloc level FCs, Asher and Mister Vee, and maybe Elo Knight if he shows up) while talking up Legacy’s strengths in that regard.

He also reiterated that the PAPI blue donut would remain so long as Goons are any sort of power in the game, with a council of wardens (made up of basically everybody but the Imperium) allied so long as we still exist.  If we go to WH space or Pochven or where ever, they will follow and remain united until we have been purged.  He was careful to repeat that PanFam was totally committed to this plan.

The town hall also continued the ongoing strong support by PAPI for Vily’s “Imperium Delenda Est” war aims that I recorded back in week eleven of the war.   We’re bad people, bad for the game, bad at the game, must be driven out, yadda yadda yadda.  They would destroy the game rather than leave us be.

On that theme, Monday started off strong for PAPI, with a surprise AU/CN TZ flash form that managed to drop two Azbels in 3-DMQT as well as reinforcing a couple of Imperium towers in the system.  The ISK war was a draw, but they won the objective.

High on this, PAPI returned on Monday night in US prime time to defend an Azbel that was coming out to anchor… and got wrecked.

Their new Abaddon battleship doctrine was pretty much wiped out on the gate, the space superiority fighters, which Progodlegend had mocked as a tactic in the town hall, ate up their blaster Harpy fleet exactly as they were supposed to, and their Azbel was destroyed, bringing the Azbel death total up to 14 at that point.  They lost the objectives, never getting off the gate in 3-DMQT, and the ISK was was so tilted against them that even Progodlegend had to allow that the Imperium had won this one battle in the war.  It must have stuck in his throat to even say that much.

And then they stopped hitting 3-DMQT in any serious way for the rest of the week, with no more Azbels dropped. They went back to running ops into Curse to shoot an INIT structurem though they subsequently forget to scoop the core when they were done, allowing INIT to recover it.  The rumor is that PAPI is giving up on trying to assault the Imperium capital and will, instead, attempt to starve us out in some sort of cold war approach that, so far, seems to mostly involve complaining about the Imperium posting too much on r/eve.

Delve

The stalemate continues.  PAPI has the numbers to keep the Imperium from pushing back in the region, but cannot bring itself to commit to taking the losses that would be needed to actually break into the 1-DQ1A and the rest of the O-EIMK, the Imperium’s capitol.  In the town hall Progodlegend blamed the advantages of defenders and suggested that CCP needed to fix that.  Then there is the cold war rumor.  As such, I can re-use my map of the Imperium capitol constellation for the fifth post in a row.

O-EIMK Constellation – May 30, 2021

The assault on the Imperium capitol began back at the end of April and looks to have petered out for the moment.  Skirmishes continue, but if you look at the campaign report for Delve, the week, action was down considerably.

However, there is still a possible fleet action approaching.  I am writing this on Sunday to correspond with the end of the week, but this won’t post until Tuesady, and on Monday morning the two Azbels that were dropped last week will come out of their deployment timer and be ready to anchor, again in late AU/CN time and right about the middle of the day EUTZ.  And, since Monday is a holiday in the US and UK, there might have been a titanic battle… or PAPI might have passed.  But that will get reported as part of week 48.

[addendum: in case I forget, they passed.]

The campaign report for the week shows that overall destruction was down for the region.

Delve Campaign – Losses for Week 47

While not as lopsided overall as the Abaddon massacre, things still tilted in favor of the Imperium for the week.

Other Theaters

In Esoteria The Bastion and its allies appear to have stopped the mark of Army of Mango Alliance, which had been retaking their gains.

Esoteria – May 30, 2021

Whether that was because of action elsewhere or the incursion in the region I am not sure, but The Bastion continues to hold on.

Likewise, The Bastion and Red Alliance are still holding on to a corner of Feythabolis.

Feythabolis – May 30, 2021

A few ihubs in the center of the region changed hands, but there was no dramatic change in the situation.

And in the Dronelands The Initiative has kept up its activity in Etherium Reach, reinforcing systems and forcing PanFam to jump clone back home to defend timers.

Etherium Reach – May 30, 2021

The Initiative has yet to destroy an ihub, but they would like to remind everybody that they took a side trip over to The Kalevala Expanse and reinforced the ihub in R10-GN, which happens to be Pandemic Horde’s capitol system.

Pandemic Horde’s main system in TKE

I am going to guess that PH will feel the need to jump clone home to deal with that.

My Participation

I was in the thick of things Monday night for the fight on the gate in 3-DMQT and managed to survive, though many of my fellow Eagle fleet pilots were blown up in the brawl.

Eagles helping bump a fax out of the bubbles after the fight

After that though, there wasn’t much going on.  The nightly stand to for the vulnerability window saw no attacks.

I did end up losing two Jackdaws in skirmishes towards the end of the week, though for that to happen John Hartley had to bring us into E-VKJV to hang around, shoot their Ansiblex, hang around some more, eventually they formed Caracals, which we traded well with for a while, then they finally formed Munnins, after which we took off.  That brings my loss total for the war up to:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Jackdaw destroyer – 4
  • Purifier stealth bomber – 3
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other items

CCP launched its Stargate Trailblazers event which encourages players to get out and support the four main empires in their efforts to construct new stargates by getting involved in resource harvesting, which allowed CCP to recycle its old resource wars content.  TNG has a couple of posts about the event.  I did find it interesting that, after pitching this as a bit of a competition between empires, CCP Fozzie had to confirm that all the planned stargates will get built now matter what players do, so it isn’t like the Triglavian invasion where players has some small influence on the outcome.

From the forums

So if you’re in it, it is for the rewards.

I forgot to mention this last week, but the candidate application and review process for the CSM16 election was wrapped up and CCP announced all of the candidates that qualified, though there process left us wondering about happened with the candidates who did not make the cut.  60 people posted threads in the forum, as required by CCP, but there were only 47 on the final list.

Voting for CSM16 starts next week, on June 8th after downtime, and continues on until downtime his on June 15th, per the dev blog.

CCP also published their video of user submissions for the 18th anniversary celebration.

On the player count front, it is starting to feel like the easing of the pandemic, warm weather, and a war in stalemate is leading more players to go outside.  The daily peak concurrent number did not rise above 30K on Monday through Friday, a trend that carried through the weekend, with Sunday peak falling just short of the 30K mark for the first time since the war began:

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768
  • Week 47 – 29,898

Related

46 Weeks of World War Bee

Week 46 kicked off with a big brawl in 3-DMQT, a system that saw almost nightly clashes as the “Siege of 1DQ” finished up its fourth week in stalemate.

Meanwhile, CCP announced some new changes and pushed some recently announced plans to Tranquility (TQ), the live server, much more quickly than people seemed to expect.  Even the main EVE Online Twitter account didn’t seem to get the memo as it was boosting a story from the 13th about trying out changes on the test server that had already been pushed to TQ on the 18th.

Maybe they just hadn’t had their coffee yet

Overall it was kind of a busy week, so I guess even they had trouble keeping up.

Delve Front

Once more I can recycle my map of the conflict area in the Delve front, originally created to show the situation at the end of Week 43.

O-EIMK Constellation – May 23, 2021

The war in Delve entered a new pattern with the Monday fast form by PAPI to try and reinforce the infrastructure hub in 3-DMQT.  That routine continued through the week, with the Imperium quickly noticing PAPI’s flash form routine just before the vulnerability window started.  That led to a series of nightly clashes where PAPI often won the ISK war and was able to drop another Azbel in the system, but in which they also failed to gain any sort of foothold, losing every Azbel at the end of its deployment cycle, or reinforce the ihub.

The battle plan for this was leaked (high quality meme) so the Imperium was informed.  And, if you want to experience how this all works yourself, somebody made a browser version of the game called Delve Defense.

Looking at the weekly campaign report, ship losses went up by ~600.

Week 46 Campaign in Delve

However, some variable exceeded its max value and somehow GSF lost 6,861 ships that added up to zero ISK.  I would guess that the actual losses exceeded one trillion ISK in the region.

Other Theaters

Over in Esoteria the Army of Mango Alliance continued to push back on The Bastion and its allied and their long held foothold in the northwest of the region.  The Imperium allied forces have been reduced to just six systems now, half of what they held at the end of Week 45.

Esoteria – May 23, 2021

In Feythabolis a couple of systems traded hands, but neither side is pushing the other completely out of the region so far.

Feythabolis – May 23, 2021

And The Initiative appears to be still plugging away in the PandaFam backfield, reinforcing ihubs in Etherium Reach again.

Etherium Reach – May 23, 2021

Whether or not they can win an entosis contest and take an ihub remains to be seen.

My Participation

With a nice, predictable cadence of operations happening I was able to jump into a number of fleets.  The big brawl in 3-DMQT opened up the week, during which I lost three Drakes and a Scythe.  But it was announced one pilot cycled through seven Drakes during the fight, so my losses were not extraordinary.

Another Drake about to explode

I also lost two Jackdaws and a Cormorant in further skirmishes over the week, leaving my loss totals for the war as:

  • Ares interceptor – 18
  • Malediction interceptor – 7
  • Drake battle cruiser – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar T2 logi – 5
  • Ferox battle cruiser – 4
  • Cormorant destroyer – 4
  • Purifier stealth bomber – 3
  • Jackdaw destroyer – 2
  • Guardian T2 logi – 2
  • Scalpel T2 logi frigate – 2
  • Scythe T1 logi – 1
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP, in a rush to do… something I guess… pushed out the changes for warp core stabilizers and interdiction nullification less than a week from when they began to solicit feedback.  The rushed nature was apparent in the details that they appear to have overlooked.

CCP also announced the plan for combating AFK cloaky camping via mobile observatories.  We’ll see if their in a rush to get that out the door tomorrow I guess.  As with the warp core stabilizers and nullification changes, reactions for this change were all over the board.  Those against AFK cloaking felt the change would not go far enough as the mobile observatories would not be exactly tough to kill.  Those defending the cloaking playstyle felt that these things would be spammed everywhere and, in conjunction with the stabs and nullification changes, make null sec much safer than it should be, with bubbles on every gate, faction scrams at every gate camp, and mobile observatories in every system.

In brighter news, CCP won the Webby Award for Games in the “Public Service, Activism, and Social Impact” category for its work with Project Discovery.

And the April Monthly Economic Report was posted… and then fixed… and then fixed again.  But it is looking okay now.  Or no worse than usual.  I should have the usual post about that tomorrow.

Perhaps in response to these changes, or boredom with the war, or sunshine and a receding pandemic, peak concurrent numbers were down noticeably over the course of the week, with the peak day of week 46 dropping a couple thousand players when compared to week 45.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708
  • Week 42 – 33,521
  • Week 43 – 33,731
  • Week 44 – 33,742 (Saturday)
  • Week 45 – 33,758
  • Week 46 – 31,768

Related