Tag Archives: Yacht Fleet

Me and the Medium Higgs Anchor Rig

1,100 words because Asher said he wanted to see the blog post about this.

I was keen to get into a fleet yesterday.  I had been away last weekend then fairly busy over the week, so hadn’t done much more than log into EVE to update the client so far this month.  All I had been able to do is watch Jabber, which has been full of news about fights I missed.   So with my wife and daughter were out of the house, I had some time for a fleet op, and there was even one scheduled for 19:00.

I was logged in early and ready to go.  It was Yacht Fleet doctrine, so I decided to fly logi since I already had a Guardian in my hangar in Saranen.

As were sitting around in the station waiting for things to get setup, I noticed people in logi channel chatting about fits and making sure people had the right fits.  That got me to look at my own fit.  Sure enough, my Guardian, which I bought back when Beard Fleet was new, before we were flying Machariels ourselves… hell, my insurance on it had expired, so it had been a while… had an old fit.  All the modules in my high slots were wrong.

At this point things were starting to sound like we would be undocking shortly, so rather than trying to fiddle with my current ship, I just opened up the contracts window and found a fresh Guardian to purchase.

I did look at the contract… I looked at what was important to me at that moment, the high slots, which the contract had correct.  I did not check anything else.

In my experience, that has been a safe thing to do.  In sovereign null sec stations, only friends and allies can list contracts.  That doesn’t mean that they are always correct, but anybody trying to screw with people via doctrine contacts gets in trouble.

However, basing out of Saranen in low sec means that stations are NPC owned and anybody can dock up and put things on the market or list contracts.

Anyway, that will become important in a moment, but at the time I bought the new ship, we got the order to undock and align, and off we went to defend a LAWN tower down in the Vale of the Silent.

Yacht Fleet on the move in low sec

Yacht Fleet on the move in low sec

That meant taking a titan bridge and a long series of gates, so it was jump and align, jump and align, jump and align with much in the way of interruption.  We jumped into somebody’s 10 ship gate camp at one point, which must have been a shock for them, what with a 200 person Machariel fleet showing up to blap them.  Nothing really happened that made me think about my fitting.

Then we hit a gate covered by drag bubbles.  We were all stopped well short of the gate and the order when out to burn for the gate with prop mods on.

Burning for the gate

Burning for the gate

However, I quickly noticed that everybody seemed to be moving much faster than I was, leaving me behind.  For some reason my ship was only moving at about 74 meters a second with the afterburner on.  I noted this in the logi channel, as I couldn’t tell what was up.

A very slow burn

A very slow burn

By that point people were mentioning me by name on coms as falling behind and telling me to turn on my prop mod.  I mentioned in fleet what I had said in the logi channel, that I seemed to be capped at 74 m/s.  Somebody asked me to link my fit, which I did, at which point I became “that guy” in fleet; the fool with the bad fit or who had done something wrong.

Not the first time I’ve been in this role.

Not only had I missed the fact that there was a bad prop mod in my fit, but one of the rigs was a Medium Higgs Anchor Rig I, which is not at all what you want on a combat ship.  I would totally link to some information about it, but EVElopedia is gone, the Brave Newbies Wiki doesn’t have an entry, and the EVE University Wiki only mentions it in passing.  Bleh.

The rig description

The rig description

The upshot of that description is that it reduces the maximum velocity by 75%.  It is useful for mining barges as it allows them to stay aligned and up to speed so they can warp off quickly if a hostile shows up without the barge constantly moving out of range of the asteroids being mined.

In addition, I also saw that had a 100mm steel plate in my low slots as opposed to the 1600mm steel plate required for the fit.

Well, we were far from home, close to a potential fight, and there wasn’t much I could really do.  The ship couldn’t keep up, could anchor up properly, even after I removed the offending rig, and couldn’t tank if I got targeted.  My ship was a liability to the fleet.  So I told the logi channel that I was leaving fleet and dropped out of the op.

Of course, now I was in the middle of the Vale of the Silent with a problematic fit and many jumps from base.  So I started looking at the market and found a station about five jumps off that had the replacement modules I needed.  I warped along, docked up, bought the modules, fitted the ship, and was set.

It went fast enough that I thought I might be able to rejoin the fleet.

So I joined the fleet and got back on coms, at which point somebody noted that “the Higgs Anchor guy was back”  Yeah, that was me.

While I was away the situation seemed to have changed.  No fight had materialized for the tower and the fleet had a destination back in the direction from which I had come.  Fortunately, the main fleet had enough slow battleships along that I was able to catch up and rejoin for our run back to the titan, which would bridge us past some of the gates.

Our titan off in a POS bubble

Our titan, bridge up, off in a POS bubble

The ride home was even less eventful than the ride out, and I only had to listen to a couple dozen people remind me to check the fittings in contracts before I accept them.

Look for that module for sure!

Look for that module for sure!

On the bright side of things, I did end up back at our station in a correctly fit ship.  And the bogus contract had been cheap enough… so it would be at the top of the list… that I paid only a small premium over a correctly fit Guardian.  A correctly fit one was ~230 million when I checked on our return, I paid 200 million for the bad one and it cost me  just shy of 32 million to bring it up to scratch, mostly because of a tech II rig, so a 2 million ISK penalty for not paying attention.

At least I will be ready for the next fleet.

Setting Sail with Yacht Fleet

Things changed up a bit while we were down in Querious.

Before we headed down south for our deployment there was a small conflict boiling between the Imperium and some low sec residents over moons.  When fighting them we were often facing a ball of ships like this:

Machs at the POS shield

Tishu and friends at a POS

That is a batch of Machariels supported by a Nestor and a Bhaalgorn and some Guardians and what looks to be a Proteus maybe.  A lot of expensive ships piloted by people with slave implant sets.  The backbone of the fleet is the Machariel which, by general consensus, seems to be pretty much the best battleship in the game.  It moves fast, warps fast, can absorb a huge amount of damage, and with a Nestor on hand for refits, has a damage projection envelope second to none.

A tough nut to crack, and we sacrificed many ships to the welp Gods as part of the learning process.  Not that we didn’t win, both when it came to towers and the ISK war now and again, but as we were preparing for our deployment it was still an active conflict with victories and defeats.

That all started back in early December.  Then I was busy at work, then there were the holidays, then there was the deployment south, and then I was on vacation and then we got called back home, during which time I wasn’t paying much attention to the fight in the north.

Upon getting home and getting settled, a new fleet composition was announced.  The new doctrine, called Yacht Fleet, seemed to be the admission that we were going to beat Machariels by flying Machariels.  We would now be flying those and Nestors and Bhaalgorns and Vindicators and a few other things.

Including Abaddons pretending to be Bhaalgorns I guess...

Including Abaddons pretending to be Bhaalgorns I guess…

Supplies of the Angel Cartel ship seemed to be sufficient and I guess we had have the money to reimburse losses.  Why not go with the best?

New doctrines, especially with shiny new ships, are always exciting.  Granted, if you happened to invest heavily in a now defunct doctrine, you might be less than thrilled. (WTS: 8 Harpies)  But I wasn’t invested in anything but the logi ships, and Yacht Fleet will be using the same Guardian fit as our previous armor doctrine, so I was set on that front.

Guardian squeezed in amongst the battleships

Guardian squeezed in amongst the battleships

So that was new.  But so apparently was the situation in the north.  Somewhere along the way our Imperium allies, SpaceMonkey’s Alliance got into a conflict with the EVE Online based gambling site I Want ISK (who I mentioned earlier this week when they dropped 1.8 trillion ISK to max out a new character via skill injectors), something covered here, which lead to I Want ISK hiring Tishu to bring the war to SMA’s homeland in Fade.  So fights appear to be moving there.  Which is fine.  When it comes down to it, I don’t get involved in the politics I just go where the fleet goes.

Anyway, I was excited to see the first ping… well, the first one while I was at home… for Yacht Fleet.  I logged in, hopped in a guardian, got into fleet, and off we went.  The vulnerability window for SMA space was up and there were things to save and a rumor of a Tishu fleet in the vicinity.

So the first thing we had to do was undock, fly around frantically for a bit, then sit and wait for a while as Jay got updates from the intel channel.  Then there was more flying about, though it sounded like we might have a target.  I thought this was going to be great, seeing two Machariel fleets beat on each other.

And then we found Tishu in the form of a smaller fleet flying Cerberuses.  That wasn’t going to be nearly as interesting.  We managed to pin them down for a bit, pop some of their logi and a few Cerbs, before they decided to leave, after which we covered the ihub entosis effort then headed back for home.

Once more, Fozzie Sov in action...

Once more, Fozzie Sov in action as we all sit and watch…

There was word of a Pandemic Horde fleet in the area that was allegedly supposed to reinforce Tishu, but which did not arrive in time.  But aside from a couple of ships tailing the fleet looking to grab stragglers, the journey home was uneventful.

And so went my first op with what may be our most expensive subcap doctrine so far.  Flying Machariels as a mainline doctrine is a long way from where Goons started back in the day.

Once it was just Rifters...

Once it was just Rifters…

As for me and the Machariel… I am tempted to buy one to give it a try.  I like flying new ships and I am just a day of training away from having all the skills needed to get reimbursed. (I’m already there for the Bhaalgorn, but need Minmatar Battleship V for Vindicator reimbursement, which is about 20 days off.)  Then again, even with reimbursement, that is a lot of ISK for a ship.  I might be content just flying logi and watching the big ships brawl.