Enshrouded, my most played title on Steam for 2025, kicked off last year with the Pact of the Flame update and a roadmap of features and a plan to exit early access and deliver the 1.0 version of the game in 2026.
And 2026 is still the plan, but the target has been pushed from spring until autumn as the team delivered a roadmap to track their path to their goal.
I will say, for openers, that this is roadmap is likely to rank much higher in any roadmap cook off post I do this year than their effort from last year. It is nice, linear, and detailed without being overcrowded, with decent graphical highlights.
As to the roadmap content, promised for the 0.8 update in the spring are:
- Adventure Sharing v.1
- A new feature allowing players to share their world with the community
- Polishing
- General Improvements
- Balancing
- Bug Fixes
I am not sure what adventure sharing really means, but I am sure we’ll get the full details with the spring update.
Then for autumn and the 1.0 release we can expect the following.
- Quality of Life
- Improved new player experience
- Better quest progression
- And many more
- Optimization
- Smoother game play, especially on lower end systems
- Faster shader compilation (Yay!)
- Combat Improvements
- Greater tactical depth
- Smarter enemy behavior
- Better balancing
- Increased enemy variety
- New Content
- New locations and enemies to overcome
- Adventure Sharing v.2
- Additional functionality
- Console Release
- Controller support was there for a reason
There is no mention on the roadmap as to which consoles, but I suspect that XBox and PS5 are a given, with maybe Switch2 support if Nintendo isn’t too difficult to work with.
Backing all of that up is a Road to Release video dev update.
So that is what Enshrouded has planned for 2026. There is the usual caveat that the timeline is an estimate, so we’ll have to wait and see how this plays out.
And they are not wasting any time getting started on the plan as Patch 13 dropped today, with the change log linked below.
Meanwhile, Monday saw the game hit the two year mark since its early access launch so the team put together an infographic to highlight a bit of what has been going on in Enshrouded.
Over five million players… which at least implies they have sold over five million copies of the game… is pretty impressive. By any standard the venture is already a success.
Together we have spent 20,901 years of time collectively playing the game, which given the five million player numbers, meant each of us spent a day and a half on average playing.
I’m actually in for 11.5 days of play time, so I am picking up somebody’s slack.
All in all, things seem to be rolling on pretty well for Enshrouded.
While our group stopped playing last year and are now exploring Guild Wars: Reforged, it does not seem unlikely that we will come back for a return visit when it gets through its launch and we’re looking for something to occupy ourselves.
There should be enough there for one more play through.
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