I saw a post over at Massively OP trotting about the argument that video games should cost more because they are more expensive to make than ever, that being part of the justification for the EA lockbox and pay to win scheme in Star Wars Battlefront II I was on about yesterday. So it seemed timely for this video to show up.
The summary, should you want to skip, is that big companies like EA and Activision are actually making less games, spending less on making games, yet pulling in more revenue than ever because microtransactions, season passes, subscriptions, and all that money spent after the box sale, more than make up for the AAA box price staying at $60.
Basically, the argument is that if you can keep one game going with post-launch addons you don’t have to make any more new games. Imagine that.