I thought the dogs with guns was amusing in The Agency: Covert Ops, but then I got into a gunfight with a submarine.
Okay, I realize that this screen just represents the game’s conflict resolution mechanism, its own little marathon rock/paper/scissors effort to declare a winner when face with direct enemy opposition. The actual resolution describes what happened in the story of your character.
But when you choose the gunfight metaphor for every conflict resolution, it ends up looking pretty silly when you start throwing in dogs or submarines as opponents.
What else do you suppose is packing heat in The Agency: Covert Ops?