In one of those “note the date, something big was said” moments, Blizzard has announced… through a proxy at least, if not via an official press release… that they likely won’t allow flying mounts in Draenor… or maybe in any future expansion. You can read about it over at Polygon, where the fateful words came as part of an interview. I think this sums up the justification.
Having looked at how flying has played out in the old world in the last couple of expansions, we realized that while we were doing it out of this ingrained habit after we introduced flying in The Burning Crusade, it actually detracted from gameplay in a whole lot of ways
There is a bit of irony in that, seeing that Outland, an alternate timeline Draenor, was the first place to feature flying mounts, but Draenor will be denied them. Flying mounts have been a thing in WoW since 2007. But the interview goes into all the thing people tend to bring up as the downside of flying mounts.
Certainly, flying has been a contentious thing in WoW. And Blizzard has no doubt been aware of the trade off that flying brings with it since The Burning Crusade.
Back then you only got to spend what seemed like a ton of gold on a skill and a flying mount… back when buying the mount was the expensive bit… when you hit the level cap. At that point you got to fly and there was some content that required flying to access.
Then came Wrath of the Lich King, and there was much moaning because flying went away the moment you hit Northrend, at least until you got to level… 77? 78? not quite the level cap… at which point you could train Cold Weather Flying and move into some of the content that required a flying mount. That was a hint at the problems to come, as once somebody has something, it is a hard task to take it away.
Cataclysm gave us flying from the first moment and pretty much proved to me that flying had its problems. Aside from Vashj’ir, which was under water (though you could make the case that your under water mount was effectively a flying mount), you had access to your flying mounts in all of the new zones, which took much of the effort out of them. There were a few points where you needed flying, but for the most part flying felt like a pass to flit past any opposition to get to a quest objective. It basically sped up leveling, something I am not sure WoW really needed.
Blizzard pulled back from that with Mists of Pandaria, going back to the model of allowing flying mounts only at level cap. There was even a bit of content that required a flying mount, though nothing like the level of content in Outland or Northrend. But that led us back to the cycle of losing flying with the next expansion again, and Blizzard hemmed and hawed about flying in Warlords of Draenor. There was a promise to look into flying, an assumption that we would get flying, but no concrete statement that it would be so.
And now we have the word… or perhaps it is just a trial balloon that Blizzard can deny was the official line if the rage grows too strong.
Personally, I get what is being said when it comes flying. It does make the world feel smaller. It does trivialize travel. It does let players bypass all that annoying “content” to go straight their objective. It does make an already too fast and too convenient game feel even faster and more convenient. Exploration ceases to be a thing… there being little or no effort in exploring on a flying mount… and some types of adventures just don’t happen when you can fly.
It is just a shame that flying is so much damn fun. Here is what I wrote back when I got my first flying mount in WoW.
Flying… it is good enough that it feels like cheating.
Yeah it does. And I never get tired of it, especially when it comes to druid flight form. I could easily spend an idle hour amusing myself with my druid just jumping off of tall buildings and then going into flight form as I fell.
Once you have a druid with flight form, even flying mounts feel a bit awkward.
And, like any really good, empowering cheat, it is very tough to let go once you have used it once. I never think, “Oh, I should just ride or walk, flying is too easy.” I just fly. It would take a serious effort of will to walk or ride when flying was available.
So I can see why people are upset at the even the suggestion that we might not get to swan about on flying mounts everywhere in Azeroth. We’ve all had that bit of heroin in our veins by now, and it is a tough habit to break.
But I also can’t help but see something of a parallel between how a few people are responding to this and how some botters responded to their bans recently; petulance and declarations and speaking for the community as a whole along with threats to never give Blizzards another nickel. The usual stuff.
I just can’t get all that worked up about it myself. If I could press a button and turn on flying in Draenor, I probably would. But I also have a bit of a fatalistic outlook when it comes to video games. I try to look at things like this as obstacles to conquer as opposed to things that I should spend much time pouting/raging about.
And, coming of age with video games when I did, I also seem to give developers a lot of leeway in shaping their game to be played the way they want it to be played, as opposed to the way the players think it should be played. That is one of the great philosophical questions of our age, the relative importance of developer vision versus player desire, and one that gets deftly avoided time and again when people, including myself, write about games.
That doesn’t mean I don’t bitch and moan about some decisions, or count the cost of a particular change… that’s great fun at times… or occasionally think I am smarter than the devs on a given issue, but you’ll note that I mostly focus on the games I keep playing anyway. It is more a matter of my wanting to talk about games than any desire to impose my will. Just last week I took the time to note that the harsh death penalty of TorilMUD was being relaxed. I had suffered from that harsh penalty more than a few times in the past, but always considered it to be part of the game and altered my play style to accommodate it. Now that has changed, and likely the game itself will change because of it… though given the low population of TorilMUD these days the range of the impact likely won’t be great.
Anyway, there is a mob howling about flying. I won’t be upset if Blizzard holds to their current vision for flying mounts. I think Blizzard has some legitimate points, ones that have been brought up time and again. But if the heat is too much for Blizzard and they decide that putting the toothpaste back in the tube is beyond their means, I’ll be riding around in the air on my flying mount like everybody else.
Other bloggers looking at the whole flying mount thing:
- Alt:ernative Chat (and a follow up, with some more posted late)
- Anjin in Exile
- Aspect of the Hare
- Blessing of Kings (and a follow up)
- Kill Ten Rats
- Inventory Full (more about turning back the clock than flying)
- Tales of the Aggronaut
- The Rykter Scale
- Tish Tosh Tesh (and a follow up)
- I Have Touched the Sky
- Ald Shot First
- Murf Versus
- Leo’s Life
- That Was an Accident