Today is the day and the unexpected 12th expansion for EverQuest II, the Terrors of Thalumbra, is set to launch.
I write “unexpected” because back in April Daybreak was telling us that they were done with the whole expansions thing. It was going to be adventure packs or DLC or whatever you wish to call content additions that aren’t big enough to be expansions but which you still have to pay for.
Then, about a month and a half back, after some coy hints by Daybreak, they finally announced that they were back on the “expansion a year” plan for both EverQuest and EverQuest II. I strongly expect that pricing had something do to with it. Can you charge $90 or $140 for an adventure pack?
As noted, EverQuest got its own expansion with similar pricing, due out later this week.
According to the Daybreak copy, this is what you get with the expansion:
Terrors of Thalumbra
Deep underneath Norrath lies a realm on the edge of the Plane of the Underfoot, known as Thalumbra. This expansive, subterranean domain is home to fabled races and ancient terrors!
When the dark shroud upon this land is pierced by Lanys T’Vyl, the recently resurrected demigoddess of Malice, it spells doom for all! You are a hero on the stage of Norrath. Will you play your part and protect Norrath from those who seek to destroy it? What mysteries will your torch uncover deep beneath the surface? Can you withstand the terrors of Thalumbra?
- Subterranean Overland Zone – Overland zone deep beneath Norrath’s surface.
- Signature Quests – Special quests for both Adventure and Tradeskill players!
- New Level Agnostic Dungeons – Brand new dungeons that scale for players 20-95
- Upgrade Your Items – Through the new Infusion system!
- New and Updated Deity System
- New Relic Item System
- Heroic & Advanced Solo Dungeons, Challenging Raid Zones and a New Contested Zone for level 100s!
Level 100 adventurers are to speak with Virun D’Xyafin in Neriak or Dangle Springbolt in Greater Faydark to begin their adventures.
Right now the servers should still be down for the deployment, along with other updates, details of which you can find over at EQ2 Wire. Noon is the time slated for the expansion to go live, so it should be good to go by 4pm Pacific Time, given past history!