The anniversary has rolled around again and EverQuest is celebrating its 24th birthday… um… yesterday. Did I miss the date this year? I blame travel and power outages. But still, here we are, an MMO that has been around longer than I have been married. (By about six months.) I mean, the game has been on Steam for nearly 15 years at this point.
Once more Firiona Vie is on another bit of celebratory artwork.
I think I ran out of things to say about the game back at the 20th anniversary, but time never stops and apparently neither does Norrath.
EverQuest, not just the cornerstone of the history of SOE and Daybreak games (I keep thinking about extending that post to the EG7 era), it remains an ongoing and expanding product. Not only is it one of the best earners in the Daybreak stable (DC Universe Online bring in more total dollars, but EverQuest is so inexpensive that its net revenue is something to envy) but it is carrying on. Last year we got a 64-bit version of the game. This year we have a host of roadmap items, including the 30th expansion and a rework of the now decrepit UI.
There are, of course, celebrations going on in the game as well. There is bonus xp and special events and some free goodies. You can read all about that here.
And so I mark the passing of another year of Norrath. I wasn’t all that young when it launched, and it has now been around for half of my lifetime.
Related:
- Daybreak – EverQuest anniversary page
- Daybreak – Anniversary news post
- Massively OP – Classic EverQuest celebrates 24th birthday
- Inventory Full – The 24 Year News Cycle
- The EverQuest Show – Interview with Jenn Chan (transcript)
I’d completely forgotten EverQuest was on Steam until I happened to notice it yesterday and now you’ve mentioned it as well. I checked the Steam charts to see how many people play it that way and it’s a distinctly unimpressive but very consistent 300 or so. The game does have a Very Positive rating, though, so the three hundred of them appear to be enjoying themselves.
LikeLike