Hulkageddon V – Destruction Comes to an End… Mostly…

Hulkageddon V is now over.  The last API verified kill has been counted.  The event, having run from April 29th through May 29th, is now over.

(That is EVE Online game time, which runs on UTC.)

Hulkageddon V – The oft used picture

It was both the longest and most destructive iteration of the event, running for a full month and leaving almost 7,600 wrecked mining vessels in its wake worth a (low) estimated 1.47 trillion ISK.  That is the API verified number from the leaderboard.

 

Champion kills are exhumers and Orcas, while Junior kills are tier 1 mining barges.

EVE-Kill.net shows more than 8,600 kills.

But that includes manually entered kills, and with Goonswarm offering a bounty of 100 million ISK for every 10 exhumer kills, you have to figure some of that is bogus.  Who could resist trying to scam the Goons after all.

I will stick with the lower number for the purpose of comparing past events.

And here is the comparison.  This is how past events have totaled up.

  • Hulkageddon IV ran for just 9 days and say a little over 1,400 mining ships destroyed, putting the rate of destruction at about 155 a day.
  • Hulkageddon III posted over 2,400 mining ship kills over its 9 day run, putting the kill rate at about 267 vessels a day.
  • Hulkageddon II ran for just 7 days, but saw a kill rate of 214 per day, with over 1,500 mining ships destroyed during its run.
  • And the first Hulkageddon was a very modest, 2 day affair, with just 88 exhumers and mining barges meeting their end.

So Hulkageddon V lead to the destruction of more mining ships than all past iterations of the even combined.  Of course, it also ran more than three times as long as past events; more days means more kills.  So when averaged out, Hulkageddon V appears to be shy of the rate of kills set by Hulkageddon III, with a rate of about 244 kills per day. (Or 278 kills per day if you take the eve-kill.net number for true.)

I suspect that the rate of kills per day would have been higher had the event been shorter.  Things got off to a very fast start and was close to the 4,000 kill mark only 11 days into the event.  If it had kept up that pace we would be talking bigger numbers.

Of course, even after the event is over, the anger from some rages on. (hat tip to Jester on that one)

And, to a certain extent, the event itself continues to rage on with an announcement from The Mittani that Goonswarm payouts for exhumer kills will continue until further notice.  This announcement even has its own official thread in the EVE forums now.

Another fine OTEC moment.  Every Hulk destroyed is more technetium sold for its replacement.  We shall see if this keeps high sec mining suppressed.

4 thoughts on “Hulkageddon V – Destruction Comes to an End… Mostly…

  1. Aufero

    Interesting to me on a personal level because over the entire month (in which I mined in a barge in hisec more days than not) I never saw a single Hulkageddon-related ganker.

    Eve is a huge game.

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  2. gwjanimej

    That thread is pure, unadulterated gold. OP(Oddball) needs to learn that low-risk doesn’t mean the same thing as no-risk and get over it.

    GG Goons, well played.

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  3. DeSlisser

    Lol is funny that one player (player group) dictate how another player (player groups) need to act, think, learn, do etc.

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  4. stnylan

    I may be wrong, but I seem to recall that Goonswarm has had some sort of high-sec bounty system going on before outside of Hulkageddon.

    I do think your point though about how things slackened off shows that the month-long Hulkageddon probably isn’t the best format. Two weeks feels better for more intense destruction.

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